TeachersFirst's Student Knowledge Construction

Student knowledge construction is what happens when students go beyond just reproducing what they have learned, but generate their own ideas and demonstrate understanding of what makes the information unique. The skills of knowledge construction range from inferring to analysis to interpretation to synthesis and evaluation. Many of these skills may also be considered “critical thinking.” While teaching these skills can be a challenge, finding useful web resources can be simple. Peruse this collection to find resources to use in your lessons for all grade levels to encourage student knowledge construction. 

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Data Games - Scientific Research Reasoning Institute (SRRI)

Grades
4 to 12
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Data Games is an online game with a unique twist. Throughout each game, data is stored allowing players to analyze data following play. Videos offer explanations on how to play ...more
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Data Games is an online game with a unique twist. Throughout each game, data is stored allowing players to analyze data following play. Videos offer explanations on how to play and use the data to increase the odds of winning. Some games feature popular strategy games like Rock, Paper, Scissors, and shuffleboard.

tag(s): charts and graphs (169), data (147), logic (164), probability (96), problem solving (226), puzzles (143)

In the Classroom

Share games on classroom computers for students to play as a math center on probability. Have students locate and share other online probability games using a bookmarking tool like Raindrop.io, reviewed here. Ask students to share their data and analysis using an online video tool like Flip, reviewed here. On Flip, have them respond to their peers and discuss similarities and differences in their data collection. Create an interactive class book using Book Creator, reviewed here, to share findings from each of the games, including video of gameplay, pictures of data results, and charts to share student findings.

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Extreme Event - Koshland Science Museum

Grades
8 to 12
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Extreme Event is a crisis problem-solving game for groups of 12 or more players with a minimum age of 12 years old. Facilitators set up a room and time for ...more
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Extreme Event is a crisis problem-solving game for groups of 12 or more players with a minimum age of 12 years old. Facilitators set up a room and time for participants, and games typically take about an hour to complete. Choose from three scenarios - hurricane, flood, or earthquake. Download all game materials from the site including PDF cards, sounds, and visual effects. The videos in the classroom activity section reside on YouTube. If your district blocks YouTube, the videos may not be viewable. Extreme Event made changes to the game and the game materials. Be sure you download the new materials to play.

tag(s): critical thinking (112), disasters (36), earthquakes (44), floods (10), game based learning (171), hurricanes (35), logic (164), problem solving (226)

In the Classroom

Use the materials found on Extreme Event as a hands-on lesson in problem-solving, short and long term planning, and building community. Use an online tool such as Interactive Three Circle Venn Diagram, reviewed here, to compare and contrast different strategies needed to solve problems in different crisis situations. Challenge students to create a brochure or newsletter sharing their findings. Are you integrating technology in your class? Instead of the traditional paper brochure, enhance student learning by using Marq, reviewed here, or if you are more experienced use Sway, reviewed here, and create a newsletter. If you complete this activity with different classes, share results from the different games as part of your discussions on your problem-solving decisions.
 This resource requires PDF reader software like Adobe Acrobat.

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Believe It or Not? - NewseumED

Grades
8 to 12
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Use the lessons, discussion questions, and news articles provided by NewseumEd to help young adults understand what media literacy is and to tell the difference between good and bad...more
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Use the lessons, discussion questions, and news articles provided by NewseumEd to help young adults understand what media literacy is and to tell the difference between good and bad information. Though the lessons seem to center around a visit to Newseum and their galleries, there is a lot to be learned just by examining and discussing the materials presented here. There are discussion questions, media issues to think about, suggested in-class activities, and worksheets. Find a Unit plan with lessons that are standards aligned and Common Core compatible. The Unit plan and worksheets are available in both PDF and Word document formats. You must be a registered NewseumEd member to access this resource; however, membership is free.

tag(s): evaluating sources (28), media literacy (102), news (229)

In the Classroom

Take advantage of the free lessons, discussion questions, sample articles, and worksheets offered for use in your classroom. Divide students into small groups and assign different discussion questions and activities to each group. Allow all older students to have a voice (and engage their interest) in the small group by using a chat service like Flock, reviewed here. Enhance learning by challenging the small groups to create a slide presentation using the free Microsoft PowerPoint Online, reviewed here, demonstrating information learned. With the online PowerPoint students can add videos, images and documents making them all interactive. Note: with Flock students can also start planning the presentation and keep the plan for 30 days. If you cannot make a field trip to the Newseum for the Gallery Guide Handout, you can do a Google search for Who Controls the News and find many free resources.
 This resource requires PDF reader software like Adobe Acrobat.

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Tough Choices - Bill Chapman

Grades
9 to 12
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Tough Choices offers resources for small groups to discuss ethical real world problems, both past and present. Four different simulations present ethical dilemmas such as those facing...more
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Tough Choices offers resources for small groups to discuss ethical real world problems, both past and present. Four different simulations present ethical dilemmas such as those facing juries and a transplant committee. Also, find links to additional lessons and reading material.

tag(s): character education (76), debate (37), persuasive writing (55), problem solving (226)

In the Classroom

Use materials from this site when working with debate groups. Take advantage of the ideas on this site for persuasive writing ideas. Use an online tool such as Interactive Two Circle Venn Diagram, reviewed here, to compare different points of view. If you are beginning the process of integrating technology, have students create blogs sharing their learning and understanding using Telegra.ph, reviewed here. This blog creator requires no registration.

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Ask for Evidence - askforevidence.org

Grades
8 to 12
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Ask for Evidence steps in to find the facts behind product claims. Browse through stories for information on questions such as "Should we be Worried about 'Dirty' Stethoscopes?" or...more
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Ask for Evidence steps in to find the facts behind product claims. Browse through stories for information on questions such as "Should we be Worried about 'Dirty' Stethoscopes?" or "Claims about Cancer Fighting Foods." Click Guides from the top menu to find topics. Create an account to ask your own questions. Be sure to view the "Understand Evidence" part of the site to find invaluable resources about how to find and understand reliable evidence. Find "Activity Packs," "Lesson Plans," and more under Resources on the top menu. The site was created in the UK, so some of the pronunciations and spellings may differ from American English. Note: topics included may not all be classroom appropriate. Select and share specific articles if you are sharing this site with young people.

tag(s): advertising (24), critical thinking (112), evaluating sources (28), media literacy (102), politics (112), propaganda (9), questioning (32)

In the Classroom

Use this site when discussing political or advertising claims with your students. Build critical thinking and questioning skills. Share specific articles with students as young as upper elementary. Share the "Understand Evidence" portion of the site with students before they begin any investigational reports or persuasive writing pieces. Use specific articles rather than the full site with less mature students. This site will give them experience reading informational text on claims they wonder about. Partner weaker readers with others who may be able to help them read the text-heavy articles. Enhance student learning by having students create a simple infographic sharing their findings using Venngage, reviewed here. Perhaps show your students a sample infographic from the Resources menu at the top.

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Critical Thinking Puzzles - Eldhose Baby

Grades
8 to 12
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Explore this large collection of problem solving puzzles and activities, posted blog-style. Although the site is rather simple, there is much here to challenge your mind! Some puzzles...more
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Explore this large collection of problem solving puzzles and activities, posted blog-style. Although the site is rather simple, there is much here to challenge your mind! Some puzzles are geared towards mathematics skills while others involve the English language or even logic. This site only contains the problems. No hints or correct answers are included. You may post your thoughts and view comments of others; all comments are moderated. You must sign up using email to leave comments. Find previous puzzles in the Blog Archives. Please note that though comments are moderated, some may still may not be appropriate for your age group. So please preview before you share with students.
This site includes advertising.

tag(s): logic (164), problem solving (226), puzzles (143)

In the Classroom

Bookmark and use Critical Thinking Puzzles in your classroom throughout the year for problem solving and logic activities. Have students or groups collect ideas and findings using Padlet, reviewed here. The Padlet application creates free online bulletin boards. If your students (or you) have trouble figuring out a solution, post the problem on your classroom bulletin board and revisit throughout the year. View the comments privately, to see if you can give your students "a clue." Why not post a "question of the week" on your class website, using a link to this page! Challenge your gifted students to create their own critical thinking puzzles to share with the class. Create an online book of puzzles using a tool such as Bookemon, reviewed here. (Have them include the solutions in the back of the online book.)

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Quandary - Learning Games Network

Grades
3 to 9
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Quandary is an online simulation in ethical decision-making while building a new colony on the planet Braxos. Face decisions without right or wrong answers but that have implications...more
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Quandary is an online simulation in ethical decision-making while building a new colony on the planet Braxos. Face decisions without right or wrong answers but that have implications on you and others in the colony. This activity was created for students ages 8-14. Login is optional to save scores or track and assess student performance or you can play as a guest. The game includes three different episodes with each containing different scenarios for decision-making. View information on the game, extension questions and more within the teachers and parents portions of the site. Find lesson plans, standards mapping (matched to Common Core ELA standards), and printable materials within the teachers section for classroom use. Don't miss the introduction videos explaining the site!

tag(s): creativity (92), critical thinking (112), ethics (23), game based learning (171), social and emotional learning (81)

In the Classroom

Try this activity on your interactive whiteboard (or projector). Create a quick poll (with no membership required) using Poll Everywhere, reviewed here, to view students' choices of actions to take throughout the game. Challenge cooperative learning groups to create videos using Adobe Creative Cloud Express Video Maker, reviewed here, explaining what they learned and sharing them on a site such as TeacherTube, reviewed here, to explain the decision-making process for different scenarios.

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Thought Questions - Marc and Angel Hack Life

Grades
5 to 12
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How do you know when you're happy? What's one bad habit that makes you miserable? Find open-ended questions on Thought Questions daily. A gorgeous photograph complements each...more
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How do you know when you're happy? What's one bad habit that makes you miserable? Find open-ended questions on Thought Questions daily. A gorgeous photograph complements each question. The site provides a space for you to answer these questions online or not. Maximize the benefits of self-reflection by taking the time to think! Visit this site daily, weekly, or monthly. There are hundreds of questions and photos to contemplate, and they post a new one daily. The public is able to answer the questions on the site, so you may want to only use this on an adult's computer.
This site includes advertising.

tag(s): critical thinking (112), writing (315), writing prompts (58)

In the Classroom

This is the perfect site to start your students' day or end your day with them. Use these questions as writing prompts or quick writes. Penzu, reviewed here, is a quick and easy blog tool to replace paper and pencil and enhance learning. You may want to ask students to choose their favorite and form small groups to discuss their answers. Post some of the same questions on bulletin boards. Discussing or debating these questions would be a powerful community builder at the beginning of the year or when forming new small groups. To avoid the advertising, have your question on the screen before projecting it on your screen or whiteboard. If your class includes gifted students, they may react well to such thought-provokers. Encourage them to collect favorite prompts and responses in an "idea bin" such as Lino, reviewed here, to use at times when they are ahead of the class or need extra writing challenges.

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5 Minute Mystery - Mystery Competition, LLC

Grades
4 to 12
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This mystery reading game helps increase reading comprehension and critical thinking skills in an innovative way. The basic game is free. You can sign up to have two mysteries a ...more
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This mystery reading game helps increase reading comprehension and critical thinking skills in an innovative way. The basic game is free. You can sign up to have two mysteries a week sent to you, or you can use their archive. There is an indepth "How to Play" section, on the top menu bar, where you can read the instructions. After reading a mystery you select the correct sentences that are clues, and select a character that the clue either exonerates or implicates. Points are awarded for each clue you get correct. You can set up a leaque or several leagues to track students' performance and progress.
This site includes advertising.

tag(s): critical thinking (112), mysteries (19), reading comprehension (141), short stories (18)

In the Classroom

Use your projector or interactive whiteboard to show your students the directions for getting points by selecting the correct clues and solving the mystery. To begin with, as a class, read a mystery and discuss what the clues might be and whether they implicate or exonerate each suspect. Once the students have volunteered their ideas for which sentences are clues, submit them to see the score. The program will highlight the answers you should have had, if you got any wrong. Model for your students a discussion about why those are the correct answers and why the ones they submitted weren't. Eventually they can have this discussion by themselves in small groups. Those of you with multiple classes will want to create a league for each class.

Eventually you can have small groups of students compete against each other by creating leagues. Have your students come to consensus about the clue sentences and who the real perpetrator is by voting using Tricider, reviewed here, or Vevox, reviewed here.

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