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Teaching London Computing Resources for Teachers - Teaching London Computing

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1 to 12
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Teaching London Computing offers a large variety of resources for computer skills teachers. Download their latest magazine with stories about the most recent research, classroom activities,...more
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Teaching London Computing offers a large variety of resources for computer skills teachers. Download their latest magazine with stories about the most recent research, classroom activities, and more. Be sure to check out the classroom activities for primary and secondary school students. Most don't need any additional materials other than resources linked to the activity. Other areas on the site include magic and computational thinking activities and videos of workshop presentations. The site was created in the UK, so some of the pronunciations and spellings may differ from those in American English.

tag(s): computers (78), logic (229), probability (130), problem solving (258), sequences (16), STEM (124)

In the Classroom

Take advantage of the free activities and resources on the site to promote computer skills and problem solving in the classroom. Choose activities from the site to include during your school's math fair (or hold your own class math fair). Share a link to activities on your class website and encourage students to complete them and share with the class. Have students create an annotated image of their activity including text boxes, related links, and video using a tool such as Thinglink, reviewed here.
 This resource requires PDF reader software like Adobe Acrobat.

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Make to Learn - Society for Information Technology & Teacher Education (SITE)

Grades
6 to 12
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Make to Learn offers an online space for designing, discussing, and learning about digital fabrication (using a digital design to create a physical object). Watch the short intro video...more
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Make to Learn offers an online space for designing, discussing, and learning about digital fabrication (using a digital design to create a physical object). Watch the short intro video for a succinct explanation for what exactly digital fabrication is. Choose from different tabs to explore the different components of the site: Discuss, Learn, Tools, and Design. Although the site only has a few lessons and resources, it provides a starting point for learning about digital fabrication. Some of the lesson videos are on YouTube. If your district blocks YouTube, the videos may not be viewable. You could always view them at home and bring them to class "on a stick" to share. Use a tool such as KeepVid, reviewed here, to download the videos from YouTube.

tag(s): computers (78), creativity (108), design (84)

In the Classroom

Share a link to the site for students interested in design and computers. If your school has an after-hours computer club, share this site with their leader as a resource for ideas. You may be interested in writing a grant to buy any equipment needed for digital formatting. See GetEdFunding, reviewed here.
 This resource requires PDF reader software like Adobe Acrobat.

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Pixar in a Box - Khan Academy and Pixar

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4 to 12
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Pixar and Khan Academy team up to offer an interesting series of learning tutorials demonstrating math, science, and engineering concepts faced by animators as part of the animated...more
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Pixar and Khan Academy team up to offer an interesting series of learning tutorials demonstrating math, science, and engineering concepts faced by animators as part of the animated film-making process. Examples include the use of digital pixel painting using algebra and creating blades of grass in Brave with parabolic arcs. View a short video explanation of the program, then choose from the learner's or educator's guides for specific details on each activity. If your district blocks YouTube, then the videos may not be viewable. You could always view them at home and bring them to class "on a stick" to share. Use a tool such as KeepVid, reviewed here, to download the videos from YouTube.

tag(s): animation (59), creativity (108), movies (63), STEM (124)

In the Classroom

This site is excellent for enrichment. Include it on your class webpage for students to access both in and out of class. Share the opening video for lessons, then allow students to explore and complete the videos at their own pace. Use this site for enrichment with your gifted students or students interested in art and filmmaking. Challenge students to use concepts presented in the Pixar in a Box tutorials to create their own animated films.

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Sketch Nation Create - Nitzan Wilnai

Grades
2 to 12
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Develop and design games and learn programming skills at the same time using Sketch Nation Create. This tool works on the web, iOS, and Android. To get started click the ...more
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Develop and design games and learn programming skills at the same time using Sketch Nation Create. This tool works on the web, iOS, and Android. To get started click the app of choice and then click settings and register. Once registered (no email required) select Create, the Genre, and your choice of Simple, Advanced, or Expert Modes. Choose to draw or import pictures to use for the background, characters, objects, and scenery. Make simple games while learning a little about programming and game design. Click the Getting Started tab to register. Look at the many examples and ideas under Education.

tag(s): coding (26), computers (78), critical thinking (92), DAT device agnostic tool (193), game based learning (101), gamification (63), logic (229), problem solving (258), STEM (124)

In the Classroom

If you only have a few computers, introduce this tool using a projector or interactive whiteboard and bookmark it as a learning station with earbuds/headphones. Allow students to explore and learn on their own at classroom computer centers or individual laptops. Sketch Nation is an engaging interactive to learn basic coding skills even for younger students. Encourage learning by telling them to ask three other students first before asking the teacher AND that it is okay if we learn it together. Once students get the hang of beginning programming tips, encourage them to make apps, games, or digital stories for other courses such as videos explaining photosynthesis, book readings from authors, famous battles from history, or different genres of music and art. Have students use a storyboard to write down what they plan to do/draw/say with their creation, and to keep tabs on students and their progress. For creating digital storyboards see Amazon Storybuilder, reviewed here, or Storyboard Generator, reviewed here. Share this on your website for students to use at home, too. Sketch Nation Create teaches the basics. Those students who show a keen interest in coding could learn more by using a program such as Anybody Can Learn to Code, reviewed here, Kodable, reviewed here, or Codeacademy, reviewed here.

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typing.com - teaching.com

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2 to 12
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Learn and teach typing with typing.com. Take advantage of the site's free practice games and typing tests without registration. Register using your email to keep track of your progress...more
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Learn and teach typing with typing.com. Take advantage of the site's free practice games and typing tests without registration. Register using your email to keep track of your progress and print completion certificates. Sign up for a teacher account to access a full typing curriculum along with the ability to view grades and track student progress.
This site includes advertising.

tag(s): game based learning (101), keyboarding (38)

In the Classroom

Use typing.com as a classroom computer center or as a computer lab activity. Challenge students to complete exercises and earn badges. Create a link to the site on your class website for students to practice at home.
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Code Avengers - Mike Walmsley

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4 to 12
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Code Avengers offers free introductory courses for learning computer coding. Teachers receive access to all lessons; students have access to introductory lessons in HTML/CSS, JavaScript,...more
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Code Avengers offers free introductory courses for learning computer coding. Teachers receive access to all lessons; students have access to introductory lessons in HTML/CSS, JavaScript, and Python 3. Introductory courses run about one hour in length and include video instructions along with opportunities for practice of tasks. Participate in lessons without registration. Registration does allow you to save work and return to the stopping point at any time. If your district blocks YouTube, the videos may not be viewable. You could always view them at home and bring them to class "on a stick" to share. Use a tool such as KeepVid, reviewed here, to download the videos from YouTube.

tag(s): coding (26), computers (78), engineering (118), gamification (63), STEM (124)

In the Classroom

Although only the introductory lessons are free, they provide excellent tutorials for beginners. Create a link on classroom computers for students to learn at their own pace and develop an interest in pursuing further coding instruction. If you are looking for more ways to use coding in the classroom, check out TeachersFirst's Coding in the Classroom page. Make coding part of science inquiry or math logic in any classroom. Include it as part of the scientific method or discussions about careers in science. You may even want to portray coding as just another "world language" in today's world.

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TechPrep - Facebook

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6 to 12
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TechPrep is a site created for learning about computer science and programming. Start exploring the site by choosing entry as a parent or learner. As a parent, answer a few ...more
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TechPrep is a site created for learning about computer science and programming. Start exploring the site by choosing entry as a parent or learner. As a parent, answer a few questions about your student's age and computer programming background. You can access suggested appropriate resources, including websites, games and toys, a coaching guide, and career options. Answer similar questions as a learner to find options for self-exploration. If your district blocks YouTube, the videos may not be viewable. You could always view them at home and bring them to class "on a stick" to share. Use a tool such as KeepVid, reviewed here, to download the videos from YouTube.

tag(s): careers (130), computers (78)

In the Classroom

TechPrep is an excellent resource for exploring careers in computer programming with students. Have students or groups collect ideas and findings using Padlet, reviewed here. The Padlet application creates free online bulletin boards. Explore the site together or share on your class website for students to explore on their own or with parents. Use TechPrep to find resources for classroom use such as websites and games. If your school has a computer club, share this site with the leader to use for finding tools for classroom use.

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CodeHS - Jeremy Keeshin & Zach Galant

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6 to 12
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CodeHS is designed to help high school students learn the basics of computer programming. However, the tool would also be good to use in middle school. Start by signing up ...more
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CodeHS is designed to help high school students learn the basics of computer programming. However, the tool would also be good to use in middle school. Start by signing up for an account, create a class, and get started. Students sign up for the class with a class code or through an email invite from the teacher. The course is self-paced and takes students through with step by step tutorials, examples, and help along the way. Students begin each section of the course with an instructional video on Vimeo, YouTube, or the CodeHS website. Questions that check for understanding and an example of coding are follow-ups to the video. Then students put the skills to use through a series of practice activities by moving Karel, the dog, through combinations of four commands. You can check student progress through the dashboard. Also, explore the many resources offered to help you learn how to use and teach coding. Go through your own personal, professional development with the site as well.
This site includes advertising.

tag(s): classroom management (130), coding (26), computers (78)

In the Classroom

Coding is an excellent way to teach critical thinking and problem-solving skills. Use this site as homework, a center, or in a lab setting. The course is self-paced, so differentiation is easy. Explain to students that coding is a critical skill in today's world filled with technology and will also be a valuable skill in the job market. Many jobs that will require coding do not yet exist. Put a link to this tool on your class website, blog, or wiki.

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AppInventor - Learn to Build Android Apps - David Wolber, Univ of San Francisco's Democratize Computing Lab

Grades
6 to 12
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Create your own Android app using Martin Luther King's "I Have a Dream" speech video with this easy to follow tutorial. The Course In a Box includes several modules taking ...more
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Create your own Android app using Martin Luther King's "I Have a Dream" speech video with this easy to follow tutorial. The Course In a Box includes several modules taking you step by step through the app building process. Videos and practice exercises guide you through the app creation process while building up in complexity. Final lessons teach skills such as apps that communicate with the web and apps with user-generated data. Registration allows you to save your work. If your district blocks YouTube, the videos on this site may not be viewable. You could always view them at home and bring them to class "on a stick" to share. Use a tool such as KeepVid, reviewed here, to download the videos from YouTube.

tag(s): coding (26), computers (78), STEM (124)

In the Classroom

This site is perfect for use with any computer coding course. AppInventor has many tips and guidance for the classroom. Materials target students from middle school and higher. Work together as a class or assign as a self-paced activity. Share with students interested in learning computer coding as an excellent resource. If your school has an after-school computer club, use these training modules to encourage interested students to practice on their own. Once students get the hang of beginning programming tips, encourage them to make apps for other courses such as videos explaining photosynthesis, book readings from authors, or different genres of music and art.

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TeachersFirst's Resources for Coding in the Classroom - TeachersFirst

Grades
K to 12
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This collection of reviewed resources from TeachersFirst is selected to help teachers and students learn about coding, and for use as a guide for finding the appropriate tools for use...more
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This collection of reviewed resources from TeachersFirst is selected to help teachers and students learn about coding, and for use as a guide for finding the appropriate tools for use with all grade and skill levels. Nurture problem solving, logic, and creativity. Find resources for just one hour of code or for use as ongoing technology lessons.

tag(s): coding (26)

In the Classroom

Explore these resources for use with after-school computer clubs or as an excellent tool when recruiting skilled parent volunteers. Turn the intimidating content of computer programming into an exciting learning adventure for all with these helpful sites!

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OK2Ask: Create With Coding - TeachersFirst

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K to 12
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This recording of an OK2Ask online professional development session from October 2015, opens in Adobe Connect. Learning to code can help students develop high level problem-solving...more
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This recording of an OK2Ask online professional development session from October 2015, opens in Adobe Connect. Learning to code can help students develop high level problem-solving and critical thinking skills. Explore age-appropriate resources and strategies, including games for teaching students coding skills. Learn strategies for "unplugged" classroom activities for all grade levels. Learning to code turns our technology tourists from passive learners into makers and producers. This session is for teachers at ALL technology comfort levels.

In the Classroom

Explore these interesting tools to introduce coding into your classroom. Are you a little intimidated at the thought of teaching coding skills? Learn together with fellow teachers to take the intimidation factor out and become an expert at introducing these high-level activities to your students. Find additional coding resources and links on these TeachersFirst pages. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.
 This resource requires Adobe Flash.

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OK2Ask: Google's Productivity Tools for the Classroom - TeachersFirst

Grades
K to 12
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This recording of an OK2Ask online professional development session from October 2015, opens in Adobe Connect. Learn about some of the many tools that Google has to offer. Learn more...more
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This recording of an OK2Ask online professional development session from October 2015, opens in Adobe Connect. Learn about some of the many tools that Google has to offer. Learn more about using Gmail in the classroom, Google Calendar, Google Drive (including templates and docs/forms), and Google Keep! Other tools including Photos, Google Plus, and Flubaroo will also be explored. Time is included to explore and play with the tools to create. This session is for teachers at intermediate to advanced technology comfort levels.

In the Classroom

Learn how to use Google tools to enhance your lessons, remain organized, and collaborate more effectively. Watch this recording together with a few of your teaching colleagues to collect new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.
 This resource requires Adobe Flash.

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OK2Ask: Google Search Tips and Tricks - TeachersFirst

Grades
K to 12
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This recording of an OK2Ask online professional development session from October 2015, opens in Adobe Connect. Explore Super Searching on Google. Find out about the various tools (and...more
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This recording of an OK2Ask online professional development session from October 2015, opens in Adobe Connect. Explore Super Searching on Google. Find out about the various tools (and tricks) used to make searching a "snap." Learn more about Google Trends, Google Correlate, Blog Searches, and more. This session also offers an introduction to Google Maps and demonstrations of various tools available. Time is provided for individual exploration.

tag(s): search strategies (30)

In the Classroom

Inspire your lessons with new ways to search and save time when using Google. Watch this recording together with a few of your teaching colleagues to share and collect new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.
 This resource requires Adobe Flash.

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OK2Ask: The Nine Elements of Digital Citizenship in Your Classroom - TeachersFirst

Grades
K to 12
2 Favorites 1  Comments
This recording of an OK2Ask online professional development session from October 2015, opens in Adobe Connect. Join us to learn about tools and resources to teach your students about...more
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This recording of an OK2Ask online professional development session from October 2015, opens in Adobe Connect. Join us to learn about tools and resources to teach your students about safe and responsible online behavior. Teaching students about digital citizenship not only benefits the students, but can improve the climate of your classroom. This session helps you use the themes of Respect, Educate, and Protect to teach digital citizenship. Participants have the opportunity to view discussions of strategies and explore resources for weaving this essential 21st century skill into the core curriculum and throughout the school day.

tag(s): digital citizenship (58)

In the Classroom

Become informed about digital citizenship for yourself and students. Watch this recording together with a few of your teaching colleagues to collect new ideas. Find related resources and links on these TeachersFirst pages.. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.
 This resource requires Adobe Flash.

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Paula, OH, Grades: 0 - 12

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CS Unplugged - CS Education Research Group

Grades
4 to 12
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Find hands-on learning of computer science concepts (often without technology) with this collection of free learning activities including interactives and puzzles. All materials are...more
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Find hands-on learning of computer science concepts (often without technology) with this collection of free learning activities including interactives and puzzles. All materials are through Creative Commons licenses for easy copying, sharing, and personal adaptation. Download all activities for free in a book download or explore individual activities by topic, and then download in PDF format available in several languages. Other options include videos to view individually or by topic on activity pages. Topics covered include Binary numbers, Images Representation, Text Compression, Information Theory, Searching and Sorting Algorithms, Routing and Deadlocks, and Cryptography, among others. Also, check out the section for teachers under the Community tab. This section includes many additional resources and learning programs. The videos are in English, French, Swedish, Korean, and Chinese. If your district blocks YouTube, the videos may not be viewable. You could always view them at home and bring them to class "on a stick" to share. Use a tool such as KeepVid, reviewed here, to download the videos from YouTube.

tag(s): computers (78), data (149)

In the Classroom

Make technology understandable and available to everyone, without the need to use technology. Use CS Unplugged as one of your STEM stations/centers during science lessons. Use CS Unplugged as an excellent resource for students who want to learn about computer science on their own. CS Unplugged is a great tool to share with students considering a major in computer science in college or wondering about computer careers. If you teach computer science courses, CS Unplugged could be useful for locating review materials to share with your students.
 This resource requires PDF reader software like Adobe Acrobat.

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Curiosity Machine - Iridescent

Grades
4 to 12
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Curiosity Machine connects scientists and engineers with young people to help design and create projects together. Create an account to begin using features on the site. Discover challenges...more
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Curiosity Machine connects scientists and engineers with young people to help design and create projects together. Create an account to begin using features on the site. Discover challenges to build on your own, including categories such as aerospace, robotics, engineering, and more. Find inspiration by watching videos of scientists and engineers sharing their inventions. Share your finished projects as inspiration for other aspiring engineers and scientists.

tag(s): aeronautics (13), computers (78), engineering (118), gifted (96), oceans (147), problem solving (258), robotics (24), STEM (124)

In the Classroom

Be sure to take advantage of the free educator units offered with membership. Share project ideas with students as ideas for a school science or engineering fair. Share this site with students interested in exploring careers in science or engineering. Encourage students to use a visual blogging tool such as Check This, reviewed here, (no registration required) to document their progress while completing projects. Have gifted students choose projects from the site to complete as enrichment within different learning units.
 This resource requires PDF reader software like Adobe Acrobat.

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Alfa Typing - AlfaTyping

Grades
K to 12
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Learn and practice typing skills through games, lessons, and demos at Alfa Typing. This site includes sixty lessons in English and fifty in Russian. Registration isn't required to play...more
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Learn and practice typing skills through games, lessons, and demos at Alfa Typing. This site includes sixty lessons in English and fifty in Russian. Registration isn't required to play the games. Registration allows you to create unlimited classes, monitor student results, and create your own personalized courses. Be sure to take one of the three typing tests first, this opens access to playing games. See the introductory video tutorial or their very thorough FAQs section. If your district blocks YouTube, the video may not be viewable. You could always view the video at home and bring it to class "on a stick" to share. Use a tool such as KeepVid, reviewed here, to download the video from YouTube.

tag(s): computers (78), game based learning (101), keyboarding (38)

In the Classroom

Everyone can benefit from learning to type faster. Introduce this site on your interactive whiteboard or projector by showing the 2-minute video tutorial. Remember to have students take the typing test, and then have them practice their touch typing independently. Have older students keep their results in a word document or a Google Doc. Be sure to watch and see that students are using the proper touch typing position (no two finger typing!). Share this site with your students who are struggling with handwriting. Offer students the opportunity to learn to type in addition to writing!

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turnitin - Source Educational Evaluation Rubric (SEER) - turnitin

Grades
6 to 12
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Find an interactive rubric for evaluating the quality of Internet sources students use in academic writing and projects. Fill out a short registration form to have immediate free access...more
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Find an interactive rubric for evaluating the quality of Internet sources students use in academic writing and projects. Fill out a short registration form to have immediate free access to the rubric as a PDF. The criteria for the rubric includes Authoritative, Educational Value, Intent, Originality, and Quality. Below the rubric see an example of three popular sites evaluated with SEER and the scores given for each criterion. Download the rubric to your computer. Once filled in save it to your computer and print.

tag(s): evaluating sources (12), media literacy (56), rubrics (32)

In the Classroom

Share this rubric with middle and high school students with your projector or on an interactive whiteboard. Ask students to suggest a popular site for referencing in papers and projects. Use the rubric together and evaluate the site. Break students into small groups and have them evaluate several sites. Make these sites you have already evaluated, and then have the students evaluate them until you know most students agree on what makes a Highly Creditable site compared to a Creditable or Discreditable site. At the end of the activity give a quick assessment. This way students who do not feel sure about evaluating a site have the opportunity to let you know. Consider using Quiz Socket, reviewed here, for a quick assessment or Quizalize, reviewed here, for a more in-depth assessment.
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FutureLearn for Schools - FutureLearn

Grades
7 to 12
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FutureLearn for Schools offers a large variety of free online courses presented by leading universities for students aged 13 and older in a variety of topics. Choose a category to ...more
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FutureLearn for Schools offers a large variety of free online courses presented by leading universities for students aged 13 and older in a variety of topics. Choose a category to begin browsing topics offered. Content includes history, creative arts and media, literature, and much more. Watch a short video to learn specifics about the course offerings and objectives. This site was created in the UK, so some of the pronunciations and spellings may differ from those in American English.

tag(s): advertising (33), business (57), computers (78), creative writing (167), cultures (105), dental health (23), environment (317), financial literacy (78), gifted (96), literature (275), photography (160), politics (98), professional development (123), psychology (64)

In the Classroom

Allow gifted students to enroll in courses that interest them or that provide enrichment beyond classroom content. Share with others in your building as a resource for professional development. Explore the topics yourself for some new, engaging material to round out your own expertise. Allow students to enroll in a course that would fit into their career goals as an exploratory opportunity in that field. With older students you may want to consider requiring them to take a course with the idea that it is a model. Challenge students to develop a course using a tool like Lore, reviewed here, about something in which they feel they are an expert.
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Brain Pump - brainpump.net

Grades
6 to 12
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Learn something new every day with Brain Pump videos. Choose from the many topics including game design, history, science, math, technology, nature, business, casual science, and more...more
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Learn something new every day with Brain Pump videos. Choose from the many topics including game design, history, science, math, technology, nature, business, casual science, and more to view a random video about the topic. Not interested? No problem, click the next video link to watch another on the same subject. Sign up isn't necessary but allows you to "star" videos to find for later viewing. If your district blocks YouTube, the videos may not be viewable. You could always view them at home and bring them to class "on a stick" to share. Use a tool such as KeepVid, reviewed here, to download the videos from YouTube.
This site includes advertising.

tag(s): business (57), critical thinking (92), earth (228), financial literacy (78), fish (24), human body (119), marine biology (33), natural resources (59), plants (143), psychology (64), rivers (21), space (206), spanish (108), video (251)

In the Classroom

Use the short videos found at Brain Pump to introduce content and assess prior knowledge. Create a link to videos, or embed them, on your class website for student viewing at home. Use a video tool such as EdPuzzle, reviewed here, or ComentBubble, reviewed here, to have students answer questions, from home, on the content of the video. Back in the classroom, have students talk in small groups about any video and their questions and ideas about the topic. Have the student groups share out the important questions and thoughts with the whole class. After the class discussion, have the students write a group response, either on paper or on your class blog or wiki. Completing a group response now, could evolve into students writing journal entries at home or during class about the topic of a video. These videos make powerful writing prompts. After viewing a few videos in this manner, you may want to have older students select videos they want to watch (or you can assign them) and have the students respond.

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