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The Roman World - Penn Museum
Grades
6 to 12In the Classroom
Using the website's information on Roman engineering, ask students to research aqueducts or roads. Challenge them to build a small model using household materials and explain how the engineering principles work. Assign students an artifact from the website to study. Have them describe the artifact's features, guess its use, and discuss what it reveals about Roman daily life or culture in a video using Adobe Express Video Maker, reviewed here or moovly, reviewed here. Have students create a travel itinerary for a Roman citizen, detailing what they would see, do, and experience while traveling through the Roman World.You must be registered and logged in to add items to your favorites.
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Language Through Art: An ESL Enrichment Curriculum (Intermediate/Advanced) - Getty Museum
Grades
6 to 12tag(s): art history (99), enrichment (12), grammar (137), multilingual (73), speaking (26), writing (323)
In the Classroom
Have students write a poem inspired by art. They should focus on conveying emotions, themes, or stories suggested by the artwork. Ask students to create a fictional story based on art, incorporating dialogue and detailed descriptions. They can write the narrative from different perspectives (ex., the artist or a character in the artwork) and use more complex sentence structures, such as conditional or subjunctive forms. Present students with a piece of art and have them write a short critique, focusing on the emotional impact, techniques used, and symbolic elements.Add your comments below (available only to members) | Become a Member
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Language Through Art: An ESL Enrichment Curriculum (Intermediate Level) - Getty Museum
Grades
6 to 12tag(s): art history (99), cross cultural understanding (172), enrichment (12), grammar (137), multilingual (73), speaking (26), stories and storytelling (58), writing (323)
In the Classroom
Create bingo cards with vocabulary words related to art (ex., colors, shapes, emotions, materials). Use Game Builder, reviewed here to create the cards. Show students various artworks and call out the words as they appear in the artwork. Students mark their cards as they identify the vocabulary. Have students select an artwork and write a short story or dialogue based on the scene depicted. Present students with an artwork and ask them to write a detailed description, focusing on color, shape, texture, and the emotions it evokes.Add your comments below (available only to members) | Become a Member
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Language Through Art: An ESL Enrichment Curriculum (Beginning Level) - Getty Museum
Grades
6 to 12tag(s): art history (99), cross cultural understanding (172), enrichment (12), listening (93), multilingual (73), speaking (26), stories and storytelling (58), vocabulary (238), vocabulary development (94), writing (323)
In the Classroom
Display an artwork from the curriculum and ask students to describe it using as many adjectives as possible. Introduce vocabulary related to color, texture, and emotions, and encourage students to use complete sentences when sharing their descriptions. Have students choose a painting or sculpture and imagine the story behind it. Students can write a short narrative or dialogue between characters in the artwork, practicing past tense and narrative structures. Show two works of art and have students compare and contrast them using a Venn diagram. Try using the Venn diagram in Canva, reviewed here.Add your comments below (available only to members) | Become a Member
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Gods, Heroes, and Monsters: Mythology in European Art - Getty Museum
Grades
K to 12tag(s): europe (84), greek (45), myths and legends (31), romans (40)
In the Classroom
Provide students with images of famous artworks from the curriculum depicting mythological characters. Challenge them to identify the characters, attributes, and the myths they represent. Turn it into a scavenger hunt by giving clues about the myths or symbols. Invite students to design a mythical creature, combining traits from existing ones in the lesson plans. Expand beyond Greek and Roman mythology by exploring myths from other cultures, such as Norse, Egyptian, or Indigenous traditions. Invite students to design their own mythical creature, combining traits from existing ones found in the lesson plans. The creatures can be made on paper or using Google Drawings, reviewed here or Tux Paint, reviewed here.Add your comments below (available only to members) | Become a Member
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Expressing Emotions Through Art - Getty Museum
Grades
K to 3tag(s): art history (99), emotions (49), social and emotional learning (96)
In the Classroom
Students can keep a weekly art reflection journal. After each lesson, they can write or draw how the activity made them feel, connect it to their experiences, or explore how they would change a famous artwork to express a different emotion. Challenge your students to do the journal online using a tool such as ePubEditor, reviewed here or WriteReader reviewed here. Collaboratively create a large mural that represents a range of emotions. Assign small groups of students an emotion to illustrate, using the concepts learned from the curriculum. Have students paint abstract art pieces using colors that represent specific emotions. They can present their work, explaining their choices of color and form. Provide students with a selection of famous artworks from the curriculum. Ask them to identify the emotions expressed in each piece and discuss their observations as a class.Add your comments below (available only to members) | Become a Member
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Asian Influences on European Art - Getty Museum
Grades
6 to 12tag(s): art history (99), asia (110), china (81)
In the Classroom
Have students select an Asian or European artwork influenced by another culture and write a creative story imagining the people, trade, or events behind its creation. After exploring Asian motifs in European art, challenge students to create their own artwork incorporating Asian-inspired elements (ex., calligraphy, floral patterns, or geometric designs). Introduce the Silk Road's significance using images from the curriculum. Have students map the route and identify key goods, ideas, and artistic influences exchanged along the way. Online mapping tools such as Google My Maps, reviewed here or MapHubs, reviewed here.Add your comments below (available only to members) | Become a Member
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Getty Education- Curricula and Teaching Guides - Getty Museum
Grades
K to 12tag(s): critical thinking (122), interactive stories (21), multimedia (51), photography (121), stories and storytelling (58)
In the Classroom
Select a lesson from Getty's curriculum on world cultures. For example, examine Ancient Greek pottery and have students create their designs on paper based on the themes or stories depicted in the originals. Show an artwork from the Getty collection and have students write a creative story inspired by it. Use the provided resources on visual storytelling for guidance. The "Understanding Formal Analysis" videos can also introduce students to elements of art (line, color, texture, etc.). Then, assign students an artwork to analyze using these elements, working in pairs or small groups. Explore art from different periods using the Getty's curated lesson plans on ancient civilizations or the Renaissance. Have students create a timeline showcasing key artworks and their historical significance. Students can use Turbo Timeline Generator, reviewed here or Read Write Think Timeline, reviewed here.Add your comments below (available only to members) | Become a Member
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Explore Ancient Worlds Through Art - Getty Museum
Grades
6 to 12tag(s): africa (144), asia (110), cultures (172), europe (84), greek (45), mesopotamia (32)
In the Classroom
Ask students to design and present an ancient civilization, considering key aspects like government, art, religion, and daily life. They can create maps, cultural artifacts, and stories about their civilization. Have students create the maps with online tools such as Google My Map, reviewed here or MapHubs, reviewed here. Create a "mystery box" filled with images or replicas of ancient artifacts from various civilizations (ex., Egyptian, Greek, Roman). Have students guess which civilization the artifacts belong to and encourage them to explain their reasoning. Introduce students to myths and legends from ancient civilizations, such as Greek gods or Egyptian creation stories. Have students choose a myth to retell in their own words, or ask them to write an original myth, incorporating the themes and values of an ancient civilization.Add your comments below (available only to members) | Become a Member
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Explore Art & Science with Getty Education - Getty Museum
Grades
K to 5In the Classroom
Have students create art using light and shadow. Provide objects, flashlights, and paper, and let students manipulate shadows to design abstract or realistic images. Discuss the scientific principles of light and how artists use it to create depth and emotion. Explore the science of materials by having students create art using chemical reactions, such as making paintings with vinegar and baking soda or experimenting with oxidation on metal. Encourage students to create artworks representing invisible scientific concepts, such as sound waves, gravity, or magnetic fields. Use materials like wire, string, or digital tools to visualize these unseen forces artistically. Discuss how contemporary artists use technology like 3D printing or digital software. Challenge students to create a tech-inspired art piece, such as creating a digital collage with Photo Collage, reviewed here.Add your comments below (available only to members) | Become a Member
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The Ancient Greek Olympics - The Ancient Greek Olympics
Grades
3 to 10In the Classroom
Students can participate in an Olympics with the same games as Ancient Greece, compare and contrast the Ancient Olympics to the modern Olympics, and research more about the god Zeus, whom the Olympics honor.Add your comments below (available only to members) | Become a Member
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Lesson Plans of Ancient Greece - Classical Period - Historical Context
Grades
5 to 12In the Classroom
Students can use Padlet, reviewed here to post facts about important people listed on the site. Students can virtually visit a museum hosting Ancient Greek artwork and architecture. Finally, students can perform a Greek play.Add your comments below (available only to members) | Become a Member
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My Learning's Introduction to Ancient Greece - My Learning's Introduction to Ancient Greece
Grades
6 to 10tag(s): greece (41), greek (45), greeks (41), myths and legends (31)
In the Classroom
Have students compare and contrast the topics on the website with those of other civilizations. Compare using a tool such as ClassTools Interactive Venn Diagrams reviewed here. Students can click on the right side to choose between a two or three-circle Venn diagram. They can also virtually visit a museum that hosts Ancient Greek artifacts and reenact a Greek play.Add your comments below (available only to members) | Become a Member
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6 Early Human Civilizations - History.com
Grades
4 to 12tag(s): china (81), egypt (50), india (32), mesopotamia (32)
In the Classroom
Students can create a chart comparing the key characteristics (including government, agriculture, writing, and religion) of the civilizations in the article. The chart can also be made digitally using a tool such as Infogram, reviewed here. Using an online mapping tool like Google Earth, reviewed here, have students locate the geographic regions of the earliest civilizations and analyze how natural features (rivers, mountains) influenced their development. Students can design a mini-museum exhibit on a chosen civilization using posters, models, or dioramas showcasing key features like artifacts, buildings, and cultural practices. Students can also write a creative story imagining a day in the life of someone living in one of the early civilizations, incorporating details from the article.Add your comments below (available only to members) | Become a Member
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Expeditions Pro - Singleton Technology Limited
Grades
3 to 12tag(s): augmented reality (9), virtual field trips (119)
In the Classroom
Begin a unit with a virtual field trip using ExpeditionsPro to introduce students to a topic like ancient Egypt, space exploration, or marine biology. Allow students to explore immersive environments using AR/VR features and discuss their first impressions. Students work in small groups to design a virtual field trip based on a topic they're studying (ex., famous landmarks, ecosystems, or historical events). Using ExpeditionsPro, they add images, videos, and descriptions to create an engaging tour. Teachers can design a virtual scavenger hunt within a tour. For example, students could look for specific artifacts in a museum tour or identify types of plants in a rainforest tour.Add your comments below (available only to members) | Become a Member
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Mammoths, Meet the Metaverse - National History Museums of Los Angeles County
Grades
3 to 12tag(s): augmented reality (9), ecosystems (80), museums (51)
In the Classroom
After exploring the AR animals, have students work in groups to create 3D dioramas of Ice Age ecosystems, including animals, plants, and environmental elements like glaciers or tar pits. Using tools like Google Slides, reviewed here or Canva, reviewed here, students can design a digital museum exhibit about Ice Age animals, including AR animals, facts, and interactive features. Have students interact with the AR models and share observations about the animals' features, habitats, and behaviors.Add your comments below (available only to members) | Become a Member
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Khan Academy- Silk Road - Khan Academy
Grades
6 to 12In the Classroom
Create a classroom simulation where students act as traders along the Silk Road. Assign groups specific goods (ex., silk, spices, glass) and cities, and have them "trade" with each other, considering the challenges of travel, costs, and demand. Divide students into groups to design a mock museum exhibit about the Silk Road. Each group focuses on one aspect: trade goods, religions, technology, or geography. Use digital maps or printed maps to trace the routes of the Silk Road. Have students identify key cities, trade items, and geographical challenges. To enhance learning they can use an online tool such as Google My Maps, reviewed here.Add your comments below (available only to members) | Become a Member
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List of Rulers of China - The Metropolitan Museum of Art
Grades
4 to 12In the Classroom
Have students research the historical context of one artifact and present how it reflects the dynasty's culture or achievements. Create mystery "case files" for each dynasty with clues like significant rulers, inventions, cultural contributions, or conflicts, then divide the students into teams and have them identify the dynasty based on the clues. Students can create chronological timelines to visualize the sequence of dynasties and key events. They can use an online tool such as Timeline Infographic Templates, reviewed here or Time Graphics Timeline Maker, reviewed here.Add your comments below (available only to members) | Become a Member
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Silk Road Exhibit - American Museum of Natural History
Grades
6 to 12tag(s): asia (110), china (81), cultures (172), museums (51)
In the Classroom
Show students a map of the Silk Road and have them work in pairs to locate major cities, landmarks, and trade routes. Ask them to predict what goods might have been traded in each region. Present images of artifacts from the Silk Road and have students analyze them in groups. They can discuss what the artifacts reveal about the cultures, trade, and people who used them. Divide the class into groups, each representing a different region along the Silk Road. Have students "trade" goods (using pictures or items) and experience the flow of products, ideas, and culture as they negotiate with other regions.Add your comments below (available only to members) | Become a Member
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An Introduction to Ancient China - Asian Art Museum
Grades
6 to 12tag(s): asia (110), china (81), cultures (172), museums (51)
In the Classroom
Assign students to research a specific aspect of ancient Chinese culture (such as the Silk Road, Confucianism, or ancient inventions) and present their findings through a slideshow, poster, or oral presentation. Students can use a resource such as Google Slides, reviewed here or Canva reviewed here. Have students design their versions of ancient Chinese artifacts, such as bronze vessels or pottery, using modeling clay or drawing tools. Include explanations of their designs' cultural significance. Create a large map of ancient China and have students label key geographical features and regions mentioned in the resource to understand the connection between geography and culture. Make the maps using Google My Maps, reviewed here.Add your comments below (available only to members) | Become a Member
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