TeachersFirst's Digital Citizenship Resources
Explore this Editor's Choice of the best tools to teach digital citizenship found on TeachersFirst. Modeling and helping students to learn about digital citizenship is the responsibility of every adult in our students' lives, including teachers in all subject areas and parents at home. As adults learn more about digital citizenship, including wise online behavior and awareness of our own digital footprints, we must continue to share and openly discuss these issues with the young people in our classrooms and homes. Stay up to date on current issues, stay aware. Be sure also to visit the TeachersFirst Edge for teacher-friendly tips on using today's web tools safely and within school policies.
Click here to view all of TeachersFirst's resources for Digital Citizenship.
GradesK to 12
In the ClassroomTake advantage of the many videos and resources found on this site to include with your digital citizenship lessons. Engage students in learning about digital citizenship using playposit, reviewed here, to add notes, questions, and student-teacher interactions to any video. Enhance the learning experience by including these videos and your other resources into a digital lesson using Blendspace, reviewed here. Extend learning by asking students to share their learning using different technology tools. For example, have some students create a podcast using Buzzsprout, reviewed here, while others create and share video presentations made with Animoto, reviewed here.
Grades1 to 12
As educators, we...more
As educators, we can prepare every child to be influential by helping them understand how to leverage the power of social media. While students intuitively understand the mechanics of social media platforms, using them in a responsible, purposeful way to build influence is not instinctual and must be taught and practiced. Learn to develop your students' social media savvy by using practice spaces focused on digital citizenship, critical thinking, persuasion, and communication skills. Explore online and offline strategies and tools to create safe, authentic learning experiences for students in grades 2-12 in any content area. As a result of this session, teachers will: 1. Learn the importance of responsible social media use by students; 2. Understand the purpose of using social media practice spaces as part of regular instruction; and 3. Explore both paper-based and digital practice spaces that can be used with students. This session is appropriate for teachers at all technology levels.
In the ClassroomThe archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.
GradesK to 12
In the ClassroomFind resources and information about teaching digital citizenship and resources. Share this chat with your colleagues looking for tools and resources on digital citizenship strategies and resources.
GradesK to 12
In the ClassroomInclude this resource with your other information for use when teaching online safety and digital citizenship. Share the information with parents on your class website or through email. Use the format of this resource to your advantage by sharing the different topics bi-weekly. Embed activities found on this site on ClassTools, reviewed here. Encourage student communication with parents as you share the topics. For example, the first topic is Open Communication. Use the Drag and Drop Quiz Generator to create a quiz for parents and students to take together based upon the communication suggestions found in the article. Upon completion of the quiz, use ClassTools to create a certificate to acknowledge the achievement.
Grades4 to 12
In the ClassroomShare these modules for students to complete during any lessons on Internet safety. Ask students to contribute to a collaborative document sharing examples they have seen of cyberbullying or deceptive news practice. Replace pencil and paper notetaking by sharing an online tool such as Webnote, reviewed here, for students to use to take notes on any website. When finished, have them share their notes using the URL created for use in classroom discussions. Reinforce online safety concepts through gameplay using Baamboozle, reviewed here. Enhance student learning by asking students to create a game in Baamboozle for their peers to play to identify best practices in creating a safe online presence. After completing your digital safety unit, modify classroom technology use and extend learning by asking students to create explainer videos using FlexClip, reviewed here, with suggestions on how to identify fake news, how to create a positive digital footprint or ways to support peers when faced with cyberbullying. Share student videos on your class website and with younger students.
GradesK to 12
In the ClassroomBookmark this site to use as a resource as you teach about digital citizenship. Learn about the five competencies, then use them as a basis for instruction. Encourage students to become engaged in the conversation by sharing their understanding of different topics. For example, as you teach about the concept of being aware, use a concept mapping resource like mindmaps, reviewed here, for students to visualize and share ideas related to being aware of online actions. As you continue in your lessons of awareness, enhance student learning by incorporating teaching strategies to encourage students to personalize learning experiences through the use of journals or blogs. edublogs, reviewed here, is an excellent blogging tool that provides a safe resource for student writing in addition to providing you the ability to moderate content and privacy settings. As students develop an understanding of each competency, encourage them to continue learning and applying the lessons to their everyday use of online resources. Have groups of students become experts in different competencies and share their knowledge with younger students through the creation of explainer videos using simpleshow video maker, reviewed here, podcasts using PodcastGenerator, reviewed here, or digital books created with Book Creator, reviewed here.
Grades8 to 12
In the ClassroomSave yourself some time, and use these excellent free modules on this site during online safety lessons. Share this site with your school's counselor for use during digital awareness activities. Instead of using paper and pencil to record ideas during brainstorming sessions, use an online bulletin board like Padlet, reviewed here, to organize and record student responses. Padlet offers tools for participants to share links and add comments to posts. As students develop responses to prompts, replace paper and pencil and ask them to create simple web pages to share their ideas and include support for their position using a simple webpage creation tool like Jimdo, reviewed here. Add a link to each student or group's web pages onto your class website to share the variety of ideas and resources shared by the class. Enhance learning and use Acast, reviewed here, to create podcasts featuring student's sharing tips for being digitally aware and share with your school community.
Grades2 to 6
In the ClassroomAny teacher will benefit from the free materials and activities on this site to teach online safety to students either directly through these materials, or as additional resources to your current online safety materials. As a substitute for links on paper or in a word processing tool, use a bookmarking tool like Symbaloo, reviewed here, to share online resources with students on classroom computers and your class website. Enhance student understanding by challenging students to create digital books teaching online safety using Book Creator, reviewed here. Book Creator includes tools for adding videos, images, and more into books.
Grades1 to 6
In the ClassroomIntroduce Ruff Ruffman with a projector or interactive whiteboard, showing students all of the different questions Ruff will answer. Then either view the video shorts and quizzes as a class, or allow students to view the video shorts and take the interactive quizzes at a computer center. As a substitute for paper and pencil, have students use a video response tool like Flip, reviewed here, to reflect on their learning and share tips for their peers. To extend student learning, require students to view their peer's reflections and make thoughtful comments.
Grades4 to 12
In the ClassroomShare this infographic on an interactive whiteboard or with a projector with students as part of ongoing discussions on becoming good digital citizens. Ask students to create their own infographics using Canva Infographic Maker, reviewed here, to share different components of online safety and responsibility. Consider having groups of students create weekly podcasts sharing tips and information on digital citizenship. Podcast Generator, reviewed here, is a free tool for creating and sharing podcasts.
Grades6 to 12
In the ClassroomInclude this site as part of your digital citizenship lessons. Explore together what is the acceptable use, and what is not. Enhance classroom technology use by having students create online posters individually or together as a class using a tool such as PicLits, reviewed here, or transform class tech use with a multimedia poster using Web Poster Wizard, reviewed here, or Adobe Creative Cloud Express for Education, reviewed here, to demonstrate the acceptable use of published work. Be sure to include a link to this tool on your class web page for student use at home.
Grades9 to 12
In the ClassroomBe very careful if using this in a classroom as there are discussions of items not appropriate for general consumption, and may be more appropriate as inspiration for discussing the main "sins" in your classroom. At a minimum, be sure to view and screen portions of the site for appropriateness before sharing with students. Have students create an online graph using ChartGizmo, reviewed here, to analyze their digital usage. Share ideas and reflections comparing the positives of digital media versus the negative impacts. Exchange information from the site with your colleagues and school counselors as part of any professional development or discussions about the use of social media and digital tools. Share with parents who have concerns about their student's digital usage.
Grades8 to 12
In the ClassroomAlthough geared toward teacher professional development, use the list of skills and tools to create formative or summative assessments. Have individuals or groups of students research the topic of digital literacy using the site and then create presentations using some of the online tools suggested. Share with your administrators and other staff members.
Grades5 to 12
In the ClassroomIntroduce this site on your interactive whiteboard as you share individual topics with students, then create a link on your class website for students to access information at any time. Divide topics among groups of students and enhance or transform classroom technology use and student learning by having each group create a simple or multimedia infographic (depending on teacher requirements or student ability) and share their findings using Venngage, reviewed here. Create a class wiki with resources for using and crediting online tools. Not comfortable with wikis? Check out the TeachersFirst Wiki Walk-Through.
Grades9 to 12
tag(s): citations (33), classroom management (133), digital citizenship (79), evaluating sources (13), inquiry (23), media literacy (90), organizational skills (91), Research (66), search strategies (21)
In the ClassroomR4S would be perfect for use as a blended-learning or the flipped classroom experience for upper high school into the first year of college. You can have students work online, or you can download into your course management system. Have students work through all the steps as part of a research assignment, or use only the parts relevant to them. Teachers need to register to receive the text copy of the helpful teacher's guide. Use the site in any subject or curriculum area.
Will be integrating this unit into freshman comp at the community college where I teach researched argument, the first English class students are required to complete.Patricia, NJ, Grades: 6 - 12
Grades6 to 9
tag(s): careers (132), computers (97), consumers (14), cyberbullying (41), digital citizenship (79), digital storytelling (135), game based learning (167), internet safety (109), media literacy (90), organizational skills (91), social media (47), social networking (79), thinking skills (12), webquests (20)
In the ClassroomUse the complete curriculum or selected Quests. Assign students individual Things to complete in school or at home as part of blended learning or flipped classrooms. Have students begin with the Basics and progress through selected skills. Use parts of the site to teach a particular skill to the whole class. Have students complete their work through an electronic portfolio Pathbrite, reviewed here, but not included on the site. There are links to some ideas and samples on the Student Showcase page. Extensive teacher resources and support provided.
Tons of resources for all grades, love it!Ladisha, VA, Grades: 9 - 12
Lots of other links for using technology resources in the classroom.Ruth, AB, Grades: 0 - 12
Grades4 to 10
In the ClassroomGo! Ask, Act, Achieve is an easy-to-use introduction which demystifies and simplifies teaching the research process. Use this to meet the Common Core standards for research in a content area. Have students work through the site in sequence or pull out areas to teach skills, as needed.
Grades3 to 12
In the ClassroomWhether an elementary, middle, or high school teacher you'll find ideas for building model rockets and more. Use an interactive whiteboard or projector and start by viewing the video on the home page titled Extraordinary Innovations. Or, in your blended or flipped class have students watch the video at home and enhance their learning by using playposit, reviewed here, to take notes, make comments, or ask questions to document what they learned from the video. Be sure to have a small or whole group discussion about what they learned from the video using their notes & comments the next day! At the end of your lesson or unit on patents and trademarks, transform learning by challenging students to create a timeline for the invention of the snowboard, or motorcycles, or another topic of interest. Why not modify classroom technology and make this an interactive timeline with music, photos, videos, and more using Timeline JS, reviewed here.
Grades5 to 9
In the ClassroomThis site is perfect to incorporate into any digital citizenship lessons. Complete activities together on your interactive whiteboard while making appropriate and inappropriate choices along the way. Create a link on your class website or blog for use at home. Be sure to share Digital Compass with parents to use as part of their online safety discussions at home. Enhance students' learning and create a simple infographic sharing their findings using Canva Infographic Maker, reviewed here.
Grades3 to 12
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