TeachersFirst - Featured Sites: Week of Jun 23, 2024
Here are this week's features. Clicking the tags in the description area of each listing will present a list of other resources with this topic. | Click here to return to the Featured Sites Archive
CapCut - CapCut
Grades
6 to 12tag(s): digital storytelling (150), social media (54), video (260)
In the Classroom
Have students create short biography videos of historical figures, integrating photos, text, and voiceovers using CapCut. They can document their science experiments through video, using CapCut to add captions explaining each step. This method engages students and enhances comprehension of scientific concepts. Have students craft Public Service Announcements (PSAs) about topics like bullying, the environment, or other social issues using CapCut to edit and share their message. These can be shared on the school's social media accounts. Teachers can use CapCut to create teaser videos that can be used to peak students' interest for an upcoming unit of study.Edge Features:
Parent permission advised before posting student work created using this tool
Includes social features, such as "friends," comments, ratings by others
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
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Be MediaWise - Lessons to Teach Media Literacy - PBS Learning Media
Grades
6 to 12tag(s): critical thinking (111), media literacy (102), social media (54)
In the Classroom
Teach your middle and high school students how to critically evaluate information with each video's downloadable lesson plans, handouts, and slide decks. Lessons include evaluating actual posts on social media, video, and news sites. Create deeper understanding and extend learning by having your students create "social media" posts using tools such as Canva for Education, reviewed here, or Adobe Creative Cloud Express for Education, reviewed here, then, evaluate classmates' work.Add your comments below (available only to members) | Become a Member
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My Social Media Life - Common Sense Education
Grades
6 to 9tag(s): digital citizenship (87), social and emotional learning (94), social media (54)
In the Classroom
Bookmark and save this lesson plan for use with lessons on media literacy, social media, or social-emotional learning. Engage students by creating visual mindmaps or flow charts using Coggle, reviewed here. For example, create a mind map with different social platforms and ask students to share the pros and cons of using each tool. Use a flow chart to share suggestions on how to address common issues that occur through the use of social media and relationships. As a final activity, ask students to create interesting video presentations using Typito, reviewed here. Typito's drag and drop interface includes free templates, drag and drop features, and the ability to personalize and share content easily.Add your comments below (available only to members) | Become a Member
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Digital Citizenship: Technological Literacy - PBS Learning Media
Grades
K to 12tag(s): digital citizenship (87), internet safety (112), journalism (72), social media (54)
In the Classroom
Take advantage of the many videos and resources found on this site to include with your digital citizenship lessons. Engage students in learning about digital citizenship using playposit, reviewed here, to add notes, questions, and student-teacher interactions to any video. Enhance the learning experience by including these videos and your other resources into a digital lesson using Curipod, reviewed here. Extend learning by asking students to share their learning using different technology tools. For example, have some students create a podcast using Buzzsprout, reviewed here, while others create and share video presentations made with Animoto, reviewed here.Add your comments below (available only to members) | Become a Member
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A History of Ideas - BBC Radio
Grades
9 to 12tag(s): ethics (22), gifted (65), podcasts (95), video (260)
In the Classroom
Include this podcast in your philosophy classrooms or as a critical thinking activity within gifted and talented classrooms. Introduce the work of philosophers and philosophical discussions through the use of student choice boards. For example, create a Wakelet collection, reviewed here, that provides links to several different topics found in the podcast archives and allow students (or student groups) to use that as a starting point for their activity. Ask students to use Wakelet to create a collaborative collection that includes information based on their research. Items might include videos, articles, and websites that support all sides of their philosophical discussion. As a final extended learning activity, have students create animated presentations using Presentious, reviewed here. For example, have students use the template created as an "Influencer Marketing Proposal" as a starting point for convincing others that their philosophy is the correct way to look at the information.Add your comments below (available only to members) | Become a Member
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Teachers' Guide to Cranky Uncle - John Cook
Grades
6 to 12tag(s): DAT device agnostic tool (148), digital citizenship (87), evaluating sources (27), game based learning (179), internet safety (112), media literacy (102), social media (54)
In the Classroom
Add this game to your toolkit of lessons and activities when teaching Internet safety and media literacy skills. The Teachers' Guide already includes many ideas on integrating the game into classroom lessons and includes using technology to enhance and extend learning. Use these ideas as a starting point to build student engagement and help them understand the real-world applications for the information found in the game. For example, use the suggested Padlet, reviewed here, activity to compile quiz questions as suggested in Activity 5. After completing that activity, have students create their own videos, fake social media posts, or news articles that contain misinformation and create quiz questions for their peers to complete. Adobe Creative Cloud Express for Education, reviewed here, is an excellent tool for students to use when creating websites, flyers, and infographics. As a final project, and to extend learning, have students share what they learned with others by producing podcasts using Buzzsprout, reviewed here, or digital books for younger students using Book Creator, reviewed here.Add your comments below (available only to members) | Become a Member
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Koji - Koji
Grades
K to 12tag(s): coding (91), game based learning (179), gamification (78)
In the Classroom
Find templates by browsing the templates found on the home page, or choose the option to see what others are remixing to find examples to use in the classroom. Modify quizzes to include on your class website for quick review and practice on any device. Choose a "tap to reveal" feature to share before introducing a new unit. For example, before starting a unit on national landmarks, quickly create several "tap to reveal" games with United States landmarks and publish one a day on the week before the start of your unit. Have students create quizzes and games to review classroom material, then share the games with all students on your class websites. Share with students interested in software and coding applications, encourage them to create games that interact with current classroom materials. Koji includes options for viewing the source code for advanced coders to use in creating and modifying their interactives.Add your comments below (available only to members) | Become a Member
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Social Media Test Drive - Cornell University and the Cornell Research Foundation, Inc
Grades
4 to 12tag(s): character education (76), cyberbullying (40), digital citizenship (87), social media (54)
In the Classroom
Share these modules for students to complete during any lessons on Internet safety. Ask students to contribute to a collaborative document sharing examples they have seen of cyberbullying or deceptive news practice. Replace pencil and paper notetaking by sharing an online tool such as Webnote, reviewed here, for students to use to take notes on any website. When finished, have them share their notes using the URL created for use in classroom discussions. Reinforce online safety concepts through gameplay using Baamboozle, reviewed here. Enhance student learning by asking students to create a game in Baamboozle for their peers to play to identify best practices in creating a safe online presence. After completing your digital safety unit, modify classroom technology use and extend learning by asking students to create explainer videos using FlexClip, reviewed here, with suggestions on how to identify fake news, how to create a positive digital footprint or ways to support peers when faced with cyberbullying. Share student videos on your class website and with younger students.Add your comments below (available only to members) | Become a Member
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Bad News - Cambridge Social Decision-Making Lab and DROG
Grades
5 to 12tag(s): digital citizenship (87), game based learning (179), internet safety (112), media literacy (102), social media (54)
In the Classroom
This game is perfect for use as an introduction to lessons on digital citizenship, media literacy, and social media. Share the site with your students to explore on their own and encourage them to play several different times using the different options provided. Your students won't mind playing over and over; it is easy to get hooked on trying to find the best way to gain as many followers as possible! Once students become familiar with the game and the different options presented for spreading misinformation, ask them to apply their findings to online content. Have them do some online research to find sites or information using tactics such as emotion and the others featured in Bad News. As they research sites and online information, have them add links to the sites they find on a class Padlet. Padlet, reviewed here, offers an option to create columns, use this option then label a column for each badge found in the game and ask students to share a link to their sites in the appropriate column. In addition to adding a link, have students include a comment providing information on why their site belongs in the category. Instead of assessing learning with quizzes or a written report, enhance learning and transform your assessment by having students create infographics to share information learned. Canva Infographic Maker, reviewed here, provides easy to use templates to create interesting and informative infographics. Extend leaning and ask students to become the teacher using Symbaloo Learning Paths, reviewed here, to create an online learning activity teaching others on how to recognize and avoid disinformation found online. Be sure to share your assessment rubric with students as part of your assignment. Find many ideas for implementing rubrics for assessment along with examples and online tools at TeachersFirst Rubrics to the Rescue, reviewed here.Add your comments below (available only to members) | Become a Member
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Online Teen Safety - StaySafe.org
Grades
5 to 12tag(s): cyberbullying (40), internet safety (112), social media (54)
In the Classroom
Include the information from this site with your other resources for teaching about online safety. Instead of creating a list of links for students, share safety tips with students by replacing the list using a bookmarking tool like Padlet, reviewed here, to share all resources including videos, websites, and more in one place. Invite students to add their own resources to the Padlet as a collaborative activity on internet safety. Create quizzes using Baamboozle, reviewed here, as a formative assessment during your online safety unit. Baamboozle is a quick and easy quiz creation tool to replace paper and pencil. Divide the class into groups to research the different topics found on this site then let them create their own Baamboozle quizzes for their classmates. Instead of teaching online safety in individual lessons, consider using Symbaloo Learning Paths, reviewed here, to create a learning path including all of your lessons. Have students follow at their own pace and use tools with the Learning Paths to offer differentiation for the abilities and interests of your students. To modify learning and further challenge students, have them create their own internet safety Learning Paths for classmates to complete.Add your comments below (available only to members) | Become a Member
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vistacreate - Depositphotos
Grades
K to 12tag(s): digital storytelling (150), graphic design (49), images (261), infographics (56), posters (43), slides (42), social media (54), timelines (52)
In the Classroom
Share vistacreate with students as a tool for creating posters, infographics, videos, and other visual media for any project. Begin by displaying this site on your interactive whiteboard and demonstrating how to use the different features and discussing how to find the free materials available. Have students create a screencast using Free Screen Recorder Online, reviewed here, to demonstrate how to use the different features of vistacreate and include their screencasts on your class website for student use at home and at school. Instead of a book report, have students create a simple webpage; use WebNode, reviewed here, and include a banner or poster created using vistacreate to share their ideas. Ask students to use this site to create an infographic sharing nutrition facts, events in world history, or any other information learned in class.Add your comments below (available only to members) | Become a Member
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Above the Noise - KQED
Grades
6 to 12tag(s): character education (76), drugs and alcohol (27), social media (54), social networking (64), social skills (22), sociology (22), video (260)
In the Classroom
Take advantage of the educator guide by clicking the link to the PBS Learning section for your selection and explore big questions found within each episode. Subscribe to this channel to receive notifications of new video additions. Use a tool such as MoocNote, reviewed here, to add questions directly into the YouTube videos for students to complete as a blended, flipped, or remote learning lesson and before (classroom) instruction. Use a tool such as Voxer, reviewed here, for students to discuss their thoughts on the topic of each video.Add your comments below (available only to members) | Become a Member
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The Guide to Pinterest for Educators - USC Rossier/Leah Anne Levy
Grades
K to 12tag(s): bookmarks (46), professional development (402), social media (54)
In the Classroom
Use this resource to understand how to use Pinterest for your personal and professional use and also for student collaboration. Share ideas with other staff members to collaborate on shared interests. Discuss one section a month with your professional learning network (PLN) and reflect together how to make the most of Pinterest in your educational setting.Add your comments below (available only to members) | Become a Member
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