354 engineering-technology results | sort by:

Learning with Santa Tracker - Google
Grades
K to 8tag(s): christmas (38), coding (76), cross cultural understanding (148), cultures (100), game based learning (159), holidays (121), map skills (56), maps (210)
In the Classroom
Add this site to your tool kit of December teaching resources. Include the games on classroom computers and add to your class website. Replace paper posters and have students share their favorite activities using an on line poster creator like Web Poster Wizard, reviewed here, or PicLits, reviewed here. After practicing coding using the games provided on this site, enhance learning by challenging students to create their own game using a tool such as Scratch, reviewed here.You must be registered and logged in to add items to your favorites.
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Turtle Academy - TurtleAcademy
Grades
4 to 12This site includes advertising.
tag(s): coding (76), computers (101), logic (165), STEM (226)
In the Classroom
Share Turtle Academy with students as part of a computer coding center. The ability to select different portions of lessons makes this a great tool for both novice and experienced programmers. Ask more proficient students to become advisors to newer programmers and share their knowledge and skills. Begin using this site by demonstrating lessons and activities on an interactive whiteboard or with a projector. Modify student learning and understanding by asking them to create video explainers for different skills using a tool like Rawshorts, reviewed here, then share videos on your class website for student use at any time. Looking for other coding activities for your classroom? Find more at TeachersFirst's Coding in the Classroom special topic page.Add your comments below (available only to members) | Become a Member
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STEAM Art Lessons - Tricia Fuglestad
Grades
K to 8This site includes advertising.
tag(s): black history (97), coding (76), creativity (94), digital storytelling (133), dr seuss (7), drawing (61), environment (220), graphic design (49), great depression (28), literacy (95), nutrition (132), photography (129), poetry (185), problem solving (219), qr codes (18), read across america (4), STEM (226), stories and storytelling (34), symmetry (29)
In the Classroom
If you feel that you are strong in the arts but not technology (or the other way around), find a teaching partner that complements your strength and work together to teach lessons from this site. Use ideas from here in your classroom makerspace. Use Wakelet, reviewed here, to add notes and questions as you prepare to teach lessons from this blog. Wakelet offers the ability to collaborate and share with others through the addition of written and audio notes to any web page. Use lesson activities found on this site as a replacement for traditional research projects, book reports, or written reports. Have students use a blogging tool like edublog, reviewed here, to share images and videos of their work from start to finish and to reflect upon learning. Have older students extend learning through the use of Symbaloo Learning Paths, reviewed here. Ask them to research and find additional information on the topic of your lesson and create a learning path for other students to complete. For younger students, create a Symbaloo Learning Path for students to complete as a center activity to complement your STEAM learning activities.Add your comments below (available only to members) | Become a Member
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Microsoft MakeCode - Microsoft
Grades
K to 12tag(s): coding (76), makerspace (42), Microsoft (73), STEM (226)
In the Classroom
Make use of the resources offered by Microsoft to share with your students as they learn how to code. Share project ideas with students and include materials for them to create their projects as part of makerspace activities. Have students take pictures of their creation and enhance their learning by using ThingLink, reviewed here, to add audio to describe their creative process. Add images to your class website as part of your student work gallery. Challenge students to use Sway, reviewed here, to create an online multimedia page including images, video, and text to describe, evaluate, and share their work with coding projects. Include project ideas from the site and set up a makerspace during open house events at your school.Add your comments below (available only to members) | Become a Member
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OK Go Sandbox - University of St Thomas and Dr. AnnMarie Thomas
Grades
6 to 12tag(s): gravity (41), mass (18), motion (43), sound (66), STEM (226)
In the Classroom
Delight your students with the videos and activities provided on the site to include with your current science lessons. Place students in groups to complete the challenges offered. Have students replace paper and pen and take collaborative, digital notes using Webnote, reviewed here; tell students to be sure to save the URL to share their notes and questions with you and their peers. Ask students to record their work images and video. Redefine learning and challenge students to share their final projects including the digital research notes, images, and videos using a multimedia presentation tool like Sway, reviewed here.Add your comments below (available only to members) | Become a Member
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Twitter Chat: Using Social Media Practice Spaces in the Classroom - TeachersFirst
Grades
K to 12tag(s): social media (44), twitterchatarchive (136)
In the Classroom
Share this chat with your colleagues looking for sites and information about using social media practice spaces in the classroom. Explore the various tools that are shared.Add your comments below (available only to members) | Become a Member
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STEM Resource Finder - The Concord Consortium
Grades
K to 12tag(s): animals (265), cells (81), earthquakes (44), engineering (109), equations (121), measurement (129), plants (136), pollution (48), problem solving (219), space (204), stars (60), STEM (226), temperature (32), weather (156)
In the Classroom
Be sure to bookmark this site as a resource for many interactives and activities for teaching STEM topics. Place students in cooperative groups to complete activities or share ideas from this site for science fair projects. Ask students to share their research and projects and extend their learning using a tool like bulb, reviewed here. bulb offers a variety of options for building a personalized webpage without knowledge of coding.Add your comments below (available only to members) | Become a Member
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Citizenship in the Digital Age (Infographic) - Diana Fingal
Grades
4 to 12tag(s): cyberbullying (44), digital citizenship (77), infographics (52), internet safety (110)
In the Classroom
Share this infographic on an interactive whiteboard or with a projector with students as part of ongoing discussions on becoming good digital citizens. Ask students to create their own infographics using Canva Infographic Maker, reviewed here, to share different components of online safety and responsibility. Consider having groups of students create weekly podcasts sharing tips and information on digital citizenship. Podcast Generator, reviewed here, is a free tool for creating and sharing podcasts.Add your comments below (available only to members) | Become a Member
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Twitter Chat: Infusing STEM Into Any Classroom - TeachersFirst
Grades
K to 12tag(s): STEM (226), twitterchatarchive (136)
In the Classroom
Are you ready to infuse STEM into your classroom? Learn new STEM trends and tools for your classroom. Share this chat with your colleagues looking for sites and information about infusing STEM into the classroom. Explore the various tools that are shared.Add your comments below (available only to members) | Become a Member
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Hacking STEM Library - Microsoft
Grades
4 to 10tag(s): angles (50), critical thinking (104), electricity (61), energy (126), light (47), makerspace (42), Microsoft (73), problem solving (219), solar energy (33)
In the Classroom
Take advantage of these free activities to include with any STEM lessons already taught. Many activities are perfect for use with Genius Hour or Makerspaces in the classroom. Ask students to share their journey in completing activities in a blog. Seesaw, reviewed here, offers tools for building digital portfolios and incorporating blogs. Ask students to annotate images taken of their activities with text, URL's, or videos using ThingLink, reviewed here.Add your comments below (available only to members) | Become a Member
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Sinespace - Sine Wave Entertainment Ltd
Grades
6 to 12tag(s): animation (64), coding (76), computers (101), digital storytelling (133), STEM (226)
In the Classroom
Be sure to check with your Technology Department, as many districts require authorization to download or install new applications. Plan ahead as you request that this application be installed on your classroom or laptop cart computers. Share Sinespace on classroom computers and allow students to create and explore on their own. Consider sharing with "tech savvy" students first and let them learn how to create within the site's program. After some students become experts, share Sinespace with other students to begin learning how to work within a virtual environment. Use an infographic creation tool like Canva, reviewed here, to create and share tips for using Sinespace. Once students learn how to perform specific functions, ask them to create an explainer video for other students use using Adobe Creative Cloud Express Video Maker, reviewed here.Edge Features:
Parent permission advised before posting student work created using this tool
Includes Interaction w general public/ public galleries with unmoderated content
Includes social features, such as "friends," comments, ratings by others
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Requires download/installation of software
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3D Apollo 11 Command Module - Smithsonian Museum
Grades
4 to 12tag(s): explorers (61), moon (67), space (204), STEM (226), virtual field trips (67)
In the Classroom
Bookmark this site on classroom computers for students to explore during your space unit or when studying modern explorers. Introduce the site on your interactive whiteboard to demonstrate the different features before having students explore on their own. Use Wakelet, reviewed here to curate and share additional web resources about space exploration as a class, or have students create their own Wakelet sharing resources found through individual research. As a culminating project for more advanced technology users, have students create an interactive timeline using Timelinely, reviewed here, or choose from other timeline creation tools located here to tell the story of space exploration and man's mission to the moon.Add your comments below (available only to members) | Become a Member
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Women with Altitude - NetFlights
Grades
6 to 12tag(s): aviation (32), biographies (89), flight (30), pioneers (8), women (106)
In the Classroom
Share this timeline when studying pioneers in different fields or include in Women's History Month lessons. Each entry provides a short introduction to the featured woman. Challenge students to use the entry as a starting point to research the aviator more fully. Have students save their resources using a bookmarking tool like Papaly, reviewed here, and include a link to their resources with the final project. Papaly allows you to collaborate and add notes to bookmarks making this a useful tool for use with group projects. Replace paper and pen timelines by asking students to create their own timelines exploring the life of a famous pioneer using History in Motion, reviewed here.Add your comments below (available only to members) | Become a Member
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Google Lesson Plans - Google in Education
Grades
K to 12tag(s): Google (37), search engines (50), search strategies (21)
In the Classroom
Take advantage of these free lessons to teach safe and effective search techniques to use with any search engine. Create a classroom Padlet, reviewed here, with columns for students to share tips on using any technology tool. Include a column for search tips, and specific columns for tools or websites commonly used by your students. Have individual or groups of students create their own lessons using Symbaloo Learning Paths, reviewed here, to teach how to use any technology. This tool allows creators to add videos, quizzes, websites, images, and more into a gamification-based learning resource.Add your comments below (available only to members) | Become a Member
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Challenger Center - Challenger Center
Grades
3 to 12tag(s): careers (132), experiments (54), explorers (61), gravity (41), moon (67), solar system (95), space (204), stars (60), STEM (226)
In the Classroom
Add the Challenger Center to your resources for teaching about outer space. As you begin your unit, create a Padlet, reviewed here, to organize and share information learned. Have students make flashcards and quizzes to review information learned using a site like Flashcard Stash, reviewed here. As a culminating project, have students create explainer videos of any concept using simpleshow video maker, reviewed here.Add your comments below (available only to members) | Become a Member
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Amazing Space - Space Telescope Science Institute's Office of Public Outreach
Grades
3 to 12tag(s): gravity (41), measurement (129), solar system (95), space (204), stars (60), statistics (109), STEM (226), telescopes (9)
In the Classroom
Be sure to bookmark this site if you teach space science for the many available resources shared with educators. Share the various resources on your whiteboard or with a projector then let students explore on classroom computers or their own device. Include a link to this site on your class website for students to access from home. Use an online portfolio site like Seesaw, reviewed here, for younger students, or about.me, reviewed here, for older students to collect artifacts and share their thoughts throughout your space unit. Extend student learning and ask them to use an augmented reality application like HP Reveal, reviewed here, to create an augmented reality display of different portions of our solar system.Add your comments below (available only to members) | Become a Member
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Do Science - Lawrence Hall of Science
Grades
2 to 8tag(s): animals (265), bridges (12), measurement (129), money (122), oceans (133), oil spill (16), olympics (41), plants (136), STEM (226)
In the Classroom
Take advantage of the many hands-on activities available on this site to use as part of science and STEM lessons. After participating in the activities, ask students to choose their favorite using Dotstorming, reviewed here, to vote and add comments discussing their choice. During activities, have students videotape their work. Ask them to include their video as part of an ongoing reflection of the lessons learned. Use a simple webpage creator like WebNode, reviewed here, to share student response and reflection including images and videos.Add your comments below (available only to members) | Become a Member
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Florida Center for Instructional Technology (FCIT) - College of Education, University of South Florida
Grades
K to 12tag(s): images (250), maps (210), professional development (309), teaching strategies (34)
In the Classroom
Bookmark this site to find digital content for use with any project. Discover the many free resources and training in TIM as part of your professional development activities as you learn to target the effective use of technology within classroom instruction. Plan monthly staff training sessions based on different aspects of technology integration. Use Flip, reviewed here, to discuss essential questions or as a collaborative tool for sharing ideas and problem solving with peers. Flip offers tools for short, collaborative video responses for classes and groups.Add your comments below (available only to members) | Become a Member
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Gridlock Buster - Center for Transportation Studies University of Minnesota
Grades
4 to 12tag(s): problem solving (219), transportation (35)
In the Classroom
Share this game with students on classroom computers and challenge them to move up through the different levels. Challenge students to create their own traffic-based game using Scratch, reviewed here. Challenge older students to find a local intersection that needs adjustments and offer suggestions for improvement. Ask them to share their ideas using Sway, reviewed here. Encourage students to include video, photos, and graphs as part of their Sway presentation.Add your comments below (available only to members) | Become a Member
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Welcome to ASCEVille - American Society of Civil Engineers
Grades
3 to 12tag(s): architecture (63), bridges (12), earthquakes (44), engineering (109), forces (35), STEM (226), transportation (35)
In the Classroom
Share information from this site as part of career or STEM lessons. Include games and resources on your class website for students to access. Have students research careers in civil engineering, then challenge them to enhance learning and share their information in an infographic using Canva Infographic Maker, reviewed here. Extend student learning with the challenge for them to create a simple, one-page website sharing career information using an easy webpage creation tool like Carrd, reviewed here. Canva's infographic maker includes many templates and allows users to customize content including images, backgrounds, and design. After researching careers and engineering accomplishments, have students stretch learning and use a tool like Google My Maps, reviewed here, to create virtual field trips to engineering accomplishments around the globe.Add your comments below (available only to members) | Become a Member
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