GradesK to 12
tag(s): sports (99)
GradesK to 5
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In the ClassroomFind great lesson plans that would be great in a health and science cross curricular unit. Students use simple tools such as thermometers and more to collect data and compare results. For a creative extension and informational writing activity, have students create their own "germ" profiles by using a paint program to draw a picture of an imaginary germ, its f vorite environment, and the things humans can do to keep it under control. Use a tool such as Thinglink, reviewed here, to upload student-drawn images and have students narrate about them.
Grades3 to 6
tag(s): interactive stories (28)
In the ClassroomHere's the answer for "I'm done, what should I do now?" If you have one computer or more in your classroom, you can have the students choose a topic to read about, or you can choose for them. Some of the topics have follow up activities and some don't. It depends on whether you want the students to pursue a topic or just gain a little knowledge about it. Use your interactive whiteboard or projector to show students the nonfiction, interactive article about the Golden Gate suspension bridge. Break down all the interactive parts for them. Then challenge students or student groups to create their interactive poster on Venngage demonstrating their assimilation of the information your class just studied. Whether your students are studying Roman architecture, cells in science, equations in math, or any other unit of study that can have changing features, have them create an online, interactive poster using Venngage, reviewed here.
Grades5 to 12
In the ClassroomSimple Diagrams is a useful tool for any subject area. Project diagrams onto an interactive whiteboard or projector and write upon them while lecturing. Ask students to demonstrate their understanding of a lesson by creating a diagram of their own. For example, students can demonstrate the chain of events behind the French Revolution, map out battle strategies, or explain the cause and effect of Industrial Age with a diagram. Science teachers may want to ask students to explain the steps of a science experiment or explain a water cycle with a diagram. Solve word problems with diagrammatic illustrations or create family trees full of digital photographs. PE teachers may find this a great tool to use to use when discussing strategic plays or relay races. Suggest using diagrams as a study tool for finals. Simple Diagrams provides a unique opportunity for students to create a visual explanation of key concepts.
Parent permission advised before posting student work created using this tool
Includes Interaction w general public/ public galleries with unmoderated content
Includes social features, such as "friends," comments, ratings by others
Premium version (not free) includes additional features or storage
Requires download/installation of software
Grades6 to 12
tag(s): human body (133)
In the ClassroomCreate a discussion of the purpose of muscles and how they are designed to move portions of the body. Find antagonistic (opposing) muscles from within the list. Compare the muscles pictured with those of other mammals using a site such as The Interactive Two Circle Venn Diagram (reviewed here). P.E. teachers can use this site fir students to research different muscles and the activities that strengthen them. Use information to portray on a wiki along with stretches and exercises for strengthening the various muscles. Not comfortable with wikis? Check out the TeachersFirst's Wiki Walk-Through.
GradesK to 8
In the ClassroomShare the video clips on your interactive whiteboard or projector to accompany curriculum topics in science, art, physical education, language arts, health, or family/consumer science. Or show the videos to a class as examples for writing how-to (demonstration) speeches and/or videos done in language arts classes. Challenge students to create their own videos using a site such as SchoolTube, reviewed here. Look here also for ideas of holiday craft projects. Share the link on your class web page for students to try activities at home during breaks.
GradesK to 12
In the ClassroomUse the resources from this web site to plan and implement lessons that students will relate to, and help to bring an end to harmful name-calling and "dissing." Select some of the many safe Web 2.0 tools reviewed by TeachersFirst Edge, such as Automotivator, reviewed here for designing digital posters that can be printed, or PhotoPeach, reviewed here for creating a digital slideshow that includes music, captions, and more. TeachersFirst also has an entire collection of on line resources to create comic strips, available here to drive home the message that bullying is never a laughing matter.
Grades3 to 12
In the ClassroomTry using this website in health class to teach about healthy eating. Or, use this in family consumer science for teens to have students find their own recipes to make in class. Have students evaluate the recipes based on standard nutritional and health guidelines. Assign cooperative learning groups a certain segment of this website and have the groups create multimedia presentations. Have students create podcasts using a site such as PodOmatic (reviewed here).
Grades5 to 12
In the ClassroomIntroduce this program as part of a journal activity in health class. Have students do the initial test in class and then the first workout together. Have students read the introductory how and why pages. Have students check in on each for form and honesty purposes, and record their workouts, thoughts, and experiences throughout the challenge weeks. Why not create a class workout wiki. Not comfortable with wikis? Have no wiki worries - check out the TeachersFirst's Wiki Walk-Through. Do the final test at the end. Fitness prizes such as free passes to the community or school pool or free passes to school athletic events may be a good idea if you can get your district involved on that level. It is worth a try! Districts that are currently pushing for wellness and physical fitness of students and staff should embrace this type of challenge. So as to even the playing field for different levels of fitness that students start at, have the "winners" be the biggest percent gain.
Grades2 to 12
In the ClassroomClick on "Lesson Plans for Teachers" to find great ways to use the site in your classroom. Share the activities on your interactive whiteboard or projector. Why not have cooperative learning groups create multimedia presentations about one of the topics at this site. Have students create nutrition infomercials and share them using a tool such as SchoolTube reviewed here. Click on each activity to review a teacher guide, look at more than one activity for the same topic, and view the answer key. Add playnormous games by clicking on "Linking to playnormous health games" to copy the embed code to place into your own site, wiki, or blog. This is a great link to include on your class website to educate families on nutrition. This embed feature can make these games a handy part of any class web site, during health units or any time!
GradesK to 12
In the ClassroomShare the interactive quizzes and activities on an interactive whiteboard or projector to spark interest and assess prior knowledge at the start of your nutrition unit. Have student groups investigate food myths, facts, and more, then create their own online "Infoodmation" posters using a tool such as Easel.ly, reviewed here. Or have students create visual menus for balanced eating on a class wiki. Not comfortable with wikis? Have no wiki worries - check out the TeachersFirst's Wiki Walk-Through.
GradesK to 5
In the ClassroomTake advantage of the ideas presented at this site (if you are a member or not). Share certain maps or handouts on your interactive whiteboard. Use this site to teach your students more about the history of the games.
GradesK to 12
In the ClassroomSearch for videos relevant to your upcoming units or share the link with older students to search on their own. Use clips as engaging openings to units or as a review at the end. Have students identify the main points in the video and relate it back to class information. Students can use the examples on the site to create their own videos about a topic they have studied that could be beneficial to others.
If you do join the site to submit videos (for more adventurous technology users), we recommend uploading, commenting, and participating in the project (the creation and growth of WatchKnow) as a whole-class collaborative activity. If your students create videos, critique them locally before submitting them to the site as the "bests" from your class.
Grades2 to 12
tag(s): olympics (52)