Grades2 to 6
In the ClassroomInclude Interland as part of any digital safety unit. Add a link to games on classroom computers for use as a center. Be sure to include a link on your class web page for students to play at home. Share this site with parents during Open House or Meet the Teacher sessions as a resource for teaching Internet safety at home. Have students or groups collect ideas and suggestions for staying safe on the web using Dotstorming, reviewed here. The Dotstorming application creates free online bulletin boards that can include comments and voting. Have students make a multimedia presentation sharing Internet safety advice using Genial.ly, reviewed here. Genial.ly allows you to add polls, videos, embeds, web links, PowerPoint, and PDFs.
In the ClassroomDiscover the many free resources for teaching digital safety offered on this site. Share a link on your class website for parents. Include the interactive game as part of a computer center during Internet safety lessons. Use the free lesson plan to teach digital safety either as a one-time unit or as mini-units throughout the school year. Enhance learning by having cooperative learning groups create podcasts discussing digital safety information. Use a site such as Buzzsprout, reviewed here, to create the podcasts.
GradesK to 12
tag(s): internet safety (113)
In the ClassroomBookmark this site to get rid of any site registrations required for various classroom uses. Just Delete Me would be an excellent site to use as you wrap up your school year and clean up unneccessary information from classroom computers. Share this site with older students as part of your discussion of online safety and proper Internet usage.
GradesK to 12
In the ClassroomThis site contains valuable information to share with parents and students. Include a link to the site on your class webpage and consider sharing during Open House events. Share with your school's guidance counselor. View this site with students on an interactive whiteboard. Replace paper and pen and ask them to use an online poster creator, such as Padlet, reviewed here, to share additional Internet safety tips and information. Strenghthen learning and challenge cooperative groups to create weekly or monthly podcasts sharing Internet safety tips. Use a tool such as podOmatic, reviewed here.
GradesK to 12
In the ClassroomUse this entire collection or simply select the best ones for YOUR students to continually model good digital citizenship. Share the links with parents and among your colleagues so you can promote positive action instead of fear about the Internet.
Grades9 to 12
In the ClassroomBe very careful if using this in a classroom as there are discussions of items not appropriate for general consumption, and may be more appropriate as inspiration for discussing the main "sins" in your classroom. At a minimum, be sure to view and screen portions of the site for appropriateness before sharing with students. Have students create an online graph using ChartGizmo, reviewed here, to analyze their digital usage. Share ideas and reflections comparing the positives of digital media versus the negative impacts. Exchange information from the site with your colleagues and school counselors as part of any professional development or discussions about the use of social media and digital tools. Share with parents who have concerns about their student's digital usage.
Grades6 to 12
In the ClassroomComputer Literacy teachers and those responsible for teaching Internet safety in any course are sure to find a lesson they need. Take advantage of these free lessons to educate students about the basics of the Internet from safety to reading the terms of service to creating or sharing memes. After these lessons, challenge students to create a simple infographic about what they learned using Infogram, reviewed here. The lessons and (some of) the descriptions include resources you may want to share with parents and school counselors so they can have a conversation about the topics with their students. Discuss topics on this site as part of Internet safety lessons. Share this site with school counselors as a resource for teens facing online safety issues.
Grades8 to 12
In the ClassroomSometimes students (and teachers) get distracted by the appearance of a project instead of focusing on the content. Using StackEdit and Markdown language offers the opportunity to set up and format text before adding the "bells and whistles." Have students use StackEdit to create and polish content for blogs or other projects requiring HTML, then upload and add images, graphs, and maps later.
Grades8 to 12
In the ClassroomCoding is an excellent way to teach critical thinking and problem-solving skills. Use this site as homework, a center, or in a lab setting. The site offers different levels, so differentiation is built in. Explain to students that coding is a critical skill in today's world filled with technology and will also be a valuable skill in the job market. Many jobs that will require coding do not yet exist. Put a link to this tool on your class website, blog, or wiki. Encourage advanced students to enter the monthly competitions offered on CodeChef.
GradesK to 6
In the ClassroomTake advantage of the many free lessons available on Computing Teacher Resources for use in your classroom. Most include a link to download the lesson and printables in PDF. Use the lessons to create and stock computer centers. Share activities on your class website for students to complete at home. If you are beginning the process of integrating technology, replace pen and paper writing journals by having students create blogs sharing their learning and understanding. Use a tool like Penzu, reviewed here.
GradesK to 12
In the ClassroomUse Flappy Code as an interesting way to introduce coding to your class. Display Flappy Code on your interactive whiteboard or projector as you progress through the steps to code a game, then have students create and explore on their own. After school clubs and activities can use Flappy Code to learn to code. Use this tool with gifted students for a great challenge. Set up a coding activity center for interested students when they finish class work or for rainy days and snow days. Share this link on your class website for students to access both in and out of the classroom.
This resource would be engaging for students just learning how to code.Melissa, , Grades: 0 - 5
Grades8 to 12
In the ClassroomInclude the Try Engineering website when exploring career options with students, be sure to point it out to students with an interest in engineering and computers. Use the site to help students understand the various options available in engineering and computer careers and the education necessary for different roles. Whether you are teaching about plastics, robots, electricity or many other science topics, check this website out! Have students create online posters detailing requirements of their chosen career using a tool such as PicFont, reviewed here, or Web Poster Wizard, reviewed here. Alternatively, have students create an infographic showing the steps needed to advance to a career in computers. Use an infographic tool such as Easelly, reviewed here.
Grades8 to 12
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In the ClassroomShare SparkFun Tutorials with students competing in electronics or computer competition. Use tutorials as guides for projects in Makerspace classrooms or with after-school clubs. SparkFun Tutorials are the perfect challenge for gifted students. Encourage them to choose projects of interest either individually or as a group to complete as a "self-directed" lesson. Share the Wearables or Pokemon Go projects with students to show them this can also be for creating a fashion statement or patches for caps, backpacks, tee shirts and more. Be sure to photograph finished products for next year's students to view. Challenge students to create an "explainer" video tutorial for their project using Screencast-o-matic, reviewed here, and then share them on a site such as TeacherTube, reviewed here.
Grades4 to 12
In the ClassroomUse Dash to learn basic coding skills. Students will quickly catch on to this program when allowed to explore and see what they can make. Provide a simple assignment with defined rules/tasks to learn the tools. Younger students may familiarize themselves more easily working with a partner. Be sure to recommend that students "ask three before me" (the teacher). When finished with these lessons, move to other free tools such as Scratch, reviewed here. Teachers of even very young gifted students can turn them loose with these challenges when they have already mastered the math or science curriculum. Have them create a creature they can explain to the class or share with gifted peers in other classrooms.
Grades5 to 9
tag(s): animation (60), coding (75), computational thinking (32), critical thinking (101), digital storytelling (128), gamification (79), musical notation (32), problem solving (227), social media (44), sports (79), stories and storytelling (27)