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Sketchfab - Alban Denoyel, Cedric Pinson, & Pierre Antoine Passet

Grades
6 to 12
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Sketchfab is a large online community for publishing and viewing 3D materials. Think of it as YouTube for 3D. Explore the site to find over half a million uploads of ...more
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Sketchfab is a large online community for publishing and viewing 3D materials. Think of it as YouTube for 3D. Explore the site to find over half a million uploads of animations, models, and images. Use the keyword search to find specific content or browse through the different categories. Embed or share images using links provided with each image. If you create your own 3D content, free membership allows you to upload using several different file types. Use their online editor to adjust and fine-tune your creations.

tag(s): animation (63), architecture (83), planets (123), plants (144)

In the Classroom

Share some of the many 3D models such as a human heart, the White House, or monarch butterflies. Display these on an interactive whiteboard or with a projector. Share with students with advanced knowledge of gaming and 3D as a resource for sharing their own 3D models and viewing materials made by others. If your school has a computer club, share this site with its sponsor for use with students. Do you or someone on your campus have a 3D printer? Explore and find printables to download and print. If you don't have access to a 3D printer you may want to write a grant for one. See GetEd Funding, reviewed here, for grant writing.

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Mixital Strictly: Robo-Dancers - Code Club & Nesta

Grades
4 to 12
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Make and publish a robot performing your personalized dance moves with Robo-Dancers. Create your moves using toolbars provided or switch to Code Mode to view and change moves using...more
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Make and publish a robot performing your personalized dance moves with Robo-Dancers. Create your moves using toolbars provided or switch to Code Mode to view and change moves using code. Share and save when finished. Be sure to check out other options available on this site for creating animated stories and adding visuals to classic music. The site was created in the UK, so some of the pronunciations and spellings may differ from those in American English. The dance steps for the dance, Do The Strictly are on YouTube. If your district blocks YouTube, the video may not be viewable. You could always view the video at home and bring it to class "on a stick" to share. Use a tool such as KeepVid, reviewed here, to download the video from YouTube. At the time of this review, the site activities did not work with all browsers. So be sure to test out this site on the browser that you will be using.

tag(s): coding (47), computers (94), engineering (125), gamification (65), STEM (134)

In the Classroom

Use Robo-Dancers as an interesting way to introduce coding to your class. Display your dancer on your interactive whiteboard or projector and switch between modes to view changes in code when changing dance moves. After school clubs and activities can use Robo-Dancers to learn coding. Use this tool with gifted students for a great challenge. Set up a coding activity center for interested students when they finish class work or for rainy days and snow days. Share this link on your class website for students to access both in and out of the classroom.

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OK2Ask: Game-Based Learning: The Quest for Classroom Success - TeachersFirst

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K to 12
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This recording of an OK2Ask online professional development session from March 2016, opens in Adobe Connect. The quest for classroom success begins with game-based learning. Learn tips,...more
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This recording of an OK2Ask online professional development session from March 2016, opens in Adobe Connect. The quest for classroom success begins with game-based learning. Learn tips, techniques, and tools to challenge and engage students. Game-based learning is a dynamic strategy that offers tremendous potential for meaningful and enriching experiences in the classroom. Enjoy sandbox time in the session to explore the vast collection of resources to suit a multitude of learners. This session is appropriate for teachers at all technology levels. As a result of this session and through individual follow-up, participants will... (1) Learn about the difference between gamification and game-based learning; (2) Learn game-based learning techniques and tips; (3) Evaluate tools and resources for game-based learning; (4) Share ideas for using tools with other participants; and (5) Start a project using one of the given tools.

tag(s): game based learning (103)

In the Classroom

Explore the many resources and ideas from this session and engage your students with game-based learning activities. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.
 This resource requires Adobe Flash.

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OK2Ask: 3 Cool Tools to Power Up Your Images - TeachersFirst

Grades
K to 12
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This recording of an OK2Ask online professional development session from February 2016, opens in Adobe Connect. Explore, compare, and contrast three different online photo tools. Participants...more
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This recording of an OK2Ask online professional development session from February 2016, opens in Adobe Connect. Explore, compare, and contrast three different online photo tools. Participants will learn about the features of these three tools and then participate in a breakout session to learn more about the tool of their choosing. A question/answer period will be available to help with individual questions. This session is appropriate for teachers at all technology levels. As a result of this session and through individual follow-up, participants will: (1) Learn about and compare 3 different tools for working with images; (2) Evaluate the uses for working with these tools in the classroom; (3) Share ideas for using tools with other participants; and (4) Start a project using one of the given tools.

tag(s): images (265)

In the Classroom

Inspire your lessons with new ways to use images in your classroom. View the session with a few of your teaching colleagues to find and share new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.
 This resource requires Adobe Flash.

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Robo Boogie - Code Club & Nesta

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6 to 12
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Create a dancing robot and learn code at the same time! Begin by choosing a robot dancer, and then click "Let's Dance!" Edit your robot's dance moves using the toolbars ...more
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Create a dancing robot and learn code at the same time! Begin by choosing a robot dancer, and then click "Let's Dance!" Edit your robot's dance moves using the toolbars to change the head, arm, and hip movements. If you don't like the music, no problem, choose from four different music genres for your robot. Switch to Code Mode to view and change current settings. When finished, save and share your dance.

tag(s): coding (47), computers (94), engineering (125), STEM (134)

In the Classroom

Demonstrate how to use this site on your interactive whiteboard or projector. Show students how to switch back and forth between Code Mode and toolbars. Ask one student to change a dance move and other students to adjust the code to match the change. After school clubs and activities can use Robo Boogie to learn to code. Use this tool with gifted students for an interesting challenge. Set up a coding activity center for interested students when they finish class work or for rainy days and snow days. Share this link on your class website for students to access both in and out of the classroom.

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Teaching London Computing Resources for Teachers - Teaching London Computing

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1 to 12
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Teaching London Computing offers a large variety of resources for computer skills teachers. Download their latest magazine with stories about the most recent research, classroom activities,...more
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Teaching London Computing offers a large variety of resources for computer skills teachers. Download their latest magazine with stories about the most recent research, classroom activities, and more. Be sure to check out the classroom activities for primary and secondary school students. Most don't need any additional materials other than resources linked to the activity. Other areas on the site include magic and computational thinking activities and videos of workshop presentations. The site was created in the UK, so some of the pronunciations and spellings may differ from those in American English.

tag(s): computers (94), logic (235), probability (130), problem solving (272), sequences (16), STEM (134)

In the Classroom

Take advantage of the free activities and resources on the site to promote computer skills and problem solving in the classroom. Choose activities from the site to include during your school's math fair (or hold your own class math fair). Share a link to activities on your class website and encourage students to complete them and share with the class. Have students create an annotated image of their activity including text boxes, related links, and video using a tool such as Thinglink, reviewed here.
 This resource requires PDF reader software like Adobe Acrobat.

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Make to Learn - Society for Information Technology & Teacher Education (SITE)

Grades
6 to 12
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Make to Learn offers an online space for designing, discussing, and learning about digital fabrication (using a digital design to create a physical object). Watch the short intro video...more
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Make to Learn offers an online space for designing, discussing, and learning about digital fabrication (using a digital design to create a physical object). Watch the short intro video for a succinct explanation for what exactly digital fabrication is. Choose from different tabs to explore the different components of the site: Discuss, Learn, Tools, and Design. Although the site only has a few lessons and resources, it provides a starting point for learning about digital fabrication. Some of the lesson videos are on YouTube. If your district blocks YouTube, the videos may not be viewable. You could always view them at home and bring them to class "on a stick" to share. Use a tool such as KeepVid, reviewed here, to download the videos from YouTube.

tag(s): computers (94), creativity (109), design (84)

In the Classroom

Share a link to the site for students interested in design and computers. If your school has an after-hours computer club, share this site with their leader as a resource for ideas. You may be interested in writing a grant to buy any equipment needed for digital formatting. See GetEdFunding, reviewed here.
 This resource requires PDF reader software like Adobe Acrobat.

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Pixar in a Box - Khan Academy and Pixar

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4 to 12
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Pixar and Khan Academy team up to offer an interesting series of learning tutorials demonstrating math, science, and engineering concepts faced by animators as part of the animated...more
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Pixar and Khan Academy team up to offer an interesting series of learning tutorials demonstrating math, science, and engineering concepts faced by animators as part of the animated film-making process. Examples include the use of digital pixel painting using algebra and creating blades of grass in Brave with parabolic arcs. View a short video explanation of the program, then choose from the learner's or educator's guides for specific details on each activity. If your district blocks YouTube, then the videos may not be viewable. You could always view them at home and bring them to class "on a stick" to share. Use a tool such as KeepVid, reviewed here, to download the videos from YouTube.

tag(s): animation (63), creativity (109), movies (64), STEM (134)

In the Classroom

This site is excellent for enrichment. Include it on your class webpage for students to access both in and out of class. Share the opening video for lessons, then allow students to explore and complete the videos at their own pace. Use this site for enrichment with your gifted students or students interested in art and filmmaking. Challenge students to use concepts presented in the Pixar in a Box tutorials to create their own animated films.

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Sketch Nation Create - Nitzan Wilnai

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2 to 12
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Develop and design games and learn programming skills at the same time using Sketch Nation Create. This tool works on the web, iOS, and Android. To get started click the ...more
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Develop and design games and learn programming skills at the same time using Sketch Nation Create. This tool works on the web, iOS, and Android. To get started click the app of choice and then click settings and register. Once registered (no email required) select Create, the Genre, and your choice of Simple, Advanced, or Expert Modes. Choose to draw or import pictures to use for the background, characters, objects, and scenery. Make simple games while learning a little about programming and game design. Click the Getting Started tab to register. Look at the many examples and ideas under Education.

tag(s): coding (47), computers (94), critical thinking (108), DAT device agnostic tool (196), game based learning (103), gamification (65), logic (235), problem solving (272), STEM (134)

In the Classroom

If you only have a few computers, introduce this tool using a projector or interactive whiteboard and bookmark it as a learning station with earbuds/headphones. Allow students to explore and learn on their own at classroom computer centers or individual laptops. Sketch Nation is an engaging interactive to learn basic coding skills even for younger students. Encourage learning by telling them to ask three other students first before asking the teacher AND that it is okay if we learn it together. Once students get the hang of beginning programming tips, encourage them to make apps, games, or digital stories for other courses such as videos explaining photosynthesis, book readings from authors, famous battles from history, or different genres of music and art. Have students use a storyboard to write down what they plan to do/draw/say with their creation, and to keep tabs on students and their progress. For creating digital storyboards see Amazon Storybuilder, reviewed here, or Storyboard Generator, reviewed here. Share this on your website for students to use at home, too. Sketch Nation Create teaches the basics. Those students who show a keen interest in coding could learn more by using a program such as Anybody Can Learn to Code, reviewed here, Kodable, reviewed here, or Codeacademy, reviewed here.

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typing.com - teaching.com

Grades
2 to 12
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Learn and teach typing with typing.com. Take advantage of the site's free practice games and typing tests without registration. Register using your email to keep track of your progress...more
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Learn and teach typing with typing.com. Take advantage of the site's free practice games and typing tests without registration. Register using your email to keep track of your progress and print completion certificates. Sign up for a teacher account to access a full typing curriculum along with the ability to view grades and track student progress.
This site includes advertising.

tag(s): game based learning (103), keyboarding (38)

In the Classroom

Use typing.com as a classroom computer center or as a computer lab activity. Challenge students to complete exercises and earn badges. Create a link to the site on your class website for students to practice at home.
 This resource requires PDF reader software like Adobe Acrobat.

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Code Avengers - Mike Walmsley

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4 to 12
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Code Avengers offers free introductory courses for learning computer coding. Teachers receive access to all lessons; students have access to introductory lessons in HTML/CSS, JavaScript,...more
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Code Avengers offers free introductory courses for learning computer coding. Teachers receive access to all lessons; students have access to introductory lessons in HTML/CSS, JavaScript, and Python 3. Introductory courses run about one hour in length and include video instructions along with opportunities for practice of tasks. Participate in lessons without registration. Registration does allow you to save work and return to the stopping point at any time. If your district blocks YouTube, the videos may not be viewable. You could always view them at home and bring them to class "on a stick" to share. Use a tool such as KeepVid, reviewed here, to download the videos from YouTube.

tag(s): coding (47), computers (94), engineering (125), gamification (65), STEM (134)

In the Classroom

Although only the introductory lessons are free, they provide excellent tutorials for beginners. Create a link on classroom computers for students to learn at their own pace and develop an interest in pursuing further coding instruction. If you are looking for more ways to use coding in the classroom, check out TeachersFirst's Coding in the Classroom page. Make coding part of science inquiry or math logic in any classroom. Include it as part of the scientific method or discussions about careers in science. You may even want to portray coding as just another "world language" in today's world.

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TechPrep - Facebook

Grades
6 to 12
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TechPrep is a site created for learning about computer science and programming. Start exploring the site by choosing entry as a parent or learner. As a parent, answer a few ...more
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TechPrep is a site created for learning about computer science and programming. Start exploring the site by choosing entry as a parent or learner. As a parent, answer a few questions about your student's age and computer programming background. You can access suggested appropriate resources, including websites, games and toys, a coaching guide, and career options. Answer similar questions as a learner to find options for self-exploration. If your district blocks YouTube, the videos may not be viewable. You could always view them at home and bring them to class "on a stick" to share. Use a tool such as KeepVid, reviewed here, to download the videos from YouTube.

tag(s): careers (132), computers (94)

In the Classroom

TechPrep is an excellent resource for exploring careers in computer programming with students. Have students or groups collect ideas and findings using Padlet, reviewed here. The Padlet application creates free online bulletin boards. Explore the site together or share on your class website for students to explore on their own or with parents. Use TechPrep to find resources for classroom use such as websites and games. If your school has a computer club, share this site with the leader to use for finding tools for classroom use.

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CodeHS - Jeremy Keeshin & Zach Galant

Grades
6 to 12
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CodeHS is designed to help high school students learn the basics of computer programming. However, the tool would also be good to use in middle school. Start by signing up ...more
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CodeHS is designed to help high school students learn the basics of computer programming. However, the tool would also be good to use in middle school. Start by signing up for an account, create a class, and get started. Students sign up for the class with a class code or through an email invite from the teacher. The course is self-paced and takes students through with step by step tutorials, examples, and help along the way. Students begin each section of the course with an instructional video on Vimeo, YouTube, or the CodeHS website. Questions that check for understanding and an example of coding are follow-ups to the video. Then students put the skills to use through a series of practice activities by moving Karel, the dog, through combinations of four commands. You can check student progress through the dashboard. Also, explore the many resources offered to help you learn how to use and teach coding. Go through your own personal, professional development with the site as well.
This site includes advertising.

tag(s): classroom management (134), coding (47), computers (94)

In the Classroom

Coding is an excellent way to teach critical thinking and problem-solving skills. Use this site as homework, a center, or in a lab setting. The course is self-paced, so differentiation is easy. Explain to students that coding is a critical skill in today's world filled with technology and will also be a valuable skill in the job market. Many jobs that will require coding do not yet exist. Put a link to this tool on your class website, blog, or wiki.

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AppInventor - Learn to Build Android Apps - David Wolber, Univ of San Francisco's Democratize Computing Lab

Grades
6 to 12
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Create your own Android app using Martin Luther King's "I Have a Dream" speech video with this easy to follow tutorial. The Course In a Box includes several modules taking ...more
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Create your own Android app using Martin Luther King's "I Have a Dream" speech video with this easy to follow tutorial. The Course In a Box includes several modules taking you step by step through the app building process. Videos and practice exercises guide you through the app creation process while building up in complexity. Final lessons teach skills such as apps that communicate with the web and apps with user-generated data. Registration allows you to save your work. If your district blocks YouTube, the videos on this site may not be viewable. You could always view them at home and bring them to class "on a stick" to share. Use a tool such as KeepVid, reviewed here, to download the videos from YouTube.

tag(s): coding (47), computers (94), STEM (134)

In the Classroom

This site is perfect for use with any computer coding course. AppInventor has many tips and guidance for the classroom. Materials target students from middle school and higher. Work together as a class or assign as a self-paced activity. Share with students interested in learning computer coding as an excellent resource. If your school has an after-school computer club, use these training modules to encourage interested students to practice on their own. Once students get the hang of beginning programming tips, encourage them to make apps for other courses such as videos explaining photosynthesis, book readings from authors, or different genres of music and art.

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TeachersFirst's Resources for Coding in the Classroom - TeachersFirst

Grades
K to 12
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This collection of reviewed resources from TeachersFirst is selected to help teachers and students learn about coding, and for use as a guide for finding the appropriate tools for use...more
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This collection of reviewed resources from TeachersFirst is selected to help teachers and students learn about coding, and for use as a guide for finding the appropriate tools for use with all grade and skill levels. Nurture problem solving, logic, and creativity. Find resources for just one hour of code or for use as ongoing technology lessons.

tag(s): coding (47)

In the Classroom

Explore these resources for use with after-school computer clubs or as an excellent tool when recruiting skilled parent volunteers. Turn the intimidating content of computer programming into an exciting learning adventure for all with these helpful sites!

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OK2Ask: Create With Coding - TeachersFirst

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K to 12
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This recording of an OK2Ask online professional development session from October 2015, opens in Adobe Connect. Learning to code can help students develop high level problem-solving...more
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This recording of an OK2Ask online professional development session from October 2015, opens in Adobe Connect. Learning to code can help students develop high level problem-solving and critical thinking skills. Explore age-appropriate resources and strategies, including games for teaching students coding skills. Learn strategies for "unplugged" classroom activities for all grade levels. Learning to code turns our technology tourists from passive learners into makers and producers. This session is for teachers at ALL technology comfort levels.

In the Classroom

Explore these interesting tools to introduce coding into your classroom. Are you a little intimidated at the thought of teaching coding skills? Learn together with fellow teachers to take the intimidation factor out and become an expert at introducing these high-level activities to your students. Find additional coding resources and links on these TeachersFirst pages. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.
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OK2Ask: Google's Productivity Tools for the Classroom - TeachersFirst

Grades
K to 12
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This recording of an OK2Ask online professional development session from October 2015, opens in Adobe Connect. Learn about some of the many tools that Google has to offer. Learn more...more
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This recording of an OK2Ask online professional development session from October 2015, opens in Adobe Connect. Learn about some of the many tools that Google has to offer. Learn more about using Gmail in the classroom, Google Calendar, Google Drive (including templates and docs/forms), and Google Keep! Other tools including Photos, Google Plus, and Flubaroo will also be explored. Time is included to explore and play with the tools to create. This session is for teachers at intermediate to advanced technology comfort levels.

In the Classroom

Learn how to use Google tools to enhance your lessons, remain organized, and collaborate more effectively. Watch this recording together with a few of your teaching colleagues to collect new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.
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OK2Ask: Google Search Tips and Tricks - TeachersFirst

Grades
K to 12
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This recording of an OK2Ask online professional development session from October 2015, opens in Adobe Connect. Explore Super Searching on Google. Find out about the various tools (and...more
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This recording of an OK2Ask online professional development session from October 2015, opens in Adobe Connect. Explore Super Searching on Google. Find out about the various tools (and tricks) used to make searching a "snap." Learn more about Google Trends, Google Correlate, Blog Searches, and more. This session also offers an introduction to Google Maps and demonstrations of various tools available. Time is provided for individual exploration.

tag(s): search strategies (30)

In the Classroom

Inspire your lessons with new ways to search and save time when using Google. Watch this recording together with a few of your teaching colleagues to share and collect new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.
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OK2Ask: The Nine Elements of Digital Citizenship in Your Classroom - TeachersFirst

Grades
K to 12
2 Favorites 1  Comments
This recording of an OK2Ask online professional development session from October 2015, opens in Adobe Connect. Join us to learn about tools and resources to teach your students about...more
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This recording of an OK2Ask online professional development session from October 2015, opens in Adobe Connect. Join us to learn about tools and resources to teach your students about safe and responsible online behavior. Teaching students about digital citizenship not only benefits the students, but can improve the climate of your classroom. This session helps you use the themes of Respect, Educate, and Protect to teach digital citizenship. Participants have the opportunity to view discussions of strategies and explore resources for weaving this essential 21st century skill into the core curriculum and throughout the school day.

tag(s): digital citizenship (58)

In the Classroom

Become informed about digital citizenship for yourself and students. Watch this recording together with a few of your teaching colleagues to collect new ideas. Find related resources and links on these TeachersFirst pages.. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.
 This resource requires Adobe Flash.

Comments

Paula, OH, Grades: 0 - 12

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CS Unplugged - CS Education Research Group

Grades
4 to 12
3 Favorites 0  Comments
   
Find hands-on learning of computer science concepts (often without technology) with this collection of free learning activities including interactives and puzzles. All materials are...more
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Find hands-on learning of computer science concepts (often without technology) with this collection of free learning activities including interactives and puzzles. All materials are through Creative Commons licenses for easy copying, sharing, and personal adaptation. Download all activities for free in a book download or explore individual activities by topic, and then download in PDF format available in several languages. Other options include videos to view individually or by topic on activity pages. Topics covered include Binary numbers, Images Representation, Text Compression, Information Theory, Searching and Sorting Algorithms, Routing and Deadlocks, and Cryptography, among others. Also, check out the section for teachers under the Community tab. This section includes many additional resources and learning programs. The videos are in English, French, Swedish, Korean, and Chinese. If your district blocks YouTube, the videos may not be viewable. You could always view them at home and bring them to class "on a stick" to share. Use a tool such as KeepVid, reviewed here, to download the videos from YouTube.

tag(s): computers (94), data (148)

In the Classroom

Make technology understandable and available to everyone, without the need to use technology. Use CS Unplugged as one of your STEM stations/centers during science lessons. Use CS Unplugged as an excellent resource for students who want to learn about computer science on their own. CS Unplugged is a great tool to share with students considering a major in computer science in college or wondering about computer careers. If you teach computer science courses, CS Unplugged could be useful for locating review materials to share with your students.
 This resource requires PDF reader software like Adobe Acrobat.

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