TeachersFirst's Game-Based Learning for Multilingual Students
Dive into this dynamic collection of resources designed to revolutionize language acquisition and content mastery for multilingual learners with games! This collection includes educational games, interactive simulations, and immersive digital experiences tailored to support multilingual students' academic journey. By leveraging the power of gamification, these resources create a learning environment where language barriers dissolve and understanding flourishes across multiple subjects. Games in this collection include some that are ready-to-go and others that you can design yourself. View all of our resources tagged for multilingual learners.

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Games for Language - Games for Language
Grades
4 to 12This site includes advertising.
tag(s): game based learning (205), italian (31), multilingual (77)
In the Classroom
Students can play games featured on the site. Students can begin labeling the classroom with the different words they have learned. Students can use ePubEditor, reviewed here or Google Slides, reviewed here to create a book of the same words in various languages.50 Languages - 50 Languages
Grades
K to 12This site includes advertising.
tag(s): game based learning (205), multilingual (77)
In the Classroom
Students can play the different games that are featured on the site. Students can begin labeling the classroom with the different words they have learned. Another idea is to have students use ePubEditor, reviewed here or Google Slides, reviewed here to create a digital story of the same words in various languages.Games and AI in the World Language Class - Games and AI in the World Language Class
Grades
K to 12tag(s): artificial intelligence (178), game based learning (205), multilingual (77)
In the Classroom
Students can play the games featured on the site. Students can begin labeling the classroom with the different words they have learned. Challenge students to use Podcast Generator, reviewed here to create an online pronunciation dictionary of English to another language.Games to Learn Spanish - Games to Learn Spanish
Grades
K to 12This site includes advertising.
tag(s): game based learning (205), multilingual (77), spanish (109)
In the Classroom
Students can play the games featured on the site. Students can begin labeling the classroom with the different words they learned. Students can use ePubEditor, reviewed here or Google Slides, reviewed here to create a book of the same words in a variety of languages.Roxxem - Peakay Inc.
Grades
K to 12tag(s): chinese (45), french (75), german (49), multilingual (77), spanish (109), Teacher Utilities (198)
In the Classroom
Before sharing songs and activities with students, carefully select filters for content ratings ranging from G, PG, PG-13, to R. Share Roxxem learning games on classroom devices or complete activities together on your whiteboard to review vocabulary and pronunciation. Roxxem is an excellent tool for students at home to learn a language not offered in your school. Share this site with parents to use at home. Engage students in learning by asking them to write short songs or poems, then use Animate with Audio, reviewed here to share their work with peers.Gibbly - Gibbly
Grades
K to 12tag(s): artificial intelligence (178), gamification (83), preK (270), quizzes (90), Teacher Utilities (198)
In the Classroom
Use Gibbly to generate lessons and formative assessments that engage students in learning. Assign solo quizzes for students to review classroom information and easily differentiate learning by adjusting the reading level and content of the questions. Host a live quiz before starting a new unit to guide lesson planning based on students' prior knowledge. Use the lesson generator to build lessons, then share the link with students to review after your presentation.AI for Education Resource Hub - Ai for Education
Grades
K to 12tag(s): artificial intelligence (178), parents (57), professional development (385)
In the Classroom
Bookmark and save this site as a professional development resource for learning about and using AI tools and resources. Share the included AI policy considerations with administrators to use as a guide when developing district policies regarding the use of AI. Consider using Wakelet, reviewed here or another curation tool to organize and share information about AI with peers. Along with professional development information, include ideas for curriculum integration, effective prompts, resources that offer AI, and suggestions for use. Share information from this site with parents and guardians to help them understand AI and how it might be used in the classroom to support learning.Pear Practice - Pear Deck
Grades
K to 12tag(s): assessment (147), differentiation (84), quiz (67), quizzes (90), Teacher Utilities (198)
In the Classroom
Include Pear Practice as part of your ongoing practice and formative assessment activities. Browse the site's public library to find many activities for all grade levels and subjects, then edit questions to fit your needs. Use this feature to differentiate practice materials and games to accommodate the different needs of your students. Create sets that meet your specific needs as you become comfortable using Pear Practice. For example, generate practice sets for multilingual learners to learn vocabulary before beginning a new unit or make a set for students needing additional math facts practice. Include a link to assigned Pear Practice activities on your class website or parent newsletter for at-home practice.ClassPoint - Inknoe
Grades
K to 12tag(s): Microsoft (80), multimedia (53), slides (43), Teacher Utilities (198)
In the Classroom
Use ClassPoint's tutorials after downloading this tool onto your compatible Windows device to learn how to add quizzes, create word clouds, upload videos, and use the other features available with ClassPoint. Take lessons beyond your typical slide show presentations using ClassPoint's interactive component to engage students and connect learning through multimedia presentations. Insert polls within your slides to gauge students' understanding of the content or ask them to respond to questions throughout the presentation. Use this program when you have to be away from the classroom instead of writing out all the directions for a sub by creating a ready-to-go presentation.My Wordle - Pallav Agarwal and Pulkit Agarwal
Grades
K to 12tag(s): game based learning (205), sight words (23), spelling (97), vocabulary (238)
In the Classroom
Use this Wordle generator in various ways in any classroom for increasing problem-solving and strategy skills. When using with young students, generate three or four-letter Wordles for students to attempt with partners. Provide a list of sight words if needed to avoid frustration. When teaching older students, develop Wordles to solve using vocabulary words, weekly spelling lists, science terms, or historical characters. Provide this site to students and create Wordles to share with their peers. Include a link on classroom computers during computer centers or as an activity when finished with daily assignments. Using this site is an excellent way to include ENL/ELL students in classroom activities by creating a word from their native language. Include others in your school community or parents by developing and sharing Wordles for your school or classroom site. Your imagination only limits the possibilities of creating and sharing personalized Wordles!Blooket - Blooket LLC
Grades
1 to 12tag(s): assessment (147), Formative Assessment (74), game based learning (205), gamification (83), quizzes (90), vocabulary (238), vocabulary development (93), worksheets (69)
In the Classroom
Discover and use Blooket's many engaging games as a resource for practicing and reviewing information within any area of content. Use the score results to provide feedback for guiding further lessons. Some games are more fast-paced than others; use this to your advantage by sharing different versions for different groups of students. Use Blooket to differentiate instruction by adjusting the difficulty of question sets based on student abilities. Introduce new content using Blooket as a pre-assessment before starting any new unit. Use Blooket as an ice-breaker or get-to-know-you activity at the start of the school year or at the beginning of a new semester to build comradery within your classroom.Educandy - Educandy
Grades
K to 5tag(s): assessment (147), DAT device agnostic tool (147), game based learning (205), preK (270), quizzes (90), vocabulary (238)
In the Classroom
Use Educandy to create games and practice activities to reinforce vocabulary for any subject. Embed your activities into your website or learning platform for students to use at home. Turn the quiz creation around and ask students to create a list of vocabulary terms and definitions to use within the games. Introduce new vocabulary using Educandy to assess student knowledge at the start of any new unit. Extend student learning after vocabulary practice by having them create infographics, posters, social media posts, or guides with tools found at Canva Edu, reviewed here, using the new vocabulary and your topic of study.Wordwall - wordwall.net
Grades
K to 12tag(s): assessment (147), game based learning (205), quiz (67), quizzes (90)
In the Classroom
Use the interactive games found at Wordwall to use at computer stations or home to practice skills or prepare for upcoming quizzes and tests. Use the embed code to add your games onto your class website for easy student access. Instead of asking students to memorize dates or events, help them by organizing the information into common features. For example, during a Civil War unit, group together events taking place in different cities to help provide context for students. Include a link to your quizzes on your class webpage or blog for students to practice at any time using the URL or embed code. Enhance technology use and learning by having students create their own Z-A quizzes to share with peers when studying for tests or use as an introduction with class presentations. This quiz generator is also a great resource to use during professional development sessions with your peers. Create a quiz to increase your viewers' interest in your topic as you begin your discussions or as a final activity to review the information shared. Find many more ideas and examples for using WordWall on this curated list.FluentKey - Fluentkey, LLC
Grades
K to 12tag(s): chinese (45), DAT device agnostic tool (147), french (75), german (49), multilingual (77), sign language (10), spanish (109), Teacher Utilities (198)
In the Classroom
Use FluentKey to easily differentiate world language lessons for students and allow them to progress at their own speed. Help ENL/ESL students master English using videos and quizzes based on their knowledge level. This is also an excellent tool to provide language learning experiences based on student interests. Even if the language isn't included with the videos on the site, find and upload videos for student use and add quizzes along with additional content. As students become proficient in a new language, encourage them to share their knowledge using a variety of multimedia tools. Annotate images using Google Drawings, reviewed here, create an audio recording of conversations, or use PhotoCollage, reviewed here, to create the collage. As students become more proficient in their new language, ask them to record short podcasts with a podcast creation tool like Podcast Generator, reviewed here, and share tips and advice with their fellow students.Game Builder - WiscOnline
Grades
K to 12This site includes advertising.
tag(s): assessment (147), game based learning (205), gamification (83), quizzes (90)
In the Classroom
Take advantage of the games offered on this site to review or introduce content in your classroom. If sharing with younger students, demonstrate on your interactive whiteboard first to show students how to avoid the advertising on the site. Share games on your class website or blogs. Instead of you creating the games, ask students to work together to create their own games for use when reviewing content. Ask students to replace pen and paper and include a link to their games as part of a blog post using edublog, reviewed here. Take this a step further at the end of your unit and modify classroom technology use and extend student learning by having students build an explainer video of the topic using moovly, reviewed here, or another video creation tool.Room Escape Maker - doctorfou.com
Grades
8 to 12This site includes advertising.
tag(s): game based learning (205), gamification (83), makerspace (40)
In the Classroom
Increase student engagement in any subject through this form of gameplay! Create games to introduce main concepts within the escape room. Ask students to create a game using the information they have learned to share with fellow students. Before creating a game, have students map out information and strategies they will include in a blog format using a tool like edublogs, reviewed here. Ask fellow students to share comments describing their problem-solving process as they try to escape the room.Genially - Genially
Grades
K to 12This site includes advertising.
tag(s): artificial intelligence (178), charts and graphs (171), communication (129), digital storytelling (154), gamification (83), images (263), infographics (56), interactive stories (22), multimedia (53), posters (43), video (266)
In the Classroom
Click Create to find a category from which you want your students to work; present several using a projector or on an interactive whiteboard. Show the interactivity to students. Then, create one together as a class to try out the tools (don't forget to name it). Keep it simple or add all the bells and whistles. Preview as you work or return later to complete and publish. Of course, you will want to model and teach appropriate documentation of any sources of images and media you use and to use copyrighted works legally.There are limitless ideas for using Genially in the classroom! Here are just a few: Ask students to create their own Genially as a new way to assess understanding of a concept or unit of study: you could even provide links to images and raw materials they may use (especially if you have students who need extra scaffolding), and they can work with them to sequence, caption, and write about the pieces. After a first project where you possibly suggest "building blocks," the sky is the limit on what they can do. Even the very young can make suggestions as you "create" a whole-class interactive together using a projector or an interactive whiteboard. Consider making a new project for each unit you teach so students can "recap" by visiting the presentation long after the unit ends. Save student projects from year to year as examples, possibly even awarding prizes for "best" examples. Have upper elementary or middle school students create an interactive project to help "little buddies" two or three grades lower to understand a concept.
Baamboozle - baamboozle.com
Grades
K to 12tag(s): flash cards (44), game based learning (205), preK (270)
In the Classroom
Save Baamboozle in your bag of tricks for a quick review of any content. Engage students by having them create games to share with the class when reviewing for quizzes and tests. Bring excitement to professional development by creating a Baamboozle with materials you are sharing. Be sure to provide a link to Baamboozle games on your class website for students to play at home. Use Baamboozle if your class is remote learningOh Noah - PBSkidsGO
Grades
K to 8tag(s): cinco de mayo (10), multilingual (77), spanish (109)
In the Classroom
Add this site to your ESL/ELL classroom computers. Challenge your English speaking students to learn Spanish. Add this information to a flashcard tool such as FlashCard Maker, reviewed here, and let the Spanish begin. Add as an option to your choice (centers) menus to keep students engaged and learning new content. During a multicultural celebration, keep this bookmarked on computers. Share this link on your class website for students to learn more Spanish vocabulary.Canva for Education - Canva.com
Grades
K to 12This site includes advertising.
tag(s): DAT device agnostic tool (147), graphic design (49), images (263), posters (43), slides (43)