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Spore Creature Creator - Electronic Arts, Inc.

Grades
2 to 12
7 Favorites 0  Comments
   
Use Creature Creator to make interesting and imaginative animals. Your students may recognize it as a tool for making characters for the Spore video game, but it is actually a ...more
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Use Creature Creator to make interesting and imaginative animals. Your students may recognize it as a tool for making characters for the Spore video game, but it is actually a useful tool for learning, as well. Use a pre-made creature or create your own custom creature. Add carnivore features to your creation that include mouths, ears, eyes, arms, hands, feet, and legs. Weapons such as horns, spikes, and clubs can also be added to the creature as well as wings. Change the position of the features and alter them through unbelievable joint changes which then alter how your creature walks and moves. Paint your creation when done and place it in its woodland environment. The creature can walk, show emotion, have offspring, and make sounds. Use the software to take a picture, record a movie, and make an avatar. By adding a description and tags, your creation can be uploaded to the spore website or to a You Tube account. Here is the first Spore tutorial , which is hosted on YouTube. If your district blocks YouTube, it may not be viewable.

Creature Creator is a free download but is a limited version of the original purchased program. The purchased program provides many more choices for the features and environments used to make the creatures. The download is available for both PC and Mac.

tag(s): adaptations (14), animals (283), animation (64), classification (21)

In the Classroom

User needs to be able to download and install the free program. Easy to use interface. Start with a blob, which you manipulate into a shape, pulling its spinal cord in any direction with the mouse, before adding a head, limbs and various optional extra body parts. Choose your part by using the onscreen catalog. Manipulate it further by changing the position of joints or through adding or deleting segments. Add a background and move your creature by dragging your mouse for it to follow. Continue to alter your creature to get the movement or features needed.

Pressing "H" brings up the spore guide which includes topic categories such as "Welcome to Spore," "Getting Started," "Build Mode," "Test Drive," and "Paint Mode."

Check your district policy on downloading and installing of programs. Check with your IT department. Teachers who must request software installation by tech staff may want to try this tool at home and create some sample projects to convince administration of its educational value.

Uploading pictures and videos of creations to You Tube or the spore site may expose students to advertising as well as inappropriately created creatures. You may want to send students directly to URLs for their own projects, maintain the creatures on the classroom computer itself, or use Teacher Tube to upload the creations. Uploading creatures enables outsider comments without teacher control. Outsiders can interact or mark the creations as favorites. Many school policies prohibit such interaction, so be sure to check your school policy. You will want to discuss these features in the context of Internet Safety or establish specific written class rules and consequences for interacting with outsiders. Student work can be saved as a picture and printed, as well, for sharing and showing. Check your school policies on whether student work may be displayed online and what information is permitted, then enforce that policy with your students.

The tool does not show which work is attributable to each student. You may want to require student initials on projects in order to get credit.

Use Creature creator to create an unusual creature as a class project. Create a classification system of all the class creatures to demonstrate biology classification skills. When discussing the groupings in the Animal Kingdom, use Creature Creator to create a new organism for that group. Use the tool to create a class creature with adaptations to a specific environment. Have students create a creature and then write a story or poem about it and how it lives. Have students create a creature as a self-portrait of personality or other traits the students possess. Students can design and draw habitats that would house their creation including the calculation of the volume and area the housing would require. Use a classroom projector or white board to share/create creatures in class and discuss specific features of the creatures.

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