388 computer-literacy results | sort by:

Moonshot Learning - Moonshot Learning
Grades
9 to 12tag(s): commoncore (76), computers (97), ethics (22), financial literacy (93), genetics (75)
In the Classroom
Use Moonshot Learning activities across the curriculum and to differentiate instruction based on student interest. Many of these activities are perfect for extension activities and for use with Gifted students. After completing activities found on this site have students create a multimedia presentation using Genial.ly, reviewed here. Genial.ly allows you to add polls, audio, videos, embeds, web links, PowerPoint, PDfs, and more.You must be registered and logged in to add items to your favorites.
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TechTerms Computer Dictionary - Sharpened Productions
Grades
6 to 12This site includes advertising.
tag(s): computers (97), dictionaries (47), quizzes (88), STEM (243)
In the Classroom
Save this site on your computer and student computers to quickly look up any technology terms. Have students create online posters individually or together as a class sharing technology terms using a tool such as Web Poster Wizard, reviewed here, or PicLits, reviewed here. Consolidate information learned from the site to create an annotated image including text boxes and related links using a tool such as Image Annotator, reviewed here. Take your student's learning to a higher level and ask them to create commercials or short video discussions of technology using a tool such as Powtoon, reviewed here, then share them using a tool such as SchoolTube, reviewed here.Add your comments below (available only to members) | Become a Member
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Web Literacy for Student Fact-Checkers - Michael A. Caulfield
Grades
4 to 12tag(s): ebooks (34), internet safety (110)
In the Classroom
Include this ebook with your resources when teaching online safety to students. Share a link on your class website or newsletter for parents. The short chapters work well with providing a lesson of the week with different techniques for determining the validity of web content. Share portions of the book on your interactive whiteboard or projector during classroom discussion. Use your smart board tools to highlight important content as you take a look at online information together as a class. No smart board? No problem! Use your projector and eMargin, reviewed here, to highlight and annotate as a class. Use an online tool such as Interactive Two Circle Venn Diagram, reviewed here, to compare and contrast different versions of an online article. When finished, have students make a multimedia presentation using one of the many TeachersFirst Edge tools to share their research into online information. Some tool suggestions are (click on the tool name to access the review): Visme, Adobe Creative Cloud Express for Education, Kizoa, and My Simpleshow.As an ongoing activity have students create blogs sharing online safety tips using Telegra.ph, here. There is no registration with Telegra.ph, and you'll get a unique URL for sharing. With Telegra.ph you just click on an icon to upload images from your computer, add a YouTube or Vimeo, or Twitter links.
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Typing Trainer - Typing Master, Inc
Grades
K to 12This site includes advertising.
tag(s): game based learning (172), keyboarding (29)
In the Classroom
This site includes many ads. Before having students use the tools on their own, share this site on an interactive whiteboard or with a projector and demonstrate how to avoid the advertisements. Once students understand how to use the site, share a link on classroom computers and your class website for individual practice. Challenge students to increase typing speed and create a spreadsheet to record progress. Convert spreadsheets into a more visual table format using Tableizer, reviewed here. Have cooperative learning groups create podcasts with a typing tip of the week to share with the class. Use a site such as podOmatic, reviewed here. Be sure they type their script ahead of time!Add your comments below (available only to members) | Become a Member
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Metaverse Studio - Google, Magic Leap, BuzzFeed, MySpace, and Fujitsu
Grades
6 to 12tag(s): augmented reality (8), coding (82), creativity (90), design (85), gamification (75), quizzes (88)
In the Classroom
Share Metaverse Studio with students as part of any computer skills class. Ask students to brainstorm ideas to create using this site. Use a tool like Padlet, reviewed here, to share ideas and suggestions. As students become comfortable using this site, have them videotape tips and suggestions for creating experiences using Screencast-o-matic, reviewed here, then share them using a tool such as SchoolTube, reviewed here. Use Metaverse Studio to create engaging games and quizzes for your classroom.Add your comments below (available only to members) | Become a Member
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Microsoft Visual Studio - Microsoft
Grades
6 to 12tag(s): coding (82), computers (97), design (85), logic (162), Microsoft (82), problem solving (219)
In the Classroom
Share Microsoft Visual with students interested in computer coding. Have students sign up for training that meets their interests. Transform classroom technology use by encouraging students to design apps that help fellow students and others in your school. For example, design an app for tracking assignments or an app for collaborating on school projects.Add your comments below (available only to members) | Become a Member
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Poki Educational Games - Poki
Grades
K to 8This site includes advertising.
tag(s): game based learning (172), logic (162), problem solving (219)
In the Classroom
This site contains many advertisements, demonstrate how to avoid the ads on your interactive whiteboard with younger students before independent use. Share links to games on classroom computers and your class website. Share with parents for practice at home. Use Dotstorming, reviewed here, to survey students to see which of several games was a favorite. With Dotstorming students are allowed to vote and make comments. After voting, challenge students to create their own game, similar to the one voted most popular using a tool such as Scratch, reviewed here.Add your comments below (available only to members) | Become a Member
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TypeTastic! - Typing Master, Inc
Grades
K to 9This site includes advertising.
tag(s): game based learning (172), keyboarding (29), preK (247)
In the Classroom
Make a shortcut to this site on classroom computers and use it as a center. Be sure to share a link on your class website or newsletter for students to practice at home.Add your comments below (available only to members) | Become a Member
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Inkscape - The Inkscape Project
Grades
6 to 12tag(s): design (85), graphic design (50), images (254)
In the Classroom
Include Inkscape as part of any graphics art program. Allow students to use the program to create digital icons for school projects, logos for athletic teams, or enhance images for school yearbooks.Add your comments below (available only to members) | Become a Member
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RobotBasic - John Blankenship
Grades
6 to 12In the Classroom
Share RobotBasic with students interested in computer programming. Ask proficient programmers to be the "experts" and share how-to activities with other students. Have your experts create short tutorials using a tool like My Simpleshow, reviewed here, and share them using a tool such as SchoolTube, reviewed here.Add your comments below (available only to members) | Become a Member
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C-Stem Studio - UC Davis C-Stem Center
Grades
K to 12tag(s): coding (82), computational thinking (37), game based learning (172), gamification (75), logic (162), problem solving (219), robotics (22), STEM (243)
In the Classroom
Download C-Stem Studio as part of your ongoing STEM and coding instruction. Be sure to follow directions on downloading the correct version and order of downloads. Share activities on your interactive whiteboard or projector, then have students create and explore on their own. After school clubs and activities can use this program to learn to code. Use this tool with gifted students for a great challenge. Set up a coding activity center for interested students when they finish class work or for rainy days and snow days. Share this link on your class website for students to access both in and out of the classroom.Add your comments below (available only to members) | Become a Member
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Twitter Chat: Coding: Bring it to all Classrooms - TeachersFirst
Grades
K to 12tag(s): coding (82), twitterchatarchive (163)
In the Classroom
Is your class doing the Hour of Code? View this chat yourself or with your colleagues to learn more about this fabulous weeklong event in December. Make coding a regular language in your classroom, stretching past the "hour" in December. Learn about resources (and benefits) for all grades, even kindergarten.Add your comments below (available only to members) | Become a Member
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Edabit - Matt MacPherson
Grades
6 to 12tag(s): coding (82), computational thinking (37), computers (97), critical thinking (106), engineering (117), problem solving (219), STEM (243)
In the Classroom
Coding is an excellent way to teach critical thinking and problem-solving skills. Use this site as homework, a center, or in a lab setting. Activities are self-paced, so differentiation is easy. However, it is still a good idea, if possible, to seat a more experienced computer user with one who is less experienced. Explain to students that coding is a critical skill in today's world filled with technology and will also be a valuable skill in the job market. Many jobs that will require coding do not yet exist. Put a link to this tool on your class website, blog, or wiki.Add your comments below (available only to members) | Become a Member
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Childnet Resources - Childnet International
Grades
K to 12tag(s): cyberbullying (41), internet safety (110)
In the Classroom
Take advantage of the many free resources found on the site including classroom lessons about cyberbullying and Internet safety. Share information with parents on your website or during Open House activities. Redefine learning by having students make a multimedia presentation such as a poster, brochure, or infographic about information learned using Visme, reviewed here.Add your comments below (available only to members) | Become a Member
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The Curious Engineer YouTube Channel - Omkar Bhagat
Grades
6 to 12This site includes advertising.
tag(s): birds (44), computers (97), magnetism (34), maps (206), oceans (139), space (210), STEM (243), time (91)
In the Classroom
Share videos with students either on an interactive whiteboard, with a projector, or as a link on your class website. Many of the videos discuss computer programming concepts, making them particularly useful for Computer Science lessons. For more advanced classes, provide time for students to choose a video to view and research the underlying concept. Enhance learning by having students make a multimedia presentation sharing their findings using Slides, reviewed here, if you are starting the process of integrating technology into your classroom. Slides is an easy tool to manage if you are familiar with PowerPoint or Keynote. If you and your students are more advanced with technology, you may want to use a tool such as Canva, reviewed here, for students to create a custom poster, presentation, or flyer for relaying what they discovered.Add your comments below (available only to members) | Become a Member
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KidzType - KidzType
Grades
2 to 8This site includes advertising.
tag(s): computers (97), game based learning (172), keyboarding (29)
In the Classroom
Use KidzType as a classroom computer center or as a computer lab activity. Challenge students to complete exercises and improve typing speeds. Create a link to the site on your class website for students to practice at home.Add your comments below (available only to members) | Become a Member
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Social Media: Digital Literacy + Citizenship - New York City Department of Education
Grades
K to 12tag(s): digital citizenship (81), internet safety (110), social media (51)
In the Classroom
Share information from this site with your peers and other staff members as you work to develop guidelines for social media lessons and acceptable use in the classroom. Include a link to this site on your class webpage for parent use at home. During your social media lessons have students share tips and ideas using Padlet, reviewed here. The Padlet application creates free online bulletin boards. Sort ideas on the Padlet into columns based on different social situations, types of online media, or consequences of inappropriate behavior. Challenge cooperative learning groups to create weekly social media advice videos using a tool like My Simpleshow, reviewed here, which is a simple tool to use to modify student technology use. Then share the videos on a site such as TeacherTube reviewed here.Add your comments below (available only to members) | Become a Member
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Minecraft Hour of Code Tutorials - code.org
Grades
2 to 12tag(s): coding (82), computational thinking (37), computers (97), critical thinking (106), design (85), problem solving (219), STEM (243)
In the Classroom
Make coding part of science inquiry or math logic in any classroom. Include it as part of scientific method or discussions about careers in science. You may even want to portray coding as just another "world language" in today's world. Be sure to look at all the implementation advice before introducing these extensive coding resources to your class. It would be wise to complete the Hour of Code yourself, so you will feel comfortable helping students if they get stuck. Better yet, invite a few students to do an hour with you after school and learn together! You will have a team of "techsperts" to help their peers. Plan an hour of Code on nationally designated days or on your own calendar! Invite the PTA/PTO to host a coding event. Select a video from this site to use to introduce Computer Science to your students. If you only have a few computers, introduce this tool using a projector or interactive whiteboard and bookmark it as a learning station with earbuds/headphones. Encourage students to help each other when they have difficulty. Share this on your website for students to use at home, too.Add your comments below (available only to members) | Become a Member
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deseat.me - Wille Dahlbo and Linus Unneback
Grades
K to 12tag(s): internet safety (110)
In the Classroom
Include deseat.me with any lessons on cyber safety. Share how the site works on a projector or with an interactive whiteboard as part of your discussions about online safety. Be sure to think carefully about the account you use and preview before sharing with students. After considering the number of sites typical Internet users may have, ask students to research other ways to improve their online presence. At the end of your cyber safety unit have students make a multimedia presentation with online safety suggestions using Genial.ly, reviewed here.Add your comments below (available only to members) | Become a Member
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CSS Reference - cssreference.io
Grades
6 to 12In the Classroom
Bookmark CSS References on classroom computers for use in computer coding lessons. Be sure to include a link on your class website for students to access from home. Challenge cooperative learning groups to create videos using Screencastify (Chrome app), reviewed here, demonstrating different techniques. Share them on a site such as TeacherTube, reviewed here.Add your comments below (available only to members) | Become a Member
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