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RobotBasic - John Blankenship

Grades
6 to 12
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RobotBasic is a free program download for robotic simulations. It features the ability to include several different commands and sensors. The program is for both novice and experienced...more
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RobotBasic is a free program download for robotic simulations. It features the ability to include several different commands and sensors. The program is for both novice and experienced programmers, this site includes several video tutorials that begin with the assumption that users don't have any programming experience. Be sure to read all system requirements and necessary information before downloading the program.

tag(s): computers (105), robotics (22)

In the Classroom

Share RobotBasic with students interested in computer programming. Ask proficient programmers to be the "experts" and share how-to activities with other students. Have your experts create short Typito, reviewed here, and share them using a tool such as SchoolTube, reviewed here.

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C-Stem Studio - UC Davis C-Stem Center

Grades
K to 12
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C-Stem Studio is a software download integrated with learning opportunities for STEM subjects. Videos and interactives provide instruction in math, coding, and robotics. Choose from...more
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C-Stem Studio is a software download integrated with learning opportunities for STEM subjects. Videos and interactives provide instruction in math, coding, and robotics. Choose from the different pages to view information about each program. For those who prefer not to download software; try RoboBlockly. Roboblockly is an online tool for learning to code using drag and drop blocks to move robots. There is a link for RoboBlockly on this site.

tag(s): coding (87), computational thinking (41), game based learning (171), gamification (74), logic (163), problem solving (225), robotics (22), STEM (259)

In the Classroom

Download C-Stem Studio as part of your ongoing STEM and coding instruction. Be sure to follow directions on downloading the correct version and order of downloads. Share activities on your interactive whiteboard or projector, then have students create and explore on their own. After school clubs and activities can use this program to learn to code. Use this tool with gifted students for a great challenge. Set up a coding activity center for interested students when they finish class work or for rainy days and snow days. Share this link on your class website for students to access both in and out of the classroom.

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Twitter Chat: Coding: Bring it to all Classrooms - TeachersFirst

Grades
K to 12
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Get prepared for the Hour of Code with this archived Twitter chat from November 2017 that will open in Wakelet. Browse the tips, articles, and tools offered by the chat ...more
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Get prepared for the Hour of Code with this archived Twitter chat from November 2017 that will open in Wakelet. Browse the tips, articles, and tools offered by the chat moderators and participants. Through this chat participants will: Share ideas on how to incorporate coding and computer science into all curriculums, learn about the skills coding provides to help students thrive in a digital world, and discuss ed tech tools available to assist with coding in all content areas.

tag(s): coding (87), twitterchatarchive (172)

In the Classroom

Is your class doing the Hour of Code? View this chat yourself or with your colleagues to learn more about this fabulous weeklong event in December. Make coding a regular language in your classroom, stretching past the "hour" in December. Learn about resources (and benefits) for all grades, even kindergarten.

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The Code Player - thecodeplayer.com

Grades
6 to 12
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Learn to code through videos demonstrating actual typing of code to create items from scratch. Scroll through the page to choose a demo featuring HTML5, CSS, Javascript and more. Click...more
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Learn to code through videos demonstrating actual typing of code to create items from scratch. Scroll through the page to choose a demo featuring HTML5, CSS, Javascript and more. Click the demo image, then Play, Walkthrough, or View code. Project ideas include creating an interactive to-do list, text bubbles, or hover over information over images, and much more. After selecting a video, go to the upper left corner and click to play the walkthrough or view the code. Playing the walkthrough takes viewers through typing the code from beginning to end. There is no audio/sound.
This site includes advertising.

tag(s): coding (87), computational thinking (41), computers (105), critical thinking (112), design (82), logic (163), problem solving (225), STEM (259), tutorials (51), video (256)

In the Classroom

The Code Player is an excellent tool for anyone who prefers to watch demonstrations to learn instead of reading or listening to directions. Depending on the coding abilities of your students, choose one of the demos to display on an interactive whiteboard or with a projector and learn together. Have groups of students choose a different coding format to complete an activity. Use this site as a model for you or your students to create your own screencasts sharing how-to projects with coding. Enhance learning by using a tool like Screencastify, reviewed here. Screencastify works with the Chrome browser to record your screen and capture audio recordings. Have more advanced students create their own coding projects for classroom use.

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Edabit - Matt MacPherson

Grades
6 to 12
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Learn to code with Edabit and their progressively difficult interactive challenges. Start by using your email to register. Begin with challenges that match your coding skills, then...more
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Learn to code with Edabit and their progressively difficult interactive challenges. Start by using your email to register. Begin with challenges that match your coding skills, then continue learning as you progress through more challenging activities. Each Edabit Challenge includes a problem, practice with code, help resources, and a discussion area. As you complete coding challenges, earn experience points and unlock new skills through real-world situations.

tag(s): coding (87), computational thinking (41), computers (105), critical thinking (112), engineering (117), problem solving (225), STEM (259)

In the Classroom

Coding is an excellent way to teach critical thinking and problem-solving skills. Use this site as homework, a center, or in a lab setting. Activities are self-paced, so differentiation is easy. However, it is still a good idea, if possible, to seat a more experienced computer user with one who is less experienced. Explain to students that coding is a critical skill in today's world filled with technology and will also be a valuable skill in the job market. Many jobs that will require coding do not yet exist. Put a link to this tool on your class website, blog, or wiki.

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Childnet Resources - Childnet International

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K to 12
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Childnet International (was Know IT All Resources) provides Internet safety resources and information for parents and teachers. Support information includes presentations for primary...more
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Childnet International (was Know IT All Resources) provides Internet safety resources and information for parents and teachers. Support information includes presentations for primary and secondary teachers, leaflets for parents, and toolkits including lessons and activities for teaching online safety.

tag(s): cyberbullying (40), internet safety (112)

In the Classroom

Take advantage of the many free resources found on the site including classroom lessons about cyberbullying and Internet safety. Share information with parents on your website or during Open House activities. Redefine learning by having students make a multimedia presentation such as a poster, brochure, or infographic about information learned using Visme, reviewed here.
 This resource requires PDF reader software like Adobe Acrobat.

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The Curious Engineer YouTube Channel - Omkar Bhagat

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6 to 12
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The Curious Engineer YouTube Channel provides monthly animated video explanations of the world around us. Browse through to find titles including Why do we add leap seconds? and How...more
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The Curious Engineer YouTube Channel provides monthly animated video explanations of the world around us. Browse through to find titles including Why do we add leap seconds? and How Google Search Works. Most videos run less than 5 minutes in length, providing short, yet interesting explanations of many topics. If your district blocks YouTube, the videos may not be viewable.
This site includes advertising.

tag(s): birds (42), computers (105), magnetism (36), maps (208), oceans (146), space (212), STEM (259), time (91)

In the Classroom

Share videos with students either on an interactive whiteboard, with a projector, or as a link on your class website. Many of the videos discuss computer programming concepts, making them particularly useful for Computer Science lessons. For more advanced classes, provide time for students to choose a video to view and research the underlying concept. Enhance learning by having students make a multimedia presentation sharing their findings using Slides, reviewed here, if you are starting the process of integrating technology into your classroom. Slides is an easy tool to manage if you are familiar with PowerPoint or Keynote. If you and your students are more advanced with technology, you may want to use a tool such as Canva, reviewed here, for students to create a custom poster, presentation, or flyer for relaying what they discovered.

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KidzType - KidzType

Grades
2 to 8
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KidzType contains a full suite of activities for learning and practicing typing skills. Choose from games, keyboarding lessons, typing exercises, or typing practice to begin. Most activities...more
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KidzType contains a full suite of activities for learning and practicing typing skills. Choose from games, keyboarding lessons, typing exercises, or typing practice to begin. Most activities include many competence and grade level choices.
This site includes advertising.

tag(s): computers (105), game based learning (171), keyboarding (28)

In the Classroom

Use KidzType as a classroom computer center or as a computer lab activity. Challenge students to complete exercises and improve typing speeds. Create a link to the site on your class website for students to practice at home.

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Social Media: Digital Literacy + Citizenship - New York City Department of Education

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K to 12
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Find social media guidelines for students, parents, and educators at this site from the New York City Department of Education. The section for students includes information and activities...more
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Find social media guidelines for students, parents, and educators at this site from the New York City Department of Education. The section for students includes information and activities for students 13 years and older and those younger than 13. For parents, the site details the family's role in responsible social media behavior. Educator information includes staff guidelines as well as teacher guides to student social media.

tag(s): digital citizenship (83), internet safety (112), social media (53)

In the Classroom

Share information from this site with your peers and other staff members as you work to develop guidelines for social media lessons and acceptable use in the classroom. Include a link to this site on your class webpage for parent use at home. During your social media lessons have students share tips and ideas using Padlet, reviewed here. The Padlet application creates free online bulletin boards. Sort ideas on the Padlet into columns based on different social situations, types of online media, or consequences of inappropriate behavior. Challenge cooperative learning groups to create weekly social media advice videos using a tool like Typito, reviewed here, which is a simple tool to use to modify student technology use. Then share the videos on a site such as TeacherTube reviewed here.
 This resource requires PDF reader software like Adobe Acrobat.

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Minecraft Hour of Code Tutorials - code.org

Grades
2 to 12
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Use code to make your own Minecraft game or learn the basics of computer coding by moving characters through a Minecraft world with these Hour of Code activities. From the ...more
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Use code to make your own Minecraft game or learn the basics of computer coding by moving characters through a Minecraft world with these Hour of Code activities. From the top of the page choose one of the Minecraft Activities like Voyage Aquatic, Heros Journey, Adventurer, or Designer. These activities teach and reinforce coding skills through the familiar Minecraft game. Scroll down the page to watch one of the inspirational video as an introduction. Free resources include a lesson plan, videos, computer science curriculum, and a teacher training. The free trial is limited by the number of logins and includes 25 for teachers with an Office 365 Education account and 10 for all other users. Trial logins cannot be refreshed.

tag(s): coding (87), computational thinking (41), computers (105), critical thinking (112), design (82), problem solving (225), STEM (259)

In the Classroom

Make coding part of science inquiry or math logic in any classroom. Include it as part of scientific method or discussions about careers in science. You may even want to portray coding as just another "world language" in today's world. Be sure to look at all the implementation advice before introducing these extensive coding resources to your class. It would be wise to complete the Hour of Code yourself, so you will feel comfortable helping students if they get stuck. Better yet, invite a few students to do an hour with you after school and learn together! You will have a team of "techsperts" to help their peers. Plan an hour of Code on nationally designated days or on your own calendar! Invite the PTA/PTO to host a coding event. Select a video from this site to use to introduce Computer Science to your students. If you only have a few computers, introduce this tool using a projector or interactive whiteboard and bookmark it as a learning station with earbuds/headphones. Encourage students to help each other when they have difficulty. Share this on your website for students to use at home, too.

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deseat.me - Wille Dahlbo and Linus Unneback

Grades
K to 12
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Would you like to clean up your online presence? Perhaps you want to know what you signed up for in the past. deseat.me uses your Google email address to find ...more
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Would you like to clean up your online presence? Perhaps you want to know what you signed up for in the past. deseat.me uses your Google email address to find websites you have signed up for and then offers the option to delete or unsubscribe.

tag(s): internet safety (112)

In the Classroom

Include deseat.me with any lessons on cyber safety. Share how the site works on a projector or with an interactive whiteboard as part of your discussions about online safety. Be sure to think carefully about the account you use and preview before sharing with students. After considering the number of sites typical Internet users may have, ask students to research other ways to improve their online presence. At the end of your cyber safety unit have students make a multimedia presentation with online safety suggestions using Genial.ly, reviewed here.

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CSS Reference - cssreference.io

Grades
6 to 12
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CSS References is a visual guide to CSS (Cascading Style Sheets). CSS describes how HTML elements display on a screen. Choose from within the guide to view by collections including...more
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CSS References is a visual guide to CSS (Cascading Style Sheets). CSS describes how HTML elements display on a screen. Choose from within the guide to view by collections including animation, backgrounds, and typography. Use the search bar to locate any of 129 properties, or scroll through the list to find your desired content. Each item includes images and descriptions using the correct HTML code.

tag(s): coding (87), computers (105), STEM (259)

In the Classroom

Bookmark CSS References on classroom computers for use in computer coding lessons. Be sure to include a link on your class website for students to access from home. Challenge cooperative learning groups to create videos using Screencastify (Chrome app), reviewed here, demonstrating different techniques. Share them on a site such as TeacherTube, reviewed here.

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Cybersecurity Lab - Nova Labs and PBS

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5 to 12
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Defend a company from online cyber attacks with this interactive that includes four major components. Play the interactive to learn about coding skills, basics of secure passwords,...more
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Defend a company from online cyber attacks with this interactive that includes four major components. Play the interactive to learn about coding skills, basics of secure passwords, identifying scam information, and defending against cyber attacks. As you play, meet cyber-experts and learn about a day in their life. Take quizzes to find out how codes protect online information and the motivation behind hackers and hacking of online information. Cybersecurity Lab also includes an extensive teacher's resource section with lesson plans aligned to Next Generation Science Standards, tips for using the site, and a glossary of cyber terms.

tag(s): digital citizenship (83), internet safety (112), STEM (259)

In the Classroom

Share Cybersecurity Lab with students on an interactive whiteboard or with a projector, then allow them to play on their own. Include this site as part of your Digital Learning Day activities or as part of any online safety lessons. Use a tool like Dotstorming, reviewed here, for students to post observations and questions. Share a link to this site on your class website or newsletter for parents to share and discuss at home.

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Twitter Chat: Ideas for Infusing STEM - TeachersFirst

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K to 12
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This archived Twitter chat is from June 2017 and will open in Wakelet. View this archive to learn tips and tools to use when teaching STEM. Learn what STEM means ...more
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This archived Twitter chat is from June 2017 and will open in Wakelet. View this archive to learn tips and tools to use when teaching STEM. Learn what STEM means (also referred to as STEAM). Browse the strategies offered by the chat moderators and participants.

tag(s): professional development (388), STEM (259), twitterchatarchive (172)

In the Classroom

Do you teach STEM (science, technology, engineering, and math)? Check out this archived chat for tools and tips to use in your classroom. Share this tool with your colleagues interested in learning more tips and tools to use in STEM lessons.

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Twitter Chat: Start a School Makerspace from Scratch - TeachersFirst

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K to 12
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This archived Twitter chat is from July 2016 and will open in Wakelet. View this archive to learn how to Start a School Makerspace from Scratch. Browse the tips and ...more
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This archived Twitter chat is from July 2016 and will open in Wakelet. View this archive to learn how to Start a School Makerspace from Scratch. Browse the tips and tools offered by the chat moderators and participants.

tag(s): makerspace (41), professional development (388), STEM (259), twitterchatarchive (172)

In the Classroom

If you are starting Makerspace, or need some new ideas, view this archive. Share this tool with your colleagues who are interested in Makerspace.

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Just Delete Me - Robb Lewis & Ed Poole

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K to 12
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Clean up your online life with Just Delete Me. This site provides direct links to deleting your account at numerous sites such as Amazon, Facebook, or more. Search for a ...more
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Clean up your online life with Just Delete Me. This site provides direct links to deleting your account at numerous sites such as Amazon, Facebook, or more. Search for a particular site or scroll through to find available links. Each link is color-coded to the degree of difficulty in deleting your account. Just click on any link and follow instructions to remove your account. Just Delete Me also provides a Chrome browser extension that takes you directly to the account deletion page when on an included site.

tag(s): internet safety (112)

In the Classroom

Bookmark this site to get rid of any site registrations required for various classroom uses. Just Delete Me would be an excellent site to use as you wrap up your school year and clean up unneccessary information from classroom computers. Share this site with older students as part of your discussion of online safety and proper Internet usage.

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Digital Citizenship Resources - TeachersFirst

Grades
K to 12
2 Favorites 0  Comments
This editor's choice curated list of reviewed resources focuses on digital citizenship. Explore topics such as: protecting your digital footprint, protecting your identity, "netiquette,"...more
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This editor's choice curated list of reviewed resources focuses on digital citizenship. Explore topics such as: protecting your digital footprint, protecting your identity, "netiquette," and much more. Find varying levels of information for different age groups and materials to help parents cooperate in educating their children about digital citizenship.

tag(s): digital citizenship (83), internet safety (112)

In the Classroom

Use this entire collection or simply select the best ones for YOUR students to continually model good digital citizenship. Share the links with parents and among your colleagues so you can promote positive action instead of fear about the Internet.

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Glean - Digital Literacy Teaching Tools - The Public Learning Media Laboratory

Grades
6 to 12
3 Favorites 0  Comments
 
Small but mighty, this site has several lesson plans for the digital classroom. Use, share, and help create digital literacy lesson plans using Google Docs at Glean. Also, use the ...more
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Small but mighty, this site has several lesson plans for the digital classroom. Use, share, and help create digital literacy lesson plans using Google Docs at Glean. Also, use the hashtag #lessonhack on Twitter to follow the development of ideas and the lessons. Use the drop-down menu for Lessons to view plans for Media, Data, Information, Network Literacy, and also find Security and Privacy lessons. Find plans already created that include, To Teach Memes, Teaching Media Making, Terms of Service, and there are several others about the Internet and IPs. One lesson on Safer Sexting states, "This is not intended to condone sexting; rather it is designed to provide young people (at risk through their sexting behavior) with digital literacies and personal practices to mitigate negative impacts of the sexting they've done."

tag(s): computers (105), digital citizenship (83), internet safety (112), media literacy (102)

In the Classroom

Computer Literacy teachers and those responsible for teaching Internet safety in any course are sure to find a lesson they need. Take advantage of these free lessons to educate students about the basics of the Internet from safety to reading the terms of service to creating or sharing memes. After these lessons, challenge students to create a simple infographic about what they learned using Infogram, reviewed here. The lessons and (some of) the descriptions include resources you may want to share with parents and school counselors so they can have a conversation about the topics with their students. Discuss topics on this site as part of Internet safety lessons. Share this site with school counselors as a resource for teens facing online safety issues.

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Flappy Code - Code Studio

Grades
K to 12
1 Favorites 1  Comments
  
Create a Flappy Bird game using drag and drop code, then save it to your phone to play over and over! Follow the 10 step directions to add code to ...more
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Create a Flappy Bird game using drag and drop code, then save it to your phone to play over and over! Follow the 10 step directions to add code to your workspace as you make your bird fly toward a target, give directions for the end of game results, and edit actions and speed of the game. When finished, share games via URL or social networking links. The intro video resides on YouTube. If your district blocks YouTube, the video may not be viewable.

tag(s): coding (87), computational thinking (41), computers (105), critical thinking (112), game based learning (171), gamification (74), logic (163)

In the Classroom

Use Flappy Code as an interesting way to introduce coding to your class. Display Flappy Code on your interactive whiteboard or projector as you progress through the steps to code a game, then have students create and explore on their own. After school clubs and activities can use Flappy Code to learn to code. Use this tool with gifted students for a great challenge. Set up a coding activity center for interested students when they finish class work or for rainy days and snow days. Share this link on your class website for students to access both in and out of the classroom.

Comments

This resource would be engaging for students just learning how to code. Melissa, , Grades: 0 - 5

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Google CS First - Google

Grades
5 to 9
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Google CS First is a program to increase access and teach computer science to 4th-8th-grade students. All training and materials are free for anyone in the U.S. Materials offer lessons...more
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Google CS First is a program to increase access and teach computer science to 4th-8th-grade students. All training and materials are free for anyone in the U.S. Materials offer lessons based on themes such as storytelling, sports, social media, friends, and fashion and design. In addition to lesson materials, Google CS provides online training information for teachers/club leaders. If you are participating in Hour of Code, be sure to see their many one hour offerings.

tag(s): animation (61), coding (87), computational thinking (41), critical thinking (112), digital storytelling (142), gamification (74), musical notation (35), problem solving (225), social media (53), sports (78), stories and storytelling (40)

In the Classroom

Create a club in your classroom as part of your STEM activities, as a lunch/recess club, or an at-home activity for students. Use the flyers and presentation materials provided to create interest in the club. Differentiate clubs by student interests and abilities. Share Google CS First with your school's media or tech leader as an excellent resource for teaching coding. This site is perfect for those who want to learn more about coding, but have some hesitancy since all materials from creating a group through the lessons are free. If you still have some doubts, enlist the services of a tech-savvy high school student to help with activities as part of their volunteering requirements.

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