TeachersFirst's BYOD Dream Tools: Free Tools that Work on ANY device!
This collection of reviewed resources and tools from TeachersFirst includes web tools and apps that are available for FREE on iOS (iPad, iPhone), Android, and web devices. Come here to find tools that your students can use as they do instructional activities in your BYOD or 1-1 classroom. In this collection, you will find tools and resources that include calculators, quiz creators, game makers, curation tools, interactive lessons, Venn-diagram creators, literacy accessibility tools, online time trackers, meme creators, podcast makers, translator tools, task list creators, and many other free tools that will work on any device.
Even the best device-agnostic resources have slight differences in capabilities on different devices. Encourage your students to share what they discover about additional or missing features on each type of device. Your class will quickly appoint experts for each resource or tool. TeachersFirst encourages our members (membership is FREE) to add comments and ratings to help other teachers and students who are trying these tools. Free resources and tools change quickly, so we welcome your comments on any changes that may occur to these tools and their free status.
(image credit: Jeremy Keith)
GradesK to 12
In the ClassroomAccess the included guides to learn about the features of Spaces and to import your class. After creating a class, invite students to join by sharing the class code or link. Access is available on all devices and through apps available on Google Play and the Apple App Store. Introduce students to Spaces by asking them to upload a short video or photo introducing themselves to the class. Create and share student portfolios that demonstrate growth in reading, math, science, music, art, or other subjects. Share student work during parent/teacher conferences to show and highlight student progress.
Grades6 to 12
In the ClassroomBookmark and save this site for many purposes for geography lessons and lessons about indigenous people worldwide. Engage students in learning by finding indigenous people who lived in or near your location and then exploring the provided links to learn more about their way of life. Instead of using paper and pencil for suggested journal activities, use Telegra.ph, reviewed here, to create simple websites that include student writing and images. Extend learning by asking students to create podcasts using Buzzsprout, reviewed here. Share podcasts that feature information about different indigenous tribes or focus on one tribe through a series of podcasts that discuss the land they lived on, their lifestyle, and the history of the tribe.
Grades5 to 12
In the ClassroomThis site is perfect for use on your interactive whiteboard or projector. Use the practice problems to engage students when learning new math concepts. Create a link on classroom computers for students to use when checking work. Share a link on your class website for students to use at home. Have students provide their attempts at problem-solving. Have students share where they were stuck or having problems in finding a correct answer. How do you prevent this from becoming an instant homework "cheat?" Always start with actual word problems, not equations, so students must first generate their own equations. Require students to "show their work" on paper as they solve, including explaining each step. Even if they are copying from the website, they are still copying down the explanations. If they use their own words, that will show comprehension.
GradesK to 5
In the ClassroomUse Educandy to create games and practice activities to reinforce vocabulary for any subject. Embed your activities into your website or learning platform for students to use at home. Turn the quiz creation around and ask students to create a list of vocabulary terms and definitions to use within the games. Introduce new vocabulary using Educandy to assess student knowledge at the start of any new unit. Extend student learning after vocabulary practice by having them create infographics, posters, social media posts, or guides using tools found at Canva Edu, reviewed here, using the new vocabulary and your topic of study.
Grades6 to 12
In the ClassroomAdd this game to your toolkit of lessons and activities when teaching Internet safety and media literacy skills. The Teachers' Guide already includes many ideas on integrating the game into classroom lessons and includes using technology to enhance and extend learning. Use these ideas as a starting point to build student engagement and help them understand the real-world applications for the information found in the game. For example, use the suggested Padlet, reviewed here, activity to compile quiz questions as suggested in Activity 5. After completing that activity, have students create their own videos, fake social media posts, or news articles that contain misinformation and create quiz questions for their peers to complete. Adobe Creative Cloud Express for Education, reviewed here, is an excellent tool for students to use when creating websites, flyers, and infographics. As a final project, and to extend learning, have students share what they learned with others by producing podcasts using Buzzsprout, reviewed here, or digital books for younger students using Book Creator, reviewed here.
GradesK to 12
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