TeachersFirst Edge - Game-Based Learning

 

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Stencyl - Stencyl, LLC

Grades
6 to 12
4 Favorites 0  Comments
  
Stencyl allows you to design and build your own games without any knowledge of programming. Download the program and use their Photo Shop "like" toolset to create the game ...more
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Stencyl allows you to design and build your own games without any knowledge of programming. Download the program and use their Photo Shop "like" toolset to create the game of your dreams. Scroll down to the bottom menu to find Stencylpedia and get started by viewing videos, demos, and sample projects. Click Education from the top menu to find a Teacher Toolkit to get started. Scroll down the page to find Lessons such as Quick Start Guide and several other teaching guides. Stencyl also has a library for backgrounds and actors, or you can import graphics from your Mac or P.C. The click and drag capability empowers those with a creative game idea to see it come to reality without knowing any code. Share your game with Stencyl, or on your own site or blog. Stencyl also has tools for creating iOS (iPhone, iTouch, iPad) and Android games, but they are not free (rats!).
This site includes advertising.

tag(s): game based learning (170), gamification (73), quizzes (89)

In the Classroom

Create games for student review and/or practice, or use to assess knowledge before and after a unit. View example games for an idea of what you can create using this tool. One of the best learning tools for kids is to have them create their OWN games. Use your own teacher account so you do not need student emails at school. Ideally, students can create games for either learning or review for their fellow classmates. Assign a small group of students to create a game and then act as "host" to present their research information on a topic and keep the "audience" engaged. Learning support teachers might want to work together with a small group of students to create review games on a projector or interactive whiteboard. The process of creating the game provides another layer of review/practice before students play the game for more repetition.

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ClassDojo - Sam Chaudhary and Liam Don

Grades
K to 8
17 Favorites 0  Comments
  
Manage behavior and boost involvement in class quickly and easily. ClassDojo allows you to recognize desirable behaviors and accomplishments in real time. Use it on any Internet-connected...more
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Manage behavior and boost involvement in class quickly and easily. ClassDojo allows you to recognize desirable behaviors and accomplishments in real time. Use it on any Internet-connected device in your classroom. Be sure to check out the Resources from the top menu for helpful, timesaving items like a Back-to-School night resentation, a Parent Introduction letter, a Student Introduction video, and Student Account Facts. You can choose an avatar for each student. Student behavior records are automatically created, updated, and reports generated with just one click by you. You can even write comments to parents about why a student lost a point. Weekly summaries are automatically emailed to parents. Students can earn badges. On ClassDojo students can now have their own portfolio to share photos and videos of their successes. The wording on the ClassDojo site indicates that ClassDojo "will always stay free for teachers."

Please be aware that ClassDojo falls under the FERPA laws for "directory information" and "educational records." Any school getting funds from the Department of Education (public schools) is required to disclose to parents and get written consent to use ClassDojo with their child.

tag(s): behavior (43), classroom management (128), DAT device agnostic tool (143), game based learning (170), gamification (73), Special Needs (53)

In the Classroom

Consider using this program to reward a group of the week. Award points for positive behaviors such as participation, helping others, creativity, hard work, or create your own categories. Using ClassDojo for group behaviors will give immediate feedback to students if projected on your whiteboard or your projector. Use this tool to help your unfocused students stay on task. Share this site with students on the first day of school as you go over class expectations and your behavior plan for your classroom. Use ClassDojo to offer both negative and positive feedback to parents and students.

Are you a regular education teacher with special education students mainstreamed into your classroom? Use Class Dojo to privately keep track of student behaviors and send a report to special education teachers or parents. This could be invaluable to a life skills, autistic support, gifted, or emotional support teacher who needs to track the behavior of each of the students as part of an IEP/GIEP. Alternative ed programs may find this tool very useful, as well, even up through high school.

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QR Treasure Hunt Generator - Classtools.net

Grades
4 to 12
7 Favorites 0  Comments
 
Interested in using QR codes in an engaging way? Try this Treasure Hunt Generator that uses QR codes. It's simple. Enter your questions and answers. Then click Create the QR ...more
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Interested in using QR codes in an engaging way? Try this Treasure Hunt Generator that uses QR codes. It's simple. Enter your questions and answers. Then click Create the QR Challenge. These are generated as text files which can be printed and posted wherever you want. Students use a QR reader (such as on iTouches, iPads, or phones) to scan and open the question and directions. Students then continue on by finding and answering the questions.

Note: QR code readers exist for every type of phone and are easily found on the Internet. For computers, add-ons exist for Firefox and Chrome as well as a desktop application from Adobe.

tag(s): game based learning (170), gamification (73), qr codes (17)

In the Classroom

Use to make any class content into a treasure hunt for knowledge. Keep students engaged by creating learning centers that have a question requiring an answer and perhaps another activity at the center before going on to the next. Have students learn and answer questions about mystery objects, art prints, or books/authors with accompanying QR codes. Identify trees by creating a QR code with a question about the tree and perhaps another link taking them to specific information. Create a scavenger hunt around the school asking questions about activities in the school or certain student projects found in showcases. (The first QR code could be printed in the school newsletter.) Create a treasure hunt with books in the library to test library search skills or to find a specific book and answer questions from the index, table of contents, etc. Use QR codes on objects in Geometry to ask questions about the shapes or solve a problem based on a physical object. Any subject area and content could find a use for this Treasure Hunt Generator. Challenge students to create their own QR treasure hunts as a way to "present" research projects. Use in social studies for the entire class to create a QR code hunt around your community to bring local history to life for all residents.

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Socrative - Socrative.com

Grades
4 to 12
4 Favorites 0  Comments
  
Socrative is a smart student response system -- the answer to not having expensive "educational clickers" in your classroom. Socrative works on tablets, smartphones, iPod Touch, laptops,...more
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Socrative is a smart student response system -- the answer to not having expensive "educational clickers" in your classroom. Socrative works on tablets, smartphones, iPod Touch, laptops, and others. There is an introductory video demonstrating teacher and student logins and how your class will interact in real-time. You can create your own multiple choice, true/false, and short answer questions. You may also choose to use one of their ready-made activities as exit tickets, thoughtful questions, or games. See your students' responses in an Excel file or view online as a Google spreadsheet. Multiple choice questions are automatically corrected.

tag(s): chat (42), DAT device agnostic tool (143), game based learning (170), gamification (73), polls and surveys (46), questioning (32), social networking (66)

In the Classroom

If you've ever wanted greater student engagement, increased student interest, and heightened discussion and interactivity in your classroom, Socrative is the answer. Students can give their input and express their views anonymously, if you wish.

In any curriculum area, ask open-ended questions and display student responses with your projector or interactive whiteboard. Alternatively, students could respond on a tool like Padlet, reviewed here, and also vote on the options.

Use this tool easily in your Bring Your Own Device (BYOD) classroom since all students will be able to access it for free, no matter what device they have.

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