- Most webquests also have a "hook."
This can be a treasure hunt, a game, or some other activity which
is embedded in your quest. The simplest "hook" is the
collection of facts and information from the various sites which
make up the quest. The student or team with the most information
then becomes the winner. These "hooks" can be more elaborate,
and since they are an important motivating factor, you should use
your imagination in creating incentives for your own students.
- Good webquests also rely on material that
is age and ability appropriate. The web contains everything from
nursery rhymes to postdoctoral papers, and finding information that
is written and presented at a level that will appeal to your students
can be one of the most challenging aspects of creating a webquest.
The webs wealth of information also makes webquests a great
way to provide lessons which can be experienced at multiple levels.
Your links can include a few resources for high-ability students,
as well as some for students with limited abilities. By grouping
these, a webquest can be a challenge for students of several ability levels. For example, this webquest for elementary students tasked with choosing a class pet (and learning about different animals and habitats) includes different roles and different links at various reading levels. Notice that the budget keeper needs to do far less reading but still contributes to the team.
- Webquests can be collaborative. Students
can work individually or in teams, depending on classroom circumstances
and your preference.
- A good webquest is also highly visual.
The web is a visual medium, and your presentation will be far stronger
if it includes sites with lots of pictures, maps, animations, or
even sounds. These are teaching tools that keep students interest.
- Good webquests are easy to use. Students
should be able to move easily from one location to the next without
a lot of tedious mouse-work. This is one reason that a webquest
which is itself a web page can be attractive.
- Even the best webquest wont help
much if it doesnt relate to the rest of your class materials.
The more closely your webquest ties into the rest of your in-class
content, the more powerful it will be in helping your students learn
the topic regardless of how and where it is presented.
- Finally, a well-designed webquest contains
some sort of built-in evaluation mechanism. This frequently relates
to the hook or task that students must complete as part of the quest,
but it may also include other tasks or assignments.
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