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Ancient Rome- Myths and Legends for Kids and Teachers - Mr. Donn
Grades
4 to 8tag(s): italy (30), myths and legends (37), romans (52), rome (37)
In the Classroom
Divide students into small groups and assign each group a Roman myth from the website. Have them create and perform short skits retelling the myth. Using examples of Roman deities from the website, have students design their own Roman god or goddess. They should describe the deity's domain, symbols, personality traits, and a myth involving them. Students can present their creations through drawings, writing, or digital art using Google Drawings, reviewed here or Draw.io, reviewed here. Challenge students to write a myth set in the modern world but inspired by Roman mythology. For example, they could create a story where a Roman god intervenes in contemporary life. Provide students with a list of Roman gods and their Greek counterparts (ex., Jupiter and Zeus, Venus and Aphrodite). Ask them to research and compare the two versions, focusing on similarities and differences in myths and cultural significance.You must be registered and logged in to add items to your favorites.
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Ancient Rome for Kids - Mr. Donn
Grades
4 to 8tag(s): game based learning (199), holidays (187), italy (30), myths and legends (37), religions (95), romans (52), rome (37)
In the Classroom
Encourage students to compare the Roman Empire with another ancient empire (ex.,Greek, Persian, or Chinese), including topics such as government, culture, and military. Use a comparison tool such as Canva's Venn Diagram Creator, reviewed here. Students can create a presentation using Google Slides, reviewed here or Visme, reviewed here.Add your comments below (available only to members) | Become a Member
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Roman Empire - Happy Learning
Grades
6 to 12This site includes advertising.
In the Classroom
Provide students with a blank map of Europe and surrounding regions. Have them label key cities, territories, and trade routes mentioned in the documentary, reinforcing their understanding of the Empire's vast reach. Organize a class debate on whether the Roman Republic or the Roman Empire was more effective as a system of governance. Students can use evidence from the video and additional research to support their arguments. Have students create a timeline of key events mentioned in the documentary, such as the founding of the Republic, Julius Caesar's rule, and the fall of the Empire. Consider using one of the timeline tools at Class Tools, reviewed here or Turbo Timeline Maker, reviewed here to create on online.Add your comments below (available only to members) | Become a Member
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Ancient Rome for Teachers - Mr. Donn
Grades
4 to 8This site includes advertising.
tag(s): architecture (76), myths and legends (37), religions (95), romans (52), rome (37)
In the Classroom
Challenge students to create a travel brochure showcasing different regions of the Roman Empire. Include famous landmarks (like the Colosseum), cultural highlights, and maps. Task the students with building a mini Roman aqueduct or road using materials like paper, straws, and clay. This hands-on activity helps them understand Roman innovations and their impact on society. Have students write articles as if they were reporters in Ancient Rome. Topics could include gladiatorial games, a new temple opening, or Julius Caesar's latest triumph. Encourage creativity with headlines and illustrations.Add your comments below (available only to members) | Become a Member
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Ancient Egypt - Crash Course
Grades
6 to 12This site includes advertising.
In the Classroom
Create a giant "knowledge pyramid" in the classroom. Divide students into groups and assign each group a topic related to Ancient Egypt (ex., pyramids, mummies, pharaohs, hieroglyphs, gods and goddesses). Have them research their topic, summarize key points, and add them to a section of the pyramid (using poster paper or a whiteboard). Teach students the basics of Egyptian hieroglyphs using a simple alphabet chart. Then, have them create short secret messages for classmates to decode, or write their names using hieroglyphs. Provide art supplies or digital design tools, such as Genially, reviewed here and have students design their own Egyptian-style tomb for a fictional pharaoh.Add your comments below (available only to members) | Become a Member
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How to Make a Digital Escape Room for the Classroom - Nearpod
Grades
3 to 12tag(s): collaboration (93), digital escapes (14), game based learning (199), problem solving (232), puzzles (149)
In the Classroom
Start the lesson with a quick digital escape puzzle related to the topic. For example, students solve an equation in a math class to reveal a clue, or in an ELA class, they decode a sentence to find a hidden theme. After experiencing a digital escape room, have students design their own using Nearpod or Google Forms, reviewed here and Nearpod, reviewed here. They can create puzzles based on a novel they read, a historical event, or a math concept, reinforcing learning through creation. Combine multiple subjects into one escape room experience. For example, students solve a math puzzle to get a clue, analyze a poem for another, and answer a science question to unlock the final key--blending critical thinking across subjects. Design a digital escape room focused on real-world skills (ex., financial literacy, digital citizenship, or environmental science). Students must apply knowledge to solve practical challenges and unlock the final "escape."Add your comments below (available only to members) | Become a Member
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Ancient Egypt Free Lesson Plans - Mr. Donn
Grades
3 to 8tag(s): africa (147), asia (116), egypt (56), myths and legends (37), pyramids (21)
In the Classroom
Use Mr. Donn's interactive "Journey Through Ancient Egypt" game or have students design their own. Let them test their knowledge by answering trivia, solving puzzles, and advancing through the land of the pharaohs. Students could create an online quiz using Quizizz, reviewed here or Blooket, reviewed here. Challenge students to build mini pyramids using sugar cubes, Legos, or even marshmallows and toothpicks. Introduce students to the ancient Egyptian writing system by having them write their names in hieroglyphics. Use printable hieroglyphic charts (available on Mr. Donn's site) and let students create nameplates or secret messages for classmates to decode. Bring science into history by simulating the mummification process using apples or hot dogs! Students can apply salt and baking soda to observe the drying and preservation process, just like the ancient Egyptians did with their pharaohs.Add your comments below (available only to members) | Become a Member
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Ancient Egypt and the Nile - Smithsonian
Grades
4 to 12tag(s): asia (116), egypt (56), rivers (16), virtual field trips (122)
In the Classroom
Before starting the tour, provide students with a list of specific landmarks or details to look for during the virtual journey (ex., "Find a statue of a pharaoh" or "Locate the Sphinx"). This will keep them actively engaged while exploring. After the tour, have students design and write a postcard as if they were visiting one of the featured sites. Encourage them to describe what they saw, how they felt, and what they learned about the location. They can design a postcard digitally with Canva, reviewed here or a similar drawing tool. Challenge students to create an original model of an Egyptian-inspired monument using recycled materials or digital tools like CoSpaces, reviewed here. Have them explain the purpose of their structure and how it reflects ancient Egyptian culture.Add your comments below (available only to members) | Become a Member
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Ancient Egypt Facts and History - National Geographic
Grades
3 to 7In the Classroom
Provide students with a chart of hieroglyphics and have them create "artifacts" such as scrolls, cartouches, or drawings that include simple messages. Discuss how hieroglyphs were used to record history and tell stories. Create a large class map of Egypt on butcher paper or online using Google Earth, reviewed here highlighting the Nile River. Have students label key locations like the pyramids, major cities, and farming regions and discuss how the Nile shaped Egyptian life. Introduce students to a few Egyptian gods and their stories. Have students pick a god or goddess to research further and create a short story or drawing about their chosen deity's role and significance. Create and share the stories using Sway, reviewed here.Add your comments below (available only to members) | Become a Member
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Ancient Egypt 101 - National Geographic
Grades
5 to 8tag(s): asia (116), egypt (56), pyramids (21), STEM (290), writing (324)
In the Classroom
Before watching the video, create a "pyramid" diagram on the board with three levels. Have students write what they know about ancient Egypt at the top, what they think they know in the middle, and what they want to know at the base. Use this as a starting point to spark curiosity and frame their learning goals. Provide students with a hieroglyphic alphabet chart and ask them to write their names or simple messages. Discuss how writing innovations impacted Egyptian society and compare them to modern writing systems. Compare using a tool such as ClassTools Interactive Venn Diagrams reviewed here. You can click on the right side to choose between a two or three-circle Venn diagram. Challenge students to investigate one of Egypt's STEM innovations (the shaduf, architecture of pyramids, or calendar systems) and create a model to explain its significance and application in daily life.Add your comments below (available only to members) | Become a Member
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Ancient Greece - Happy Learning English
Grades
5 to 8This site includes advertising.
tag(s): cultures (179), greece (47), greek (47), greeks (46), olympics (46)
In the Classroom
Students can research each of the topics in the video more. Challenge your students to use Elementari, reviewed here to create a book on famous philosophers or gods/goddesses. Students can create a diorama of Ancient Greece's geography.Add your comments below (available only to members) | Become a Member
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Ancient Greece - 5 Things you Should Know - History for Kids - Smile and Learn
Grades
5 to 8This site includes advertising.
In the Classroom
Students can research more on each of the topics in the video. Students can use Google Drawing, reviewed here to outline the government within Ancient Greek cities. Students can create their own Olympic Games to participate in.Add your comments below (available only to members) | Become a Member
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Peloponnesian War - Ancient Greece - History Skill's
Grades
5 to 10tag(s): greece (47), greeks (46), myths and legends (37)
In the Classroom
Students can compare the topics from the website with another civilization using Google Drawing, reviewed here. Students can virtually visit a museum that hosts Ancient Greek artifacts. Finally, students can reenact a Greek play.Add your comments below (available only to members) | Become a Member
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Teacher Created Resources: Ancient Greece - Teacher Created Resources: Ancient Greece
Grades
5 to 8tag(s): cultures (179), greece (47), greeks (46), myths and legends (37)
In the Classroom
Students can complete the various activities in the unit. When students pretend to live in Ancient Greece, they can create a video using Free Screen Recorder Online, reviewed here. Students can use Miro, reviewed here to organize the facts they learned from each topic in the unit.Add your comments below (available only to members) | Become a Member
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What Was It Like to Live in Ancient Greece - BBC's Bite Size: Ancient Greece
Grades
5 to 10In the Classroom
Students can use Elementari, reviewed here to share the various facts that they learned. Students can re-create the food, fashion, homes, toys, and games from Ancient Greece. Finally, Students can compare and contrast Ancient Greece to other civilizations. Compare using a tool such as ClassTools Interactive Venn Diagrams reviewed here. You can click on the right side to choose between a two or three-circle Venn diagram.Add your comments below (available only to members) | Become a Member
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OK2Ask: Microsoft Forms Basics - TeachersFirst
Grades
1 to 12Learn the basics...more
Learn the basics of using Microsoft Forms to support classroom instruction! Discover how to create forms, add questions, and share them with students and explore ways to use Forms for quizzes, exit tickets, data collection, and more. You'll leave this workshop with practical knowledge and basic skills for using Microsoft Forms to gather feedback and assess learning in your classroom. As a result of this session, teachers will: 1. Explore the features of Microsoft Forms. 2. Discover a variety of instructional uses for Microsoft Forms. 3. Learn to create a basic form. This session is appropriate for teachers at all technology levels.
tag(s): differentiation (83), Formative Assessment (73), Microsoft (80), professional development (386)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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Flags Challenge - Genially
Grades
4 to 12tag(s): continents (33), countries (73), digital escapes (14), flags (18), mysteries (23)
In the Classroom
Share this escape room activity with students as they practice learning flags worldwide. As students participate in the activity, they travel between continents; include this information in your lessons about geography and continents. Extend learning and ask students to research one of the countries in the escape room and share their knowledge using Sway, reviewed here or Canva Docs, reviewed here.Add your comments below (available only to members) | Become a Member
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Dinosaurs Escape Room - Genially
Grades
3 to 8tag(s): digital escapes (14), dinosaurs (43), evolution (89), fossils (41), game based learning (199), geologic time (12), mysteries (23), timelines (55)
In the Classroom
This escape room is an excellent resource for a playlist or choice board that features lessons about dinosaurs, prehistoric times, or fossils. Find many more resources to include with your lessons about dinosaurs at TeachersFirst Special Topics Page: Dinosaur Resources, reviewed here. As a culminating activity, ask students to share their knowledge of dinosaurs using Animate from Audio, reviewed here or use Genially to create an interactive image that includes facts about dinosaurs.Add your comments below (available only to members) | Become a Member
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History Breakout Template - Genially
Grades
6 to 12tag(s): digital escapes (14), game based learning (199), gamification (82), mysteries (23)
In the Classroom
Create interactive escape rooms to introduce history lessons, review for upcoming quizzes and tests, or as an engaging homework activity. As you create your history breakout, use Genially's AI features to generate questions, remove image backgrounds, and create images. Find free images to use with your breakout activity by browsing through resources available on TeachersFirst Special Topics Page for Free Image Resources, reviewed here.Add your comments below (available only to members) | Become a Member
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Rebus Generator - festisite
Grades
2 to 8tag(s): digital escapes (14), game based learning (199), puzzles (149)
In the Classroom
Have students create rebus puzzles for their weekly vocabulary words or spelling lists using the generator. They swap puzzles with classmates to solve, reinforcing word meanings in a fun way. Students write a short story or paragraph and replace keywords with rebus puzzles. Classmates decode the rebus to reconstruct the whole story. Use rebus puzzles as hidden clues in a classroom escape room or scavenger hunt. Students must solve them to unlock the next challenge, incorporating problem-solving and critical thinking.Add your comments below (available only to members) | Become a Member
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