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How to Make a Digital Escape Room for the Classroom - Nearpod
Grades
3 to 12tag(s): collaboration (93), digital escapes (15), game based learning (205), problem solving (233), puzzles (150)
In the Classroom
Start the lesson with a quick digital escape puzzle related to the topic. For example, students solve an equation in a math class to reveal a clue, or in an ELA class, they decode a sentence to find a hidden theme. After experiencing a digital escape room, have students design their own using Nearpod or Google Forms, reviewed here and Nearpod, reviewed here. They can create puzzles based on a novel they read, a historical event, or a math concept, reinforcing learning through creation. Combine multiple subjects into one escape room experience. For example, students solve a math puzzle to get a clue, analyze a poem for another, and answer a science question to unlock the final key--blending critical thinking across subjects. Design a digital escape room focused on real-world skills (ex., financial literacy, digital citizenship, or environmental science). Students must apply knowledge to solve practical challenges and unlock the final "escape."Maths Escape Room - Twinkl Educational Publishing
Grades
2 to 8tag(s): angles (52), collaboration (93), counting (60), critical thinking (128), digital escapes (15), equations (119), fractions (160), game based learning (205), negative numbers (13), numbers (120), order of operations (29), problem solving (233), puzzles (150), pythagorean theorem (19), ratios (47)
In the Classroom
Start the class with a mini escape puzzle where students solve a quick math problem to "unlock" the day's lesson. Divide the class into small teams and use a Twinkl math escape room challenge. Teams work through math puzzles, decoding clues to "escape" first. After completing a Twinkl escape room, have students design a math-based escape puzzles for their classmates, reinforcing math concepts through creative problem-solving. Connect escape room puzzles to real-world math applications, such as budgeting for a trip, measuring distances, or calculating time zones, to show students the practical use of math skills.OK2Ask: Microsoft Forms Basics - TeachersFirst
Grades
1 to 12Learn the basics...more
Learn the basics of using Microsoft Forms to support classroom instruction! Discover how to create forms, add questions, and share them with students and explore ways to use Forms for quizzes, exit tickets, data collection, and more. You'll leave this workshop with practical knowledge and basic skills for using Microsoft Forms to gather feedback and assess learning in your classroom. As a result of this session, teachers will: 1. Explore the features of Microsoft Forms. 2. Discover a variety of instructional uses for Microsoft Forms. 3. Learn to create a basic form. This session is appropriate for teachers at all technology levels.
tag(s): differentiation (84), Formative Assessment (74), Microsoft (80), professional development (385)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.Rebus Generator - festisite
Grades
2 to 8tag(s): digital escapes (15), game based learning (205), puzzles (150)
In the Classroom
Have students create rebus puzzles for their weekly vocabulary words or spelling lists using the generator. They swap puzzles with classmates to solve, reinforcing word meanings in a fun way. Students write a short story or paragraph and replace keywords with rebus puzzles. Classmates decode the rebus to reconstruct the whole story. Use rebus puzzles as hidden clues in a classroom escape room or scavenger hunt. Students must solve them to unlock the next challenge, incorporating problem-solving and critical thinking.Virtual Escape Room Tools - VirtualEscapeRooms.org
Grades
4 to 12tag(s): collaboration (93), digital escapes (15), game based learning (205), problem solving (233), puzzles (150)
In the Classroom
Use the Virtual Escape Room Timer to create a themed escape room review for any subject. Set up puzzles using the Caesar Cipher Creator or Emoji Secret Message Maker, and have students work in teams to "escape" by answering questions correctly. Assign students a Secret Agent Name using the generator, then have them write a creative short story or historical journal entry from the perspective of their agent, incorporating key vocabulary or concepts from the lesson. After studying historical codes (ex., the Caesar cipher in Ancient Rome), students create a secret messages using the Caesar Cipher Creator and challenge their classmates to decode them. Use the Team Name Generator to form groups, then have teams design a digital or physical logo using Leonardo.ai, reviewed here and a motto that reflects the subject matter they're studying, such as a "Math Masters" group solving real-world math challenges.PhET Interactive Simulations - University of Colorado
Grades
K to 12tag(s): acids and bases (8), area (53), atoms (43), charts and graphs (172), electricity (61), fractions (160), friction (9), functions (52), gravity (43), light (56), magnetism (36), matter (45), molecules (43), ph (2), probability (99), quadratics (27), simple machines (19), simulations (19), sound (72), space (220), STEM (298)
In the Classroom
Challenge students to explore a PhET simulation related to a current science topic, such as circuits, gravity, or states of matter. They can make predictions before interacting with the simulation and record their observations to compare with their initial ideas. Give students a scavenger hunt worksheet with specific challenges to complete in a simulation (ex., "Find a way to make a circuit light up" in the Circuit Construction Kit). Students design a virtual experiment using a PhET simulation. They choose a variable to change, make a hypothesis, run multiple trials, and record their results in a data table or graph before sharing their findings. After using a PhET simulation, students discuss or write about real-world applications of what they learned (how forces affect roller coasters, how molecules move in different states of matter) and present their findings using Visme, reviewed here or Google Slides, reviewed here.Resources related to Ancient Mesopotamian Civilizations - TeachersFirst
Grades
K to 12tag(s): mesopotamia (32)
In the Classroom
Help your students learn more about ancient Mesopotamian Civilizations. This list includes resources for cooperative learning groups. Read each resource's Classroom Use section to learn ways to incorporate the information in your lessons.Escape Room Resources - TeachersFirst
Grades
K to 12tag(s): digital escapes (15), game based learning (205), mysteries (23)
In the Classroom
Share these tools on your class website or blog for students to use both in and out of the classroom. Use these tools to differentiate and reach all students at the various levels. Challenge your students to create their own escape games to review content or for acceleration options.Reference Materials - TeachersFirst
Grades
K to 12tag(s): Research (88)
In the Classroom
Find new tools to try in your classroom when creating projects. Each review includes ideas for classroom use. Read the details of each tool and find the ones that will make using reference materials easier to manage and engage your students.Simulation Resources - TeachersFirst
Grades
K to 12tag(s): game based learning (205), simulations (19)
In the Classroom
Find new tools, strategies, and simulation games for your students. Use these tools to differentiate and reach all students at the various levels. Challenge your students to create their own simulations. Share this list on your class website for families to try at home; perfect for a snow day or during the hot days of summer. This list includes resources for elementary and secondary students.Image Picker Wheel - Image Picker Wheel
Grades
K to 12This site includes advertising.
tag(s): Teacher Utilities (200)
In the Classroom
Students can use the Image Picker Wheel to select writing prompts, brain breaks, and get to know you. Finally, students can use the wheel for yes/no activities, guess the number, and learn about different countries.Online Productivity Suite - Visual Paradigm
Grades
6 to 12tag(s): animation (64), charts and graphs (172), data (151), ebooks (43), editing (93), presentations (23), slides (43)
In the Classroom
Bookmark and save this site for many classroom uses for you and your students. Create visually appealing presentations, make flipbooks from class writing projects, or generate charts and graphs to provide context during lessons. Take advantage of embedded tips throughout this site to learn how to use the available features. As students use this site, consider asking tech-savvy students to create tutorials using Scribe, reviewed here.Edge Features:
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
GenType - Labs.Google
Grades
3 to 12tag(s): artificial intelligence (182), descriptive writing (42)
In the Classroom
Use GenType to personalize and enhance multimedia projects, newsletters, or written documents. Share it with students to add interest to book reports and research projects. Generating an alphabet using a prompt requires skills in using descriptive words; take advantage of this feature to provide students with practice in writing descriptive terms. After students create an alphabet, ask them to share it with a friend and see if they can recreate a similar alphabet without having the original prompt. Have students use their alphabets to add interest to websites created using Google Sites, reviewed here or Site123, reviewed here.Quizgecko - Quizgecko
Grades
6 to 12tag(s): artificial intelligence (182), assessment (148), flash cards (44), Formative Assessment (74), quiz (67), quizzes (91)
In the Classroom
Use Quizgecko to create and share study materials and assessments for any topic. Create a quiz introducing a new topic to assess your students' current knowledge of the material, then use this information to guide your lessons. Share a link with students to use as a study guide, play the podcast that Quizgecko generates to engage students as you introduce new materials, or provide students with the study notes to guide them during your unit. Use the "Solve" link to take advantage of teachable moments to ask questions that students bring up. For example, when studying the Revolutionary War, if a student asks how many soldiers died, use the "Solve" link to ask that question and find an answer that includes a short explanation. Use the "Chat to PDF" feature to enhance and extend your teaching materials by uploading a PDF and generating questions that provide additional information to support the information in your document. Share Quizgecko with students to create study materials using a student account.Edge Features:
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be shared by URL
Google Safe Browsing - Google
Grades
K to 12tag(s): browser (8), internet safety (114), Teacher Utilities (200)
In the Classroom
Teachers can help protect students from phishing websites, malware, and other harmful online threats by warning about unsafe sites. Also, teachers can use it to check links before sharing them with students, ensuring a secure browsing experience. Google Safe Browsing could be integrated into lessons on digital literacy to help students recognize and avoid unsafe websites.Support English Language Learners - Google
Grades
K to 12tag(s): multilingual (77), professional development (385), Teacher Utilities (200), teaching strategies (50)
In the Classroom
Help ELL/multilingual students and their families by using Google Translate to bridge language barriers in classroom activities, homework instructions, and parent-teacher communication. Use Google Docs and Google Slides to create resources that include both English and the student's native language, supporting their understanding and vocabulary development. Use visuals, charts, or infographics in Google Slides, reviewed here to reinforce new vocabulary or concepts, making lessons more accessible for ELLs. Incorporate Google Meet or other voice recording tools for students to practice speaking and listening, helping them improve their language fluency.HungerMap Live - World Food Programme
Grades
6 to 12tag(s): climate (84), climate change (100), cross cultural understanding (173), environment (252), maps (220), nutrition (140), STEM (298), sustainability (50)
In the Classroom
This interactive map is helpful for many purposes, including engaging students in exploring food security globally and serving as a research tool for in-depth studies of hunger and poverty worldwide. Access this map when studying specific nations or continents to highlight areas of conflict, climate issues, and poverty. Incorporate this map into your lessons that relate to Sustainable Development Goals (SDGs), find additional resources at TeachersFirst Resources Related to Sustainable Development Goals (SDGs), reviewed here. After allowing students time to explore the map on their own, use the link to the map to create a quiz in Quizizz, reviewed here or share the quiz with students to use as a guide for exploring the available information.Google Learn About - Google
Grades
6 to 12tag(s): artificial intelligence (182), differentiation (84), search strategies (22)
In the Classroom
Engage students in learning using Google Learn About to introduce and explore new topics and spark curiosity. For example, when beginning a lesson about planets, ask Learn About to tell you how far Earth is from the sun. Explore the related topics together to learn more about Earth's distance from the sun and make additional connections to real-world examples. Google Learn About offers many opportunities for you and your student to explore options for examining any topic from multiple perspectives and viewpoints, which allows students to learn about any subject by studying it in a way that matches their interests. After selecting options to explore, encourage students to use a tool such as MyLens AI, reviewed here to create related concept maps and timelines to include as part of the personalized learning process.Teach from Anywhere - Google
Grades
K to 12tag(s): collaboration (93), digital literacy (6), feedback (12), remote learning (54), Teacher Utilities (200), teaching strategies (50)
In the Classroom
Incorporate the tools and ideas from the website into lessons to enhance digital literacy, such as creating collaborative projects in Google Docs or interactive presentations in Slides, reviewed here. Use the platform's teacher resources for personal growth, exploring strategies to improve classroom management, foster student engagement, or integrate technology more effectively in teaching. Incorporate the resources to create a seamless remote or hybrid learning experience, including tips on managing virtual classrooms, engaging students online, and organizing digital materials. Share the website's family tips with parents to help them support their children's learning at home, fostering a stronger connection between the classroom and home environment.Creatability- Experiments with Google - Google
Grades
4 to 12tag(s): Accessibility (11), artificial intelligence (182), creativity (86), disabilities (32), STEM (298)