TeachersFirst - Featured Sites: Week of Nov 20, 2011
Here are this week's features. Clicking the tags in the description area of each listing will present a list of other resources with this topic. | Click here to return to the Featured Sites Archive
Grades3 to 12
In the ClassroomTeach one of the highest levels of Bloom's Taxonomy (evaluating) using this tool. Have s student operator open it on a projector or interactive whiteboard and have the class determine criteria for decision making, such as how to choose the best location for a field trip or decide on the best book to read. Ask how they choose books for independent reading, and have them develop their own criteria as a class. Send out questions for students to decide on classroom events such as field trips - offer 2 or 3 choices along with criteria to consider when choosing. Offer to allow students to choose the next read-aloud book to be used in the classroom, choose student of the week or month recipients, activities for classroom parties, etc. Use this site to start a class debate on historical choices that may be considered controversial (i.e the use of the atomic bomb). Share this with other staff in your building and use the site to make decisions on professional development topics, dates for get-togethers and more. Include this link on your class website for groups to use in making project decisions or to simulate political process and the ways legislators make decisions.
Grades6 to 12
In the ClassroomShare this site with students when researching careers or space exploration. This is a perfect site for Women's History Month! There is plenty of information on the site for students to use as a model for researching career information. Challenge students to trace the life events of one of the women using an animated timeline tool like History in Motion, reviewed here. Describe events, display images, and embed videos at different points with this timeline tool. Be sure students share the location where their researched woman is originally from.
Grades3 to 12
In the ClassroomBookmark and save this site to use with any animal research or projects. Introduce the site on your interactive whiteboard or projector and allow students to explore on their own. Have students choose an animal from the site to research then make a multimedia presentation using one of many TeachersFirst Edge tools reviewed here. Use questions from the Issues and Topics section during classroom debates and discussions on the environment.
Grades7 to 12
tag(s): africa (163), architecture (84), cells (101), europe (72), evolution (104), genetics (88), grammar (207), literature (265), motion (69), numbers (191), operations (120), probability (136), statistics (130), verbs (38)
In the ClassroomUse the more than 200 Interactive activities and 855 ready-to-use lessons to provide technology-rich lessons to teach many of the most difficult concepts in the core subjects. Use the variety of assessment options that are found within each lesson. Note the Quick Launch numbers on the resource you will be using to direct students to the correct activity. Example activities include a Web Inquiry which is a guided and self-paced investigation that is built around a focus question.
Grades4 to 12
In the ClassroomThis site is perfect for use on the interactive whiteboard. Display the game and challenge students to make adjustments to the shapes. Create a class chart of scores for a class competition. Use the site to review Geometry terms. Create a link to the site on classroom computers for students to practice on their own.
Grades9 to 12
The current download is the second version of the game. The first was edited and enhanced based on the feedback of teachers and the students who used this interactive in the classroom. The download takes about five to fifteen minutes depending on Internet connection. Also, it is Windows-only. You are able to download the program onto a CD and upload it on several computers. No registration is required to download the game. However, if you register, you will be notified of updates and it qualifies you to be a beta tester if interested. The game is fairly complex; however the graphics are great and the game is challenging. Students will probably "get the hang of it" much faster than most adults. There is a key that you can print with the commands to make the vessel do what you want it to do. Educationally speaking, the learning assistant is a great tool! It provides detailed information about different parts of the body and cells.
This site includes advertising.
In the ClassroomBe sure that if you download at school on to school computers that you have sufficient permissions. If downloading is a problem at your school, the file is big (500 MG), it can be saved to a CD and burned so that there are multiple copies as long as the discs are being used for educational purposes. Have students use earphones as they listen/engage in this interactive. The students will love the sound, but you may want to keep your sanity by only listening to one at a time. If you are adventurous enough to master the game, you could demonstrate how to use it on the interactive whiteboard or projector. Or, have students come to your computer and have them operate it in front of the class. To enhance the educational value of the game, have students learn at least three new facts about the immune system each time they are allowed to play in class. You could use this educational tool in science class as enrichment during a unit on cells. If students have completed all daily classwork and are current on all work, allow them the opportunity to try their hand at this game. Or create a stationed lab on microbiology, and have this be a hands on media station at the interactive whiteboard.
GradesK to 12
tag(s): search engines (58)