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Superheroes of Science - Purdue University College of Science

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5 to 12
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Discover the wonders of science from the experts at Purdue University by tuning in to their podcasts and watching their educational video lessons on YouTube. Visit the podcast channel...more
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Discover the wonders of science from the experts at Purdue University by tuning in to their podcasts and watching their educational video lessons on YouTube. Visit the podcast channel for episodes covering various science topics, including agriculture, space, weather, and more. Superheroes of Science's YouTube Channel includes close to eight hundred videos (with new episodes added weekly) available in several different categories. Visit the channel for science demos and information about the Kids STEM degree program reviewed here, STEM careers, science for kids, and many other topics. If your district blocks YouTube, then the videos may not be viewable.

tag(s): agriculture (47), engineering (123), friction (9), gravity (42), oceans (149), podcasts (95), rivers (14), solar system (109), sound (73), STEM (269), sun (71), water (101)

In the Classroom

Bookmark and save this site to find engaging science videos and podcasts for virtually any topic. Use the search features found in the Superheroes of Science YouTube channel and podcast page to search for episodes related to your current topic. Share a link to episodes with students to introduce a new topic, as a computer station activity, or as part of a flipped learning lesson. Include videos in lessons created with NearPod, reviewed here and add questions to the videos to enhance student understanding; include short questions in your slide presentation as a formative assessment and a quick option for creating differentiated learning activities. After watching videos and conducting your experiments and lab activities, ask students to create learning videos and podcasts to share with peers demonstrating the science content learned. Buzzsprout, reviewed here is an easy-to-use tool for creating and sharing podcasts, while moovly, reviewed here offers many free resources for creating and sharing engaging videos.

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Fun Stuff for Kids and Teens - The Smithsonian Institution

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K to 12
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Find an abundance of games and learning activities for kids and teens at this engaging site from the experts that The Smithsonian Institution provides. Scroll through the homepage to...more
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Find an abundance of games and learning activities for kids and teens at this engaging site from the experts that The Smithsonian Institution provides. Scroll through the homepage to find activities divided into several categories, including Art, History, and Culture activities and collections, Science and Nature, Art, History activities and collections, and an Art Meets Science collection. Activities include webcams, interactive ebooks, and simulations. Many of the included materials are in Spanish; some activities require downloading from the AppStore from Google Play.

tag(s): alphabet (51), animals (284), colors (63), countries (72), egypt (48), folktales (34), habitats (86), insects (68), inventors and inventions (71), light (52), makerspace (42), museums (44), musical instruments (47), nutrition (136), oceans (149), plants (147), puzzles (143), seasonal (17), space (215), stars (69), STEM (269), summer (29), water (101), weather (161), webcams (11), women (140)

In the Classroom

Add Fun Stuff for Kids and Teams to your science and art bookmarks to use across many different content areas. For example, one activity is called Journey Through an Exploded Star; share a link to this interactive with students to explore before introducing lessons on stars and supernovas. Ask students to share their learning and add questions using IdeaBoardz, reviewed here. Create an IdeaBoard with two columns (or more if desired), then share the link with students to share information and questions with peers. Encourage student engagement in animal-related learning by introducing them to the Art Meets Science Collections. Afterward, ask students to create multimedia projects incorporating animals as art to showcase scientific concepts like habitats, conservation, and human interactions. Find many different templates and presentation ideas at Genially, reviewed here.

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The Wonder of Science - Paul Andersen

Grades
K to 12
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Built to support the next generation of science leaders, The Wonder of Science shares many excellent free resources for science teachers of all grades. Information includes linked lessons...more
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Built to support the next generation of science leaders, The Wonder of Science shares many excellent free resources for science teachers of all grades. Information includes linked lessons offered by grade level, standards, and type of activity. Select the resources link to find printable activities, mini-lessons, assessments, planning, implementation, etc. From the home page, select videos to find videos linked by Next Generation Science Standards. A helpful video walkthrough of the site is available on the home page, and it provides a quick look at what is included and how to find resources. The videos are hosted on YouTube. If your district blocks YouTube, then they may not be viewable.

tag(s): biodiversity (31), chemicals (39), climate (82), earth (185), ecology (98), ecosystems (72), energy (130), environment (237), forces (37), genetics (76), life cycles (22), light (52), matter (46), molecules (42), motion (49), oceans (149), planets (112), sound (73), space (215), stars (69), weather (161)

In the Classroom

This site is a must-have for all science teachers to use to find high-quality lessons and teaching materials. Be sure to visit the Phenomena section to find the Master List of Phenomenon Google Document sharing suggestions for observable science events or find phenomena by grade level. Engage students in learning by sharing videos on this site, then use Edpuzzle, reviewed here to add questions and focus comments to the videos to support student learning. Use the ideas and resources on this site to create flipped and blended learning lessons or to create playlists to encourage student choice of learning activities. Learn more about playlists by viewing the archive of OK2Ask: Playlists to Personalize Learning, reviewed here and learn about choice boards at the OK2Ask archive: Choice Boards for Differentiation Part 1, reviewed here.
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Working in Harmony - Country Music Association (CMA) and Discovery Education

Grades
2 to 12
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Engage your middle and high school students with Working in Harmony. Discovery Ed and CMA have worked together to create this educational STEAM site. These standards-aligned activities...more
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Engage your middle and high school students with Working in Harmony. Discovery Ed and CMA have worked together to create this educational STEAM site. These standards-aligned activities demonstrate how diverse country music careers apply STEAM skills. With activities aligned to "This is STEAM Country Video Topic Series," students can hear how STEAM skills are used in the industry. Find a virtual tour and many activities and lesson plans. Though Working in Harmony features country music, the activities and lessons can be applied to various award shows and music genres.

tag(s): careers (138), producers (6), STEM (269)

In the Classroom

As the activities are completed, engage students further by using Padlet, reviewed here to explain how the concepts in each actiivty could be applied to their favorite music genre. Ask them to comment on the ideas of their classmates, too! This is a link to Padlet's Help section for posting video or an image.

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ClassPoint - Inknoe

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K to 12
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ClassPoint integrates with PowerPoint and Windows operating systems using presentation tools, interactive quiz questions, and a gamified reward system. Use the presentation tools to...more
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ClassPoint integrates with PowerPoint and Windows operating systems using presentation tools, interactive quiz questions, and a gamified reward system. Use the presentation tools to highlight information, add annotations, open a whiteboard, and more. Turn your slides into interactive questions to share with students and receive immediate feedback through the responses. Use the rewards option to give or take away stars to students based on your preferences; students move through levels to receive badges by earning rewards. Download ClassPoint to your Windows device by following the directions and prompts provided. Free accounts offer up to a twenty-five-student class size, five questions per PowerPoint, three draggable objects, three saved classes, and basic gamification. ClassPoint is not available for MacOS devices at the time of this review; however, it is being looked at as an option, so Mac users might want to check back to see if it becomes available.

tag(s): Microsoft (80), multimedia (45), slides (42), Teacher Utilities (156)

In the Classroom

Use ClassPoint's tutorials after downloading this tool onto your compatible Windows device to learn how to add quizzes, create word clouds, upload videos, and use the other features available with ClassPoint. Take lessons beyond your typical slide show presentations using ClassPoint's interactive component to engage students and connect learning through multimedia presentations. Insert polls within your slides to gauge students' understanding of the content or ask them to respond to questions throughout the presentation. Use this program when you have to be away from the classroom instead of writing out all the directions for a sub by creating a ready-to-go presentation.

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Leaps and Logs: A Summer Learning Game - Microsoft

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2 to 12
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Leaps and Logs is a summer learning activity for students aged eight and older available to play online or using a paper version. Students use the provided gameboard and instructions...more
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Leaps and Logs is a summer learning activity for students aged eight and older available to play online or using a paper version. Students use the provided gameboard and instructions to complete their choice of challenge tasks in language arts, social studies, science, STEM topics, and the arts. Play continues until students land on the FINISH space.

tag(s): gamification (78), Microsoft (80), seasonal (17), STEM (269), summer (29)

In the Classroom

Share this activity with parents and students to encourage learning over the summer on your class website or end-of-year newsletter. Encourage students to share their activities and to remain active over the summer using interactive slide presentations made with Canva for Education, reviewed here. Create a topic for students to share their progress throughout the game and discuss how they complete tasks. For example, one of the coding activities challenges students to create a carnival game in Microsoft MakeCode, reviewed here. Ask students to share and discuss their game using Padlet, reviewed here, and compare their creations to those of others. This is a link to Padlet's Help section for posting video or an image.
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Sally Ride Lesson Plan - ShareMyLesson

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9 to 12
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Teach your students about Sally Ride, the first American woman to travel to space, with a free lesson plan from ShareMyLesson. Introduce students to the life and accomplishments of...more
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Teach your students about Sally Ride, the first American woman to travel to space, with a free lesson plan from ShareMyLesson. Introduce students to the life and accomplishments of Sally Ride and explore topics such as gender equality and diversity in STEM fields while inspiring students to pursue their interests in STEM. This lesson is written for grades 9-12 and has an Attribution Non-commercial NoDerivative Creative Commons license. A free account is required to access the downloadable plan.

tag(s): nasa (29), scientists (63), STEM (269), women (140)

In the Classroom

The downloadable lesson plan includes four ways to approach teaching about Sally Ride; contributions, additive, transformational, and social action. In addition, the plan consists of links to websites and videos to enhance your instruction. After researching Sally Ride, students can apply their knowledge by creating multimedia presentations using tools such as Adobe Creative Cloud Express for Education, reviewed here, Canva for Education, reviewed here, or Microsoft Sway, reviewed here.

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Cracking the Code: Coding in the Classroom - TeachersFirst

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K to 12
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Cracking the Code is part of TeachersFirst Help! I Lost My Library/Media Specialist series reviewed here and provides book suggestions and activities...more
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Cracking the Code is part of TeachersFirst Help! I Lost My Library/Media Specialist series reviewed here and provides book suggestions and activities to support students in learning about basic coding, including as a means to extend learning in content areas. This article provides background knowledge on valuable life skills learned by coding, such as problem-solving and critical thinking. Next, the activities section includes a suggested list of picture books and activities that engage students in learning about and practicing coding skills. The extension activities include ideas for using coding skills in content and discusses possible resources for grants and scholarships as a fundraising option for bringing robots into the classroom as a coding experience. Content on this site includes correlations to ISTE and AASL standards.

tag(s): book lists (163), coding (91), professional development (402), STEM (269)

In the Classroom

Include the suggested books and activities with your current lessons on coding. If you are new to coding, begin by offering activities found at Hour of Code, reviewed here. Although Hour of Code is an annual event held each December, the activities are always available, including options for beginners through advanced coders. Encourage your more tech-savvy students to become instructors and provide tutorials for their peers. Ask them to use a screen recording tool like Free Screen Recorder Online, reviewed here, to create short instructional videos demonstrating different methods for creating code.

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If You Build It: Engineering in the Classroom - TeachersFirst

Grades
K to 12
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If You Build It: Engineering in the Classroom is part of TeachersFirst Help! I Lost My Library/Media Specialist series reviewed here. This article...more
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If You Build It: Engineering in the Classroom is part of TeachersFirst Help! I Lost My Library/Media Specialist series reviewed here. This article includes background knowledge that discusses the evolution of engineering from the development of simple machines through modern times. In addition, this section also provides a short introduction to the components of the engineering process. Activities provided include a list of picture books related to engineering and suggestions for student activities. Additional extension activities include ideas for incorporating coding and design into STEM lessons. Content on this site includes correlations to ISTE and AASL standards.

tag(s): book lists (163), coding (91), problem solving (226), STEM (269)

In the Classroom

Bookmark and save this article as a resource for incorporating literature into STEM lessons. Find many more resources at the TeachersFirst STEM-STEAM-STREAM Special Topics Page found here. Engage younger students in learning about the engineering design process by including the BrainPop activity reviewed here as part of a computer learning center. Extend learning for upper elementary and older students by asking them to complete activities found at Teaching NGSS Engineering Design Through Media, reviewed here. This collection includes lessons that include age-appropriate topics, such as how to keep lemonade cool for younger students and designing a smart power grid for high school students.
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STEM - STEAM - STREAM Resources - TeachersFirst

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K to 12
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If you are still getting familiar with STEM (STEAM or STREAM), learn all about them through the resources in this collection. What we once referred to as STEM (educational curriculum...more
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If you are still getting familiar with STEM (STEAM or STREAM), learn all about them through the resources in this collection. What we once referred to as STEM (educational curriculum that combines science, technology, engineering, and math) has evolved into STEAM and now STREAM. STEAM includes the original four areas and has integrated art into the mix. STREAM takes it further and adds a layer of reading and writing. You will find helpful information about STEM, STEAM, and STREAM in this collection. In addition, we have curated web resources for all grade levels to help as you plan your activities (lesson plans, interactives, and more).

tag(s): engineering (123), STEM (269)

In the Classroom

We have included resources for all grades. Remember, our "In the Classroom" suggestions with each reviewed resource, give you ideas about using these tools in your classroom.

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The Achievery - AT&T

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K to 12
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The Achievery is a free digital learning platform created by AT&T in collaboration with Warner Brothers that pairs video clips with lessons to engage students in learning across seven...more
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The Achievery is a free digital learning platform created by AT&T in collaboration with Warner Brothers that pairs video clips with lessons to engage students in learning across seven subject areas. Create an account to access activities such as a poetry scavenger hunt with Amanda Gorman or learn reading and writing skills from Wonder Woman video clips. Begin at the "All Units" link to find content by grade level, standards, subject, and additional filters. Most lessons are part of a larger learning unit; however, they are ready to use as individual teaching activities. Each lesson includes correlations to teaching and CASEL standards (Collaborative for Academic, Social, and Emotional Learning), highlights relevant vocabulary, activity directions, and links to the featured video, and is available in PDF format. The Achievery lessons and activities are available in English and Spanish. This site would be a good one to leave for your substitute to use; it's high interest, no sign-in, and has lesson plans & video clips.

tag(s): blended learning (37), coding (91), digital citizenship (87), engineering (123), environment (237), equations (120), geometric shapes (135), graphic design (49), internet safety (112), literature (215), map skills (56), measurement (124), media literacy (102), narrative (14), numbers (119), operations (72), order of operations (28), problem solving (226), remote learning (56), Research (84), social and emotional learning (94), spanish (105), STEM (269), substitutes (26), writing (319)

In the Classroom

Bookmark and save this site as a resource for lessons in many content areas to engage students using popular video clips. All lessons are created as remote learning activities making them easily adaptable for both in-class and out-of-class assignments. Easily find activities to differentiate instruction for different student ability levels by browsing options below or above the student's current grade level. Many lessons include worksheets in PDF format, turn these activities into a digital format by taking a screenshot of the document, then save as the background on Google Slides, reviewed here. Add text boxes in the appropriate place on the slide for students to add responses. Use Pear Deck Flashcard Factory, reviewed here, to create flashcards for students to practice the vocabulary highlighted in each lesson.
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C-Span Classroom - C-Span

Grades
6 to 12
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C-Span Classroom offers free, video-based classroom materials for teachers. Browse the links on the site to find Bell Ringers, Lesson Plans, and additional teaching resources. Other...more
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C-Span Classroom offers free, video-based classroom materials for teachers. Browse the links on the site to find Bell Ringers, Lesson Plans, and additional teaching resources. Other tools include a Constitutional Clips video series, Classroom Deliberations based upon current issues, and On This Day in History featuring significant historical events using video clips.

tag(s): branches of government (63), civil rights (197), constitution (87), declaration of independence (15), elections (80), electoral college (22), environment (237), journalism (72), nasa (29), STEM (269), supreme court (27), video (260)

In the Classroom

Bookmark this site to access many video resources and lessons to teach social studies topics. Include lessons and activities as part of interactive lessons created with Microsoft PowerPoint Online, reviewed here. Include quizzes, videos, links to documents, and more to create flipped or blended learning lessons on Microsoft PowerPoint Online that differentiate student abilities and interests and a resource for students to complete lessons individually at their own pace. As a final learning activity and to enhance learning, ask students to share their understanding of the content by creating short video clips made with FlexClip, reviewed here. Modify templates provided by FlexClip to create a short but content-rich overview of the lesson that shares student understanding of the information.

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RumorGuard - News Literacy Project

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6 to 12
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RumorGuard is a fact-checking website that teaches you how to identify online misinformation based on up to five factors - source, evidence, context, reasoning, and authenticity. The...more
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RumorGuard is a fact-checking website that teaches you how to identify online misinformation based on up to five factors - source, evidence, context, reasoning, and authenticity. The home page shares recent fact checks with a summary of the rumor and includes the number of factors used to determine the authenticity of the information. Click to learn more about the story to view complete details on analyzing the topic. Each topic includes a quick look at the facts and the takeaway for readers. Scroll further on the topic page to view a snapshot of information based on the five factors, techniques used to determine authenticity, and featured fact checks. Some fact-checks include links to lessons on RumorGuard's parent site, Checkology, reviewed here, to support learning about misinformation and evaluating online resources.

tag(s): digital citizenship (87), evaluating sources (27), internet safety (112), journalism (72), media literacy (102), news (227), Online Learning (42), Research (84)

In the Classroom

Share RumorGuard with students during digital citizenship and online safety lessons to help students understand how misinformation is shared and provide them with tools for analyzing online information. Engage students in your lessons using RumorGuard by choosing different topics on this page and news stories, then ask students to determine if the information is real or fake. Next, use a simple polling tool such as Poll Maker, reviewed here, to create and share quick true/false polls. Extend and enhance learning by asking students to become fact-checkers of any online information using the model found on Rumor Guard. Create a template on Google Slides, reviewed here, or Microsoft PowerPoint Online, reviewed here, modeling the process used on RumorGuard to determine the authenticity of the information.

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Real World Exploration - Amazon Future Engineer

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K to 12
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Discover the possibilities available in computer science careers through exploration activities and courses found on Real World Exploration. Visit the Real World Exploration section...more
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Discover the possibilities available in computer science careers through exploration activities and courses found on Real World Exploration. Visit the Real World Exploration section to enroll high school students in three lessons to teach an hour of AI with Amazon's Alexa, take virtual field trips to explore careers of the future, or sign up for class chats with Amazon professionals. In addition, take advantage of the computer science curriculum for elementary through high school students and teacher training found under the Computer Science Courses section of the website. Some courses include self-guided options for students.

tag(s): careers (138), coding (91), computers (109), engineering (123), STEM (269), virtual field trips (83)

In the Classroom

Take advantage of the free materials shared on this site to introduce and develop your students' computer science skills. Learn more about computer science by taking the professional development activities provided by Amazon Future Engineer. Use the timeline on the home page to select materials appropriate for your students and differentiate options for advanced students. Share the self-guided options with students interested in computer science careers and those who already understand coding and want to develop higher-level skills. Ask students to make simple explainer videos using AnyRec Screen Recorder, reviewed here, to show others how to create code. After taking virtual field trips to see the work of computer science engineers or participating in a class chat, ask students to explore other STEM careers. Find many ideas at these resources that include the career tag on TeachersFirst.

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Figma - Evan Wallace & Dylan Field

Grades
6 to 12
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Figma is a collaborative, online design tool that allows members to create websites, applications, logos, and more. One beneficial resource included in Figma is Figjam, an online collaborative...more
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Figma is a collaborative, online design tool that allows members to create websites, applications, logos, and more. One beneficial resource included in Figma is Figjam, an online collaborative whiteboard. Figjam features include a built-in chat, auto-layout, and features that allow you to create visually appealing and interactive presentations. Create a free account and log in to your account to explore the Figma community to find inspiration that includes files, templates, plugins, and widgets. Use the filters to narrow down searches to include free items to make browsing more productive. Share Figma and Figjam creations with others using a link or embed code. The free plan includes three Figma and three Figjam files; however, educators can upgrade to the professional program for free. Professional plans include what is available under the free plan and unlimited Figjam files for free, team libraries, and audio libraries. FYI - In October of 2024 Google Jamboard will sunset (close down). The good news is Figjam will have a tool to convert Jamboards to Figjam.
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tag(s): charts and graphs (169), graphic design (49), graphic organizers (50), iwb (33), mind map (28), timelines (52)

In the Classroom

Find ideas on using Figma and Figjam in the classroom by searching the Community link or on Figma for Education. For example, this Figma blog post shares 11 Activities for Figma in Your Classroom. Ideas include student trading cards, tangrams, and more. For example, create trading cards when studying historical characters or as a resource for understanding novels with complex plots involving many characters. Additional templates shared at Figma for Education include base ten math lessons, research project guides, and a storyboard template. Ask tech-savvy students to explore Figma and Figjam and share tutorials on how to use different tools. Record their tutorials using Free Screen Recorder Online, reviewed here, then share the recordings on your class website.

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Citizen Science Month - Arizona State University and SciStarter

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K to 12
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Learn the basics of citizen science and find ideas for projects and events for beginners and experienced scientists at the Citizen Science Month site. Begin by scrolling down to the...more
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Learn the basics of citizen science and find ideas for projects and events for beginners and experienced scientists at the Citizen Science Month site. Begin by scrolling down to the Foundations of Citizen Science Tutorial to learn the basics of citizen science and earn a digital badge upon completing the module. Follow-up modules are available to extend learning in data literacy, using libraries as hubs, and more. Other information on this site includes a database of science projects, a library network with free resources for creating an event, and a calendar of upcoming events. Registration isn't required to view information on the site; however, creating a free account is required to complete the tutorials and access the complete database of science projects.

tag(s): citizen science (27), data (147), ecology (98), engineering (123), genetics (76), inquiry (24), medicine (56), psychology (67), statistics (119), STEM (269)

In the Classroom

Explore the many free projects Citizen Science offers to engage students in scientific exploration and inquiry that match your curriculum. Consider working together as a class to complete the Citizen Science Tutorial and earn the digital badge. As students work together to collect and analyze data, use Livegap Charts, reviewed here, to enter data and create customized charts. After working in groups or together as a class, to analyze the information learned, create a presentation to share with parents and peers during a Citizen Science night event. Use presentation tools such as Bulb, reviewed here, to create portfolios or Visme, reviewed here, to create and share audio slide presentations.
 This resource requires PDF reader software like Adobe Acrobat.

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Game Design Toolkit - iThrive Games

Grades
6 to 12
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The Game Design Studio Toolkit is an 82-page downloadable booklet created for teens as a tool for considering societal issues as part of the game design. Access the booklet by ...more
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The Game Design Studio Toolkit is an 82-page downloadable booklet created for teens as a tool for considering societal issues as part of the game design. Access the booklet by sharing your name and email, then download the book as a PDF document. Chapters include a focus on students as changemakers and creating content that provides emotional safety, respect, and a welcoming environment.

tag(s): coding (91), gamification (78), social and emotional learning (94), STEM (269)

In the Classroom

Download and save this document as a resource when teaching coding and game development. Although the booklet guides game development, take advantage of many included activities as part of social and emotional learning. For example, one activity is called This or That. In this activity, students reflect upon individual value choices such as time or money. Use this activity to help students develop persuasion skills and identify personal values, enhancing their learning. Use an online polling tool such as Slideo, reviewed here, to quickly provide feedback on student responses. As a final learning activity, ask students to choose one of the questions to extend their learning and explore further. Ask them to share their information using the tools and templates found at Adobe Creative Cloud Express, reviewed here.
 This resource requires PDF reader software like Adobe Acrobat.

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TEACHFLIX - Ditch That Textbook

Grades
K to 12
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Teaching with videos engages and excites students, but finding the right video takes time. TEACHFLIX is a curated collection of videos shared by classroom teachers to put to immediate...more
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Teaching with videos engages and excites students, but finding the right video takes time. TEACHFLIX is a curated collection of videos shared by classroom teachers to put to immediate use in class. Begin by browsing by grade level or content area. If browsing by grade level, open up your choice to view all videos or narrow your selection by specific topics. No registration is required; however, sign up with your email to receive the Teaching with TEACHFLIX ebook to download, which includes suggestions and activities to use with videos. The videos are hosted on YouTube. If your district blocks YouTube, then they may not be viewable.

tag(s): coding (91), computational thinking (41), computers (109), digital citizenship (87), engineering (123), problem solving (226), social and emotional learning (94), STEM (269), video (260), virtual field trips (83)

In the Classroom

Use this curated collection of videos to engage students in lessons in all subjects. Use EdPuzzle, reviewed here, to enhance the video content by adding comments, questions, and more within the video. Create interactive lessons with videos from this collection, formative assessments, and other interactive content using Pear Deck, reviewed here, to present material in a deeper, more robust manner. Upon completion of your lesson, extend learning by asking students to share their learning using a simple web page builder such as Straw.Page, reviewed here.

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Hour of Code - Code.org

Grades
K to 12
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Join students around the globe each December to participate in Hour of Code activities. This year, Hour of Code is incorporating AI (Artificial Intelligence) with Non-AI into the program;...more
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Join students around the globe each December to participate in Hour of Code activities. This year, Hour of Code is incorporating AI (Artificial Intelligence) with Non-AI into the program; it's your choice which one in which to participate. This site provides all the information needed to get started and join the annual celebration. Register your event to be included in the global map of events, receive updates, and obtain help finding a local software engineer to inspire students. View the activities area to find beginner and "comfortable" coding activities for preschool through high school-aged students. Use filters to find exercises by content area, type of coding language, and lesson length, and choose from self-led activities or lesson plans. Additional options found at Hour of Code provide detailed information on planning and promoting your Hour of Code event to encourage participation and excitement within your classroom. The videos are hosted on YouTube. If your district blocks YouTube, then they may not be viewable.

tag(s): coding (91), computational thinking (41), computers (109), preK (262), problem solving (226), STEM (269), Teacher Utilities (156)

In the Classroom

Use information on this site to plan and prepare for Hour of Code events at school and within your classroom. Create excitement for your upcoming event by engaging students during the days leading up to your Hour of Code by asking them to share ideas about coding using a word cloud created with Answer Garden, reviewed here. For example, create a word cloud that asks students to provide a short response to the question, "What is Creativity?" Extend student learning after your Hour of Code by providing various coding resources to try during computer centers or as an at-home activity. Ask students to reflect upon their coding experience using Canva Comic Strip Templates, reviewed here, to share their feelings about participating in Hour of Code. Extend learning by creating infographics and asking students to create and share information about coding and computer science careers. Infogram, reviewed here, and Genially, reviewed here, provide easy-to-use infographic creators that include many templates to use as a starting point.

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Try an Hour of Code with Khan Academy - Khan Academy

Grades
3 to 12
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Participate in Hour of Code by selecting from different options provided by Khan Academy. Offerings include drawing with Javascript, using HTML and CSS to make webpages, and an Hour...more
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Participate in Hour of Code by selecting from different options provided by Khan Academy. Offerings include drawing with Javascript, using HTML and CSS to make webpages, and an Hour of Databases. All courses introduce beginners to coding through videos, challenges, and a final project. The teachers' guide provides clear guidelines for preparing and implementing Hour of Code activities. In addition, Khan Academy encourages participants to follow up on activities through links to their full coding curriculum.

tag(s): coding (91), computers (109), critical thinking (111), logic (163), STEM (269)

In the Classroom

Although this site is a resource for Hour of Code, it is available at any time. Include the tutorials on classroom computers for students to use during computer center time or as an ongoing STEM activity. Encourage students to revisit lessons and try them again with their newly-found coding skills or ask them to try a different tutorial than the one used during Hour of Code. Ask students to become coding experts by sharing tips and ideas created using a screen recording tool such as Free Screen Recorder Online, reviewed here. Share the recordings on your class website for students to access from any location. Consider starting a monthly podcast designed by students to share coding tips and suggestions with the larger school community. Buzzsprout, reviewed here, offers up to two hours of free podcast uploads monthly. Hour of Code lessons are supported in many languages, including a transcript option for deaf students. Registration isn't required; however, it allows you to track progress and earn badges on the Khan Academy site.

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