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return to subject listingNavigating Digital Information - Crash Course
Grades
5 to 12This site includes advertising.
tag(s): digital citizenship (88), digital literacy (2), internet safety (113)
In the Classroom
After watching an episode of Crash Course Navigating Digital Information, students can create a public service announcement using Canva Education Templates, reviewed here to teach younger students about navigating digital information. Students can host an event to share the information with senior citizens in the community to teach them about the importance of knowing who/what to trust on the internet. Finally, students can create a digital escape room with Room Escape Maker, reviewed here or choose your own adventure using StoryLab, reviewed here for others to learn about digital information accuracy.You must be registered and logged in to add items to your favorites.
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Intellectual Property - Crash Course
Grades
5 to 12This site includes advertising.
tag(s): copyright (46), creative commons (28)
In the Classroom
After watching an episode of Crash Course Intellectual Property, students can create a public service announcement using Powtoon, reviewed here to teach younger students about intellectual property. Students can debate current intellectual property laws. Finally, students can expand their knowledge of intellectual property by researching more and sharing it via a speech, brochure, or pamphlet.Add your comments below (available only to members) | Become a Member
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EquIP HQ - United States Patent and Trademark Office (USPTO)
Grades
K to 12tag(s): engineering (123), inventors and inventions (71), STEM (269)
In the Classroom
Take advantage of the many resources on this site to introduce the concept of intellectual property to students of all ages and engage them in learning inventions and inventors. To filter activities by grade level, visit the three-line menu at the top right-hand side of the site and select "Teachers and Family." Choose from different grade levels of K-2, 3-5, 6-8, and 9-12 to find guides, activities, and resources. After interacting with the activities on the site, encourage students to learn more about inventors and the invention process. Visit the TeachersFirst Special Topics, Inventors and Inventions Resources, reviewed here to find additional resources.Add your comments below (available only to members) | Become a Member
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Computer Science - Crash Course
Grades
7 to 12This site includes advertising.
tag(s): coding (91), computers (109), internet safety (113), robotics (23)
In the Classroom
Have students watch an episode on key computing topics and hold a discussion to deepen understanding. Assign coding or research projects based on lessons, like building simple algorithms or exploring historical figures in computing. Students can research famous coders and developers.Add your comments below (available only to members) | Become a Member
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The Crash Course - Crash Course
Grades
4 to 12tag(s): artificial intelligence (136), black history (129), branches of government (63), business (48), climate (82), computers (109), copyright (46), ecology (98), energy (130), engineering (123), human body (94), literature (216), media literacy (103), myths and legends (24), plants (147), politics (111), space (214), statistics (119), video (260), zoology (8)
In the Classroom
Introduce this site on your interactive whiteboard or with a projector. The site is excellent for introductory material on any topic you're starting and for giving students some background knowledge. Use Acclaim, reviewed here to organize and annotate the videos you plan to use. Crash Course is also great for your early finishers. Allow them to choose a topic they want to investigate or know more about.Add your comments below (available only to members) | Become a Member
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Artificial Intelligence - Crash Course
Grades
8 to 12tag(s): artificial intelligence (136), computers (109), video (260)
In the Classroom
Though the videos are rated for high school and college students, you can use many of them in grades as low as eighth with a bit of adapting. Introduce the total of the videos to your class on your whiteboard. Depending on your students age group, these videos can be used whole class, as stations, or for blended or distance learning. Use Gravity, reviewed here to add questions and discussion activities within each video. Exhance learning by asking students to create blog posts using edublogs, reviewed here to discuss what students learned about AI from the video.Add your comments below (available only to members) | Become a Member
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Say What You See - Google Arts and Culture
Grades
K to 12tag(s): artificial intelligence (136), descriptive writing (40), images (261)
In the Classroom
Use this site for both you and your students to practice writing effective prompts to create AI images. Challenge students to increase their skills by awarding digital badges for completing each level. Create digital badges using Badge List, reviewed here. This site is also an excellent resource for students to practice and refine descriptive writing skills using a small number of characters. Ask students to apply those skills to a descriptive writing activity, then paste their writing into an AI image generator such as Adobe Firefly, reviewed here or Microsoft Designer, reviewed here to view the image generated based on their text.Add your comments below (available only to members) | Become a Member
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Wick Editor - Wicklets, LLC
Grades
4 to 12tag(s): animation (64), gamification (78), STEM (269)
In the Classroom
Wick Editor offers beginners and advanced participants opportunities to create animations and games. Share this site with some of your more "techy" students and allow them to explore and develop, then ask them to become experts and share their ideas with new participants. Use the examples to find ideas for incorporating animation into many different lessons. For example, ask students to create animated timelines, animate the growth of a plant from a seed, or use the popup activity to share interesting facts about famous people in history.Add your comments below (available only to members) | Become a Member
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The State of AI in Education [+AI Trends for 2024] - Daleska Pedriquez and Caktus
Grades
K to 12tag(s): artificial intelligence (136), parents (59), professional development (404)
In the Classroom
Include this post as part of your professional discussions about the use of AI by educators and students. Consider taking a survey of parents, students, and educators in your school or district to learn more about the use of AI locally using PollMaker, reviewed here. Select the survey creator and add questions similar to those in the blog post, or use the AI tool to generate questions for your survey. Share the results with your school community as they learn about AI and how to adapt the use of artificial intelligence in classrooms.Add your comments below (available only to members) | Become a Member
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The Power of Great Apps and Google - Google for Education
Grades
K to 12tag(s): Teacher Utilities (157)
In the Classroom
Take advantage of the many apps available for integration with Google to enhance current tech tools used in your classroom. Use the provided filters to find "just right" resources for your grade level and content and to provide support for multilingual learners.Add your comments below (available only to members) | Become a Member
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Gibbly - Gibbly
Grades
K to 12tag(s): artificial intelligence (136), gamification (78), preK (261), quizzes (90), Teacher Utilities (157)
In the Classroom
Use Gibbly to generate lessons and formative assessments that engage students in learning. Assign solo quizzes for students to review classroom information and easily differentiate learning by adjusting the reading level and content of the questions. Host a live quiz before starting a new unit to guide lesson planning based on students' prior knowledge. Use the lesson generator to build lessons, then share the link with students to review after your presentation.Add your comments below (available only to members) | Become a Member
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Gauth AI STEM Homework Helper - Gauth Math
Grades
6 to 12tag(s): artificial intelligence (136), equations (120), literature (216), statistics (119), STEM (269), tutorials (55), writing (318)
In the Classroom
Include Gauth with your other math and science support resources for students. Demonstrate how to ask questions and analyze the responses as a learning tool. Be sure to discuss the ethical use of AI tools with students as a learning tool and not a substitute for completing assignments. Encourage students to provide proper attribution when using Gauth. Share Gauth as a flipped learning tool for students to use as they begin to understand new concepts, then ask students to apply that knowledge to problems without using AI resources. Have students demonstrate how to solve problems by creating a video explanation with Free Screen Recorder Online, reviewed here.Add your comments below (available only to members) | Become a Member
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Astronomy Hour of Code - Quorum
Grades
6 to 12tag(s): coding (91), space (214), stars (69), telescopes (10), tutorials (55)
In the Classroom
Include this activity with your other options for Hour of Code activities or as an engaging opportunity to learn about coding anytime during the year. Learn more about Hour of Code, reviewed here and find additional resources for coding at TeachersFirst Special Topics Page: Coding in the Classroom Resources, reviewed here. Ask students to share coding tips by creating tutorials for their peers using a free screen recorder such as RecordCast Screen Recorder, reviewed here.Add your comments below (available only to members) | Become a Member
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National Geographic Education - National Geographic Education
Grades
K to 12tag(s): africa (139), amazon (11), animals (283), antarctica (29), anthropology (10), australia (27), biodiversity (31), birds (45), cells (82), climate (82), climate change (90), conservation (86), constitution (87), continents (32), countries (72), diseases (67), earth (185), earthquakes (45), egypt (48), engineering (123), erosion (15), explorers (65), fish (18), hurricanes (33), mammals (23), migration (45), molecules (44), moon (72), natural disasters (16), natural resources (38), nutrition (137), oceans (149), plants (147), pollution (51), population (48), religions (79), reproduction (7), reptiles (12), romans (36), slavery (77), sociology (22), solar system (108), space (214), volcanoes (56), weather (161), world war 2 (155)
In the Classroom
Bookmark and save this site as a resource to supplement your current curriculum. Share interactives and videos with students by bookmarking them on classroom computers or using a curation tool such as Symbaloo, reviewed here when sharing several resources. Enhance student learning when watching videos using Playposit, reviewed here to add questions, text, and additional media. Upon completing your unit, ask students to share their understanding of the content by creating concept maps using a visual organization tool such as Circlyapp, reviewed here.Add your comments below (available only to members) | Become a Member
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Varsity Tutors Free Courses - Varsity Tutors
Grades
2 to 12tag(s): animals (283), coding (91), college (47), deserts (16), egypt (48), essays (21), Online Learning (42), pyramids (16), rivers (14), STEM (269), test prep (67)
In the Classroom
Include links to these free classes with your other summer reading and learning opportunities shared with students and parents. Be sure to highlight offerings of specific interest to your students; for example, if students are taking the ACT and SAT exams, point out the courses that help students prepare for these tests. Add a link to your digital calendar for each of the courses along with a reminder, then email students and parents a week before the course begins as a reminder to sign up and attend the class at the assigned time or use an online resource such as Remind, reviewed here to set up and deliver text reminders of upcoming classes.Add your comments below (available only to members) | Become a Member
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AI or Not - AI Literacy Generator - Curipod
Grades
4 to 12tag(s): artificial intelligence (136), digital citizenship (88), images (261), Teacher Utilities (157)
In the Classroom
Use this presentation to introduce lessons on creating AI-generated images or lessons on digital citizenship to help students understand how to verify "real" vs. AI-created information. Use the prompts provided in the lesson to create images in other image creation tools like Ideogram, reviewed here and Image Creator by Designer, reviewed here, then ask students to compare and contrast the images created with each tool. Use the shared prompts as a template for students as they learn how to design effective prompts to create AI images for use with creative writing projects, slide presentations, and other classroom projects.Add your comments below (available only to members) | Become a Member
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Tomorrow Classroom - Wix
Grades
8 to 12tag(s): computers (109), editing (92), graphic design (49), images (261), Online Learning (42), STEM (269), tutorials (55)
In the Classroom
Use the courses provided on this site as part of your computer science program or as a learning activity for students interested in website design. You can also use the learning tools and courses as part of an after-school program. If time isn't available to offer all the courses, take advantage of the available materials to teach some of the individual components, such as Lesson 1--What is the Web? This activity teaches students to look at the components of websites to understand the message delivered and what makes them attractive to viewers. Find free website creation tools at TeachersFirst Edge Web Page Makers, found here.Add your comments below (available only to members) | Become a Member
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Twin Pics - Chris Sev
Grades
4 to 12tag(s): artificial intelligence (136), descriptive writing (40), images (261), writing prompts (58)
In the Classroom
Understanding how to write effective prompts using generative AI is an important skill, and Twin Pics is an engaging way to learn how to create a short prompt to create images. Use this site as a five-minute time filler to engage students in descriptive writing activities. If students don't have individual access to the site, ask them to write a 100-character prompt, then select a random prompt to view together as a class. Use this site as a model for demonstrating how to write a prompt to create an image, then use Image Creator by Designer, reviewed here to extend learning by creating images and asking students to try to replicate your design. Use images for creative writing projects or include them with multimedia projects.Add your comments below (available only to members) | Become a Member
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Copyright Education YouTube Playlist - Media Education Lab
Grades
6 to 12tag(s): copyright (46), digital citizenship (88), plagiarism (33)
In the Classroom
View the videos shared on this playlist to understand copyright and how to attribute and include copyrighted materials in the classroom appropriately. Use Diffit, reviewed here to extend learning and understanding of the video concepts. Enter the video URL and choose a reading level to automatically create AI-generated resources and student activities, including vocabulary terms, multiple choice questions, and printable activities (look under student activities for items labeled "free this month"). Share videos with parents on your class website to help them understand the importance of properly using copyright and attribution.Add your comments below (available only to members) | Become a Member
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Biomimicry and Packaging Innovation Toolkit - Biomimicry 3.8 Institute
Grades
9 to 12tag(s): brainstorming (17), design (80), engineering (123), gifted (65), natural resources (38), problem solving (226), STEM (269)
In the Classroom
Use this resource and the provided materials to learn more about Biomimicry and how this approach has solved technological problems. Share the stories from the brainstorming-in-a-box card deck with your students as informational (and inspirational) reading in the sciences. For example, schools of fish swim through a water vortex that pulls them along with the others. This understanding is being used to design better wind turbines. Look through the Biomimicry Fundamentals ideas to see where you should start with your students. Challenge your students to explore the site for articles they believe are connected to something they have learned this year in your class. Create a wall of pictures and ideas in the classroom of patterns and processes learned in class that can create inspiration design later. Use Screenpal, reviewed here to record your video to add students' video discussions of their ideas to the pictures using QR codes and AR.Add your comments below (available only to members) | Become a Member
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