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Twin Pics - Chris Sev

Grades
4 to 12
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Use your AI prompting skills to find how closely you can match an image. Every thirty minutes, a new image appears, and users have up to one hundred characters to ...more
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Use your AI prompting skills to find how closely you can match an image. Every thirty minutes, a new image appears, and users have up to one hundred characters to match the image as closely as possible, using up to one hundred characters in the prompt. After generating the image, Twin Pics provides a percentage indicating the similarity between the original and the generated image. Scroll down the page to view the current leaderboard of user-generated images.

tag(s): artificial intelligence (136), descriptive writing (40), images (261), writing prompts (58)

In the Classroom

Understanding how to write effective prompts using generative AI is an important skill, and Twin Pics is an engaging way to learn how to create a short prompt to create images. Use this site as a five-minute time filler to engage students in descriptive writing activities. If students don't have individual access to the site, ask them to write a 100-character prompt, then select a random prompt to view together as a class. Use this site as a model for demonstrating how to write a prompt to create an image, then use Image Creator by Designer, reviewed here to extend learning by creating images and asking students to try to replicate your design. Use images for creative writing projects or include them with multimedia projects.

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3 Great Lesson Plans on Copyright - Common Sense and Bronwyn H.

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K to 8
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Use the three lessons in this article to help your students learn about and respect the need to understand copyright and fair use. Let's Give Credit, for second grade, teaches ...more
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Use the three lessons in this article to help your students learn about and respect the need to understand copyright and fair use. Let's Give Credit, for second grade, teaches students why it is essential to give credit and how to give credit the right way through role-playing activities as detectives. A lesson plan for fourth graders guides students through the rights and responsibilities involved with using images. The Four Factors of Fair Use provides middle school students a framework for understanding fair use, copyright, and domain. Create a free account to access the lessons and materials shared. All lessons correlate with national standards, including ISTE, Common Core ELA, and CASEL.

tag(s): copyright (46), digital citizenship (88), STEM (269)

In the Classroom

Include the shared lessons and activities as part of your digital citizenship curriculum. Use the provided handouts to guide students toward extended learning and discussion of proper digital citizenship practices. For example, second-grade students complete a Digital Citizens Report handout, and as an extension, ask students to create a list of credits for some of their commonly used online sites such as PBS Kids Reading Games, reviewed here or Scratch, reviewed here.
 This resource requires PDF reader software like Adobe Acrobat.

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Barefoot Computing - BT in partnership with Computing At School

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K to 5
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Discover a variety of computational thinking resources for elementary students including lessons, activity sheets, PowerPoints, and downloadable classroom posters. Register for an account...more
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Discover a variety of computational thinking resources for elementary students including lessons, activity sheets, PowerPoints, and downloadable classroom posters. Register for an account using your email to access and save materials found on the site. Browse through activities by grade level or topics. Topics include programming, collaboration, logical thinking, and more. Be sure also to check out the Teacher Resources to find professional development to bring you up to date with the latest computing concepts.

tag(s): coding (91), collaboration (91), computational thinking (41), computers (109), logic (163), patterns (62)

In the Classroom

Take advantage of the lessons and materials on this site to introduce computer and computational skills to elementary-age students. Several activities incorporate music and art concepts; collaborate with your school's special area teachers to teach lessons found on the site. Use a portfolio tool such as Seesaw, reviewed here, to have students enhance and share their learning successes through sharing pictures of projects and written reflections on learning activities. Work together as a class to modify classroom technology by creating a digital book using WriteReader, reviewed here, to feature class learning of computer concepts.

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Copyright Education YouTube Playlist - Media Education Lab

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6 to 12
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Media Education Lab offers a twenty-two-video playlist teaching educators and students the purpose of copyright and fair use in digital learning. Most videos are less than fifteen minutes...more
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Media Education Lab offers a twenty-two-video playlist teaching educators and students the purpose of copyright and fair use in digital learning. Most videos are less than fifteen minutes long; however, a couple more extended offerings are approximately twenty minutes long. Topics include plagiarism vs copyright, the future of copyright, and others. The videos are hosted on YouTube. If your district blocks YouTube, then they may not be viewable.

tag(s): copyright (46), digital citizenship (88), plagiarism (33)

In the Classroom

View the videos shared on this playlist to understand copyright and how to attribute and include copyrighted materials in the classroom appropriately. Use Diffit, reviewed here to extend learning and understanding of the video concepts. Enter the video URL and choose a reading level to automatically create AI-generated resources and student activities, including vocabulary terms, multiple choice questions, and printable activities (look under student activities for items labeled "free this month"). Share videos with parents on your class website to help them understand the importance of properly using copyright and attribution.

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Biomimicry and Packaging Innovation Toolkit - Biomimicry 3.8 Institute

Grades
9 to 12
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This free downloadable toolkit uses biomimicry as the foundation to gamify the innovation process by teams and individuals to generate innovative ideas inspired by nature. The toolkit...more
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This free downloadable toolkit uses biomimicry as the foundation to gamify the innovation process by teams and individuals to generate innovative ideas inspired by nature. The toolkit includes a PDF of a brainstorming-in-a-box card deck, concept worksheet, introductory video, and facilitator instructions. Begin with the download button and submit a short form with your name and email address to receive the toolkit materials in zip format. Learn more about the concept of biomimicry by visiting the links to popular articles provided on this site.

tag(s): brainstorming (17), design (80), engineering (123), gifted (65), natural resources (38), problem solving (226), STEM (269)

In the Classroom

Use this resource and the provided materials to learn more about Biomimicry and how this approach has solved technological problems. Share the stories from the brainstorming-in-a-box card deck with your students as informational (and inspirational) reading in the sciences. For example, schools of fish swim through a water vortex that pulls them along with the others. This understanding is being used to design better wind turbines. Look through the Biomimicry Fundamentals ideas to see where you should start with your students. Challenge your students to explore the site for articles they believe are connected to something they have learned this year in your class. Create a wall of pictures and ideas in the classroom of patterns and processes learned in class that can create inspiration design later. Use Screenpal, reviewed here to record your video to add students' video discussions of their ideas to the pictures using QR codes and AR.

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MIT Project Management Game - MIT Sloan School of Management

Grades
9 to 12
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This simulation lets participants become project managers of a complex project such as a new construction, hardware, or software project. Along the way, they learn how to manage budgets,...more
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This simulation lets participants become project managers of a complex project such as a new construction, hardware, or software project. Along the way, they learn how to manage budgets, schedules, and staff and time management skills while receiving detailed feedback on the project's progress. Begin your project by selecting the "play simulation" link in the box near the bottom of the page; then, students select to play as an individual or class. Choose the educator link to verify that you are an educator and receive a code to set up your class.

tag(s): careers (138), gifted (65), Project Based Learning (25), STEM (269)

In the Classroom

Use this simulation as a project-based learning activity to teach students about management careers, software development, and similar careers. Have students create individual projects or groups to work on a single project. Extend learning by asking students to generate progress reports throughout the process, including screenshots of their progress, reflections upon choices made, and possible changes to make within projects to increase success. Have students use Google Sites, reviewed here or another free website creation tool to share their journey throughout the project, which includes a final review document.
 This resource requires PDF reader software like Adobe Acrobat.

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Pi, Your Personal AI - Infelction AI

Grades
K to 12
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Pi calls itself "your personal AI." It is a chatbot designed to understand your interests, needs, and goals and provide personalized feedback. As you begin using Pi, it asks what ...more
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Pi calls itself "your personal AI." It is a chatbot designed to understand your interests, needs, and goals and provide personalized feedback. As you begin using Pi, it asks what you want to discuss and provides suggestions, such as brainstorming ideas, practicing an extensive conversation, and learning something new. After entering the main space in Pi, you are also offered several conversation starters, and a recorded daily news brief is adjusted to reflect your interests from previous discussions. Registration isn't required; however, creating an account allows you to access previous conversations, participate in longer discussions, and enable Pi to personalize responses based on those conversations. As always, when using artificial intelligence tools, verify the information is accurate.

tag(s): artificial intelligence (136), chat (41), tutorials (55)

In the Classroom

Pi's terms of service state that it is not for children under 18, so this chat tool should only be used by adults. Because Pi provides conversation ideas, it is an excellent introductory resource for learning to use AI chat generator tools. For example, use the conversation starters to discover tips to share with your students for learning a new language, find jokes for your classroom, or look for tips on focusing. Start new conversations (known as threads) to ask for ideas that support your curriculum and teaching style. An example might be, "Give me ideas for projects for my 4th-grade students to do during a unit on plants using Universal Design Learning frameworks." After viewing the response, ask additional questions to find resources, further ideas, or ways to differentiate learning for different groups of students.

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Crowdsourcing Science Using Citizen Science in the Classroom - TeachersFirst

Grades
K to 12
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What is Citizen Science, and what are some ideas for incorporating it into the classroom? This article from TeachersFirst Help! I Lost My Library/Media Specialist series, reviewed...more
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What is Citizen Science, and what are some ideas for incorporating it into the classroom? This article from TeachersFirst Help! I Lost My Library/Media Specialist series, reviewed here provides background knowledge and ideas for using citizen science projects to enhance your science curriculum while supporting the greater science community. The activities include learning how to understand the basics of citizen science, suggesting projects that feature counting a bat population, supporting local birds, reporting sea turtle sightings, and more. Additional extension activities provide ideas and essential information on creating a citizen science project.

tag(s): citizen science (27), data (147), inquiry (24), STEM (269)

In the Classroom

Increase student engagement by encouraging students to find and select citizen science projects that help their community and appeal to their interests by voting on a project to participate in. Create a simple survey using Poll Maker, reviewed here for students to vote on a project to become part of. Extend learning by asking students to document learning using science journals. Find many different templates for journals at Slidesmania, reviewed here to download and use with PowerPoint and Google Slides.

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Hey Siri...what is AI? An Introducing Students to Artificial Intelligence - TeachersFirst

Grades
K to 12
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Learn some basic background knowledge of AI and find suggestions for books and classroom activities to explore AI in this article from TeachersFirst Help! I Lost My Library/Media Specialist...more
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Learn some basic background knowledge of AI and find suggestions for books and classroom activities to explore AI in this article from TeachersFirst Help! I Lost My Library/Media Specialist series, reviewed here. The activities include suggested videos and quizzes for students to explore AI, information and activities related to digital literacy and ethical use of AI, and exploration of real-world uses of AI. Additional extensions share suggestions for pairing texts and creating lessons using AI.

tag(s): artificial intelligence (136), book lists (161), professional development (404), STEM (269)

In the Classroom

Take advantage of the suggestions shared in this article to find curriculum resources and information to use when considering incorporating AI into your classroom. Learn more about AI resources for classrooms by reading the archive of the Twitter Chat: Harnessing AI for Classroom Success, reviewed here or by viewing the collection, Resources for Using Artificial Intelligence (AI) for Productivity, reviewed here and AI (Artificial Intelligence) Resources for Student Assessment, reviewed here.

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Ted Talks Daily - TED

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6 to 12
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Ted Talks Daily produces episodes each weekday that provide thought-provoking discussions on many topics from A to Z. Most episodes run approximately twenty minutes or less, although...more
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Ted Talks Daily produces episodes each weekday that provide thought-provoking discussions on many topics from A to Z. Most episodes run approximately twenty minutes or less, although occasionally longer episodes of up to forty-five minutes are produced. Recent topics include conservation, politics, education, AI, and more. Listen to podcasts on most popular platforms, including Apple Podcasts and Spotify, reviewed here.
This site includes advertising.

tag(s): journalism (72), listening (86), logic (163), news (227), podcasts (95)

In the Classroom

Subscribe to this podcast and listen together as a class. This format provides many opportunities to develop listening and problem-solving skills and to discuss current events. After listening to several podcasts, encourage students to create a podcast program using a similar format. First, replace paper notecards and pens and have students plan the podcast using Notejoy, reviewed here, where students collaborate on a script and move the notecards around until they have their podcast. Strengthen learning by recording and publishing their podcast using Buzzsprout, reviewed here.

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GenAI Chatbot Prompt Library for Educators - AI for Education

Grades
K to 12
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Designing effective and productive chatbot prompts requires understanding how generative AI tools work. This site provides many time-saving prompts for educators' and students' needs....more
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Designing effective and productive chatbot prompts requires understanding how generative AI tools work. This site provides many time-saving prompts for educators' and students' needs. The prompt library is broken into several categories: assessment, lesson planning, and communication, and the prompts work with GenAI chatbots, including ChatGPT, reviewed here, Claude, reviewed here Perplexity reviewed here, and others. Each suggested prompt also includes examples and suggestions for modifying the prompt to fit individual needs.

tag(s): artificial intelligence (136), assessment (149), behavior (45), blooms taxonomy (7), chat (41), gamification (78), multilingual (69), parent conferences (21), professional development (404), quizzes (90), rubrics (35), social and emotional learning (94), Special Needs (56), Teacher Utilities (157), thanksgiving (24)

In the Classroom

Bookmark and save this terrific prompt library for any number of uses when using generative AI chat tools. Find ideas and activities for lessons, quickly create and edit assessments, and develop rubrics. Consider using a curation tool such as Wakelet, reviewed here to bookmark this site and others that provide AI resources and to collaborate with peers on how to use AI resources. Be sure to visit the student prompts on this site that share resources for creating flashcards, translating text for multilingual learners, and other helpful study resources. Consider sharing some student prompts, such as the flashcard or "explain it to me like..." with parents for at-home practice and to reinforce classroom content.

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Unlock Generative AI Safely and Responsibly - Classroom Toolkit - Microsoft Learn and Cyberlite

Grades
6 to 9
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Teach middle school students how to use generative artificial intelligence (AI) safely and responsibly using the lesson and materials provided by Microsoft Learn. The toolkit includes...more
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Teach middle school students how to use generative artificial intelligence (AI) safely and responsibly using the lesson and materials provided by Microsoft Learn. The toolkit includes a teacher's guide, PowerPoint lesson presentation, classroom agreement document, and a PDF document sharing the elements of a good prompt. The lesson helps students develop skills in fact-checking, good digital hygiene habits, safeguarding data privacy, and strategies for managing well-being. The lesson components include an introduction, two thirty-minute activities, and a closure reflecting critical takeaways of the lesson materials.

tag(s): artificial intelligence (136), digital citizenship (88), internet safety (113), professional development (404), social and emotional learning (94), STEM (269), Teacher Utilities (157)

In the Classroom

Use the provided lesson materials to introduce and discuss the use of AI with your students. If time isn't available to complete all lesson activities, choose different components available with your student to teach how to provide effective prompts using AI generators or adapt the activities to match the content discussed in your current lessons. If your students use AI image generators like Designer, reviewed here, share and discuss the information that guides students towards creating and revising prompts to achieve the desired results and how to recognize bias found in generative AI outputs.

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Change Makers - Women in STEM - TeachersFirst

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K to 12
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From laying the foundations of computer programming to making groundbreaking discoveries in physics and space exploration, women have left an indelible mark across STEM disciplines....more
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From laying the foundations of computer programming to making groundbreaking discoveries in physics and space exploration, women have left an indelible mark across STEM disciplines. Pioneers like Ada Lovelace wrote the first computer algorithm in the 1800s, while others like Marie Curie, the first woman to win a Nobel Prize, advanced our understanding of radiation. Their breakthroughs and tireless pursuit of knowledge have profoundly impacted humanity. Use this curated list of reviewed resources to help your students see the vital role women have had in the past, present, and future in the field of STEM.

tag(s): STEM (269), women (140), womenchangemaker (28)

In the Classroom

Share these resources with your students to learn about many women in STEM who changed the world. Share a link to this collection on your school web page and in your school newsletter (or email). Find resources to incorporate into your lessons to encourage girls to pursue learning paths in STEM and realize their potential.

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Women Techmakers - Google for Developers

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6 to 12
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Google's Women Techmakers program shares resources, tells the stories of women techmakers, and provides visibility to events and tools for women interested in technology. Sign up to...more
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Google's Women Techmakers program shares resources, tells the stories of women techmakers, and provides visibility to events and tools for women interested in technology. Sign up to receive notifications for enrollment in the Ambassador program, which includes over 1000 women who champion diversity and inclusion in technology. Create a profile to join Google's Women Techmakers program to receive updates and early access to workshops and events. Visit the initiatives portion of the site to learn about Black Women in Tech, International Women's Day, and Hackathon, as well as tools and training for improving women's online safety. The videos are hosted on YouTube. If your district blocks YouTube, then they may not be viewable.

tag(s): careers (138), professional development (404), STEM (269), women (140), womenchangemaker (28)

In the Classroom

Take advantage of the resources on this site to learn more about women in technology professionally and to share with students. Share stories on this site about women changemakers with students as part of career day activities or include them with studies on technology. Use Netboard, reviewed here to curate information to share with students, including videos from this site as well as other resources such as quizzes, Google Forms, reviewed here , and Genially interactives, reviewed here.

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Upschool - Richard Mills and Gavin McCormack

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K to 12
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Upschool provides many free learning opportunities aligned with Sustainable Development Goals (SDGs). The core of Upschool's content includes a selection of 10-week and short courses...more
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Upschool provides many free learning opportunities aligned with Sustainable Development Goals (SDGs). The core of Upschool's content includes a selection of 10-week and short courses with topics such as The Solar System and Beyond and The Importance of Mountains. Additional learning opportunities include Social Scenarios, Comprehension Corner, SDG Challenges, and Teacher Training. Upschool also has a library of over one hundred books submitted by authors with a special message to share. Read the books online or download them as a PDF for free. Many of the books also include teaching resources such as task cards.

tag(s): animals (283), antarctica (29), careers (138), climate (82), earth (185), explorers (65), food chains (17), gifted (65), glaciers (17), journalism (72), mountains (10), oceans (149), Online Learning (42), photography (118), planets (111), plants (147), rainforests (18), social and emotional learning (94), solar system (108), sustainability (42), weather (161), writing (318)

In the Classroom

Share Upschools 10-week and short courses with students to complete as individualized learning projects. Encourage gifted students to select courses that meet their interests and develop a personal learning plan based on the content. Each course includes accompanying materials for parents and teachers to support student learning. Use Whiteboard.chat, reviewed here as a collaboration tool for students while taking courses provided on the site. Create a board for each "cohort" to share ideas, ask questions, and add resources. After completing courses, ask students to share their learning through a method of their choosing. Examples might include podcasts shared using Spotify for Podcasters, reviewed here or videos created with Typito, reviewed here.
 This resource requires PDF reader software like Adobe Acrobat.

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CK-12 Plix - CK-12

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K to 12
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Plix (Play, Learn, Interact, and eXplore) shares over 1,000 interactives, providing practice and exploring math and science concepts. Math topics range from adding whole numbers to...more
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Plix (Play, Learn, Interact, and eXplore) shares over 1,000 interactives, providing practice and exploring math and science concepts. Math topics range from adding whole numbers to calculus concepts; science content includes biology, physics, earth, and life science, among others. Follow the directions found in each interactive to move the slider to show changes in each story problem or question. Plix integrates with several learning management systems, including Google Classroom, Schoology, and Canvas. Share Plix activities by creating a new class on the Plix site or assigning it to your learning management system.

tag(s): angles (51), area (52), atoms (44), charts and graphs (169), data (147), decimals (84), earth (185), earthquakes (45), equations (120), fractions (158), geometric shapes (135), integers (22), latitude (10), magnetism (36), molecules (44), oceans (149), planets (111), plate tectonics (21), prime numbers (26), probability (98), rock cycle (12), rocks (35), scientific method (45), seasons (37), simulations (9), solar system (108), statistics (119), STEM (269), Teacher Utilities (157), volume (34), water (101)

In the Classroom

Use Plix interactives as warm-up activities when teaching new concepts, as a computer center activity, or as an exploration activity for homework. If you are not using a learning management system, use the three dots located on the top bar to find different share options and embed code to use on websites. After providing exploration time, ask students to share their understanding of the content in the using Padlet, reviewed here. This is a link to Padlet's Help section for posting video or an image. Create a topic for students to add a video response that might include a demonstration of their computer screen as they discuss how the interactive works and share their understanding of the concept they explored.

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The First Women to Design and Build Aeroplanes:Lillian E. Bland and E. Lillian Todd - Gillian Saunders-Smits

Grades
4 to 12
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This article shares information about two female changemakers from both sides of the Atlantic Ocean who designed aircraft in the early 1900s. The article includes a short biography...more
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This article shares information about two female changemakers from both sides of the Atlantic Ocean who designed aircraft in the early 1900s. The article includes a short biography of each woman, including their inspiration for designing aircraft. Additional information contains excerpts from descriptions of their planes, images of model designs, and a photograph of Ms. Todd with her airplane.

tag(s): aviation (38), engineering (123), STEM (269), women (140), womenchangemaker (28)

In the Classroom

Include this article with your other resources when teaching about women changemakers, life in the early 1900s, or technological changes. As an additional resource, add the picture book about the life of E. Lillian Todd, Wood, Wire, and Wings by Kirsten W. Larsen, to your class library or watch the YouTube video discussion of the book here. Organize and share resources with students using Symbaloo, reviewed here or Padlet, reviewed here. Use MyLens, reviewed here to create a timeline of women's contributions to airline design. MyLens uses artificial intelligence (AI) to generate timelines based on your prompt; start with a prompt such as "women airplane designers" to produce a timeline featuring other trailblazing women in airplane design. Extend learning by asking students to design and share a presentation about women changemakers by creating videos using Adobe Express Video Maker, reviewed here or with Google My Maps, reviewed here to tell the story of women changemakers worldwide.

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CodePen - CodePen

Grades
7 to 12
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CodePen is an online social platform that allows members to write and share HTML, CSS, and JavaScript code snippets, typically for web development and design purposes. Key features...more
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CodePen is an online social platform that allows members to write and share HTML, CSS, and JavaScript code snippets, typically for web development and design purposes. Key features include real-time previews when editing code, the ability to share "pens" with collaborators when working on projects, and a community to provide feedback and collaboration on projects. CodePen encourages social interactions that allow members to comment on projects and follow other members to view their work. Weekly challenges enable participants to build skills and develop new activities.

tag(s): coding (91), computational thinking (41), computers (109), critical thinking (111), problem solving (226), STEM (269)

In the Classroom

Share the weekly challenges with students as an opportunity to learn and develop coding skills. Ask students to work together using "pens" to develop projects. Provide coding lessons in real time using CodePen and ask students to follow along and ask questions during the demonstration. Encourage students to include their work when creating portfolios using about.me, reviewed here by embedding their presentations and discussing the skills used.

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Mobius Strip Hearts - What We Do All Day

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K to 12
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This site shares step-by-step directions for making Mobius strip hearts. A Mobius strip is a one-sided surface with no boundaries that looks like an infinite loop and is also known...more
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This site shares step-by-step directions for making Mobius strip hearts. A Mobius strip is a one-sided surface with no boundaries that looks like an infinite loop and is also known as a twisted cylinder. A video tutorial on making Mobius strip hearts using paper, tape, and scissors is included. The tutorial also includes instructions on cutting the paper into strips and linking the Mobius strips together.
This site includes advertising.

tag(s): crafts (53), problem solving (226), STEM (269), valentines day (12)

In the Classroom

Include a Mobius strip heart activity during your Valentine's Day celebrations, or share the instructions and materials as part of maker-space activities. Extend learning by providing a finished Mobius strip heart, then ask students to problem-solve how to make the heart without any directions. Encourage students to share ideas on everyday uses of Mobius strips, such as conveyor belts, exercise bands, etc. Ask students to record tutorials for creating the Mobius strip heart activity and other Mobius strip creations, then share their tutorials and pictures in a multimedia book presentation created with Book Creator, reviewed here.

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Coding for Climate - Take Action Global

Grades
K to 12
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Join classrooms worldwide for a three-week event teaching computer science foundational skills to K-12 students. Register your class to receive information and participate in the activities...more
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Join classrooms worldwide for a three-week event teaching computer science foundational skills to K-12 students. Register your class to receive information and participate in the activities delivered to your inbox during April. Week 1 introduces the challenge, and classes select their project using the options that address climate problems such as pollution, deforestation, etc. It is time for coding. During Week 2, students explore topics and work together to create a plan based on their target problem. Week 3 is all about collaboration. Meet with class partners in a global virtual exchange to discuss ideas. When complete, submit student projects and view other participants' solutions in May. Suggested tools for projects include Scratch reviewed here, Minecraft, Python, Lego Education reviewed here, Micro:bit, and HTML.

tag(s): climate change (90), coding (91), collaboration (91), seasonal (17), STEM (269)

In the Classroom

Register your class and join classes from over 150 countries to participate in Coding for Climate activities. Engage and prepare your students to participate by creating Multimedia Text Sets for exploration that include climate awareness activities and information. Learn more about Multimedia Text Sets by viewing the archive of OK2Ask: Using Multimedia Text Sets for Student Knowledge Construction, reviewed here. Encourage students to learn more about coding by offering time to explore different coding platforms. Visit the TeachersFirst Edge coding category found here to find many different options for coding.

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