TeachersFirst Edge - Game-Based Learning

 

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Bingo Card Creator - Two Teachers, LLC

Grades
K to 12
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Create and find customized Bingo cards with words or pictures using Bingo Card Creator. This easy to use tool also allows you to personalize Bingo cards with options for color, ...more
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Create and find customized Bingo cards with words or pictures using Bingo Card Creator. This easy to use tool also allows you to personalize Bingo cards with options for color, size, and font choices. Use the search option to find Bingo cards from the site's library, then select to customize and make it your own. If the library doesn't contain what you need, select the option to create your own from scratch. When finished, print as many cards as needed. Bingo Card Creator scrambles cards so each player has a unique game piece. Registration with your email address is required to create and print cards, then save to your account.

tag(s): game based learning (150), printables (40), Teacher Utilities (86), worksheets (64)

In the Classroom

Create and play Bingo in a variety of ways. Practice sight words, math facts, or use cards as an ice-breaker activity. As a tool for personalized learning, add a variety of learning activities then allow students to select a Bingo card then complete their choice of activities to earn a Bingo with their selections from the offered choices on the card. Make Bingo cards with dates in history, science terms, or vocabulary and ask students to use ThingLink, reviewed here, to share their learning. Have students take a picture of their Bingo card and add text, images, or audio to different areas in the card using ThingLink to share their understanding of the topic. As a culminating learning activity, ask students to create their own learning game using Scratch, reviewed here, using information from their research, (lab, a novel, math exploration, etc).

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Construct3 - Construct.net

Grades
K to 1
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Design and create games with Construct3. Choose from many different formats including puzzles, role-play, and storybooks along with a choice of beginner and intermediate level coding...more
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Design and create games with Construct3. Choose from many different formats including puzzles, role-play, and storybooks along with a choice of beginner and intermediate level coding ability options. Take advantage of the beginner's guide and tutorials to learn and practice the available features. All of the game options include drag and drop coding features. Free accounts offer you up to 25 events per game, two layers per layout, two effects per game, and one font choice. To share, publish your finished game to the site's arcade or download to your server.

tag(s): coding (76), game based learning (150), gamification (82), STEM (209)

In the Classroom

Include Construct3 with your other options for teaching coding to students. Take advantage of the included levels to differentiate learning based on knowledge of coding. If you are uncomfortable with coding, enlist students to become technology coaches in your classroom to teach and share their knowledge with others. Use and share Google Forms to create how-to guides for students to get started including images with tips and suggestions. Ask "in-the-know" students to enhance their learning and create one-page websites using Jimdo, reviewed here, sharing advice for individual games included in Construct3. As students become familiar with coding, have them use FlexClip, reviewed here to extend their learning by creating simple explainer videos detailing how to build and share personalized games.

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Polyup: Mod with Math - Dr. Amir Zarkesh, Professor Yahya Tabesh, and Shaya Zarkesh

Grades
K to 12
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Polyup is a web-based math problem-solving app for grades K-12. Use Polyup in several different ways for students to explore and play with numbers. Choose Play to work with numbers...more
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Polyup is a web-based math problem-solving app for grades K-12. Use Polyup in several different ways for students to explore and play with numbers. Choose Play to work with numbers in the computational thinking playground or select from featured machines to work with specific math functions. Find options for your grade level by selecting from the lesson plans, with included learning modules, from those provided within the several different grade bands.

tag(s): addition (225), coding (76), decimals (125), division (158), equations (154), fractions (232), functions (70), game based learning (150), geometric shapes (172), logic (252), measurement (179), multiplication (211), operations (119), probability (135), problem solving (293), pythagorean theorem (34), ratios (66), square roots (21), statistics (132), subtraction (187)

In the Classroom

Polyup is perfect for use in math classrooms in a variety of ways. Become acquainted with the free lesson plans to incorporate Polyup activities based on specific math skills. Encourage problem-solving and math exploration by including a link to Polyup on classroom computers. Instead of assigning a worksheet or other math activity for homework, ask students to spend time exploring Polyup at home. Extend and assess student learning by using FlipGrid, reviewed here, for students to provide a short video reflection on their learning activity. Optional registration allows you or your students to save progress and create your own machines.

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Blockly - Google

Grades
4 to 12
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Blockly is an open source library of drag and drop blocks to use for generating computer codes. Use each block to stack and add information to create code in an ...more
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Blockly is an open source library of drag and drop blocks to use for generating computer codes. Use each block to stack and add information to create code in an infinite number of ways. After creating your work using Blockly, use the drop-down box to view and copy the code in JavaScript, Python, and other coding formats. For full instructions on using Blockly, be sure to follow the link for Guides at the top of the Blockly home page.

tag(s): coding (76), computers (105), game based learning (150), STEM (209)

In the Classroom

Use Blockly as an interesting way to introduce coding to your class for beginners and experienced coders. Display Blockly on your interactive whiteboard or projector as you explore the different features of the site, then have students create and explore on their own. To generate ideas on how to use Blockly, have students practice using Blockly at Blockly Games, reviewed here. After school clubs and activities can use Blockly to learn to code. Use this tool with gifted students for a great challenge. Set up a coding activity center for interested students when they finish class work or for rainy days and snow days. Share this link on your class website for students to access both in and out of the classroom.
 

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Z-A Quiz Generator - ClassTools

Grades
4 to 12
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Test students' knowledge of related items using this unique quiz creator. Create a quiz using a set of common terms or elements (presidents, types of animals, incorrect use of a ...more
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Test students' knowledge of related items using this unique quiz creator. Create a quiz using a set of common terms or elements (presidents, types of animals, incorrect use of a comma, etc.). Build your game by adding additional sets of items to add rounds. To play, divide students into teams and start the game. The alphabet appears beginning with Z and going backward, and letters begin to disappear. If the letter is in your set of terms it pops up into the appropriate place - think of Wheel of Fortune. When a player guesses why items are related, pause the game to hear their response. Continue playing if incorrect or move to the next round if correct.
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tag(s): assessment (124), game based learning (150), quiz (75), quizzes (93)

In the Classroom

Use the Z-A Quiz Generator as a motivating way to introduce a new unit to students or to review information before quizzes and tests. Instead of asking students to memorize a set of dates or events, help them by organizing the information into common features. For example, during a Civil War unit group together events taking place in different cities as a way to help provide context for students. Include a link to your quizzes on your class webpage or blog for students to practice at any time using the URL or embed code. Enhance technology use and learning by having students create their own Z-A quizzes to share with peers when studying for tests or use as an introduction with class presentations. When sharing student-created multimedia presentations, modify technology use by using a tool like Sway, reviewed here, to share their final projects including a Z-A quiz for viewers. This quiz generator is also a great resource to use during professional development sessions with your peers. Create a quiz to increase your viewers' interest in your topic as you begin your discussions or as a final activity to review information shared.

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Game Builder - WiscOnline

Grades
K to 12
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Game Builder offers ready-to-go games and templates for building digital games in a variety of formats. Choose from classic games like Bingo and Jeopardy or try different forms such...more
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Game Builder offers ready-to-go games and templates for building digital games in a variety of formats. Choose from classic games like Bingo and Jeopardy or try different forms such as Squid Hunter or Chakalaka. Select a game option to begin making games, then follow prompts to add questions and responses. When finished, be sure to choose the option to make your game public making it available to share. Registration is required to create and share games.
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tag(s): assessment (124), game based learning (150), gamification (82), quizzes (93)

In the Classroom

Take advantage of the games offered on this site to review or introduce content in your classroom. If sharing with younger students, demonstrate on your interactive whiteboard first to show students how to avoid the advertising on the site. Share games on your class website or blogs. Instead of you creating the games, ask students to work together to create their own games for use when reviewing content. Ask students to replace pen and paper and include a link to their games as part of a blog post using Edublog, reviewed here. Take this a step further at the end of your unit and modify classroom technology use and student learning by having students build an explainer video of the topic using moovly, reviewed here, or another video creation tool.

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Play Your Dates Right - Class Tools

Grades
5 to 12
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Play Your Dates Right is another excellent learning game from a large assortment of resources available from Class Tools, reviewed here. Use this...more
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Play Your Dates Right is another excellent learning game from a large assortment of resources available from Class Tools, reviewed here. Use this resource to turn a timeline of events into an interactive quiz, browse through the sample quizzes for ideas. Type in a minimum of 10 chronological events following the format outlined in the help section. Click submit; then your game is ready to play. Use the share button to share the URL link, embed code, QR code, or web shortcut. Editor's Note: at the time of this writing, editing and sharing options are a little hard to find. Look behind the Class Tools logo at the bottom-right of the screen to locate them.

tag(s): quiz (75), quizzes (93), timelines (60)

In the Classroom

Create quizzes to correlate with current history lessons. Use your quiz to introduce any new time period or series of events as a pre-assessment, then continue sharing with students for use throughout your unit and as a review for your final assessment. Although created for use with dates, this site can also be modified to create quizzes for the order of events in stories and novels. Extend classroom technology use and student learning by having students create their own quizzes then share with peers as a review tool. Use the URL link and embed codes created to transform class tech use by including student-created quizzes within multimedia projects created using a presentation tool like Sway, reviewed here. After students create their quizzes, modify class tech use and learning by asking students to use a timeline creation tool like History in Motion, reviewed here, to add images, videos, and text to tell the entire story. Choose from other timeline creation tools located here.

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Choice of Games - Choice of Games LLC

Grades
6 to 12
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Choice of Games includes tools for creating and playing text-based games (think of it as similar to a choose your own adventure story). Try making games by following the directions...more
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Choice of Games includes tools for creating and playing text-based games (think of it as similar to a choose your own adventure story). Try making games by following the directions to download the script source. Include simple commands using text options for players. This site includes tutorials to get started and add more complex commands. Explore the games archive to play games created by other users and to get inspiration for your creations.

tag(s): coding (76), creative writing (162), DAT device agnostic tool (171), gamification (82), interactive stories (31), STEM (209), writing (364)

In the Classroom

Introduce this site to your students on an interactive whiteboard or with a projector and explore one or two of the games together. Create a short story together to learn about how to use the different story-writing options. As students begin creating games using this site, consider having students create explainer videos to modify their learning using My Simpleshow, reviewed here, and to demonstrate tools that need a more detailed explanation than what is on the site. Have students create stories to show what they have learned about literature, geography, history, science concepts, and more. As a more "serious" approach, use Choice of Games to present opinion pieces where you take a position and allow readers to click on questions about it. They could also click on statements expressing opposing views so you can write counterarguments to their points. This idea could end up being a powerful way to present an argument and evidence as required by Common Core writing standards. Redefine student learning by having them include their text-based game as part of a collaborative multi-media presentation created using Sway, reviewed here. In addition to their game, ask students to include their written documents, images, and video creations.

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oodlu - Wayne Holmes and Douglas Lapsley

Grades
2 to 12
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Create learning games for use on any device using oodlu. Create an account to begin creating question sets. Take advantage of many different question formats including sequencing, multiple...more
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Create learning games for use on any device using oodlu. Create an account to begin creating question sets. Take advantage of many different question formats including sequencing, multiple choice, and fill in the blank. Optional features provide the ability to add different forms of feedback to guide students when making incorrect choices. When finished, share the code with students to access the learning games. Students sign in using their username, password, and the code provided. As students complete activities, they earn award badges. Use the teacher dashboard to review and monitor student achievements. Free accounts an include an unlimited number of students and questions.

tag(s): DAT device agnostic tool (171), flash cards (39), game based learning (150), gamification (82)

In the Classroom

Use oodlu to differentiate learning in your classroom. Assign questions sets to different groups of learners according to their specific needs. Be sure to show students how to log in and access questions, then include a link to the site on your class webpage for students to play at home. At the end of your learning unit, augment the lessons by asking students to plan a multimedia presentation using a tool like SuperNotecard, reviewed here, where you can turn your notes into a storyboard! Include modification by using the Storyboard to create a multimedia presentation tool like Sway, reviewed here, to share their learning using. Have students include text, images, videos, and a link to oodlu learning games in the Sway.

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Gimkit - Josh Feinsilber

Grades
K to 12
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Gimkit is a quiz learning game for students and teachers, created and maintained by students. After signing up, you begin by creating "kits" (live learning games) to create quizzes....more
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Gimkit is a quiz learning game for students and teachers, created and maintained by students. After signing up, you begin by creating "kits" (live learning games) to create quizzes. Create from scratch, import an existing quiz from Quizlet or a CSV file, or copy quizzes from the Gimkit gallery to modify for your use. Follow the prompts to add questions, four answer choices, and add an image if desired. Add class rosters and assign kits for student completion within a specific time frame. Students complete quizzes at their own pace within the due date. As they complete quizzes, students earn money to reinvest in Gimkit upgrades that align with their strengths. Use your Gimkit dashboard to view student progress and earnings and additional formative data. Free accounts provide all core features and the ability to create up to five kits.

tag(s): assessment (124), collaboration (55), game based learning (150), gamification (82), polls and surveys (49), quizzes (93)

In the Classroom

Use Gimkit as a formative assessment tool for all subjects. Create pretests and allow students to opt out of some introductory assignments and choose other options like research projects or multimedia presentations. If you want to share a quiz as a class, project a quiz onto your interactive whiteboard and discuss question options together. Use the data collected from student quizzes to guide instruction both individually and for whole groups. Don't forget to take advantage of already created quizzes found on the site and available to import from Quizlet!

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Blended Play - BlendedPlay

Grades
3 to 12
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Create games for groups or multiple players personalized with your content using Blended Play. Choose from five game options with titles like Mountain Climber and Sushi Take Over. Add...more
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Create games for groups or multiple players personalized with your content using Blended Play. Choose from five game options with titles like Mountain Climber and Sushi Take Over. Add questions to your game selection and save. Choose options within games to select the number of players, length of the game, and more. Visit the Game Library to view and download question files shared by fellow members of Blended Play. Watch the tutorial video shared on Blended Play for complete instructions on creating and using games from the site. The tutorial also comes in PDF format. The video is hosted on YouTube. If your district blocks YouTube, then it may not be viewable; be sure to look at alternatives for sharing the video on classroom computers.
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tag(s): computational thinking (36), critical thinking (121), design (88), game based learning (150), gamification (82), problem solving (293)

In the Classroom

Before creating games, take advantage of shared files in the Game Library to quickly make games accessible for students. Once you are familiar with the site, create games for any topic to use for review or as a schema activator. Encourage students to use this tool as a substitute for paper and pen. Have groups of students create their own review games for personal use and to share with fellow students. As students gain confidence in creating their own games, share other game-creation sites like Scratch, reviewed here, as an excellent way to promote creativity and personalize any learning experience.

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Room Escape Maker - doctorfou.com

Grades
8 to 12
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Room Escape Maker takes the popular room escape adventures online. The only way to escape is to solve a series of puzzles using hints and strategies as you find your ...more
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Room Escape Maker takes the popular room escape adventures online. The only way to escape is to solve a series of puzzles using hints and strategies as you find your way out of the locked room. Browse through the selection of games created by other users to find ideas on how to use this site. When ready, choose "Create Game" to start. Begin with your chosen canvas or background and follow prompts to add items and clues to your escape room.
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tag(s): game based learning (150), gamification (82), makerspace (26)

In the Classroom

Increase student engagement in any subject through this form of gameplay! Create games to introduce main concepts within the escape room. Ask students to create a game using the information they have learned to share with fellow students. Before creating a game, have students map out information and strategies they will include in a blog format using a tool like Edublog, reviewed here. Ask fellow students to share comments describing their problem-solving process as they try to escape the room.

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ProProfs Brain Games - ProProfs Brain Games

Grades
K to 12
2 Favorites 1  Comments
 
ProProfs Brain Games allows you to play or create puzzles and games. Choose from created games in formats including hangman, crosswords, word scrambles, tic tac toe, and more. Create...more
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ProProfs Brain Games allows you to play or create puzzles and games. Choose from created games in formats including hangman, crosswords, word scrambles, tic tac toe, and more. Create a free account to make your own puzzles using the game choices provided. Creating puzzle options includes options for levels of difficulty and personalization of images and vocabulary.

tag(s): game based learning (150), gamification (82), logic (252), problem solving (293), puzzles (203)

In the Classroom

Share puzzles and brain teasers with students on your class website or classroom computers. Brainstorm with students on problem-solving methods and tips. Use a tool like Padlet, reviewed here, to share your list of ideas. Have students use Brain Games to create their own games to review classroom material before tests and quizzes. Take student learning a step further and include their game in a Symbaloo Learning Path, reviewed here. This site allows users to add tiles including quizzes, websites, videos, and more to follow as a learning path for any subject.

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Shirley, CA, Grades: 6 - 12

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WordMint - Nathaniel Story

Grades
K to 12
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Create crossword puzzles, word searches, and bingo cards quickly with WordMint. Create your free account to begin, then choose an activity to set up and enter terms. When finished,...more
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Create crossword puzzles, word searches, and bingo cards quickly with WordMint. Create your free account to begin, then choose an activity to set up and enter terms. When finished, print and save your puzzle including an answer key and student copies. WordMint also contains an extensive database of already made word searches and puzzles that don't require registration to use, find the links to them at the bottom of the home page.

tag(s): crosswords (21), game based learning (150), puzzles (203)

In the Classroom

Create puzzles and activities to review spelling or vocabulary terms. Create bingo cards and use as an introduction to new concepts. Share a link to this site on your class website for students to create their own puzzles for review at home.
 This resource requires PDF reader software like Adobe Acrobat.

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QuizPedia - Stephan Stephensen

Grades
6 to 12
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Create and play your own quizzes with QuizPedia's straightforward and customizable design. Play quizzes without registration or register to create and save your own quizzes. Follow...more
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Create and play your own quizzes with QuizPedia's straightforward and customizable design. Play quizzes without registration or register to create and save your own quizzes. Follow the steps to create your quiz on any device. QuizPedia's format allows the use of images as an option for both questions and responses. Additional options let you set the time quizzes are active or set rules for visibility options.

tag(s): assessment (124), DAT device agnostic tool (171), game based learning (150), gamification (82), quizzes (93)

In the Classroom

Pretest students and allow them to "test out" of material they already know. Learning support teachers will want their students to create their own QuizPedia sets for practice and review of any material. Create your own sets of quizzes, or let students do the work for themselves and each other. Take advantage of quizzes previously developed and available to share with students on your class website. Allow students to create a quiz for other students to take following class presentations and reports.

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Sploder - Geoff P. Gaudreault

Grades
5 to 12
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Modify classroom technology use by designing online games at Sploder. Register on the site to save and share your creations; however, registration isn't required to play the free games...more
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Modify classroom technology use by designing online games at Sploder. Register on the site to save and share your creations; however, registration isn't required to play the free games available. Choose from four different game options to create games without any coding skills. Scroll down on the home page to select games by topic including two-player games and girl games.

tag(s): coding (76), game based learning (150), gamification (82)

In the Classroom

Show Sploder to students who love to play games as an excellent source for creating their own games. Ask them to create educational games for classroom topics such as identifying parts of speech or multiples of numbers. Share a link to games on your class website for review.

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Kodu Game Lab - Microsoft Research

Grades
3 to 12
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Kodu is a software download for creating Windows PC games through a simple programming language. A download is also available for Xbox games; however, it is not free. The software ...more
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Kodu is a software download for creating Windows PC games through a simple programming language. A download is also available for Xbox games; however, it is not free. The software allows users to create and personalize virtual worlds through point and click options. Additional options offer "if this, then that" personalization to add variety to the game. Under Resources find the "Getting Started" tutorial videos that reside on YouTube. If your district blocks YouTube, the videos may not be viewable.

tag(s): coding (76), game based learning (150), gamification (82), Microsoft (67)

In the Classroom

Have students work in teams to design and develop content demonstrating an understanding of lessons in any subject area. Begin sharing Kodu with your computer experts who are interested in programming. Allow them to be the leaders in sharing how to use and personalize the program. Use Kodu as part of an after-school computer club. Be sure to take advantage of the resources section of Kodu for tips and tutorials on using the program.

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Answerables - Nexed

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K to 8
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Answerables is a game-based virtual learning world and learning management system. Download and log in as an educator to begin. Within Answerables, users create PODS to enroll students,...more
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Answerables is a game-based virtual learning world and learning management system. Download and log in as an educator to begin. Within Answerables, users create PODS to enroll students, create events and assignments, and provide feedback. This site features the use of a token system representing web URLs used by students. Be sure to check out the explanatory video demonstrating all features available within Answerables. Free accounts provide access for single users. If your district blocks YouTube, the videos may not be viewable.

tag(s): classroom management (145), game based learning (150)

In the Classroom

All subject area teachers can benefit from making Answerables your digital library available from anywhere and anytime for you and your students. Store and organize links to websites, videos, and more for your students. Use PODS on this site to differentiate learning for students. Share student's digital work in this secure environment with parents and peers.

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Arcade Game Generator - ClassTools

Grades
K to 6
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Create several arcade games with one set of questions using the Arcade Game Generator. Follow the steps to give your quiz a title and input questions and answers. This site ...more
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Create several arcade games with one set of questions using the Arcade Game Generator. Follow the steps to give your quiz a title and input questions and answers. This site provides sample layouts and quizzes to get you started. After entering information, game options include Pong, PacMan, flashcards, and more. The "Share this Quiz" option provides the URL and embed codes for sharing.
This site includes advertising.

tag(s): game based learning (150), gamification (82), quiz (75), quizzes (93)

In the Classroom

Use this game generator for any subject. Embed your game onto your class website for practice at home. Have students create their own quizzes to share with peers.
 This resource requires Adobe Flash.

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Bingo Card Generator - My Free Bingo Cards

Grades
K to 12
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Create Bingo cards quickly and easily with the Bingo Card Generator. Insert your title, add your list of words, then choose options to personalize the look of your Bingo Cards. ...more
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Create Bingo cards quickly and easily with the Bingo Card Generator. Insert your title, add your list of words, then choose options to personalize the look of your Bingo Cards. When finished, select the option to print 30 free cards. One unique feature of this site allows users to play online, just share the link provided after choosing print. Players click on the called words on their online bingo card when given the link for the games.
This site includes advertising.

tag(s): game based learning (150), printables (40), worksheets (64)

In the Classroom

Having the ability to play the Bingo game online is perfect for those who are beginning to integrate technology into their classroom. Use the Bingo Card Generator to create Bingo games to review any topic with small groups. Instead of saying the word that is on the Bingo card, give the definition (so students must find the term) or a math problem whose answer is among those on the card. Create sight word bingo cards for younger students and ESL/ELL students. Bingo is an excellent review tool for science or social studies. Put a short description of a vocabulary word into the space. Tell students the name of the vocabulary word and see if they can find it on the Bingo card. Encourage students to create bingo games for each other as a review or to engage the audience during oral presentations. Learning support teachers can create them together with students as an engaging way to review. World language teachers (and students) can create bingo cards to reinforce vocabulary.

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