TeachersFirst - Featured Sites: Week of Nov 30, 2025

Here are this week's features. Clicking the tags in the description area of each listing will present a list of other resources with this topic. | Click here to go to the Featured Sites Archive
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Hour of Code - Code.org
Grades
K to 12tag(s): artificial intelligence (216), coding (89), critical thinking (140), logic (158), problem solving (243), STEM (331)
In the Classroom
Bookmark and save this site to use during annual Hour of AI or Code activities and throughout the year as part of computer science instruction. Integrate coding activities into cross-curricular lessons, for example, by incorporating coding exercises that enable students to explore geometry and patterns within their math lessons. Integrate with science lessons to explore the scientific method or use coding activities to create interactive stories that bring student writing projects to life. Extend student learning by including activities and lessons from Hour of AI, reviewed here as part of your computer science curriculum. Share student projects on your class website or on a site such as Milanote, reviewed here to curate and share information.You must be registered and logged in to add items to your favorites.
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Two Truths & AI Game - Common Sense Education
Grades
5 to 12tag(s): artificial intelligence (216), digital literacy (22), game based learning (215)
In the Classroom
Share this game during the Hour of AI. Begin class with a "Two Truths and a Lie" icebreaker using everyday facts, then introduce the AI version from the website. Have students guess which statements might have been created by AI to start a discussion about how machines mimic human communication. Guide students to research examples of AI-generated content, such as news articles, art, or social media posts. In small groups, they can analyze clues that reveal when something might not be human-made and share their reasoning with the class. Challenge older students to write their own "Two Truths and an AI" statements using a classroom AI tool or generator such as Claude, reviewed here or ChatGPT, reviewed here.Add your comments below (available only to members) | Become a Member
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Hour of AI - CodeCombat
Grades
4 to 12tag(s): artificial intelligence (216), coding (89), game based learning (215)
In the Classroom
Have students complete the first set of Hour of AI coding puzzles, where they write simple Python or JavaScript commands to help their hero solve problems. Present students with a partially incorrect code sample from one of the puzzles and challenge them to identify and correct the errors. After finishing a level, students write or record a short explanation of how their code worked, describing how the computer "thought" through the steps.Add your comments below (available only to members) | Become a Member
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Tynker - Hour of Code - Tynker
Grades
K to 8Educators can access a free teacher dashboard, track student progress, and utilize printable certificates, lesson guides, and answer keys to simplify and enhance the setup process. The resource supports all students, regardless of prior coding experience, and works on standard web devices, allowing for either a flexible one-hour coding event or an extended exploration of computer science concepts. If your district blocks YouTube, then the videos may not be viewable.
tag(s): artificial intelligence (216), coding (89), puzzles (148)
In the Classroom
Share the AI-specific activities during the Hour of AI. Have students complete one of Tynker's interactive Hour of Code puzzles, such as "Dragon Blast" or "Candy Quest," where they use block coding to move characters, collect items, and solve challenges. Invite students to create a short interactive story or animated scene using Tynker's story-based tutorials. They can choose characters, write dialogue, and program actions to retell a story or show what they've learned in another subject. Assign students to design a simple game using Tynker's coding tools, test it with classmates, and revise it based on feedback. This connects coding with design thinking and collaboration.Add your comments below (available only to members) | Become a Member
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Mix & Move with AI - Code.org
Grades
2 to 9tag(s): artificial intelligence (216), coding (89), dance (31)
In the Classroom
Have students use the interactive platform to design a virtual dancer that moves to a chosen beat. They adjust rhythm, tempo, and style to see how AI interprets movement and music together. Have students remix an existing dance by changing AI-generated moves or music selections. Discuss how machine learning can be creative but still depends on human choices and input. Encourage students to invent their own AI-powered creative project ideas, such as generating a story rhythm, creating a visual art piece with AI, or coding a short interactive show. Then, have them present their prototype or plan to the class.Add your comments below (available only to members) | Become a Member
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Explore Hour of AI Activities - CSforALL
Grades
K to 12tag(s): artificial intelligence (216), coding (89)
In the Classroom
Have students explore how computers recognize objects by sorting pictures into groups, then compare their choices to an AI model's results. Discuss how AI "learns" from examples and what happens when data is biased or incomplete. Challenge students to imagine an AI system that could solve a real-world problem in their community, such as recycling or accessibility. They can create posters or short videos using Adobe Express Video Maker, reviewed here to pitch their ideas, emphasizing creativity and ethical use. Show one of the Hour of AI introduction videos, then have students brainstorm where AI appears in their daily lives, such as music recommendations, navigation apps, or digital assistants, and present their findings with examples.Add your comments below (available only to members) | Become a Member
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Hey Siri...what is AI? Introducing Students to Artificial Intelligence - TeachersFirst
Grades
K to 12tag(s): artificial intelligence (216), book lists (170), professional development (270), STEM (331)
In the Classroom
Take advantage of the suggestions shared in this article to find curriculum resources and information to use when considering incorporating AI into your classroom. You can also review the resources for Using Artificial Intelligence (AI) for Productivity, reviewed here and AI (Artificial Intelligence) Resources for Student Assessment, reviewed here.Add your comments below (available only to members) | Become a Member
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Hour of Code and AI (Artificial Intelligence) - CS for All
Grades
K to 12tag(s): artificial intelligence (216), computational thinking (37), computers (108), preK (288), problem solving (243), STEM (331), Teacher Utilities (194)
In the Classroom
Use information on this site to plan and prepare for Hour of AI (or Hour of Code) events at school and within your classroom. Create excitement for your upcoming event by engaging students during the days leading up to your Hour of AI/Code by asking them to share ideas about Artificial Intelligence or Coding using a word cloud created with Answer Garden, reviewed here. For example, create a word cloud that asks students to provide a short response to the question, "What is Creativity?" Extend student learning beyond your Hour of Code by providing various coding resources for them to try during computer centers or as an at-home activity. Ask students to reflect upon their coding experience using Canva Comic Strip Templates, reviewed here, to share their feelings about participating in Hour of Code. Extend learning by creating infographics and asking students to create and share information about coding and computer science careers. Infogram, reviewed here, and Genially, reviewed here, provide easy-to-use infographic creators that include many templates to use as a starting point.Add your comments below (available only to members) | Become a Member
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Try an Hour of Code with Khan Academy - Khan Academy
Grades
3 to 12tag(s): coding (89), computers (108), critical thinking (140), logic (158), STEM (331)
In the Classroom
Although this site is a resource for Hour of Code, it is available at any time. Include the tutorials on classroom computers for students to use during computer center time or as an ongoing STEM activity. Encourage students to revisit lessons and try them again with their newly-found coding skills or ask them to try a different tutorial than the one used during Hour of Code. Ask students to become coding experts by sharing tips and ideas created using a screen recording tool such as Free Online Screen Recorder, reviewed here. Share the recordings on your class website for students to access from any location. Consider starting a monthly podcast designed by students to share coding tips and suggestions with the larger school community. Buzzsprout, reviewed here, offers up to two hours of free podcast uploads monthly. Hour of Code lessons are supported in many languages, including a transcript option for deaf students. Registration isn't required; however, it allows you to track progress and earn badges on the Khan Academy site.Add your comments below (available only to members) | Become a Member
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Blockly Games - Google
Grades
K to 12tag(s): coding (89), game based learning (215), STEM (331)
In the Classroom
Take advantage of the varying levels included with Blockly Games to introduce and develop coding skills with your students. After sharing the site on your interactive whiteboard (or with a projector), add a link to this site on classroom computers for use as a coding center. Include Blockly Games with your other coding resources using a bookmarking tool like Symbaloo EDU, reviewed here, to share links in one single tool. As students learn about coding, enhance technology use by asking them to reflect upon their learning through blogs. edublogs, reviewed here, is a free blogging platform developed for classroom use. Modify technology use and enhance learning by asking students to include screenshots of their work and discuss their problem-solving tips as they work through the different levels of coding skills. Use a screenshot tool such as Awesome Screenshot, reviewed here. As students become more proficient in using code, ask them to create their own games using Blockly, reviewed here.Add your comments below (available only to members) | Become a Member
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Turtle Academy - TurtleAcademy
Grades
4 to 12This site includes advertising.
tag(s): coding (89), computers (108), logic (158), STEM (331)
In the Classroom
Share Turtle Academy with students as part of a computer coding center. The ability to select different portions of lessons makes this a great tool for both novice and experienced programmers. Ask more proficient students to become advisors to newer programmers and share their knowledge and skills. Begin using this site by demonstrating lessons and activities on an interactive whiteboard or with a projector. Modify student learning and understanding by asking them to create video explainers for different skills using a tool like Clipchamp, reviewed here. then share videos on your class website for student use at any time. Looking for other coding activities for your classroom? Find more at TeachersFirst's Coding in the Classroom special topic page.Add your comments below (available only to members) | Become a Member
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Minecraft Hour of AI and Code Tutorials - code.org
Grades
2 to 12tag(s): coding (89), computational thinking (37), computers (108), critical thinking (140), design (74), problem solving (243), STEM (331)
In the Classroom
Make coding part of science inquiry or math logic in any classroom. Include it as part of scientific method or discussions about careers in science. You may even want to portray coding as just another "world language" in today's world. Be sure to look at all the implementation advice before introducing these extensive coding resources to your class. It would be wise to complete the Hour of Code yourself, so you will feel comfortable helping students if they get stuck. Better yet, invite a few students to do an hour with you after school and learn together! You will have a team of "techsperts" to help their peers. Plan an hour of Code on nationally designated days or on your own calendar! Invite the PTA/PTO to host a coding event. Select a video from this site to use to introduce Computer Science to your students. If you only have a few computers, introduce this tool using a projector or interactive whiteboard and bookmark it as a learning station with earbuds/headphones. Encourage students to help each other when they have difficulty. Share this on your website for students to use at home, too.Add your comments below (available only to members) | Become a Member
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Girls Who Code - Reshma Saujani
Grades
3 to 12tag(s): coding (89), communities (37), computers (108), critical thinking (140), logic (158), women (176)
In the Classroom
Share this site with your school's administration or anyone willing to consider leading an after-school computer program for girls and ask them to become a sponsor. Be sure to share information on the Summer Immersion Program with your high school guidance counselor and technology teachers as an excellent opportunity for interested students. If there are no locations near you (and no volunteers to start one) post this to your web page with the directions to Code At Home.Add your comments below (available only to members) | Become a Member
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Pencil Code Gym - David Bau
Grades
K to 12tag(s): coding (89), computational thinking (37), critical thinking (140), digital storytelling (151), drawing (60), geometric shapes (136), musical notation (34), problem solving (243)
In the Classroom
Create a link on classroom computers for use as centers. Use the text options for students to use with digital storytelling. This site is perfect for differentiating different levels of coding skills. Allow students to explore at their own pace, then share their creations with classmates. Extend learning by challenging students or groups to create videos explaining their creations using Adobe Express Video Maker, reviewed here, and share them on a site such as TeacherTube, reviewed here. Be sure to add a link to your class website for students to practice at home.Comments
Great resource for all ages, more appropriate for middle school and above.Melissa, , Grades: 0 - 5
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