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Project Look Sharp - Project Look Sharp, Ithaca College

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K to 12
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Project Look Sharp promotes media literacy education and critical thinking skills through the offering of curriculum kits for classrooms in grades K-12. The free kits include teacher...more
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Project Look Sharp promotes media literacy education and critical thinking skills through the offering of curriculum kits for classrooms in grades K-12. The free kits include teacher guides, handouts, assessments, and correlating digital media. Browse through all available kits, or filter by grade level or Common Core Standard. Each kit is available for download in its entirety or download individual lessons as desired; registration is required. Lesson contents cover a variety of topics including Global Warming, Presidential Campaigns, and Social Justice. Be sure to look through other sections of the site including professional development information and links to handouts from Project Look Sharp's presentations.

tag(s): american revolution (86), climate change (72), environment (321), martin luther king (37), media literacy (69), middle east (41), nutrition (155), presidents (129), russia (35), social media (35)

In the Classroom

Become acquainted with these free curriculum kits and lessons to integrate media literacy within content already taught in the classroom. As you teach lessons found on the site, incorporate technology to enhance learning and build student understanding. Use Word Writer, reviewed here, to introduce and develop vocabulary during individual activities. This tool allows you to enhance classroom technology use and create assignments using individual vocabulary lists then provide feedback and options for student revisions and peer feedback. Incorporate images with annotations to help students understand "big picture" ideas using ThingLink, reviewed here. For younger students create a ThingLink together as a class to add text, video, and more to images. Ask older students to create their own ThingLink sharing information learned throughout your lessons. Be sure to share all of your images on your class website for students to view at any time. To transform classroom technology use and as a culminating activity, use a digital book creation tool like Book Creator, reviewed here, as an alternative assessment to quizzes or tests. Include student-created writing, ThingLink images, and add videos with student commentary within each book. Be sure to provide students with your rubric to use as a guide before turning in digital books. Find many ideas for implementing rubrics for assessment along with examples and online tools at TeachersFirst Rubrics to the Rescue, reviewed here. Whether students work individually or in groups, be sure to share your new digital library related to your lesson topic with students to review and revisit at any time!
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Expii Solve - Expii, Inc.

Grades
8 to 12
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Solve interactive math and science puzzles based on current events with Expii Solve. Choose from over 70 sets of questions with topics including the Super Bowl, Star Wars, holidays,...more
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Solve interactive math and science puzzles based on current events with Expii Solve. Choose from over 70 sets of questions with topics including the Super Bowl, Star Wars, holidays, and more. Each topic includes a set of five problems with each question increasing in difficulty. If you need help, use links to tutorials at the bottom of each question. Registration isn't required; however, registering allows you to track progress in completing puzzles.

tag(s): cultures (112), holidays (140), logic (250), problem solving (297)

In the Classroom

Be sure to save these puzzles for use throughout the school year. Use these problems as a substitute for your typical homework assignments. Include questions as part of math or science centers. Replace pencil and paper journals or notebooks by having students blog about their learning and understanding using Pen.io, reviewed here, Ask groups of students to work on topics together then share their results with the class. To enhance student learning and understanding, consider instituting a recurring podcast for students to share problems and discuss problem-solving strategies. Use a site such as podOmatic, reviewed here.

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Browse Happy - WordPress

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K to 12
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Do you ever wonder if you have the latest updates to your Browser? Do you know about the different browsers available for use? Browse Happy provides the answers for you. ...more
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Do you ever wonder if you have the latest updates to your Browser? Do you know about the different browsers available for use? Browse Happy provides the answers for you. Click on any of the browsers shared on the site to visit their website to download the latest version.

tag(s): browser (9)

In the Classroom

Keeping your browsers updated helps to provide the latest security for your computers. Use this site to discover the most popular browsers available. Download different browsers to compare and contrast features to find the one that is most user-friendly for your needs.

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Aquation - Smithsonian Science Education Center

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7 to 12
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Play this game to solve the world's water crisis through careful management of resources and responses to global events. Before playing, be sure to check out the tutorial to understand...more
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Play this game to solve the world's water crisis through careful management of resources and responses to global events. Before playing, be sure to check out the tutorial to understand the available options. Your mission is to make water available to all regions through a series of decisions based on cost and research. Be sure to check out the text alternative short story to the game sharing a tale of the importance of water within a small community.

tag(s): conservation (121), DAT device agnostic tool (176), game based learning (146), recycling (60), water (135), weather (208)

In the Classroom

Include this activity with any unit on the environment, water cycles, or weather. Extend this activity further to learn more about water conservation in your community. Ask students to take pictures around the school or at home showing the inefficient use of water. Use PhotoCollage, reviewed here, and have students create a collage of their images to use as a starting point for research. Ask students to enhance their learning and upload their collage to a blog and write analyzing and sharing ideas for water conversation based on their collage. Use a blog tool such as Edublog, reviewed here. Use Symbaloo Learning Paths, reviewed here, to create a learning path for your students for your entire unit. Add videos, quizzes, embed this game and add all the information for students to follow. Symbaloo Learning Paths also includes options for differentiation for different interests or ability levels of your students. Ask older students to modify their learning and create their own Learning Path to demonstrate and share learning throughout the unit.

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Center for News Literacy - Stony Brook University

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8 to 12
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The Center for News Literacy provides articles and courses to teach news literacy. Defined as learning critical thinking skills to judge the reliability and credibility of information...more
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The Center for News Literacy provides articles and courses to teach news literacy. Defined as learning critical thinking skills to judge the reliability and credibility of information received, this site serves to help students and educators learn to evaluate materials from any source. Select from the courses offered including Deconstructing a Viral Video and Who Decides What is Newsworthy? The Course Packs include PowerPoint presentations with lesson materials along with final quizzes.

tag(s): internet safety (117), journalism (59), news (258), newspapers (100)

In the Classroom

Bookmark this site to stay up to date on the latest information on news literacy. Take advantage of the free lessons and courses to include with your lessons on evaluating news and news sources. Ask students to review online news and take notes with a tool such as Webnote, reviewed here; tell students to be sure to save the URL to share their notes and questions with you and their peers. Ask students to create a screencast using Free Screen Recorder Online, reviewed here. In their screencast ask them to share different online articles and compare and contrast information shared by different sources. Share with parents as a resource for finding information to discuss with their student regarding the reliability of information and sources.

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A Beginner's Guide to Bitcoin & Blockchain Technology - Lisa and bitcoinfy.net

Grades
8 to 12
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This infographic provides background and facts defining bitcoin and cryptocurrencies. Scroll through to learn about the different types of cryptocurrencies, their uses, and obtaining...more
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This infographic provides background and facts defining bitcoin and cryptocurrencies. Scroll through to learn about the different types of cryptocurrencies, their uses, and obtaining and using bitcoin. In addition to the infographic, the article on this page shares additional information supporting the infographic details.

tag(s): financial literacy (108), money (186)

In the Classroom

Share this infographic with students as part of finance and economics lessons. Include this infographic and others using a bookmarking tool like Wakelet, reviewed here. Have students find and share additional websites explaining cryptocurrencies to your Wakelet. Ask students to create explainer videos describing different cryptocurrencies using Rawshorts, reviewed here. As an ongoing project, have groups of students create a weekly or monthly podcast using Podcast Generator, reviewed here, to discuss the latest economic news including cryptocurrencies.

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Fun with Robots - Katie Horne

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6 to 12
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Fun with Robots shares ideas on getting started with robotics for adults and students. Choose the links to learn more about the history of robotics, designing robots, and interacting...more
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Fun with Robots shares ideas on getting started with robotics for adults and students. Choose the links to learn more about the history of robotics, designing robots, and interacting with others through trade shows and competitions.

tag(s): robotics (24)

In the Classroom

Include this article with your other resources to use as you learn about robotics or to share with parents when discussing robotics lessons. Substituting paper and pen for technology use is easy with this site. As a start to learning about robotics, use information from this site and others to create online quizzes for students using Baamboozle, reviewed here, to pre-assess what students already know. There will be new vocabulary in this article, so you may want students to use an online tool like Wordsift, reviewed here, or Academic Word Finder, , reviewed here. Pair students for reading and have them make flashcards using Flashcard Stash, reviewed here, to quiz each other later on their new words. As students become more proficient with robotics, and modify classroom technology by having them create and share explainer videos using Biteable, reviewed here.

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ADA Maths - Sam Powell

Grades
1 to 11
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ADA Maths is an online math textbook featuring an extensive database of math questions and responses. Choose from several different topics starting with number problems on up to calculus...more
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ADA Maths is an online math textbook featuring an extensive database of math questions and responses. Choose from several different topics starting with number problems on up to calculus and mechanics. Use the included links with each item to view the answer and link to a discussion forum. Many problems also include a step-by-step solution and video explanation. Other features allow you to see just the questions or answers, or print a set of questions.

tag(s): addition (224), angles (89), charts and graphs (202), data (155), division (157), equations (155), factoring (32), geometric shapes (168), logic (250), measurement (181), multiplication (210), negative numbers (21), number sense (97), probability (136), problem solving (297), quadratics (33), statistics (129), subtraction (186), time (140)

In the Classroom

Share this site on your class webpage or blog for students to review math concepts at home or research solutions to homework problems. Modify learning by teaching students how to discuss math problems and strategies using a video response tool like FlipGrid, reviewed here. Pose a problem for students on Flipgrid then ask them to share their solutions and strategies for solving the problem. Have students share their problem-solving strategies and math discussions through a class podcast using a tool like Buzzsprout, reviewed here. Buzzsprout offers features for scheduling podcasts for release on a specific date and time. This feature allows you and your students to create podcasts in advance, but then distribute publicly on your desired timeframe. Challenge students to create a personal database of math tips, solutions, and resources including images, videos, and text. Transform learning by using ThingLink, reviewed here, to take a picture of a math problem, then have students add video and audio discussions of the problem.
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Comments

waoh, i find this really helpful DANIEL, , Grades: 9 - 12

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Choice of Games - Choice of Games LLC

Grades
6 to 12
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Choice of Games includes tools for creating and playing text-based games (think of it as similar to a choose your own adventure story). Try making games by following the directions...more
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Choice of Games includes tools for creating and playing text-based games (think of it as similar to a choose your own adventure story). Try making games by following the directions to download the script source. Include simple commands using text options for players. This site includes tutorials to get started and add more complex commands. Explore the games archive to play games created by other users and to get inspiration for your creations.

tag(s): coding (74), creative writing (170), DAT device agnostic tool (176), gamification (89), interactive stories (33), STEM (204), writing (366)

In the Classroom

Introduce this site to your students on an interactive whiteboard or with a projector and explore one or two of the games together. Create a short story together to learn about how to use the different story-writing options. As students begin creating games using this site, consider having students create explainer videos to modify their learning using My Simpleshow, reviewed here, and to demonstrate tools that need a more detailed explanation than what is on the site. Have students create stories to show what they have learned about literature, geography, history, science concepts, and more. As a more "serious" approach, use Choice of Games to present opinion pieces where you take a position and allow readers to click on questions about it. They could also click on statements expressing opposing views so you can write counterarguments to their points. This idea could end up being a powerful way to present an argument and evidence as required by Common Core writing standards. Redefine student learning by having them include their text-based game as part of a collaborative multi-media presentation created using Sway, reviewed here. In addition to their game, ask students to include their written documents, images, and video creations.

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UL Xplorlabs - Underwriters Laboratories

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7 to 12
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Xplorerlabs provides free STEM learning activities for middle school educators through exploration modules and hands-on learning all correlated to Next Generation Science Standards....more
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Xplorerlabs provides free STEM learning activities for middle school educators through exploration modules and hands-on learning all correlated to Next Generation Science Standards. Begin each module with a short overview of the topic then follow each step to investigate and solve through evidence-based collaboration. Each module requires one to two class periods to complete. In addition to learning modules, Xplorerlabs also includes Xtensions including additional experiments and challenges. All of the experiments on the site include student and teacher guides for download.

tag(s): electricity (96), energy (211), fire (27), fire safety (15), heat (17), problem solving (297), STEM (204)

In the Classroom

You and your students will benefit from this site's free materials to include in your science lab activities to teach content, problem-solving, and scientific investigation techniques. As students begin activities replace paper and pencil and use a digital graphic organizer such as one found at TUZZit, reviewed here, to organize questions and gather information. Upon completion of experiments, enhance learning and have students share their work using Printing Press, reviewed here, to create a one-page newspaper or brochure including images and text. At the end of your unit, have students use Biteable, reviewed here, to redefine their learning and create an explainer video sharing and demonstrating the results of their lab activities.
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Those Amazing Engineers - Those Amazing Professions Inc

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6 to 12
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Those Amazing Engineers provides an introduction to engineering and careers in engineering through vibrant images, text, and video. Scroll through the home page to explore the many...more
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Those Amazing Engineers provides an introduction to engineering and careers in engineering through vibrant images, text, and video. Scroll through the home page to explore the many different types of engineers and follow links to learn more about each specific field. Additional links share information on workplaces, getting started in the field of engineering, and exploring options to find the type of engineering that appeals to individual interests. If your school blocks YouTube be sure to look at alternatives for sharing the videos on classroom computers.

tag(s): careers (147), engineering (132), STEM (204)

In the Classroom

Share this site with students as part of career exploration lessons. Instead of creating a list of sites to share with students, replace the list by saving bookmarks with Symbaloo, reviewed here, to make information easy to find and access. After researching the different engineering fields ask students to modify learning and create a web page sharing a day in the life of their chosen field. Carrd, reviewed here, is a free webpage creation tool that provides many tools for professional-looking pages. Find many other resources to encourage creativity and engineering at TeachersFirst Makerspace Resources, reviewed here.

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Expii - Expii, Inc.

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6 to 12
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Expii is a free resource for learning about math and science topics creatively through video and written explanations provided by different expert contributors. Math content begins...more
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Expii is a free resource for learning about math and science topics creatively through video and written explanations provided by different expert contributors. Math content begins with pre-algebra and moves up through advanced topics. Many units also offer options for practice. Expii also encourages students and teachers to add their content. Search for topics by keyword or choose from the different math and science topics to begin learning. Use Expii without registering; however, free registration allows you to save favorites for later use. If your district blocks YouTube, then the videos may not be viewable.

tag(s): atoms (55), cells (101), charts and graphs (202), decimals (125), earth (223), electricity (96), equations (155), fractions (230), magnetism (40), molecules (47), number lines (33), number sense (97), planets (134), ratios (65), space (229), stars (69), STEM (204), sun (70), transformations (19), variables (20)

In the Classroom

Include Expii with your links for students to use at home and in class. Expii is an excellent way to provide content explanation through the voice of many different speakers, allowing the opportunity to increase student understanding. To enhance learning, ask groups of students to view lessons provided by the different contributors, then ask them to compare and contrast information by creating a concept map or Venn Diagram using Canva, reviewed here. At the end of a teaching unit, ask students to redefine what they learned using a multimedia tool like Adobe Spark in K-12, reviewed here, or Sway, reviewed here, to share their learning. Be sure to have them include their own video explanation of the content.

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Open Explorer - National Geographic

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6 to 12
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Open Explorer is a digital field journal sharing community stories of global exploration, science, and storytelling. The site offers a variety of ways to explore content. Choose from...more
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Open Explorer is a digital field journal sharing community stories of global exploration, science, and storytelling. The site offers a variety of ways to explore content. Choose from map locations or popular and recent explorations. Additional filters allow you to narrow choices to selected types of investigations including air, land, sea, urban, or backyard. Each research project includes a map and is set on a timeline for viewers to follow the progress of the journey. Although registration is not necessary to use the site, it allows you to monitor the ongoing activities of chosen explorations. The videos reside on YouTube. If your district blocks YouTube, they may not be viewable.

tag(s): animals (316), descriptive writing (42), habitats (109), journals (23), scientific method (68), scientists (69), writing (366)

In the Classroom

This site isn't just for science teachers! Use these journals for non-fiction reading in language arts classrooms or as examples of journal writing. Explore features around the globe in social studies class as part of your geography lessons. In science class, use this site as part of your lessons on animals, habitats, or scientific inquiry. Use this site as a model for science research projects. Complete the entire project digitally beginning with an online notetaking tool such as ReadWriteThink's Notetaker, reviewed here. Notetaker allows students to organize and plan research projects with their different outline formats. During the revision portion of the project, use PeerGrade, reviewed here, for students to share their writing, extend their learning, and receive constructive feedback from classmates. For the final presentation redefine learning, by using a multimedia tool like Sway, reviewed here, to create a presentation including video, images, text, and other research information.

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Makerspace for Education - Trish Roffey

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K to 12
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Makerspace for Education provides information and resources for incorporating makerspaces into the classroom for educators new to makerspaces and "makerspace maniacs" like the author....more
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Makerspace for Education provides information and resources for incorporating makerspaces into the classroom for educators new to makerspaces and "makerspace maniacs" like the author. This site takes you from the basics of the makerspace pedagogical framework through materials and tutorials for using makerspaces in the classroom. Use the links at the top of each page to find makerspace lessons and challenges, view videos to understand the constructs of makerspaces, and learn more about the different materials used in makerspaces. Videos reside on YouTube. If your district blocks YouTube, they may not be viewable.

tag(s): coding (74), makerspace (25), professional development (163), robotics (24)

In the Classroom

Both experienced and newbies to makerspaces should bookmark this site as an excellent resource for developing makerspaces. If new to makerspaces, consider using this site similar to a book study group with your peers. Break the site into different portions beginning with the Why Makerspace? section to learn about constructive ideology and the benefits of makerspaces. Work together to build a database of makerspace resources including professional development information and lesson ideas. Share these resources using Padlet, reviewed here. Padlet offers tools for collaborating and organizing information, use the column feature to organize resources by topics such as professional development, lesson ideas, videos, and makerspace blogs. As you use makerspaces, don't forget to share student successes and struggles as part of the learning process. Have students create a weekly or monthly podcast using Buzzsprout, reviewed here, to enhance their learning. Buzzsprout makes it easy to record podcasts in advance, then publish them on your desired time and date. Use FlipGrid, reviewed here, as a video response tool to have students modify their learning and share ideas and problem-solving methods with you and their classmates.
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Patches - vizorvr

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6 to 12
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Design and create WebVR and WebGL experiences without writing code using Patches. Patches offers over 350 options from simple programming to more complex options. Learn more about how...more
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Design and create WebVR and WebGL experiences without writing code using Patches. Patches offers over 350 options from simple programming to more complex options. Learn more about how to use the site and explore ideas by browsing the sample projects and viewing tutorials on the site's YouTube and Vimeo channels.

tag(s): coding (74), creativity (119), virtual field trips (54)

In the Classroom

Share Patches with your students who are familiar with virtual reality and coding to use to expand their ability to create vr experiences. For those not familiar with this technology, consider beginning with the Vizor 360 link located at the bottom of the home page. Use this tool to drag, drop, and create 360 interactive experiences of any location. Begin by creating a virtual tour of your classroom together and sharing on your class website. Be sure to take advantage of the many tutorials found on the site to help you and your students to get started or work through problems along the way. Begin using the WebVR portion of the site by sharing examples with students on your interactive whiteboard to demonstrate the different ways the tool has been used. Have students choose one of the tools, then use the edit feature to make changes. After exploring options in the available projects, have students create their own project from the beginning. Instead of assigning written reports, or craft projects, offer students the option to create an experience using Patches to demonstrate landforms, types of plants, or a virtual scene from a novel. Have students explain their finished project using Free Screen Recorder Online, reviewed here. Ask students to share challenges faced in making their projects and how they were able to resolve their issues along the way.

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Turtle Academy - TurtleAcademy

Grades
4 to 12
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Turtle Academy offers lessons in LOGO programming language for beginner programmers. Select the lessons link to begin and follow lesson activities. For those with some programming experience,...more
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Turtle Academy offers lessons in LOGO programming language for beginner programmers. Select the lessons link to begin and follow lesson activities. For those with some programming experience, this site allows you to select any portion of lessons as a starting point. In addition to lessons, take advantage of Turtle Academy's playground to create, share, and save programs.
This site includes advertising.

tag(s): coding (74), computers (102), logic (250), STEM (204)

In the Classroom

Share Turtle Academy with students as part of a computer coding center. The ability to select different portions of lessons makes this a great tool for both novice and experienced programmers. Ask more proficient students to become advisors to newer programmers and share their knowledge and skills. Begin using this site by demonstrating lessons and activities on an interactive whiteboard or with a projector. Modify student learning and understanding by asking them to create video explainers for different skills using a tool like Rawshorts, reviewed here, then share videos on your class website for student use at any time. Looking for other coding activities for your classroom? Find more at TeachersFirst's Coding in the Classroom special topic page.

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Microsoft Virtual Academy - Microsoft

Grades
8 to 12
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Find free online training for a variety of skills and products, delivered by experts in the field, at Microsoft Virtual Academy. Choose from the many courses offered for developers,...more
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Find free online training for a variety of skills and products, delivered by experts in the field, at Microsoft Virtual Academy. Choose from the many courses offered for developers, IT pros, and data pros by topic or product. Some options include beginner courses and learning paths for students interested in technology careers. Participate in courses by viewing a series of videos then completing a final course assessment.

tag(s): computers (102), Microsoft (59), STEM (204)

In the Classroom

Share the Virtual Academy with students interested in learning more about technology and considering careers in computer programming. Have students choose courses of interest to complete on their own as part of a computer technology course. Share with the leader of after-school computer clubs to supplement their current material.

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Scratchwork - Scratchwork LLC

Grades
8 to 12
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Scratchwork is a collaborative whiteboard tool developed by mathematicians. This site uses LaTex code formatting for use with science and math documents. Draw, write and upload PDF...more
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Scratchwork is a collaborative whiteboard tool developed by mathematicians. This site uses LaTex code formatting for use with science and math documents. Draw, write and upload PDF documents for use on the whiteboard. Another unique feature allows you to scan written equations then access individual portions for use within the whiteboard. Collaborate in real time using chat, audio, and video features. When complete, download and save your whiteboard activities. Sign up with email or Google is required, and it allows you to access boards and share them at a later time. Free options include four boards with up to 100 MB storage with basic math recognition.

tag(s): collaboration (43), drawing (78), equations (155), iwb (32), problem solving (297)

In the Classroom

Use Scratchwork in place of other whiteboard tools in secondary math and science classrooms for collaboration purposes. Scan written work while in a video chat as you and your student discuss questions and problem-solving activities. Share Scratchwork with students to use with peers to discuss and collaborate on homework. Ask students to use this site, then export their discussions in PDF format to demonstrate the exploration of concepts. Have students document learning from this site and other problem-solving activities using a blogging tool like Edublog, reviewed here.

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Microsoft MakeCode - Microsoft

Grades
K to 12
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Learn computer science through hands-on learning projects for all ages at Microsoft MakeCode. Take advantage of project ideas to inspire computing projects for your classroom. Introductory...more
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Learn computer science through hands-on learning projects for all ages at Microsoft MakeCode. Take advantage of project ideas to inspire computing projects for your classroom. Introductory courses for middle school students teach the basics of coding and beyond. Learn more through live sessions offered weekly by Microsoft team editors as they share tips for using different editing programs. If your district blocks YouTube, then they may not be viewable.

tag(s): coding (74), makerspace (25), Microsoft (59), STEM (204)

In the Classroom

Make use of the resources offered by Microsoft to share with your students as they learn how to code. Share project ideas with students and include materials for them to create their projects as part of makerspace activities. Have students take pictures of their creation and enhance their learning by using ThingLink, reviewed here, to add audio to describe their creative process. Add images to your class website as part of your student work gallery. Challenge students to redefine learning by using Sway, reviewed here, to create an online multimedia page including images, video, and text to describe, evaluate, and share their work with coding projects. Include project ideas from the site and set up a makerspace during open house events at your school.

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OK Go Sandbox - University of St Thomas and Dr. AnnMarie Thomas

Grades
6 to 12
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Capture the interest of your most reluctant students with these STEAM (Science, Technology, Engineering, Art, Math) projects presented through music videos and guided inquiry challenges....more
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Capture the interest of your most reluctant students with these STEAM (Science, Technology, Engineering, Art, Math) projects presented through music videos and guided inquiry challenges. Rock videos provide the basis for the learning concepts followed by a series of question and answers along with student challenges. Examples found on the site include lessons on simple machines demonstrated through a chain reaction and creating sound through everyday objects. Other resources include educator guides and student journal worksheets. If your school blocks YouTube be sure to look at alternatives for sharing the videos on classroom computers.

tag(s): gravity (52), mass (25), motion (70), sound (104), STEM (204)

In the Classroom

Delight your students with the videos and activities provided on the site to include with your current science lessons. Place students in groups to complete the challenges offered. Have students replace paper and pen and take collaborative, digital notes using Webnote, reviewed here; tell students to be sure to save the URL to share their notes and questions with you and their peers. Ask students to record their work images and video. Redefine learning and challenge students to share their final projects including the digital research notes, images, and videos using a multimedia presentation tool like Sway, reviewed here.
 This resource requires PDF reader software like Adobe Acrobat.

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