GradesK to 9
In the ClassroomEnrollment in Mensa isn't required to take advantage of the many resources found on this site for all students. Use the reading lists as a starting point for stocking your class library or a student reading list for the current school year. Encourage students to complete the reading list and return to Mensa for a free t-shirt. Incorporate the lesson plans into your existing curriculum, then differentiate learning as you adapt to student needs. For example, use the Book Review Writing lesson to help students understand the difference between reviews and reports. This lesson also includes specific information on what to have with book reports. Begin by teaching this lesson in small groups, then use Google Jamboard, reviewed here, to create a frame for each of the main topics. Enhance student learning by asking students to add sticky notes with their observations and thoughts. Have your group work together to share their book review using a simple to use blogging tool such as Telegraph, reviewed here. Extend learning further by creating a class podcast sharing book reviews created through the lesson process found on Mensa for Kids. Buzzsprout, reviewed here, is a free tool for creating and publishing podcasts that is appropriate for students of all ages. Use Buzzsprout to record and share book reviews throughout the school year.
Grades1 to 12
Computational thinking prepares students to understand how to use today's digital tools to help solve tomorrow's problems. Most teachers are already teaching elements of computational thinking without knowing it. This workshop will help participants understand the fundamental tenets of computational thinking, most notably, how this concept combines critical thinking skills with the power of computing to make decisions or find solutions. Learn how to infuse computational thinking into your classroom activities across all core content areas. As a result of this session, teachers will: 1. Learn the fundamentals of computational thinking; 2. Explore activities and resources that promote computational thinking; and 3. Plan for the use of computational thinking in the classroom. This session is appropriate for teachers at all technology levels.
In the ClassroomThe archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.
Grades7 to 12
In the ClassroomInclude lessons from Wix Education as part of any lessons for learning about web design. Although the activities are designed specifically for use with the Wix website, reviewed here, the principles and activities apply to any web creation product. Share with students interested in web design to complete an independent project or as part of an after-school program. Extend learning by asking students to share their new talent by designing websites for your classroom or different needs within the school.
Grades3 to 8
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In the ClassroomIncorporate this engaging activity into a Halloween learning center, or for those that don't celebrate Halloween at school, include this activity within many content areas. This activity is easily adaptable to lessons about the skeletal system, force and motion, bridges, and even geometric properties. As students begin exploring different methods to create bridges, use Google Jamboard, reviewed here, as an information-gathering resource. Create a Jamboard with two columns, one column for ideas that work and another for failed attempts. Use a student blogging tool such as Edublogs, reviewed here, and ask students to blog about their bridge-building attempts. Include pictures of student's creations as part of their blog. Extend learning by asking students to describe their problem-solving activities and share their thoughts on important features required to build strong bridges by creating a multimedia presentation using Adobe Spark for Education, reviewed here. Adobe Spark includes tools for creating websites, videos, images, and more. Another multimedia presentation tool to consider is Genially, reviewed here. Genially includes easy-to-use features that can create interactive images, video presentations, and interactive content. Use Genially's features to create interactive images that include students' explanations of their bridge's features.
GradesK to 12
In the ClassroomInclude this site with your other bookmarks for photo and video resources to use on any occasion. Consider using Symbaloo Edu, reviewed here, or Wakelet, reviewed here, to curate media resources to share with students. Include a link to your Wakelet or Symbaloo collection on your class web page for you and your students to access at any time. Include images from this site with many class projects such as biographies, career research, or science lab reports. Include images in media projects such a video explainers created using Biteable, reviewed here, or presentations made with Sway, reviewed here.
GradesK to 12
tag(s): professional development (262)
In the ClassroomBookmark this site to find teaching resources throughout the year. Use the templates found, and then edit information as needed to fit your curriculum and assessments. Browse through the site to get ideas for creating templates of your own. This site is a curation of ideas from one school district; share this idea with your peers or your technology department to consider creating a tool such as this with materials from within your school district.
Grades4 to 12
In the ClassroomShare this site with students to learn more about the "everyday" people involved with historical events. Consider starting a project-based learning activity for your students. Learn more about project-based learning at the TeachersFirst Special Topics Page devoted to project-based learning, found here. Help students organize resources found in their research using Wakelet, reviewed here. Create Wakelet collections for each project that includes links to articles, videos, and other relevant information to be used in their project. As students prepare to complete their projects, share a storyboard creation tool such as Storyboard Generator, reviewed here, to help plan videos, podcasts, websites, or plays.
Grades6 to 12
tag(s): timelines (46)
In the ClassroomIt may take some time for you to become comfortable with creating a timeline with this product. Share with students to allow them to explore the different options, then ask them to become the teachers creating and using this tool in various ways. Ask students to create screencasts using Free Screen Recorder Online, reviewed here, with directions for using certain features of the timeline. Add all of the student tutorials into a Wakelet collection, reviewed here, for easy access at any time. Create timelines to introduce material in any subject. If your school uses Google Apps or Docs/Drive, your students (or groups) can create their own very easily. Map specific battles in history (World War II or the Revolutionary War, perhaps?) Map significant scientific discoveries in the progress of understanding cell theory or genetics. Follow the works of various writers, artists, or musicians. Follow the life of famous people or noteworthy events such as elections, the Olympics, or even local history!
Grades6 to 12
In the ClassroomAsk older students to use Miro as a collaborative tool for projects. Have students use Miro to develop storylines that include links and images to tell the story of events in history or retell novels. Ask students to use Miro to create mood boards to share the different works of artists or demonstrate different architecture types. Miro is also an excellent choice for use as a collaborative tool for large projects to brainstorm ideas, assign tasks, and document progress. Use Miro with students as part of your science experiments to share the steps of the experiment, document hypotheses, and add images and reflections upon the outcomes of the experiment. Miro is an excellent resource for remote learning situations to engage students through interactive content and chat.
GradesK to 12
In the ClassroomThink of Threadit as something similar to FlipGrid, reviewed here, and Flipgrid responses. Use it to share how-to videos of computer software or games, start a question or prompt and ask students to reply, or create a video to accompany an article for students to read that points out highlights and important information. Use Threadit as a tool for groups to share threaded presentations. For example, ask each group member to record his portion of the presentation and then add the short videos into one longer video presentation. Many students are familiar with the short video format of tools such as TikTok, engage students by sharing Threadit as a similar tool to use in an educational setting.
Grades3 to 12
In the ClassroomUse resources on this site as an introduction to remote and distance learning activities. Create a link to the site on classroom computers for students to explore on their own. Replace pen and paper and have students create blogs sharing their learning and understanding using Telegra.ph, reviewed here. With Telegra.ph you just click on an icon to upload images from your computer, add a YouTube or Vimeo, or Twitter links. This blog creator requires no registration. You could modify technology use and enhance learning by challenging older students to create a simple infographic sharing their findings using Easelly, reviewed here.
Grades6 to 12
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In the ClassroomUse the tools found on this site to check student work for plagiarism. Share the site with students to use with writing projects and website development. This site is beneficial for computer and software development courses as a tool for checking and verifying content in many different ways. Ask students to attach their report results to their writing as part of the writing assignment.
Grades6 to 12
In the ClassroomUse the Math Whiteboard to easily share and demonstrate math instruction both in-person and during remote lessons. Add additional pages to any whiteboard to assign students or groups of students to demonstrate their work. Create a collaborative whiteboard for use when providing additional instruction or support with groups of students. Share this site with students to use when collaborating in class or when working on homework. Ask students to take a screenshot of work created using the Math Whiteboard to include work being assessed. Use the real-time features of collaborating using this whiteboard to provide support and feedback at any time.
Grades5 to 12
In the ClassroomShare this site with students to use as they learn about vector design basics and creating games. It is also useful for a computer center activity for any student to learn about color basics and using a mouse to create shapes and objects. Ask students to create screen recordings using Free Screen Recorder Online, reviewed here, to demonstrate how to use design techniques and color harmonies to create objects to use in games or websites. Have students apply their learning by including their designs within games they create using Scratch, reviewed here.
GradesK to 9
tag(s): body systems (41), branches of government (57), business (44), communication (137), electricity (61), environment (221), financial literacy (93), human body (93), internet safety (112), marine biology (23), native americans (81), photosynthesis (21), social and emotional learning (56), social media (46), world war 1 (59)