TeachersFirst Edge - Game-Based Learning

 

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Learning Apps - Learning Apps

Grades
3 to 12
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Create and share personalized learning activities using tools found at Learning Apps. Use the templates to create tools in various formats, including games, matching exercises, puzzles,...more
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Create and share personalized learning activities using tools found at Learning Apps. Use the templates to create tools in various formats, including games, matching exercises, puzzles, and cloze reading texts. Begin by selecting a template and choosing an option from the examples provided. Next, add information to fill in each of the parts of the template, such as title, description, image, and links or content. When finished, view the preview, then save the app to your account. Editor's note: this site includes apps that are ready to use; however, many are not in English. In addition, a small portion of instructions for building an app may be in a different language, use a translating tool such as the one found at Linguee, reviewed here, to see the directions in English.

tag(s): flash cards (38), game based learning (158), vocabulary (231)

In the Classroom

Take advantage of the free resources provided by Learning Apps to create activities for students to practice content in various formats. For example, make apps for students to complete timelines for books, historical events, or the steps in conducting a science experiment. Use the cloze learning activity to reinforce new vocabulary in a language arts class or scientific terms. Extend learning by asking students to create apps to share with their peers as part of your review activities at the end of any teaching unit. Consider using a screen recording tool such as Free Screen Recorder Online, reviewed here, to share tutorials on how to create the different types of apps and have them available for students to use.

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Blooket - Blooket LLC

Grades
1 to 12
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Blooket is a digital review game built for classroom use. Educators create game sets, and students join on their device to play a variety of game options using the provided ...more
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Blooket is a digital review game built for classroom use. Educators create game sets, and students join on their device to play a variety of game options using the provided code. Games include options for solo or group play. Build sets using your own questions or search Blooket's library to find games created by other educators. Save favorite sets to your account for later use, then duplicate sets and edit to fit your needs when ready to play. Blooket also offers the option to import quizzes directly from Quizlet, reviewed here. As students join a game, they choose a Blook, a character that serves as an avatar. When ready, choose the "host" option to begin play by selecting a game mode and following prompts. Some games offer the ability to assign homework, allowing students to complete the game within the selected time frame.

tag(s): game based learning (158), gamification (79), quizzes (83), vocabulary (231), vocabulary development (87), worksheets (67)

In the Classroom

Discover and use Blooket's many engaging games as a resource for practicing and reviewing information within any area of content. Use the score results to provide feedback for guiding further lessons. Some games are more fast-paced than others; use this to your advantage by sharing different versions for different groups of students. Use Blooket to differentiate instruction by adjusting the difficulty of question sets based on student abilities. Introduce new content using Blooket as a pre-assessment before starting any new unit. Use Blooket as an ice-breaker or get-to-know-you activity at the start of the school year or at the beginning of a new semester to build comradery within your classroom.

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FANschool - FANschool

Grades
6 to 12
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Engage students in learning and staying involved with current events through a fantasy-sports type of games and challenges. Students draft teams of states, countries, events and earn...more
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Engage students in learning and staying involved with current events through a fantasy-sports type of games and challenges. Students draft teams of states, countries, events and earn points when their choice is mentioned in the news. Select from several games, including FANpolitics, to draft states or legislators and follow current news and legislation. Choose FANgeopolitics to draft countries and compete against classmates. At FANspecies players can earn points by selecting animals and researching species to find those most commonly observed in the wild. Sign up for your free account to begin. Free accounts allow one commissioner with up to 35 players. Follow the prompts to choose your game and options, including start and end dates. Invite players by sharing your league's URL or the token provided after creating your league.

tag(s): branches of government (57), cross cultural understanding (146), elections (75), game based learning (158), media literacy (88), politics (100), social media (46)

In the Classroom

FANschool is an incredibly interesting way to engage students in current events and is relatable to students who already participate in fantasy sports leagues. Create a league for your class that lasts for a set time, such as a semester or 9-week grading period. Continue with the fantasy sports theme by asking students to create weekly podcasts using Buzzsprout, reviewed here, to provide updates on the latest news and information. Be sure to read some of the suggestions on FANschool for how other educators use this tool to explore media bias methods, raise awareness of global citizenship, and involve students in understanding political issues.

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Educandy - Educandy

Grades
K to 5
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Quickly create and share interactive learning games created from your vocabulary terms using Educandy. Activities include match-up games, memory matches, crossword puzzles, and more....more
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Quickly create and share interactive learning games created from your vocabulary terms using Educandy. Activities include match-up games, memory matches, crossword puzzles, and more. After creating your account, follow the prompts to create a list of words, matching pairs, or quiz questions. When finished, edit or play the game using links found under your activities. Share using the link provided or copy the embed code to embed your game into a website.

tag(s): assessment (119), DAT device agnostic tool (166), game based learning (158), preK (231), quizzes (83)

In the Classroom

Use Educandy to create games and practice activities to reinforce vocabulary for any subject. Embed your activities into your website or learning platform for students to use at home. Turn the quiz creation around and ask students to create a list of vocabulary terms and definitions to use within the games. Introduce new vocabulary using Educandy to assess student knowledge at the start of any new unit. Extend student learning after vocabulary practice by having them create infographics, posters, social media posts, or guides using tools found at Canva Edu, reviewed here, using the new vocabulary and your topic of study.

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ziplet - ziplet

Grades
K to 12
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Loop has changed it's name to ziplet. ziplet is still a free student response system that works on all devices. Use ziplet to send questions to students instantly or schedule ...more
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Loop has changed it's name to ziplet. ziplet is still a free student response system that works on all devices. Use ziplet to send questions to students instantly or schedule them in advance. After registration, follow the steps to create a group, invite students, and ask questions. Choose from different options for student responses, including multiple-choice, short answer, emoji reactions, or a scaled score from 1-7. Invite students into your group using the provided code. Students use their Google account to login and access questions. Upon receiving responses, Loop provides options for responding to students. Free accounts allow one teacher to use the application with three groups and 50 students per group.

tag(s): assessment (119), game based learning (158), gamification (79), polls and surveys (45), quizzes (83)

In the Classroom

Use ziplet to engage students throughout your lessons and to provide feedback on student understanding. ziplet is also perfect for use as an exit ticket response or use as an informal formative assessment. Use ziplet to create pretests that allow students to "opt-out" of material they already know or use it to create review activities that students participate in as teams.

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Wordwall - wordwall.net

Grades
K to 12
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Create and customize interactive games and activities with Wordwall's easy to use tools. Choose from many different options, including quizzes, matching games, drag and drop activities,...more
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Create and customize interactive games and activities with Wordwall's easy to use tools. Choose from many different options, including quizzes, matching games, drag and drop activities, and more. After creating an account, choose from shared activities, modify them to fit your needs, and then share them with your students as an assignment or link. Create a new activity by selecting a template and following the directions to add information and images if desired. At the time of this review, free plans offer access to 18 interactives, 15 printables, and the ability to create five resources.

tag(s): assessment (119), game based learning (158), quiz (63), quizzes (83)

In the Classroom

Use the interactive games found at Wordwall to use at computer stations or home to practice skills or prepare for upcoming quizzes and tests. Use the embed code to add your games onto your class website for easy student access. Instead of asking students to memorize dates or events, help them by organizing the information into common features. For example, during a Civil War unit, group together events taking place in different cities to help provide context for students. Include a link to your quizzes on your class webpage or blog for students to practice at any time using the URL or embed code. Enhance technology use and learning by having students create their own Z-A quizzes to share with peers when studying for tests or use as an introduction with class presentations. This quiz generator is also a great resource to use during professional development sessions with your peers. Create a quiz to increase your viewers' interest in your topic as you begin your discussions or as a final activity to review information shared.

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MakeCode Arcade - Microsoft

Grades
4 to 12
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Modify or create your retro games with MakeCode Arcade. Resources on the site include coding tutorials, game design concepts, learning outcomes, and courses in coding. Follow the prompts...more
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Modify or create your retro games with MakeCode Arcade. Resources on the site include coding tutorials, game design concepts, learning outcomes, and courses in coding. Follow the prompts within the tutorials to create unique games using drag and drop code blocks. As you become familiar with coding, expand knowledge with javascript or python. Share using the links or download onto Microsoft game devices if available.

tag(s): coding (75), computers (99), game based learning (158), STEM (218)

In the Classroom

Use Microsoft Arcade to introduce coding to both new and experienced coders. Share some ideas from the site on an interactive whiteboard (or with a projector), then have students experiment on their own. Encourage students who are comfortable with coding to become classroom experts and explain ideas to other students. Enhance their learning by asking them to make recordings using Screencast-o-matic, reviewed here, to share tips, and demonstrate different features of coding. Use this tool with gifted students for a great challenge. Set up a coding activity center for interested students when they finish classwork or for rainy days and snow days. Share this link on your class website for students to access both in and out of the classroom.

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Koji - Koji

Grades
K to 12
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Koji is an interactive content creator for use with all types of social media. Create games and quizzes by creating a template or remixing one of the thousands of available ...more
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Koji is an interactive content creator for use with all types of social media. Create games and quizzes by creating a template or remixing one of the thousands of available models found on the website. Choose an existing game and click the remix button to begin. Customize the options, including text, sound, images, and game features. Publish and share using the game link or directly into social media using the provided links.

tag(s): coding (75), game based learning (158), gamification (79)

In the Classroom

Find templates by browsing the templates found on the home page, or choose the option to see what others are remixing to find examples to use in the classroom. Modify quizzes to include on your class website for quick review and practice on any device. Choose a "tap to reveal" feature to share before introducing a new unit. For example, before starting a unit on national landmarks, quickly create several "tap to reveal" games with United States landmarks and publish one a day on the week before the start of your unit. Have students create quizzes and games to review classroom material, then share the games with all students on your class websites. Share with students interested in software and coding applications, encourage them to create games that interact with current classroom materials. Koji includes options for viewing the source code for advanced coders to use in creating and modifying their interactives.

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Bingo Card Creator - Two Teachers, LLC

Grades
K to 12
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Create and find customized Bingo cards with words or pictures using Bingo Card Creator. This easy to use tool also allows you to personalize Bingo cards with options for color, ...more
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Create and find customized Bingo cards with words or pictures using Bingo Card Creator. This easy to use tool also allows you to personalize Bingo cards with options for color, size, and font choices. Use the search option to find Bingo cards from the site's library, then select to customize and make it your own. If the library doesn't contain what you need, select the option to create your own from scratch. When finished, print as many cards as needed. Bingo Card Creator scrambles cards so each player has a unique game piece. Registration with your email address is required to create and print cards, then save to your account.

tag(s): game based learning (158), printables (36), Teacher Utilities (115), worksheets (67)

In the Classroom

Create and play Bingo in a variety of ways. Practice sight words, math facts, or use cards as an ice-breaker activity. As a tool for personalized learning, add a variety of learning activities then allow students to select a Bingo card then complete their choice of activities to earn a Bingo with their selections from the offered choices on the card. Make Bingo cards with dates in history, science terms, or vocabulary and ask students to use ThingLink, reviewed here, to share their learning. Have students take a picture of their Bingo card and add text, images, or audio to different areas in the card using ThingLink to share their understanding of the topic. As a culminating learning activity, ask students to create their own learning game using Scratch, reviewed here, using information from their research, (lab, a novel, math exploration, etc).

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Construct3 - Construct.net

Grades
6 to 12
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Design and create games with Construct3. Choose from many different formats including puzzles, role-play, and storybooks along with a choice of beginner and intermediate level coding...more
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Design and create games with Construct3. Choose from many different formats including puzzles, role-play, and storybooks along with a choice of beginner and intermediate level coding ability options. Take advantage of the beginner's guide and tutorials to learn and practice the available features. All of the game options include drag and drop coding features. As a guest (no registration) you can get 25 events. Register for a free account and you get up to 50 events per game, two layers per layout, two effects per game, and one font choice. To share, publish your finished game to the site's arcade or download to your server.

tag(s): coding (75), game based learning (158), gamification (79), STEM (218)

In the Classroom

Include Construct3 with your other options for teaching coding to students. Take advantage of the included levels to differentiate learning based on knowledge of coding. If you are uncomfortable with coding, enlist students to become technology coaches in your classroom to teach and share their knowledge with others. Use and share Google Forms to create how-to guides for students to get started including images with tips and suggestions. Ask "in-the-know" students to enhance their learning and create one-page websites using Jimdo, reviewed here, sharing advice for individual games included in Construct3. As students become familiar with coding, have them use FlexClip, reviewed here, to extend their learning by creating simple explainer videos detailing how to build and share personalized games.

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Polyup: Mod with Math - Dr. Amir Zarkesh, Professor Yahya Tabesh, and Shaya Zarkesh

Grades
K to 12
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Polyup is a web-based math problem-solving app for grades K-12. Use Polyup in several different ways for students to explore and play with numbers. Choose Play to work with numbers...more
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Polyup is a web-based math problem-solving app for grades K-12. Use Polyup in several different ways for students to explore and play with numbers. Choose Play to work with numbers in the computational thinking playground or select from featured machines to work with specific math functions. Find options for your grade level by selecting from the lesson plans, with included learning modules, from those provided within the several different grade bands.

tag(s): addition (126), coding (75), decimals (89), division (98), equations (117), fractions (163), functions (53), game based learning (158), geometric shapes (129), logic (164), measurement (131), multiplication (121), operations (80), probability (94), problem solving (215), pythagorean theorem (21), ratios (51), square roots (16), statistics (108), subtraction (111)

In the Classroom

Polyup is perfect for use in math classrooms in a variety of ways. Become acquainted with the free lesson plans to incorporate Polyup activities based on specific math skills. Encourage problem-solving and math exploration by including a link to Polyup on classroom computers. Instead of assigning a worksheet or other math activity for homework, ask students to spend time exploring Polyup at home. Extend and assess student learning by using FlipGrid, reviewed here, for students to provide a short video reflection on their learning activity. Optional registration allows you or your students to save progress and create your own machines.

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Blockly - Google

Grades
4 to 12
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Blockly is an open source library of drag and drop blocks to use for generating computer codes. Use each block to stack and add information to create code in an ...more
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Blockly is an open source library of drag and drop blocks to use for generating computer codes. Use each block to stack and add information to create code in an infinite number of ways. After creating your work using Blockly, use the drop-down box to view and copy the code in JavaScript, Python, and other coding formats. For full instructions on using Blockly, be sure to follow the link for Guides at the top of the Blockly home page.

tag(s): coding (75), computers (99), game based learning (158), STEM (218)

In the Classroom

Use Blockly as an interesting way to introduce coding to your class for beginners and experienced coders. Display Blockly on your interactive whiteboard or projector as you explore the different features of the site, then have students create and explore on their own. To generate ideas on how to use Blockly, have students practice using Blockly at Blockly Games, reviewed here. After school clubs can use Blockly to learn to code. Use this tool with gifted students for a great challenge. Set up a coding activity center for interested students when they finish class work or for rainy days and snow days. Share this link on your class website for students to access both in and out of the classroom.
 

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Z-A Quiz Generator - ClassTools

Grades
4 to 12
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Test students' knowledge of related items using this unique quiz creator. Create a quiz using a set of common terms or elements (presidents, types of animals, incorrect use of a ...more
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Test students' knowledge of related items using this unique quiz creator. Create a quiz using a set of common terms or elements (presidents, types of animals, incorrect use of a comma, etc.). Build your game by adding additional sets of items to add rounds. To play, divide students into teams and start the game. The alphabet appears beginning with Z and going backward, and letters begin to disappear. If the letter is in your set of terms it pops up into the appropriate place - think of Wheel of Fortune. When a player guesses why items are related, pause the game to hear their response. Continue playing if incorrect or move to the next round if correct.
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tag(s): assessment (119), game based learning (158), quiz (63), quizzes (83)

In the Classroom

Use the Z-A Quiz Generator as a motivating way to introduce a new unit to students (even as a formative assessment for the class), or to review information before quizzes and tests. Instead of asking students to memorize a set of dates or events, help them by organizing the information into common features. For example, during a Civil War unit group together events taking place in different cities as a way to help provide context for students. Include a link to your quizzes on your class webpage or blog for students to practice at any time using the URL or embed code. Enhance technology use and learning by having students create their own Z-A quizzes to share with peers when studying for tests or use as an introduction with class presentations. When sharing student-created multimedia presentations, modify technology use by using a tool like Sway, reviewed here, to share their final projects including a Z-A quiz for viewers. This quiz generator is also a great resource to use during professional development sessions with your peers. Create a quiz to increase your viewers' interest in your topic as you begin your discussions or as a final activity to review information shared.

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Game Builder - WiscOnline

Grades
K to 12
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Game Builder offers ready-to-go games and templates for building digital games in a variety of formats. Choose from classic games like Bingo and Jeopardy or try different forms such...more
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Game Builder offers ready-to-go games and templates for building digital games in a variety of formats. Choose from classic games like Bingo and Jeopardy or try different forms such as Squid Hunter or Chakalaka. Select a game option to begin making games, then follow prompts to add questions and responses. When finished, be sure to choose the option to make your game public making it available to share. Registration is required to create and share games.
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tag(s): assessment (119), game based learning (158), gamification (79), quizzes (83)

In the Classroom

Take advantage of the games offered on this site to review or introduce content in your classroom. If sharing with younger students, demonstrate on your interactive whiteboard first to show students how to avoid the advertising on the site. Share games on your class website or blogs. Instead of you creating the games, ask students to work together to create their own games for use when reviewing content. Ask students to replace pen and paper and include a link to their games as part of a blog post using Edublog, reviewed here. Take this a step further at the end of your unit and modify classroom technology use and extend student learning by having students build an explainer video of the topic using moovly, reviewed here, or another video creation tool.

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Choice of Games - Choice of Games LLC

Grades
6 to 12
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Choice of Games includes tools for creating and playing text-based games (think of it as similar to a choose your own adventure story). Try making games by following the directions...more
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Choice of Games includes tools for creating and playing text-based games (think of it as similar to a choose your own adventure story). Try making games by following the directions to download the script source. Include simple commands using text options for players. This site includes tutorials to get started and add more complex commands. Explore the games archive to play games created by other users and to get inspiration for your creations.

tag(s): coding (75), creative writing (116), DAT device agnostic tool (166), gamification (79), interactive stories (18), STEM (218), writing (283)

In the Classroom

Introduce this site to your students on an interactive whiteboard or with a projector and explore one or two of the games together. Create a short story together to learn about how to use the different story-writing options. As students begin creating games using this site, consider having students create explainer videos to modify their learning using My Simpleshow, reviewed here, and to demonstrate tools that need a more detailed explanation than what is on the site. Have students create stories to show what they have learned about literature, geography, history, science concepts, and more. As a more "serious" approach, use Choice of Games to present opinion pieces where you take a position and allow readers to click on questions about it. They could also click on statements expressing opposing views so you can write counterarguments to their points. This idea could end up being a powerful way to present an argument and evidence as required by Common Core writing standards. Redefine student learning by having them include their text-based game as part of a collaborative multi-media presentation created using Sway, reviewed here. In addition to their game, ask students to include their written documents, images, and video creations.

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oodlu - Wayne Holmes and Douglas Lapsley

Grades
2 to 12
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Create learning games for use on any device using oodlu. Create an account to begin creating question sets. Take advantage of many different question formats including sequencing, multiple...more
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Create learning games for use on any device using oodlu. Create an account to begin creating question sets. Take advantage of many different question formats including sequencing, multiple choice, and fill in the blank. Optional features provide the ability to add different forms of feedback to guide students when making incorrect choices. When finished, share the code with students to access the learning games. Students sign in using their username, password, and the code provided. As students complete activities, they earn award badges. Use the teacher dashboard to review and monitor student achievements. Free accounts include an unlimited number of students and questions.

tag(s): DAT device agnostic tool (166), flash cards (38), game based learning (158), gamification (79)

In the Classroom

Use oodlu to differentiate learning in your classroom. Assign questions sets to different groups of learners according to their specific needs. Be sure to show students how to log in and access questions (if your class is remote learning, show students the log in, etc. by using a video conference room such as Zoom, reviewed here, or Proficonf, reviewed here, and then include a link to the site on your class webpage for students to play at home. At the end of your unit, enhance learning and augment technology use by asking students to plan a multimedia presentation using a tool like SuperNotecard, reviewed here, where you can turn your notes into a storyboard! Extend learning and modify technology use by having students use the Storyboard to create a multimedia presentation with a tool like Sway, reviewed here, to share their learning. Have students include text, images, videos, and a link to oodlu learning games in the Sway.

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Gimkit - Josh Feinsilber

Grades
K to 12
2 Favorites 0  Comments
 
Gimkit is a quiz learning game for students and teachers, created and maintained by students. After signing up, you begin by creating "kits" (live learning games) to create quizzes....more
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Gimkit is a quiz learning game for students and teachers, created and maintained by students. After signing up, you begin by creating "kits" (live learning games) to create quizzes. Create from scratch, import an existing quiz from Quizlet or a CSV file, or copy quizzes from the Gimkit gallery to modify for your use. Follow the prompts to add questions, four answer choices, and add an image if desired. Add class rosters and assign kits for student completion within a specific time frame. Students complete quizzes at their own pace within the due date. As they complete quizzes, students earn money to reinvest in Gimkit upgrades that align with their strengths. Use your Gimkit dashboard to view student progress and earnings and additional formative data. Free accounts provide all core features and the ability to create unlimited kits. There is also a restriction on how many players (5) can join your live game.

tag(s): assessment (119), collaboration (83), game based learning (158), gamification (79), polls and surveys (45), quizzes (83)

In the Classroom

Use Gimkit as a formative assessment tool for all subjects. Create pretests and allow students to opt out of some introductory assignments and choose other options like research projects or multimedia presentations. If you want to share a quiz as a class, project a quiz onto your interactive whiteboard and discuss question options together. Use the data collected from student quizzes to guide instruction both individually and for whole groups. Don't forget to take advantage of already created quizzes found on the site and available to import from Quizlet! For the live game student limit, try having Gimkit at a "center" or "station" that students rotate through over a week.

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Blended Play - BlendedPlay

Grades
3 to 12
1 Favorites 0  Comments
   
Create games for groups or multiple players personalized with your content using Blended Play. Choose from five game options with titles like Mountain Climber and Sushi Take Over. Add...more
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Create games for groups or multiple players personalized with your content using Blended Play. Choose from five game options with titles like Mountain Climber and Sushi Take Over. Add questions to your game selection and save. Choose options within games to select the number of players, length of the game, and more. Watch the tutorial video shared on Blended Play for complete instructions on creating and using games from the site. The tutorial also comes in PDF format. The video is hosted on YouTube. If your district blocks YouTube, the video may not be viewable.
This site includes advertising.

tag(s): computational thinking (33), critical thinking (100), design (83), game based learning (158), gamification (79), problem solving (215)

In the Classroom

Before creating games, take advantage of shared files in the Community Games library to quickly make games accessible for students. Once you are familiar with the site, create games for any topic to use for review or as a schema activator. Encourage students to use this tool as a substitute for paper and pen. Have groups of students create their own review games for personal use and to share with fellow students. As students gain confidence in creating their own games, share other game-creation sites like Scratch, reviewed here, as an excellent way to promote creativity and personalize any learning experience.

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Room Escape Maker - doctorfou.com

Grades
8 to 12
3 Favorites 0  Comments
 
Room Escape Maker takes the popular room escape adventures online. The only way to escape is to solve a series of puzzles using hints and strategies as you find your ...more
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Room Escape Maker takes the popular room escape adventures online. The only way to escape is to solve a series of puzzles using hints and strategies as you find your way out of the locked room. Browse through the selection of games created by other users to find ideas on how to use this site. When ready, choose "Create Game" to start. Begin with your chosen canvas or background and follow prompts to add items and clues to your escape room.
This site includes advertising.

tag(s): game based learning (158), gamification (79), makerspace (43)

In the Classroom

Increase student engagement in any subject through this form of gameplay! Create games to introduce main concepts within the escape room. Ask students to create a game using the information they have learned to share with fellow students. Before creating a game, have students map out information and strategies they will include in a blog format using a tool like Edublog, reviewed here. Ask fellow students to share comments describing their problem-solving process as they try to escape the room.

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ProProfs Brain Games - ProProfs Brain Games

Grades
K to 12
2 Favorites 1  Comments
 
ProProfs Brain Games allows you to play or create puzzles and games. Choose from created games in formats including hangman, crosswords, word scrambles, tic tac toe, and more. Create...more
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ProProfs Brain Games allows you to play or create puzzles and games. Choose from created games in formats including hangman, crosswords, word scrambles, tic tac toe, and more. Create a free account to make your own puzzles using the game choices provided. Creating puzzle options includes options for levels of difficulty and personalization of images and vocabulary.

tag(s): game based learning (158), gamification (79), logic (164), problem solving (215), puzzles (144)

In the Classroom

Share puzzles and brain teasers with students on your class website or classroom computers. Brainstorm with students on problem-solving methods and tips. Use a tool like Padlet, reviewed here, to share your list of ideas. Have students use Brain Games to create their own games to review classroom material before tests and quizzes. Take student learning a step further and include their game in a Symbaloo Learning Path, reviewed here. This site allows users to add tiles including quizzes, websites, videos, and more to follow as a learning path for any subject.

Comments

Shirley, CA, Grades: 6 - 12

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