TeachersFirst's Digital Citizenship Resources

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Explore this Editor's Choice of the best tools to teach digital citizenship found on TeachersFirst. Modeling and helping students to learn about digital citizenship is the responsibility of every adult in our students' lives, including teachers in all subject areas and parents at home. As adults learn more about digital citizenship, including wise online behavior and awareness of our own digital footprints, we must continue to share and openly discuss these issues with the young people in our classrooms and homes. Stay up to date on current issues, stay aware. Be sure also to visit the TeachersFirst Edge for teacher-friendly tips on using today's web tools safely and within school policies.

Click here to view all of TeachersFirst's resources for Digital Citizenship. 

 

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DigCitCommit - ISTE

Grades
K to 12
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DigCitCommit provides resources for educators to teach and learn about digital citizenship. Based on a series of five competencies, DigCitCommit offers resources including curriculum,...more
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DigCitCommit provides resources for educators to teach and learn about digital citizenship. Based on a series of five competencies, DigCitCommit offers resources including curriculum, online courses, teaching guides, and more from its digital partners. Another feature found on the site is the DigCitCommit Challenge. Participate in the challenge by sharing what digital citizenship looks like through a video, podcast, blog, or any of the other ideas shared in the challenge. Provided by a coalition of organizations including Google, Facebook, Newsela, and others, this initiative is committed to providing information to support the understanding of digital citizenship and well-being.

tag(s): digital citizenship (75), internet safety (121)

In the Classroom

Bookmark this site to use as a resource as you teach about digital citizenship. Learn about the five competencies, then use them as a basis for instruction. Encourage students to become engaged in the conversation by sharing their understanding of different topics. For example, as you teach about the concept of being aware, use a concept mapping resource like MindMaps, reviewed here for students to visualize and share ideas related to being aware of online actions. As you continue in your lessons of awareness, enhance student learning by incorporating teaching strategies to encourage students to personalize learning experiences through the use of journals or blogs. Edublog, reviewed here is an excellent blogging tool that provides a safe resource for student writing in addition to providing you the ability to moderate content and privacy settings. As students develop an understanding of each competency, encourage them to continue learning and applying the lessons to their everyday use of online resources. Have groups of students become experts in different competencies and share their knowledge with younger students through the creation of explainer videos using My Simpleshow, reviewed here, podcasts using Buzzsprout, reviewed here, or digital books created with Book Creator, reviewed here.
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Digital Civics Toolkit - MacArthur Research Network

Grades
8 to 12
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The Digital Civics Toolkit contains five high-quality modules and resources for teaching civic potentials of digital life. Topics include Participate, Investigate, Dialogue, Voice,...more
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The Digital Civics Toolkit contains five high-quality modules and resources for teaching civic potentials of digital life. Topics include Participate, Investigate, Dialogue, Voice, and Action. Each module consists of a conversation starter video along with activities and closing reflections. Each module provides background resources for educators. If your school blocks YouTube be sure to look at alternatives for sharing the conversation starters and other videos on classroom computers.

tag(s): communities (40), cross cultural understanding (137), digital citizenship (75), journalism (69)

In the Classroom

Save yourself some time, and use these excellent free modules on this site to use during online safety lessons. Share this site with your school's counselor for use during digital awareness activities. Instead of using paper and pencil to record ideas during brainstorming sessions, use an online bulletin board like Padlet, reviewed here, to organize and record student responses. Padlet offers tools for participants to share links and add comments to posts. As students develop responses to prompts, replace paper and pencil and ask them to create simple web pages to share their ideas and include support for their position using a simple webpage creation tool like Jimdo, reviewed here. Add a link to each student or group's web pages onto your class website to share the variety of ideas and resources shared by the class. Enhance learning and use Synth, reviewed here, to create podcasts featuring student's sharing tips for being digitally aware and share with your school community. Synth is an extremely easy to use tool for creating short audio and video soundbites and automatically pieces together soundbites into threads to share as podcasts.

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The Adventures of Kara, Winston and the SMART Crew - Childnet International

Grades
2 to 6
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This interactive is all about being SMART online. Guide animated characters through a difficult online situation through games, quizzes, and teaching activities provided on this site....more
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This interactive is all about being SMART online. Guide animated characters through a difficult online situation through games, quizzes, and teaching activities provided on this site. Download the Educator's Guide for suggestions on using the program in your classroom to teach the five SMART rules. See the five rules of online safety written out here: SMART Rules. The suggested recommendation from the creators is to implement activities throughout several weeks; however, it is possible to complete as a one-time activity.

tag(s): digital citizenship (75), internet safety (121)

In the Classroom

Any teacher will benefit from the free materials and activities on this site to teach online safety to students either directly through these materials, or as additional resources to your current online safety materials. As a substitute for links on paper or in a word processing tool, use a bookmarking tool like Symbaloo, reviewed here, to share online resources with students on classroom computers and your class website. Enhance student understanding by challenging students to create digital books teaching online safety using Book Creator, reviewed here. Book Creator includes tools for adding videos, images, and more into books.

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Ruff Ruffman - Humble Media Genius - PBS Kids

Grades
1 to 6
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Ruff Ruffman is a comical canine who sets out to teach kids (ages 6-11) about being a responsible digital citizen. Short animated video clips answer questions about posting photos,...more
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Ruff Ruffman is a comical canine who sets out to teach kids (ages 6-11) about being a responsible digital citizen. Short animated video clips answer questions about posting photos, texting, and searching, reminding kids to ask an adult for help with the more difficult undertakings like finding a kid-friendly search engine. This program also has discussion questions for parents and teachers and interactive quizzes. Creating an account isn't required to use any material on the site. To create an account, you will need a username and a random password will be assigned, which can you can change later.

tag(s): digital citizenship (75), internet safety (121)

In the Classroom

Introduce Ruff Ruffman with a projector or interactive whiteboard, showing students all of the different questions Ruff will answer. Then either view the video shorts and quizzes as a class, or allow students to view the video shorts and take the interactive quizzes at a computer center. As a substitute for paper and pencil, have students use a video response tool like FlipGrid, reviewed here, to reflect on their learning and share tips for their peers. To extend student learning, require students to view their peer's reflections and make thoughtful comments.

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Web Cultures Web Archive - Library of Congress

Grades
8 to 12
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The Library of Congress offers this collection to document and share information on emerging cultural traditions on the web. Information includes communication created through the use...more
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The Library of Congress offers this collection to document and share information on emerging cultural traditions on the web. Information includes communication created through the use of technology including GIFs, memes, online communities, emojis, and slang. Browse the site to view current entries or use the filters to sort by date or title. Other links allow users to find information on specific topics or languages.

tag(s): cross cultural understanding (137), cultures (116), digital citizenship (75), STEM (211)

In the Classroom

Include this Library of Congress collection with your other resources shared with students for research. Consider using Padlet, reviewed here, to share resources with students. Sort information by topic and add notes then embed your Padlet onto your class website for student use. After studying information found on this site, ask students to create a short animated video using a tool like Powtoon, reviewed here, to compare and contrast the cultures of different time periods or countries.

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Citizenship in the Digital Age (Infographic) - Diana Fingal

Grades
4 to 12
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Discover the parallels and differences between a good citizen and a good digital citizen with this interesting infographic. The nine points shared compare the hallmarks of good citizenship...more
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Discover the parallels and differences between a good citizen and a good digital citizen with this interesting infographic. The nine points shared compare the hallmarks of good citizenship to the similar applications in digital citizenship. Be sure to check out the related links shared on this page to learn more about promoting good digital citizenship.

tag(s): cyberbullying (46), digital citizenship (75), infographics (51), internet safety (121)

In the Classroom

Share this infographic on an interactive whiteboard or with a projector with students as part of ongoing discussions on becoming good digital citizens. Ask students to create their own infographics using Canva Infographic Creator, reviewed here, to share different components of online safety and responsibility. Consider having groups of students create weekly podcasts sharing tips and information on digital citizenship. Podcast Generator, reviewed here, is a free tool for creating and sharing podcasts.

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Fair Dealing Decision Tool - Council of Ministers of Education, Canada

Grades
6 to 12
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Encourage and promote proper digital citizenship through the use of the Fair Dealing Decision Tool. Choose the type of published work from options including periodicals, poems, books,...more
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Encourage and promote proper digital citizenship through the use of the Fair Dealing Decision Tool. Choose the type of published work from options including periodicals, poems, books, and more to begin. Answer questions to learn if it is a permissible use of the published work. In addition to the decision tool, this site contains many other resources for teachers including articles and video presentations.

tag(s): copyright (46), digital citizenship (75), ethics (20), plagiarism (35)

In the Classroom

Include this site as part of your digital citizenship lessons. Explore together what is the acceptable use, and what is not. Enhance classroom technology use by having students create online posters individually or together as a class using a tool such as PicLits, reviewed here, or transform class tech use with a multimedia poster using Web Poster Wizard, reviewed here, or Adobe Spark for K-12, reviewed here, to demonstrate the acceptable use of published work. Be sure to include a link to this tool on your class web page for student use at home.
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Seven Digital Deadly Sins - Guardian Weekend Magazine

Grades
9 to 12
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What are the seven digital deadly sins? This site explores digital sins through videos and personal stories. Learn how envy has led to social media users feeling inadequate with their...more
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What are the seven digital deadly sins? This site explores digital sins through videos and personal stories. Learn how envy has led to social media users feeling inadequate with their own life circumstances, or how digital access stops some users from personal interactions. Click on any image to open the topic and view each personal story. Be very careful if using this in a classroom as there are discussions of items not appropriate for all viewers.

tag(s): digital citizenship (75), professional development (196), social media (35)

In the Classroom

Be very careful if using this in a classroom as there are discussions of items not appropriate for general consumption, and may be more appropriate as inspiration for discussing the main "sins" in your classroom. At a minimum, be sure to view and screen portions of the site for appropriateness before sharing with students. Have students create an online graph using Amblegraph, reviewed here, to analyze their digital usage. Share ideas and reflections comparing the positives of digital media versus the negative impacts. Exchange information from the site with your colleagues and school counselors as part of any professional development or discussions about the use of social media and digital tools. Share with parents who have concerns about their student's digital usage.
 This resource requires Adobe Flash.

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Toolkit for Digitally-Literate Teachers - University of Southern California Rossier School of Education

Grades
8 to 12
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Toolkit for Digitally-Literate Teachers consists of five articles provided by the USC Rossier School of Education. Useful for both teachers and school administrators, the content includes...more
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Toolkit for Digitally-Literate Teachers consists of five articles provided by the USC Rossier School of Education. Useful for both teachers and school administrators, the content includes definitions, myth busters, how-to guides, implementation strategies, real-life examples of the benefits of digital literacy in the classroom, and a list of essential digital literacy sites. This Toolkit is sure to assist any teacher in understanding the basics of digital literacy and why using technology in the classroom is critical to helping students become digitally literate.

tag(s): digital citizenship (75), media literacy (77)

In the Classroom

Although geared toward teacher professional development, use the list of skills and tools to create formative or summative assessments. Have individuals or groups of students research the topic of digital literacy using the site and then create presentations using some of the online tools suggested. Share with your administrators and other staff members.

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Resource Guides - Learning Commons - The University of British Columbia - Vancouver Campus

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5 to 12
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UBC (University of British Columbia) Commons offers several guides for learning and sharing with digital tools. Begin by choosing any guide of interest with topics including how to...more
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UBC (University of British Columbia) Commons offers several guides for learning and sharing with digital tools. Begin by choosing any guide of interest with topics including how to avoid plagiarism and a guide to properly citating online resources. Each guide provides an excellent description of the topic along with related resources and links. Some include videos and a FAQ section. If your district blocks YouTube, the videos may not be viewable.

tag(s): citations (34), copyright (46), creative commons (23), digital citizenship (75), plagiarism (35)

In the Classroom

Introduce this site on your interactive whiteboard as you share individual topics with students, then create a link on your class website for students to access information at any time. Divide topics among groups of students and enhance or transform classroom technology use and student learning by having each group create a simple or multimedia infographic (depending on teacher requirements or student ability) and share their findings using Venngage, reviewed here. Create a class wiki with resources for using and crediting online tools. Not comfortable with wikis? Check out the TeachersFirst Wiki Walk-Through.
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R4S: Research for Success - INFOhio

Grades
9 to 12
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Designed as an interactive online course this site helps high school students develop the sophisticated research skills needed for college and careers, an important component of most...more
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Designed as an interactive online course this site helps high school students develop the sophisticated research skills needed for college and careers, an important component of most standards. The formal research process is broken down into six steps: Ask Good Questions, Finding Information, Selecting the Best, Putting It Together, Your Presentation, and Making the Grade. Students work through a variety of activities linked from outside sites, including reading articles, watching videos, and completing worksheets. Each module is introduced by Voki avatars, reviewed here. Several popular research tools, such Zotero, reviewed here, and Evernote, reviewed here, are introduced. If your district blocks YouTube, the videos may not be viewable.

tag(s): citations (34), classroom management (145), digital citizenship (75), evaluating sources (16), inquiry (29), media literacy (77), organizational skills (107), Research (20), search strategies (25)

In the Classroom

R4S would be perfect for use as a blended-learning or the flipped classroom experience for upper high school into the first year of college. You can have students work online, or you can download into your course management system. Have students work through all the steps as part of a research assignment, or use only the parts relevant to them. Teachers need to register to receive the text copy of the helpful teacher's guide. Use the site in any subject or curriculum area.
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Will be integrating this unit into freshman comp at the community college where I teach researched argument, the first English class students are required to complete. Patricia, NJ, Grades: 6 - 12

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21things4students - Regional Educational Media Center Association of Michigan.

Grades
6 to 9
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This free interactive site is an extensive digital literacy curriculum that improves technology proficiency, builds information literacy and digital citizenship skill, and provides...more
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This free interactive site is an extensive digital literacy curriculum that improves technology proficiency, builds information literacy and digital citizenship skill, and provides 21st century and project-based resources online. The 21 Things are 'big ideas' in technology and learning such as Visual Learning, Collaboration, Cloud Initiation, Digital Footprint, and much more. The student activities use free web resources designed to address the ISTE National Educational Technology Standards for Students, and the Partnership for 21st Century Skills. The non-sequential Things, delivered as project-based Quests, provide links, resources, and activities for students to earn badges and awards. Registration for teachers is required and gives access to teacher resources and a downloadable Moodle version of the site; Moodle is not required to use this site. To access certain external activities and tools, students may need to register with an e-mail. Each Thing contains a Teacher Lesson Guide, Student Checklist, Learning Objectives, and links to various web resources and apps. Things and Quests have roadmap documents for students to use for tracking progress. A Quest includes an introduction (frequently as a short animated video), vocabulary, directions, tutorials, standards, apps, and a student checklist. Extensive teacher resources and support are provided. Assessments are through multiple-choice quizzes at ProProf with a provided password.

tag(s): careers (149), computers (105), consumers (17), cyberbullying (46), digital citizenship (75), digital storytelling (148), game based learning (152), internet safety (121), media literacy (77), organizational skills (107), social media (35), social networking (93), thinking skills (13), webquests (27)

In the Classroom

Use the complete curriculum or selected Quests. Assign students individual Things to complete in school or at home as part of blended learning or flipped classrooms. Have students begin with the Basics and progress through selected skills. Use parts of the site to teach a particular skill to the whole class. Have students complete their work through an electronic portfolio Pathbrite, reviewed here, but not included on the site. There are links to some ideas and samples on the Student Showcase page. Extensive teacher resources and support provided.
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Comments

Tons of resources for all grades, love it! Ladisha, VA, Grades: 0 - 12
Lots of other links for using technology resources in the classroom. Ruth, AB, Grades: 0 - 12

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Go! Ask, Act, Achieve - INFOhio

Grades
4 to 10
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Go! Ask, Act, Achieve is a free online interactive and engaging tool for students to learn the formal research process. There is no registration required. The information is divided...more
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Go! Ask, Act, Achieve is a free online interactive and engaging tool for students to learn the formal research process. There is no registration required. The information is divided into three modules, introduced by teenage Voki avatars, reviewed here. Each module links to resources and materials from various reliable sources. Modules may include text, video, and/or audio. Through these activities, students work through each section learning how to select a topic, evaluate, use and cite information, and create a final product.

tag(s): citations (34), digital citizenship (75), evaluating sources (16), inquiry (29), media literacy (77), organizational skills (107), Research (20), search strategies (25)

In the Classroom

Go! Ask, Act, Achieve is an easy-to-use introduction which demystifies and simplifies teaching the research process. Use this to meet the Common Core standards for research in a content area. Have students work through the site in sequence or pull out areas to teach skills, as needed. Don't forget to refer to the LiveBinder Teachers Guide for more fabulous ideas for the classroom.
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USPTO - United States Patent and Trademark Office - United States Patent and Trademark Office

Grades
3 to 12
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Visit the United States Patent and Trademark Office to help kids of all ages learn about trademarks and patents, and the importance of intellectual property creation and protection....more
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Visit the United States Patent and Trademark Office to help kids of all ages learn about trademarks and patents, and the importance of intellectual property creation and protection. uspto features "collectible" cards of inventor profiles, activities at different levels - including videos with age appropriate appeal, and more. In another video section are videos with titles like Driverless Cars, Bionic Limbs, Biofuels, Electronic Tattoos, and more. The invention and design focus of most of the activities makes for perfect STEM and "maker space" lessons. If your district blocks YouTube, the videos may not be viewable.

tag(s): crafts (41), digital citizenship (75), inventors and inventions (84), sound (106), sports (102), STEM (211), video (267)

In the Classroom

Whether an elementary, middle, or high school teacher you'll find ideas for building model rockets, a mechanical grasper, and more. Use an interactive whiteboard or projector and start by viewing the video on the home page titled Extraordinary Innovations. Or, in your blended or flipped class have students watch the video at home and enhance their learning by using playposit, reviewed here, to take notes, make comments, or ask questions to document what they learned from the video. Be sure to have a small or whole group discussion about what they learned from the video using their notes & comments the next day! At the end of your lesson or unit on patents and trademarks, transform learning by challenging students to create a timeline for the invention of the snowboard, or motorcycles, or another topic of interest. Why not modify learning and make this an interactive timeline with music, photos, videos, and more using Timeline JS, reviewed here? For interested students to learn more about Bionic Limbs, Electronic Tattoos, Self Driving Cars, and several others, you may want to visit the NBC Learn's The Science of Innovation, reviewed here.
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Digital Compass - Common Sense Media

Grades
5 to 9
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Digital Compass is an animated interactive designed to teach middle school students about digital citizenship. Each of the eight characters demonstrates a different topic such as cyberbullying...more
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Digital Compass is an animated interactive designed to teach middle school students about digital citizenship. Each of the eight characters demonstrates a different topic such as cyberbullying and Internet safety. Along the way players choose different options. Some choices have positive results, and others have negative consequences. This tool is also available in Spanish. Find an Educator Guide for suggestions about how to use this tool in the classroom and PDFs for a Quick Start Guide and the Teacher's Guide. October 31, 2019 Digital Compass apps (iOS and Android) will be retired. Digital Compass will be available on the web, through your browser.

tag(s): digital citizenship (75), internet safety (121)

In the Classroom

This site is perfect to incorporate into any digital citizenship lessons. Complete activities together on your interactive whiteboard while making appropriate and inappropriate choices along the way. Create a link on your class website or blog for use at home. Be sure to share Digital Compass with parents to use as part of their online safety discussions at home. Have students modify their learning and create a simple infographic sharing their findings using Easel.ly, reviewed here.
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WhoIs HostingThis: Ultimate Student Copyright Guide - Quality Nonsense, Ltd.

Grades
6 to 12
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This is a tool that explains everything you need to know about copyright, and then some! Learn what copyright is and is not, what it protects, what Public Domain is, ...more
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This is a tool that explains everything you need to know about copyright, and then some! Learn what copyright is and is not, what it protects, what Public Domain is, what the difference is between Copyright and Plagiarism, and a LOT more. Do you remember what the acronym DMCA stands for? Click on the twelfth item in the Table of Contents to find a link to The Ultimate DMCA Guide for Students. Hint: Copyright Infringement Consequences. There are several other pertinent links and resources listed under Table of Contents.
This site includes advertising.

tag(s): copyright (46), digital citizenship (75), plagiarism (35)

In the Classroom

This site is a must-share with students for all middle school and secondary teachers. Bookmark and save this site to use for discussion questions and factual information on plagiarism. As you use digital media, be sure to discuss copyright with students. Create a set of rules or reminders as a class to post in the classroom or on a class website or blog. Enhance or transform classroom technology use (depending on teacher requirements) by asking students, or small groups, to create a simple or multimedia infographic sharing their findings using Infogram, reviewed here. Share this site with parents at Back to School night for their use at home. Share a link to the site in a prominent place on your class website or blog for student reference at any time.

Comments

Great resources about copyright and plagiarism for grades 6-12! Ladisha, VA, Grades: 0 - 12

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BrainPOP Digital Etiquette - BrainPOP

Grades
3 to 12
2 Favorites 0  Comments
    
BrainPOP offers this interactive site with several resources for learning digital etiquette. View the interactive video to learn proper etiquette to use while online in forums like...more
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BrainPOP offers this interactive site with several resources for learning digital etiquette. View the interactive video to learn proper etiquette to use while online in forums like message boards, blogs, gaming, emails, and instant messaging. Lesson ideas and activities provide opportunities to learn to recognize and combat online bullying and also learn essential Internet vocabulary. Be sure to check out the Lesson Ideas section with lessons aligned to Common Core Standards.
This site includes advertising.

tag(s): cyberbullying (46), digital citizenship (75), internet safety (121)

In the Classroom

Use resources on this site as part of any digital etiquette and online safety lesson. Create a link to the site on classroom computers for students to explore on their own. Replace pen and paper and have students create blogs sharing their learning and understanding using Telegra.ph, reviewed here. With Telegra.ph you just click on an icon to upload images from your computer, add a YouTube or Vimeo, or Twitter links. This blog creator requires no registration. You could modify learning and challenge older students create a simple infographic sharing their findings using Easel.ly, reviewed here.
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That's Not Cool - Futures Without Violence

Grades
6 to 12
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Find tools to help you establish your digital line about what is or is not okay in your relationships at That's Not Cool. The site provides digital examples of controlling, ...more
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Find tools to help you establish your digital line about what is or is not okay in your relationships at That's Not Cool. The site provides digital examples of controlling, pressuring, and threatening behavior to raise awareness about and prevent teen dating abuse. Choose from different site resources such as videos, callout cards, and games to learn how to protect yourself online. Some of the topics shared are not appropriate for younger students. Be sure to preview!

tag(s): cyberbullying (46), digital citizenship (75), internet safety (121)

In the Classroom

Share a link to That's Not Cool on your class website for students to access from home. Be sure to share this site with parents so they can have a conversation about the topics found here with their students. Discuss topics on this site as part of your Internet safety lessons. Share this site with school counselors as a resource for teens facing online safety issues.
 This resource requires Adobe Flash.

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