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AI Poem Generator - poem-generator.io
Grades
3 to 12This site includes advertising.
tag(s): artificial intelligence (181), digital storytelling (155), poetry (194)
In the Classroom
Use the Poem Generator to introduce students to different forms of poems through exploration and use of the generator's features. Challenge students to identify the features that indicate various types of poems. Create a class Padlet, reviewed here, with columns for each type of poem, and ask students to share their creations in the appropriate column. After students have had time to experiment with the Poem Generator, challenge them to create poems without using this tool. Extend learning by adding a reading of their final project to Adobe Podcast, reviewed here. Ask students to create podcasts that include their reading of the poem and a short discussion about the features that identify the poem as belonging to a specific genre.Illuminate - Google
Grades
5 to 12tag(s): artificial intelligence (181), podcasts (111), Teacher Utilities (200)
In the Classroom
Use Illuminate to create podcast-style discussions from articles, PDFs, or websites to enhance student learning. Ask students to share information highlights from the discussions using "stickies" on a collaborative whiteboard using Stickies.io, reviewed here. Illuminations is a great option for multilingual learners or students with special needs to supplement their learning with audio information. Share this tool with parents to use as a learning aid or create a resource for study materials when on the go.Padlet TA - Padlet
Grades
K to 12tag(s): artificial intelligence (181), assessment (148), images (264), qr codes (19), quizzes (91), rubrics (38), Teacher Utilities (200), worksheets (70)
In the Classroom
Bookmark and save Padlet TA as a handy tool for creating professional and classroom resources. As always, verifying the accuracy of AI-generated content is essential. Share Padlet TA with parents and caregivers to create quizzes, worksheets, and leveled text as a study aid at home. Use the Smart Group creator to create random groups for station rotations or class projects and the Name Picker to choose student names for multiple purposes or as part of lessons on probability. Generate AI images for creative writing projects or as a tool for creating presentation images.School Pages - School Pages
Grades
1 to 10tag(s): artificial intelligence (181), Teacher Utilities (200)
In the Classroom
Teachers can use this as a way to search for lessons and ideas. Teachers can use the AI features to enhance their lessons.Smithsonian Institution - Smithsonian
Grades
K to 12tag(s): aircraft (17), critical thinking (128), inquiry (26), museums (53), space (220), virtual field trips (129)
In the Classroom
Explore historical innovations on the National Air and Space Museum or Smithsonian Science Education Center websites and challenge students to design and build a model inspired by a historical invention (ex., a Wright brothers' airplane or a Mars rover). Three-dimensional models can be created online using CoSpaces, reviewed here or Tinkercad, reviewed here. Have students explore a Smithsonian virtual exhibit, such as the National Museum of Natural History, and provide a scavenger hunt list with key artifacts, asking students to find and describe their significance. Select a primary source or artifact from the Smithsonian Learning Lab or a digital collection and have students analyze the object. Students can present their findings in an infographic using Canva Infographic Creator, reviewed here or make a mini-documentary using Adobe Express Video Maker, reviewed here.Step In, Step Out, Step Back Strategy - Lindsey Link, Brandy Hackett, Margaret Salesky
Grades
K to 12tag(s): empathy (34), social and emotional learning (103), thinking skills (17)
In the Classroom
Take advantage of this interactive to encourage and teach students how to analyze characters and their actions from different perspectives. After students complete this activity, extend learning by comparing and contrasting the actions of different characters using Circlyapp, reviewed here. As a culminating activity, ask students to write a different ending to the story by changing the actions of the character. Share your stories by creating simple websites with Carrd, reviewed here.Learning Game Generator - Yourway Learning
Grades
K to 12This site includes advertising.
tag(s): artificial intelligence (181), assessment (148), Formative Assessment (74), game based learning (205), gamification (83), Teacher Utilities (200)
In the Classroom
Use the game generator to create activities for use during station rotations, whole-class games, or as a homework activity. Use the features included on this site to request changes until you identify a game that meets your needs and your class's. Be specific with your requests; for example, ask for a Jeopardy-style game that includes all of the answers to use in your game. If your class enjoys games that require a lot of movement or use puzzles, include that type of information in your prompt. Use this site to create questions for online game-maker tools such as Classroom Jeopardy, reviewed here and those found on TeachersFirst Special Topics Page: Gamification Resources, reviewed here.Edge Features:
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Plan My Lesson Tool - Yourway Learning
Grades
K to 12tag(s): artificial intelligence (181), professional development (385), Teacher Utilities (200)
In the Classroom
Take advantage of this lesson generation tool to create new lessons or improve your current lessons. Use this tool to generate a lesson in just a few minutes, then browse through the lesson plan to find new ideas and resources to include with your current plan. In addition to the lesson activity, plans include extension activities and additional resources to include in your planning. When writing the prompt to create a lesson, include as much information as possible to generate results that work for you. Items to include are class size, type of activities to include, and differentiation needs. Visit the archive of OK2Ask: AI for Creating Learning Objects, reviewed here to find many ideas for creating learning objects that accompany your lesson plan.Edge Features:
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WorldCat - OCLC, Inc.
Grades
K to 12tag(s): authors (107), book lists (167), digital reading (17), Research (87), resources (83), Teacher Utilities (200)
In the Classroom
Have students search for a specific book, author, or topic related to your curriculum using WorldCat. Ask them to find the closest library with the book and compare availability across locations. Choose a novel or historical text related to your class and find different editions or translations on WorldCat. Have the class compare publication dates, cover designs, and publishers, then discuss how these factors might affect interpretation. Provide students with a historical event or literary movement and have them use WorldCat to locate a primary source (ex., original speeches, diaries, first editions) and present their source, explaining its historical significance and how it connects to modern perspectives.Yourway - Yourway Learning
Grades
K to 12This site includes advertising.
tag(s): artificial intelligence (181), assessment (148), cross cultural understanding (173), differentiation (84), rubrics (38), social and emotional learning (103), Teacher Utilities (200), vocabulary (238)
In the Classroom
Take advantage of the many free tools available at Yourway to improve your lesson planning, increase student engagement, and save time. For example, use the Plan My Lesson Tool to create a lesson plan that matches learning objectives and teaching standards or create collaborative classroom activities in just a few seconds. When using AI-generation tools, include as much information as possible when writing a prompt to receive the best output. Ideas to include are the number of students in your class, the number of gifted students, and how many are on IEPs. Mention the type of activities your students enjoy and any other pertinent information that would help to create meaningful and engaging activities. Learn more about creating effective prompts at this blog post.MLA Digital Escape Room - John S. Bailey Library
Grades
9 to 12tag(s): citations (33), digital escapes (15)
In the Classroom
Before students complete the MLA Digital Escape Room, give them a scavenger hunt worksheet with different citation challenges (such as find the correct MLA format for a book, article, or website). Prepare incorrect MLA citations and display them on the board. Students must identify errors and correct them before the teacher does. After completing the digital escape room, students could work in small groups to design their own MLA-themed escape room using Genially reviewed here or Google Forms reviewed here.Prove It!: A Citation Scavenger Hunt - ReadWriteThink
Grades
6 to 12tag(s): character education (80), critical thinking (128), plot (15), reading comprehension (149), themes (16)
In the Classroom
Divide students into small groups and give each team a set of questions related to a class text. Challenge the teams to race to find the correct textual evidence and write down the citation. Using the Citation Hunt Printout from ReadWriteThink, students can work in pairs or small groups to locate and cite textual evidence supporting character traits, themes, or key events. After completing the scavenger hunt, students can select one piece of cited evidence and write a short analytical paragraph explaining how it supports a theme or argument.Goblin Threat- Plagiarism Game - Lycoming College
Grades
9 to 12tag(s): evaluating sources (29), plagiarism (34)
In the Classroom
Before playing the Plagiarism Game, have students work in small groups to find examples of plagiarism in real-world contexts (e.g., news stories, social media posts, or famous cases of academic dishonesty). Then, have each group present their findings and discuss how the plagiarism could have been avoided. Create a classroom escape room using Google Forms reviewed here or Genially reviewed here where students must solve citation-related puzzles to unlock the final "safe passage" to submit a research paper. Include challenges like identifying plagiarism, correcting citations, and differentiating between paraphrasing and direct quoting. After playing the game, challenge students to take a plagiarized passage and properly rewrite it using correct paraphrasing and citations.YouTube Kids - YouTube
Grades
K to 5This site includes advertising.
tag(s): enrichment (13), internet safety (114), personalized learning (10), playlists (8), video (266)
In the Classroom
Teachers can select age-appropriate educational videos for science, history, or art and share them with students to supplement lessons. Create individual profiles for students and set content levels based on their age. During independent study time, allow them to explore videos that align with a specific topic or theme, such as space exploration, environmental conservation, or creative arts. Set up an interactive learning station in classrooms with tablets or computers, where students can watch teacher-approved videos related to their current lessons. Assign specific videos from YouTube Kids for students to watch at home, along with questions or activities based on the content.Remini AI - Bending Spoons
Grades
6 to 12This site includes advertising.
tag(s): artificial intelligence (181), photography (131), Teacher Utilities (200)
In the Classroom
Provide students with old, low-quality historical or family photos. Use Remini AI to restore the images and discuss the stories or history behind them or have them write a story about the photo. Have students use Remini AI to enhance famous artworks or historical photos. Compare the restored versions with the originals and discuss how AI can help preserve cultural artifacts. Incorporate Remini AI into a lesson about artificial intelligence. Explore how AI works in photo enhancement and connect it to broader discussions on AI's role in everyday life, technology, and careers.Online Escape Room Templates - Genially
Grades
3 to 12tag(s): digital escapes (15), game based learning (205), gamification (83), puzzles (149)
In the Classroom
Create an escape room where students solve riddles and match definitions to unlock clues. Use synonyms, antonyms, or context clues to reinforce vocabulary skills in a fun, interactive way. Design an escape room where students "travel" through different historical events, solving primary source analysis puzzles, decoding ciphers, and answering questions to unlock the next time period. Students must solve multi-step word problems or algebraic equations to advance through a mystery-themed escape room. Each correct answer reveals a key to "unlock" the final solution. Simulate a science experiment gone wrong! Students analyze data, interpret graphs, and solve scientific riddles to find the missing formula or save the lab before time runs out. After reading a novel or short story, students could navigate an escape room based on key events, themes, and character motivations. They solve puzzles related to symbolism, figurative language, or plot twists to escape.Library of Congress Research Guides - Library of Congress
Grades
4 to 12tag(s): african american (116), architecture (76), black history (133), branches of government (65), civil rights (209), civil war (139), conservation (102), energy (133), engineering (129), environment (252), foreign policy (13), hispanic (36), industrialization (12), jews (33), latin (23), literature (221), middle east (50), native americans (109), nutrition (140), photography (131), politics (118), population (51), religions (95), Research (87), sports (82), statistics (121), Teacher Utilities (200), women (151), womenchangemaker (37), womens suffrage (52)
In the Classroom
Assign students to explore a Library of Congress guide on a historical event (ex., Civil Rights Movement, World War II) and have them read and summarize a firsthand account or diary (or blog) entry. Students can then write a journal entry or letter from someone who lived through the event. Try a simple blogging tool like Telegra.ph reviewed here. Choose a literature-focused research guide related to a classic novel or author (such as To Kill a Mockingbird or The Great Gatsby) and have students create a timeline using Time Graphics Timeline Maker, reviewed here or a newspaper front page using a template from Canva Infographic Creator, reviewed here.NPR- Breaking News, Analysis, Music, Arts, and Podcasts - NPR
Grades
K to 12tag(s): civil rights (209), cultures (180), journalism (74), news (228), podcasts (111), scientists (67), space (220)
In the Classroom
Have students listen to NPR's Student Podcast Challenge winners for inspiration and assign them to create a short podcast episode on a topic related to your curriculum. Use free tools like NPR's podcast resources or Buzzsprout, reviewed hereto guide their scriptwriting and recording process. Choose an NPR article and a similar report from another news source and have students analyze the tone, word choice, and sources used. Use NPR's science and history archives to explore a key discovery or event. Have students present their findings through a timeline project using Timeline Infographic Templates, reviewed here or Turbo Timeline Generator, reviewed here.Encyclopedia Britannica - Encyclopedia Britannica
Grades
K to 12tag(s): biographies (94), primary sources (117), Research (87), resources (83), timelines (56)
In the Classroom
Assign students a historical figure from Britannica's biography section and hold a "Meet the Influencers" day, where students dress up and present as their historical figure. Students pick a topic, use Britannica to research key details and gather images or videos. They create a short video (2-5 minutes) using Adobe Express Video Maker reviewed here or moovly reviewed hereexplaining their topic, incorporating facts from Britannica. Students develop their own research question use Britannica's resources to find answers and create a one-page infographic summarizing their findings using Canva Infographic Creator, < a href="/single.cfm?id=17570">reviewed here.Do Now Activity Generator - Yourway Learning
Grades
K to 12tag(s): artificial intelligence (181), assessment (148), classroom management (120), Formative Assessment (74), questioning (36), Teacher Utilities (200), teaching strategies (50), thinking skills (17)
In the Classroom
Use this activity generator to create quick Do Now activities (or entrance tickets) as schema activators that set the tone for your daily lessons. These brief, focused tasks set the tone for learning and provide valuable formative assessment data. Take advantage of digital whiteboard tools such as Figjam, reviewed here and Whiteboard.chat, reviewed here to have students share their ideas. At the end of your lesson, use Project Zero Thinking Routines, reviewed here such as I used to think, Now I think to extend learning and encourage critical thinking skills.Edge Features:
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Premium version (not free) includes additional features or storage