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TeachersFirst's Vancouver Olympics 2010 Resources - TeachersFirst Grades 0 to 12

Whether you have a few minutes or a few days to light the Olympic torch in your classroom, TeachersFirst offers these resources to guide the way to medal-winning lessons. This collection of reviewed resources from TeachersFirst is selected to help teachers and students learn more about the Vancouver Olympics, 2010, and to plan curriculum-related projects and classroom activities around the Olympic winter games in Vancouver. These links may also be helpful to compare the Vancouver games with other years.
10411

In the Classroom:
Use these resources to plan a special lesson or unit within your curriculum during the Olympics or share the link on your class web page for students to access both in and out of class for enrichment or individual projects.

Sliding Block Puzzle Page - Nick Baxter Grades 1 to 12

Challenge basic counting skills and problem solving using classic sliding puzzles. Not only will you find numerical sliding puzzles, but also colorful shape puzzles. Java applets make an interactive version of each puzzle appear below the "goal" you are trying to reach. There is also a targeted number of moves to reach the goal. There are many different types of puzzles, some more familiar than others. Be sure to be patient as puzzles load. Sometimes the interactive (drag to slide) portion does not appear right away.
10414

In the Classroom:
Share these puzzles on your interactive whiteboard (or projector) as a mind-bending challenge. Help students develop problem-solving skills such as thinking several steps ahead by offering the link on your class web page. Higher level and gifted math students can try to determine a formula for calculating the number of moves it may take to solve a puzzle. Give awards to students who accomplish the "goal" in the stated number of moves, then ask them to explain their strategy or think aloud as they repeat it on an interactive whiteboard. Offer a puzzle club for your mathematical/logical thinkers or simply develop visual thinking skills by sharing these challenges.

Bookemon - Bookemon, Inc. Grades 0 to 12

Teacher's First Edge Review: for slightly adventurous technology users and their students. Students and teachers can write their own original books, add your own images and artwork as illustrations, and read your published books in interactive, online form. For a fee, you can also have printed copies made, but there is no fee for the online publication and sharing. This is the ultimate in "digital storytelling." Here is an example of a book created by the TeachersFirst Edge editors. Once you set up free membership in this site, students (or teachers) can select to create from a blank start or using templates provided. You can also create a book starter of your own as an example so students can follow the prompts you have created. The book creator allows you to upload your own images and to create books from a Word document or PowerPoint file you have already made. There is no provision for multiple users to collaborate on the same book.

After you save and publish the work, share the URL so people can read the entire thing online, either among an audience of “just my friends” or publicly. They also offer the embed code to place your books in a class or school web page, wiki, or blog, but at the time of this review, this code was not working properly. The BEST option is to copy the address of the new window displaying the interactive book. There is an option to have the book printed for a fee, but this is not required. You can also read books created by others (if they make them public). Use the fully-public option to create learning materials for classes to access year to year for at-home review or reading practice.

This site requires a simple registration. Members must be at least 13 years old. Teachers using this tool with younger students should use a whole-class account WITH parent permission and in accordance with school policies. See more detailed suggestions “In the Classroom” below and in our sample book!
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In the Classroom:
Skills needed: Join the site. No need for a confirmation email to get started. SKIP the profile and friends areas to get to the book creator. The site constantly offers ways to purchase printed versions of your books, but you can ignore them. On the Create Books page, choose from using a blank book, starting from a file, or using a template. Browse many “public” examples on the templates page of books created by others. Choose “school” to see projects from other classes or a sample created by you or a student team working in advance along with you. Explore ready-made themes (seasonal, topical, etc.) or use “open theme.” Choose book dimensions (match layout shape to any uploaded files, such as PowerPoint slides). Enter settings and description of your book (editable later), including who is allowed to “see” it: everyone, just friends, or private. Again choose a “theme” – more of a category where Bookemon will list your completed book. A logical option is “school.” Experiment with tools to upload files (within file limits), add images, add text, etc. Written help is offered as you go, but there is no video demo. SAVE often. Turn margins on to avoid chopping content. To share the book, you must “publish” it (i.e. finalize).

Once published, locate the book under "My Books" and use options to share (by email—and see the URL to copy from there), “Make a new edition” to create a new version—also useful for treating the original as a template for later books), Post to Other Sites offers embed codes not currently working properly. The BEST option is to click the book COVER which opens a new window without ads or “stuff,” and copy the ADDRESS of that window to paste into email, etc. You can also make that clean-window view a Favorite on a classroom computer!

Safety/security concerns: The home page of the site has “Featured books by our members” and the ability to browse all public books. You will want to preview for possibly inappropriate books created by others. As with any site where students can create content, you will want to obtain parent permission before posting student work online. The site does not allow users under age 13, so teachers with students below that age should obtain written parent permission for students to use generic student accounts you create and control through your teacher-extra Gmail address. Use up to 20 subaccounts of that Gmail account to create student accounts and passwords to be used by each student or group of students (by code name or number) within your classes. Here is a blog post that tells how to set up GMail subaccounts to use for any online membership service.

If you have older students use their own email accounts to join and navigate, you will want to first spell out rules about the “profile” tools, friends, and other social networking features. There are multiple opportunities to share address books, use social tools such as Facebook to share your books, etc., so teacher-controlled accounts may be the easiest option.

If students are to collaborate on the same book, they must either log in under the same user name or sit together to collaborate. This could provide opportunities for “vandalism,” so have class policies and consequences spelled out in advance.

Possible uses: With younger students, have them create their work in PowerPoint then upload for whole-class books. See an example, created by the TeachersFirst Edge editors . The example is full of ideas for classroom use from Kindergarten to high school, including science concept tales, poetry books, general writing, math problem solve-its, and more. ANY grade can use this tool, depending on the amount of direction by the teacher. By the way, the correct answer to the problem in the sample book is c. 27. Another idea, have students create personalized books for their parents or grandparents for special occasions (Mother's Day, Father's Day, or Grandparent's Day).

Tip: Use this site for a guided introduction to social networking as a class, an excellent teaching opportunity for 21st century literacy skills and online safety discussion.

DreamBox Learning - DreamBox Learning, Inc. Grades 0 to 2

This colorful, engaging website will help students practice elementary math, and develop greater number competency. Name and email address are required to use the free tools online. Rather than using your personal email, try Gmail. Use up to 20 subaccounts of that Gmail account to create student accounts and passwords to be used by each student or group of students (by code name or number) within your classes. Here is a blog post that tells how to set up GMail subaccounts to use for any online membership service.

The online programs can be used in the classroom, but the free trial is only a thirty day plan, so it may not be worth the effort. A limited selection within site can be used effectively for student practice without the trial (for free). It would be a great idea to check out the tutorials of the games so that you can provide easy instructions for your young students to follow.
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In the Classroom:
Share how to use this site on your interactive whiteboard or projector. Demonstrate new concepts using these interactives. This could be used in a computer lab as practice for students. Also, you may want to try incorporating a learning station with a laptop for a student or a small group of students to use as part varied learning station laboratory. If you have an interactive whiteboard, why not offer a "tactile" center using one of these activities? List this link on your class website for students to access at home.

Automotivator - Zach Beane Grades 0 to 12

Teachers First Edge Review: For slightly adventurous technology users. Create your own motivational poster easily and effortlessly. Choose a random picture, one from the Internet, or one chosen from your computer. Choose colors to border the picture and the type of text to be used. Enter your text and preview the result. Once complete, save to flickr, your computer, or print using a separate site. Remember you can use a saved image in PowerPoint shows and on a class wiki, as well.
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In the Classroom:
Skills required: You need to know how to browse and upload a file from your computer or find the URL of an image already on the web (one you can legally use, of course!).

Safety/Security: Be aware: there are some advertisements on this site. Also, make sure students are aware of copyright laws. Use this site to encourage proper use of photographs that students have the authorization to use. Model including appropriate photo credits on the posters.

Classroom use: Younger students can use this tool together as a whole-class activity or simply enjoy the posters their teacher creates. Have students create a picture about what has been studied with a caption of what has been learned. For example, create posters about predators and prey or classifications of animals. Students can create a poster of a study skill or learning activity that helps them learn. Create a caption that explains how the student learns the best. Every subject area can use this resource to create interesting presentation posters for display or as springboards to talk about what was learned. For example, in Biology, students could create a poster about a cell part with a clever caption about the importance of the job. In Literature or History, students can create posters about the perspectives of others in the story or at that time of history. Rather than a traditional research project. Have cooperative learning groups use this site to show their knowledge in any subject area. Ask students to apply concepts such as constitutional rights by illustrating them in poster images with captions. Teachers can create bulletin board images, as well. Have a classroom motivation poster competition to start off the school year! Share the winners on your class wiki or in a PowerPoint presentation at back to school night/open house. As special occasions approach, have students bring in or take a digital picture they can make into a poster as a family gift with their own inspirational saying.

Trulia Hindsight - Microsoft Grades 3 to 12

Use this visualization tool to zoom into areas around the world and view the topography and other statistics. Use the zoom tool in the bottom left to zoom in on a specific area. Double click the map to bring up a historical player that shows population growth in that area over time (1800's to present depending upon your area.) If your area does not zoom in completely or have statistics, try areas such as Los Angeles or New York City to see amazing changes. Type a city and state into the search box in order to choose a specific area. Change the contrast with the slider in the lower right hand corner to adjust the amount of the background that you want to see. You can also use your arrows tools (or scroll) to view the lines (not labeled) for the equator, lines of latitude, and lines of longitude. Note: The data takes some time to load. Make sure you are zoomed in enough to get the “Please wait” message, then be patient. While you are waiting, form your own hypothesis of what you will see!
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In the Classroom:
Share this site on your interactive whiteboard or projector. Share this site on your interactive whiteboard or projector. Use this incredible tool to look at landforms such as forests and fields. Discuss suburban sprawl, use of resources, and other issues by looking at various areas. View urban areas and the placement of roads, etc. Watch your state and transportation network “grow” as part of your state history units. Bring math, drafting, and other topics to life with use of this incredible tool. View the growth in population of various areas. As the slider moves through the years, corresponding colored dots appear on the map. Pause the player at any point to really look at where population increases have occurred. Students can take a snapshot of the map (apple-shift-4 on Mac or Alt Print screen on PC) to record specific data. Theorize the scientific, historical, or geographic reasons for changes in locations of populations over time. Students can research and present development of various areas across the world. Compare societal values and changes between different countries. Have students compare data using Venn Diagrams. Use an online tool such as Interactive Two Circle Venn Diagram (reviewed here).

Watch Know - Community Foundation of Northwest Mississippi Grades 0 to 12

What is Watch Know? Short for "You Watch, You Know," it provides explanations for students. Finding bits of information to help students can be frustrating as resources are disorganized on the web and may be hard to find.” Watch Know” is a free site that organizes small video clips to help with the understanding of a variety of topics in subject areas. Search by age (3-18+). You can click and drag the age filter to the youngest and oldest ages to include. Videos are also organized by sequence of topics taught. The site is an ongoing project with input from educators and organizations interested in education of children. Registration is not required to view the videos. Creating and saving videos to the site, as well as commenting, require registration. You can monitor site recent changes and additions using the “Change Log.”
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In the Classroom:
Search for videos relevant to your upcoming units or share the link with older students to search on their own. Use clips as engaging openings to units or as a review at the end. Have students identify the main points in the video and relate it back to class information. Students can use the examples on the site to create their own videos about a topic they have studied that could be beneficial to others.

If you do join the site to submit videos (for more adventurous technology users), we recommend uploading, commenting, and participating in the project (the creation and growth of WatchKnow) as a whole-class collaborative activity. If your students create videos, critique them locally before submitting them to the site as the “bests” from your class.

Trailfire - Trailfire Inc. Grades 0 to 12

Teachersfirst Edge Entry: for anyone who can click and type! Trailfire is an online tool for making "trails" for others to follow on the Internet. You can also find "trails" created by others willing to share their work. Simply by clicking the various "stops" along your guided trail, you can add notes telling people who should stop here or what they should do, comment on the pages' content, etc. Click "explore" to browse or search (by tag or keyword) the many trails already available. Click "Learn" in the tag cloud to see examples of "how to" trails. There is even one on how to make lesson plans! Navigate the "trail" with small blue arrows at the very top and read the creator's comments as little pop-ups that look like sticky notes. As with any public site, there are topics NOT suitable for the classroom, so preview, preview, and preview. Buried among the trails are some created by teachers, such as the Great Pumpkin Adventure or this sample trail by the TeachersFirst review team. Trails YOU make can be shared by URL or kept private to share with your selected viewers. NOTE: the site seems a bit sluggish at times, so resist the urge to click into "mouse panic."
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In the Classroom:
Skills Needed: NO skills are needed to view and use trails created by others. Explore, find, and save the URL for the trail you want your students to use. To be able to create trails, join the site (email required, but no waiting for verification email). Download the Trailfire toolbar (you will be prompted to do this when you register). You do NOT need this toolbar to FOLLOW trails, only to create them or "see" marks left behind by others on the web. Note that any computer equipped with the Trailfire plug-in installed will also "see" any public "marks" left on pages by other Trailfire users. If your school computer does not allow downloads, you can create trails at home for use by students.

Getting started: Once you join and download the plug-in simply click the Trailfire "mark page" button on your toolbar whenever you visit a site on which you would like to comment. The sidebar (which you can keep open or close with the x) offers hints as you learn to use Trailfire. If you are preparing a trail for students to follow, Add "marks" (like sticky notes) to each web page on your trail. These can include comments, directions, etc. To share your trail, go to "My stuff" and get the trail URL (tiny orange text!)

Safety/security concerns: If you are only USING trails or creating them for your students to use, there are no safety issues. If you are having students create trails they will need to log in and work on computers with the Trailfire download installed. You might want to consider using a whole-class account with your own (extra) email as the log in or setting up a GMail account with sub-accounts. Tip: rather than using your personal or work email, create a free Gmail account to use for memberships. If you plan to have students register individually, you may want to create your own Gmail account with up to 20 subaccounts for each group of students (by code name or number) within your classes. Here is a blog post that tells how to set up GMail subaccounts to use for any online membership service. Since the Trailfire site offers Recent, Popular, and Hot trails on the home page, teachers allowing students to create trails will want to have strict policies about avoiding these areas where the general public could create topics for trails inappropriate for the classroom.

Possible Uses: Have students create visual bibliographies of sites they used for a project and what they learned there, or create student trails of different types of volcanoes (explaining them in markers). Challenge students to create trails of examples of the bill of rights in operation or the three branches of government in real life, or student commentary on web page bias, or even student explanations of grammatical errors they find---with markers explaining the CORRECTIONS! Teacher-created trails for students doing project-based learning, including notes on which sites might be more challenging reading or include a good introduction, key terms and definitions in markers on a page with challenging reading, purpose-setting "markers" for reading comprehension practice using web articles. What other ideas can YOU add?

WordSearchFun.com - WordSearchFun.com Grades 3 to 12

Use this site to find some GREAT word searches that are ready to go! Whatever topic you are looking for, you just might find a word search here. If you can't find one, make your OWN ONLINE word search. What a fantastic tool to use and/or create in any subject!
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In the Classroom:
Share the relevant word searches on your interactive whiteboard or projector. Have cooperative learning groups practice spelling or vocabulary words by creating their own word search. List this site on your class website for students to use both in and out of the classroom. This is a great one for those word search lovers in your class. Why not have students use a whole-class account to make their own word searches to challenge each other with new vocabulary and terms?

Balloon Pop Math Multiplication - Level 1 - Sheppard Software Grades 1 to 3

Although this site is a basic drill and practice, it is a good one! Use a click and drag "needle" to pop balloons as you determine the correct product of simple multiplication problems. The activity starts with 2 balloons and increases up to 6 or more as you progress through the interactive. If you choose the correct answer, the balloon pops. If you choose the incorrect answer, a buzzer goes off and the balloons keep floating. At the conclusion of the activity, there is an option to email the results to the teacher.
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In the Classroom:
Share this activity on your interactive whiteboard or projector to introduce the site to your class. Use this site as a simple learning center (or on laptops) to practice very basic multiplication.

Protractor - Mark Robinson Grades 3 to 10

Choose from a selection of controls to create a demonstration of virtual protractors. Choose from one of ten activities to generate angles and use an actual protractor to measure and check the answer. Choose from "Show the angle," "Make and measure," "Make the Angle game," and others. All of the choices make this site easy to differentiate for a variety of ability levels. Even in lower grades, this tool will allow your students to visualize right angles and other angle basics.
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In the Classroom:
Use this excellent resource with an interactive whiteboard, projector, or using computer stations. Show students how to measure with a protractor as a class, in groups, or individually. Students can easily operate the demo themselves on your whiteboard. Follow up with additional activities that challenge students to use and measure with protractors. This may be a good site to list on your class website for students to access both in and out of the classroom.

Create Your Own Classroom Olympic Games - Education World Grades 3 to 12

This creative lesson plan challenges students to participate in their own version of the Olympics. Students choose which activities they want to "try their hand at" and are required to keep score. Some of the classroom Olympic "sports" include Speedy Spelling, Tongue-Twister Tournament, The Math Meet, and several others. The lesson plan includes descriptions of all sports and standards. This site was last updated in 2008, but the activities are applicable during any year.
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In the Classroom:
Bring the Olympics into your classroom. Share these "ready to go" sports with your students. Then have students try to invent their own Olympic games to share with the class. Why not video and share the Olympics using a site such as Teachers.TV reviewed here.

Classroom Olympics - AIMS Education Foundation Grades 1 to 5

This simple PDF site, provides some wonderful ideas for classroom Olympic events. *Be aware, this site does take a moment to open. The site is ready to go and provides everything you need: information about ancient and modern Olympic games, illustrated instructions for each Olympic event, printable awards for students, and very detailed instruction about how to do the Olympics in your classroom. There are nine Olympic games included in this lesson. Some examples include Find the Mass Race, Straw Javelin, and Cotton Ball Shot Put.
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In the Classroom:
Use this FREE and READY TO GO resources to have the Olympic Games in your classroom. Print off the certificates for your students. Invite students' families to the games (if space permits).

HeartPower! Online - American Heart Association Grades 0 to 8

HeartPower! Online is a curriculum-based program about heart health. The site provides educational information about nutrition, physical activity, living tobacco-free, and how the heart works. The curriculum guide is loaded with printables, lesson plans, stories, songs, games and other science-based resources organized according to grade level. There is no fee or registration for this site. Just click and go!
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In the Classroom:
The site is so simple, you can utilize the entire pre-prepared curriculum and lesson plans or just add pieces of it to your current curriculum. Integrate the lessons into your language arts component as cross-curricular activities. The pre-K to 1st grade activities and curriculum are available in Spanish. Choose the Spanish version for ESL/ELL lessons or enrichment activities. The Spanish version would be a great supplement for secondary Spanish teachers. Have your science or health class create a Heart Health wiki or use Mapskip (reviewed here) to map out walking landmarks for your community.

Google Earth - Google Grades 0 to 12

TeachersFirst Edge Entry: for any technology user allowed to install software. Bring the world into your classroom with Google Earth. This interactive view of the Earth (and more) is free for download. Find landforms, geographic locations features, pictures, and more from around the world using this satellite-powered software. As you spin the globe, you can tilt to view locations at an angle to show elevation, click to play a "tour" or "fly" from one location to another, or simply open tours and placemarker files created by others. Once you are comfortable, try making tours and placemarkers of your own. Note: this software uses more than the usual "bandwidth" to stay connected to the Internet while you are using it, so dial-up and slow connections will not work. Some schools block this tool because of the bandwidth needed, but teachers should not let this stop you from requesting this software to use in whole-class or group settings.
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In the Classroom:
Skills needed: Permission and ability to download and install the free version. Use tutorials from this site to learn more, or try some Google Earth files from TeachersFirst's Globetracker's Mission to get a taste of what the program can do. Get started by exploring the different LAYERS available in the left side and searching a location you know. Locate and try the tools to drag, tilt, zoom, and even measure distance. Extensive user forums are available through the help menus.

Safety/security concerns: None. This tool is listed as "Edge" simply because it requires software download and installation (and may be blocked by some schools due to bandwidth demands). No log-in or memberships are required. Placemarker files created by you "live" on the computer where you make or save them and are not shared on the web. Note that your computer will ask whether you wish to save your “temporary places” (any places you have marked during a session) each time you close Google Earth. If many students use that computer, you may find you have a disorganized mess of saved places. Be sure to direct students to either name their saved places logically and file them into folders or NOT to save them to My Places! Students and teachers can create placemarker (.kmz or .kml) files and share them as email attachments, files on a USB "stick," or any other means you would use to share a file, just like a Word document.

Another practical tip: if students are using Google Earth on several machines at the same time, you may put a heavy load on your school network. Plan accordingly, perhaps having groups alternate their Google Earth time if it becomes sluggish.

Possible Uses: Use Google Earth to teach geography or simply give location context to class readings or current events, especially on an interactive whiteboard or projector. Ex. you can tilt to show the peaks scaled by Lewis and Clark or volcanoes that rise in the Aleutians. Have students show the locations of historic events or literary settings and create placemarkers with links to learn more. Placemarker text is editable by going to the placemarker’s “properties” or “info,” so students can enter the text description, place title, and any inks they want to include, such as a link to a certain passage of text, an image of a character, or news image/article for a current events map. Students who know html code can get even more sophisticated in what they include in placemarkers. Have students/groups create and play a “tour” of critical locations for global warming, a comparison of volcanoes, or a family history of immigration. Navigate the important locations in a work of literature using Google Lit Trips or search the web for placemarker files connected to civil war battles, natural resources, and more. Turn layers on and off to look at population centers and transportation systems. Teach the concept of scale/proportion using a tactile experience on an interactive whiteboard and the scale and measurement tools. See more ideas at the teacher-created Google Earth 101 wiki reviewed here. Even if you do not venture into creating your own placemarker files, there are many already made and available for use by teachers and students. TeachersFirst’s Globetracker’s Mission includes a weekly file to follow the Mission.

Census - andrew trice Grades 3 to 12

Powered by Google Maps, this site allows you to look at comparisons of various census data across the US. Simply enter a zip code, click Go and choose among the following data sets: Age Distribution, Ethnic Distribution, Population Statistics, Household Statistics, Housing Units, Vacancy Rates, and others. The location is shown on a Google Map for viewing of surrounding areas and the data is shown in a bar graph. Additionally, the weather is shown for the area selected. Create a snapshot of the graph using the print screen function (pc) or using apple - shift - 4 (mac.)
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In the Classroom:
Choose various areas in a region or scattered around the US to look at different census patterns. This real world tool can make studying graphs or data analysis more meaningful to your math students. Use this information to determine other factors to research such as environmental, job opportunities, and other factors. Find past data and compare to present data. Using a snapshot of the graph, have students create a multimedia audio presentation using Voicethread reviewed here.

Game Classroom - Big Purple Hippos LLC Grades 0 to 6

Find free interactives in Math, Logic, and Language Arts using this colorful site. Choose your grade level (K-6) and then your specific topic. Some examples of topics include: Time and Money, Problem Solving, Reading and Comprehension, Range, Mean, Median, and Mode, Grammar, Literature, and countless others. Find help in the homework help section along the right side of the site. You may also do a more generalized search by using the links for “Popular,” “Math,” or “Language Arts.” Many of the activities have been created by other sites or educators (you may even notice some familiar characters, such as Big Bird). Some activities may have ads appearing beside them. Students should be advised to ignore these ads.
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In the Classroom:
Share this site on your interactive whiteboard or projector. Make it a kinesthetic “center” for students to explore using your interactive whiteboard. Use these activities to strengthen skills, provide practice, and identify weaknesses. For example, use math games that teach graphing, analyzing, and counting. There is a wide variety of topics here, so be sure to peruse this site before your new unit or lesson! Using examples on this site, students can create their own homework help using a wiki, blog, or other site to help others. Allow students to “rate” the games using stars or smiley faces and comment on how the game helps them learn. Play a variety of word and other language arts games. Be sure to list this link on your class website or wiki for students to access both in and out of the classroom.

Equal Exchange's Fair Trade Curriculum & Educational Resources - Equal Exchange Grades 4 to 10

This collection of pdf lesson plans centers around 3 main topics: how we get our food, what the Fair Trade movement is doing for farmers and eaters, and what coops are. The complete curriculum is downloadable and printable, and the daily lessons at this site offer support and extra activities. One lesson, translated for Spanish teachers, offers students an activity so they can understand "What's Fair?" One of the most exciting parts of the website is a collection of videos of Dominican children talking in Spanish about cocoa production! The lesson plans include a variety of activities for students and include projects in math, writing, civics, research, geography, art, music, and international culture.
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In the Classroom:
Use these lessons as part of a unit in social studies, Family and Consumer Science, or several other subjects. Take your students on a visit to a local food coop or invite one of their members to speak to your class live or via Skype (explained here.). Have students do a project comparing coop grocery sales with the more commercial establishments. Maybe even have student groups create an online Venn Diagram comparing the two using a site such as Interactive Two Circle Venn Diagram (reviewed here). If you have international students from the Dominican Republic or other cocoa producing countries, share this site with them and allow them to compare what the students say on the video to their own experiences. Create your own videotaped interviews with food growers or their families. Share the videos using a tool such as Teachers.TV reviewed here.

Math Apprentice - mathapprentice.com Grades 4 to 12

"When will we ever use this?" Answer this question using Math Apprentice. Users choose a character and then begin their journey. Walk (or skateboard) to different work sites, buildings, or businesses. Learn how many is used every day in these work places: architecture, bike and toy makers, cafes, and more! Listen to a brief introduction of the concept. Solve problems or free play to identify math concepts in real life. No account or login is required. Some concepts are advanced but it can take the teaching of standards one step further and create better understanding. This site is a terrific example of STEM integrated learning.
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In the Classroom:
This is a great site to share on your interactive whiteboard or projector. Have cooperative learning groups explore different careers or buildings and share how math is used at their locations. Why not have groups create a video using a tool such as Teachers.TV reviewed here or a podcast using PodOmatic (reviewed here), to share their mathematical discoveries! At the end of an introduction of a concept, use this site for specific math practice using a real life concept. For example, visit the bike shop to use math to determine pedal gear to wheel gear ratios and resultant bike speeds. Use as an individual activity, a team activity, or with the entire class using an interactive whiteboard. Follow up with a personal problem to solve. In this example, students can measure the two gears on their bikes (or their teachers bike brought into the classroom) to use the information for further understanding.

Me and My Math - KidsOLR Grades 0 to 6

Find help with Fractions, Number Lines, Arithmetic, and other math topics with this resource. Click the next pencil to follow the screens through examples and explanations of math concepts. There is another pencil (help button) available also. Be aware: this site does include some minor advertisements.
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In the Classroom:
Use this site for review of concepts or for initial explanation. Share the examples and explanations using your interactive whiteboard or projector. Use the quiz at the end of the slide screens. Students can hover over their answer to determine if it is correct (smiley face) or incorrect. Have students explain the solution to others to be sure they understand the concept. Have cooperative learning groups create simple videos using drawings to explain other new math concepts. Share the videos using a tool such as Teachers.TV reviewed here.

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