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Nova Labs - PBS

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6 to 12
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Engage in authentic scientific exploration with the games and interactives offered through Nova Labs. Engage in lab topics of cybersecurity, evolution, RNA, clouds, energy, and the...more
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Engage in authentic scientific exploration with the games and interactives offered through Nova Labs. Engage in lab topics of cybersecurity, evolution, RNA, clouds, energy, and the sun. Each interactive includes a collection of videos providing background information. The site also shares educator guides specific to each lab with strategies for use.

tag(s): cells (102), critical thinking (117), energy (212), evolution (104), internet safety (122), Research (6), solar energy (38), sun (71), weather (210)

In the Classroom

Nova Labs provide many opportunities for engaging students in authentic learning situations. Consider using this site as an introduction to any of the included topics. For example, begin your energy unit by assigning the energy lab as homework or as a flipped learning activity. Watch the introductory video together, then allow students to explore the site on their own. Use Playposit, reviewed here, extend technology use by adding questions and student responses to videos to encourage critical thinking skills. Have students share their learning after participating in the lab by annotating images using ThingLink, reviewed here. Thinglink presents a variety of levels for technology use depending on teacher requirements for the project, or even student ability; it allows for adding narration, videos, text, and links to help explain the project. Ask tech-savvy students to create their own learning games with Scratch, reviewed here, using information learned from their research.
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Blockly Games - Google

Grades
K to 12
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Learn computer programming with Blockly Games, developed for students who don't have any prior coding experience. Games progress in difficulty starting with a simple puzzle and increase...more
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Learn computer programming with Blockly Games, developed for students who don't have any prior coding experience. Games progress in difficulty starting with a simple puzzle and increase through creating a pond game with text-based programming. Start from the beginning or choose any game to complete activities at your own pace.

tag(s): coding (77), game based learning (149), STEM (209)

In the Classroom

Take advantage of the varying levels included with Blockly Games to introduce and develop coding skills with your students. After sharing the site on your interactive whiteboard, add a link to this site on classroom computers for use as a coding center. Include Blockly Games with your other coding resources using a bookmarking tool like Symbaloo, reviewed here, to share links in one single tool. As students learn about coding, enhance technology use by asking them to reflect upon their learning through blogs. Edublogs, reviewed here, is a free blogging platform developed for classroom use. Modify technology use by asking students to include screenshots of their work and discuss their problem-solving tips as they work through the different levels of coding skills. Use a screenshot tool such as Nimbus Screenshot Capture, reviewed here. As students become more proficient in using code, ask them to create their own games using Blockly, reviewed here.

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Blockly - Google

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4 to 12
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Blockly is an open source library of drag and drop blocks to use for generating computer codes. Use each block to stack and add information to create code in an ...more
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Blockly is an open source library of drag and drop blocks to use for generating computer codes. Use each block to stack and add information to create code in an infinite number of ways. After creating your work using Blockly, use the drop-down box to view and copy the code in JavaScript, Python, and other coding formats. For full instructions on using Blockly, be sure to follow the link for Guides at the top of the Blockly home page.

Blockly is an open source library of drag and drop blocks to use for generating computer codes. Use each block to stack and add information to create code in an infinite number of ways. After creating your work using Blockly, use the drop-down box to view and copy the code in JavaScript, Python, and other coding formats. For full instructions on using Blockly, be sure to follow the link for Guides at the top of the Blockly home page.

tag(s): coding (77), computers (102), game based learning (149), STEM (209)

In the Classroom

Use Blockly as an interesting way to introduce coding to your class for beginners and experienced coders. Display Blockly on your interactive whiteboard or projector as you explore the different features of the site, then have students create and explore on their own. To generate ideas on how to use Blockly, have students practice using Blockly at Blockly Games, reviewed here. After school clubs and activities can use Blockly to learn to code. Use this tool with gifted students for a great challenge. Set up a coding activity center for interested students when they finish class work or for rainy days and snow days. Share this link on your class website for students to access both in and out of the classroom.
 

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Bad News - Cambridge Social Decision-Making Lab and DROG

Grades
5 to 12
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How bad can you be? This game teaches users how fake news and disinformation spreads as players take on the role of the bad guy to acquire as many followers ...more
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How bad can you be? This game teaches users how fake news and disinformation spreads as players take on the role of the bad guy to acquire as many followers as possible while raising their credibility ratings. Follow the prompts and make selections on how to spread disinformation and take advantage of others' fears and emotions as you proceed through the game. As you make choices, watch how that affects the number of your followers and learn how to use celebrity and fear to influence others. Throughout the game, players earn up to six badges recognizing accomplishments such as impersonation and emotion.

tag(s): digital citizenship (73), game based learning (149), internet safety (122), media literacy (71), social media (39), STEM (209)

In the Classroom

This game is perfect for use as an introduction to lessons on digital citizenship, media literacy, and social media. Share the site with your students to explore on their own and encourage them to play several different times using the different options provided. Your students won't mind playing over and over; it is easy to get hooked on trying to find the best way to gain as many followers as possible! Once students become familiar with the game and the different options presented for spreading misinformation, ask them to apply their findings to online content. Have them do some online research to find sites or information using tactics such as emotion and the others featured in Bad News. As they research sites and online information, have them add links to the sites they find on a class Padlet. Padlet, reviewed here, offers an option to create columns, use this option then label a column for each badge found in the game and ask students to share a link to their sites in the appropriate column. In addition to adding a link, have students include a comment providing information on why their site belongs in the category. Instead of assessing learning with quizzes or a written report, transform your assessment by having students create infographics to share information learned. Canva Infographic Maker, reviewed here, provides easy to use templates to create interesting and informative infographics. Take learning one step further and ask students to become the teacher using Symbaloo Learning Paths, reviewed here, to create an online learning activity teaching others on how to recognize and avoid disinformation found online. Be sure to share your assessment rubric with students as part of your assignment. Find many ideas for implementing rubrics for assessment along with examples and online tools at TeachersFirst Rubrics to the Rescue, reviewed here.

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Civic Online Reasoning - Stanford University

Grades
6 to 12
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This series of assessments offers students a selection of online content and asks them to evaluate and judge the credibility of information. Using digital resources like Wikipedia,...more
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This series of assessments offers students a selection of online content and asks them to evaluate and judge the credibility of information. Using digital resources like Wikipedia, Twitter, and news websites students view information then respond to the provided questions. Competencies evaluated through the activities include student ability to understand who is giving information, identifying evidence, and comparing the content studied to that shared by other sources.

tag(s): journalism (62), news (259), social media (39)

In the Classroom

Include activities from this site as part of any online safety lesson. Use these lessons at the beginning of the school year to teach students how to evaluate online information and as an assessment for the understanding of the ability to judge the credibility of information and sources. Student responses from this site are created through Google Forms, use these responses as a template to create your own Google Forms for personalized content such as local news articles or tv news. Instead of creating a table to compare and contrast various sources of information, replace paper and pencil by using an online tool such as Interactive Two Circle Venn Diagram, reviewed here, for students to evaluate similarities and differences between news sources. Have students share their learning by creating an infographic using Canva Infographic Creator, reviewed here. Challenge students to include facts, comparisons, and images to create the infographics.

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Online Teen Safety - StaySafe.org

Grades
5 to 12
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This guide shares online safety suggestions for teens and parents by providing basic facts and advice. Starting with tips for protecting hardware and devices from viruses and malware...more
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This guide shares online safety suggestions for teens and parents by providing basic facts and advice. Starting with tips for protecting hardware and devices from viruses and malware the site guides readers through a variety of valuable information. Additional topics include social media, scams and online shopping, and online bullying. Although the site lacks a lot of bells and whistles, it offers a great deal of information related to online safety and provides a starting point for further research.

tag(s): cyberbullying (47), internet safety (122)

In the Classroom

Include the information from this site with your other resources for teaching about online safety. Instead of creating a list of links for students, share safety tips with students by replacing the list using a bookmarking tool like Padlet, reviewed here, to share all resources including videos, websites, and more in one place. Invite students to add their own resources to the Padlet as a collaborative activity on internet safety. Create quizzes using Baamboozle, reviewed here, as a formative assessment during your online safety unit. Baamboozle is a quick and easy quiz creation tool to replace paper and pencil. Divide the class into groups to research the different topics found on this site then let them create their own Baamboozle quizzes for their classmates. Instead of teaching online safety in individual lessons, consider using Symbaloo Learning Paths, reviewed here, to create a learning path including all of your lessons. Have students follow at their own pace and use tools with the Learning Paths to offer differentiation for the abilities and interests of your students. To modify learning and further challenge students, have them create their own internet safety Learning Paths for classmates to complete.

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NASA Image and Video Library - NASA

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K to 12
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Do you need "out of this world" images? NASA provides images, video, and audio for non-commercial use, free. Browse through the newest uploads or most popular items to get an ...more
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Do you need "out of this world" images? NASA provides images, video, and audio for non-commercial use, free. Browse through the newest uploads or most popular items to get an idea of included items. If looking for specific topics, use the search bar to locate material by keyword then use the filters to narrow down by the type of content desired. All items include a link to download to your computer along with links to share by URL or with social media. Be sure to check out the Media Usage guidelines for complete details on usage of the site's content.

tag(s): images (271), planets (136), space (232), stars (71)

In the Classroom

Include this site with your other bookmarks for images and space-related content. Use Symbaloo, reviewed here, to share all of your space bookmarks in one easy to find location. This site is an excellent resource for finding images to use with creative writing prompts; display an interesting image from the site for student storytelling lessons. Exchange paper and pen writing journals, and share their writing using Edublog, reviewed here. As students learn about space topics, ask them to find an image on this site then use ThingLink, reviewed here, to modify their learning by annotating the image with text, video, and web links to additional information. Transform student learning by having students create a video presentation about space using a video creation tool like Typito, reviewed here. Typito includes templates and additional tools to create professional-looking videos or use your own images and video.

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Fake It To Make It Game - Amanda Warner

Grades
7 to 12
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Learn about how and why fake news is created and distributed with this game where players earn money by spreading false news. Begin by selecting a guide for the game ...more
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Learn about how and why fake news is created and distributed with this game where players earn money by spreading false news. Begin by selecting a guide for the game and choosing a financial goal. Follow the game to create your site and choose from different payment and options for monetizing information, while at the same time working toward optimum credibility. As the game continues, players select options for sharing their fake news to gain the maximum number of shares and likes. Throughout the game, follow your progress to your financial goal chosen at the beginning of the activity.

tag(s): journalism (62), news (259), newspapers (101), problem solving (296)

In the Classroom

More than ever, understanding the use of media to manipulate readers is a critical skill. Use this game as a supplement to lessons on verifying news sources and fact-checking. Help students discover trigger words found in fake news articles by creating lists of sensational words. Replace word lists with a word cloud creator like Wordsift, reviewed here, to help visualize the use of trigger words found in online news. Have students find fake news online to analyze for misrepresentations of facts. Instead of doing this as a pencil and paper project, ask students to transform their learning and use ThingLink, reviewed here, to share an image of the article and add links, images, and videos to "debunk" false information. As students become more familiar with recognizing fake news, have them use a comic creation tool like ToonyTool, reviewed here, to modify their learning by creating single frame cartoons with tips for avoiding false information then share these comics on your class or school webpage.

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Interactive Periodic Table of the Elements - Keith Enevoldsen

Grades
5 to 12
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Learn about any element through images and words with this interactive periodic table. Click on any square for the description of the element, a short description of the element makeup,...more
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Learn about any element through images and words with this interactive periodic table. Click on any square for the description of the element, a short description of the element makeup, and a description of usage. Visit the home page to find several options for printables including by image, words, or including both.

tag(s): elements (38), periodic table (54), STEM (209)

In the Classroom

Instead of printing a periodic table for students to include in folders, share a link to this site for students to bookmark on their computer or mobile device. Add online notes to this web page with additional information for students using an online annotation tool like eMargin, reviewed here. eMargin allows you to add notes, highlight portions of the web page, and more. Ask students to research elements further then create an annotated image including text boxes and related links sharing their research using a tool such as Thinglink, reviewed here. Have groups of older students create interactive periodic element books for younger students with images, videos, and descriptions using a site like Book Creator, reviewed here.

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Project Look Sharp - Project Look Sharp, Ithaca College

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K to 12
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Project Look Sharp promotes media literacy education and critical thinking skills through the offering of curriculum kits for classrooms in grades K-12. The free kits include teacher...more
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Project Look Sharp promotes media literacy education and critical thinking skills through the offering of curriculum kits for classrooms in grades K-12. The free kits include teacher guides, handouts, assessments, and correlating digital media. Browse through all available kits, or filter by grade level or Common Core Standard. Each kit is available for download in its entirety or download individual lessons as desired; registration is required. Lesson contents cover a variety of topics including Global Warming, Presidential Campaigns, and Social Justice. Be sure to look through other sections of the site including professional development information and links to handouts from Project Look Sharp's presentations.

tag(s): american revolution (88), climate change (73), environment (322), martin luther king (37), media literacy (71), middle east (42), nutrition (156), presidents (131), russia (35), social media (39)

In the Classroom

Become acquainted with these free curriculum kits and lessons to integrate media literacy within content already taught in the classroom. As you teach lessons found on the site, incorporate technology to enhance learning and build student understanding. Use Word Writer, reviewed here, to introduce and develop vocabulary during individual activities. This tool allows you to enhance classroom technology use and create assignments using individual vocabulary lists then provide feedback and options for student revisions and peer feedback. Incorporate images with annotations to help students understand "big picture" ideas using ThingLink, reviewed here. For younger students create a ThingLink together as a class to add text, video, and more to images. Ask older students to create their own ThingLink sharing information learned throughout your lessons. Be sure to share all of your images on your class website for students to view at any time. To transform classroom technology use and as a culminating activity, use a digital book creation tool like Book Creator, reviewed here, as an alternative assessment to quizzes or tests. Include student-created writing, ThingLink images, and add videos with student commentary within each book. Be sure to provide students with your rubric to use as a guide before turning in digital books. Find many ideas for implementing rubrics for assessment along with examples and online tools at TeachersFirst Rubrics to the Rescue, reviewed here. Whether students work individually or in groups, be sure to share your new digital library related to your lesson topic with students to review and revisit at any time!
 This resource requires PDF reader software like Adobe Acrobat.

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Browse Happy - WordPress

Grades
K to 12
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Do you ever wonder if you have the latest updates to your Browser? Do you know about the different browsers available for use? Browse Happy provides the answers for you. ...more
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Do you ever wonder if you have the latest updates to your Browser? Do you know about the different browsers available for use? Browse Happy provides the answers for you. Click on any of the browsers shared on the site to visit their website to download the latest version.

tag(s): browser (9)

In the Classroom

Keeping your browsers updated helps to provide the latest security for your computers. Use this site to discover the most popular browsers available. Download different browsers to compare and contrast features to find the one that is most user-friendly for your needs.

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Aquation - Smithsonian Science Education Center

Grades
7 to 12
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Play this game to solve the world's water crisis through careful management of resources and responses to global events. Before playing, be sure to check out the tutorial to understand...more
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Play this game to solve the world's water crisis through careful management of resources and responses to global events. Before playing, be sure to check out the tutorial to understand the available options. Your mission is to make water available to all regions through a series of decisions based on cost and research. Be sure to check out the text alternative short story to the game sharing a tale of the importance of water within a small community.

tag(s): conservation (121), DAT device agnostic tool (176), game based learning (149), recycling (60), water (136), weather (210)

In the Classroom

Include this activity with any unit on the environment, water cycles, or weather. Extend this activity further to learn more about water conservation in your community. Ask students to take pictures around the school or at home showing the inefficient use of water. Use PhotoCollage, reviewed here, and have students create a collage of their images to use as a starting point for research. Ask students to enhance their learning and upload their collage to a blog and write analyzing and sharing ideas for water conversation based on their collage. Use a blog tool such as Edublog, reviewed here. Use Symbaloo Learning Paths, reviewed here, to create a learning path for your students for your entire unit. Add videos, quizzes, embed this game and add all the information for students to follow. Symbaloo Learning Paths also includes options for differentiation for different interests or ability levels of your students. Ask older students to modify their learning and create their own Learning Path to demonstrate and share learning throughout the unit.

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Fun with Robots - Katie Horne

Grades
6 to 12
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Fun with Robots shares ideas on getting started with robotics for adults and students. Choose the links to learn more about the history of robotics, designing robots, and interacting...more
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Fun with Robots shares ideas on getting started with robotics for adults and students. Choose the links to learn more about the history of robotics, designing robots, and interacting with others through trade shows and competitions.

tag(s): robotics (24)

In the Classroom

Include this article with your other resources to use as you learn about robotics or to share with parents when discussing robotics lessons. Substituting paper and pen for technology use is easy with this site. As a start to learning about robotics, use information from this site and others to create online quizzes for students using Baamboozle, reviewed here, to pre-assess what students already know. There will be new vocabulary in this article, so you may want students to use an online tool like Wordsift, reviewed here, or Academic Word Finder, , reviewed here. Pair students for reading and have them make flashcards using Flashcard Stash, reviewed here, to quiz each other later on their new words. As students become more proficient with robotics, and modify classroom technology by having them create and share explainer videos using Biteable, reviewed here.

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MSN Kids - MSN Worldwide

Grades
K to 8
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MSN Kids features content and search features geared toward elementary and middle-school aged kids. In addition to news stories around the world of interest to kids, the site also includes...more
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MSN Kids features content and search features geared toward elementary and middle-school aged kids. In addition to news stories around the world of interest to kids, the site also includes crafts and videos that appeal to students. Use the links to different categories including animals, science and tech, and more to narrow down features. One very nice feature for classrooms is that this site does not include any advertising or sponsored content.

tag(s): bookmarks (62), cross cultural understanding (130), search engines (59)

In the Classroom

Set the home page on classroom computers to MSN Kids for students to explore and learn about current events around the world. Have students choose an article and use it as a basis for a research project. Challenge students to create an infographic using Canva, reviewed here, to share information learned from the site. After researching information using MSN Kids, ask students to create an explainer video using Biteable, reviewed here, to provide facts, background information, and discuss any topic.

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ADA Maths - Sam Powell

Grades
1 to 11
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ADA Maths is an online math textbook featuring an extensive database of math questions and responses. Choose from several different topics starting with number problems on up to calculus...more
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ADA Maths is an online math textbook featuring an extensive database of math questions and responses. Choose from several different topics starting with number problems on up to calculus and mechanics. Use the included links with each item to view the answer and link to a discussion forum. Many problems also include a step-by-step solution and video explanation. Other features allow you to see just the questions or answers, or print a set of questions.

tag(s): addition (224), angles (89), charts and graphs (203), data (154), division (157), equations (155), factoring (32), geometric shapes (168), logic (250), measurement (181), multiplication (210), negative numbers (21), number sense (97), probability (136), problem solving (296), quadratics (33), statistics (129), subtraction (186), time (140)

In the Classroom

Share this site on your class webpage or blog for students to review math concepts at home or research solutions to homework problems. Modify learning by teaching students how to discuss math problems and strategies using a video response tool like FlipGrid, reviewed here. Pose a problem for students on Flipgrid then ask them to share their solutions and strategies for solving the problem. Have students share their problem-solving strategies and math discussions through a class podcast using a tool like Buzzsprout, reviewed here. Buzzsprout offers features for scheduling podcasts for release on a specific date and time. This feature allows you and your students to create podcasts in advance, but then distribute publicly on your desired timeframe. Challenge students to create a personal database of math tips, solutions, and resources including images, videos, and text. Transform learning by using ThingLink, reviewed here, to take a picture of a math problem, then have students add video and audio discussions of the problem.
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Comments

waoh, i find this really helpful DANIEL, , Grades: 9 - 12

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Choice of Games - Choice of Games LLC

Grades
6 to 12
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Choice of Games includes tools for creating and playing text-based games (think of it as similar to a choose your own adventure story). Try making games by following the directions...more
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Choice of Games includes tools for creating and playing text-based games (think of it as similar to a choose your own adventure story). Try making games by following the directions to download the script source. Include simple commands using text options for players. This site includes tutorials to get started and add more complex commands. Explore the games archive to play games created by other users and to get inspiration for your creations.

tag(s): coding (77), creative writing (163), DAT device agnostic tool (176), gamification (88), interactive stories (32), STEM (209), writing (365)

In the Classroom

Introduce this site to your students on an interactive whiteboard or with a projector and explore one or two of the games together. Create a short story together to learn about how to use the different story-writing options. As students begin creating games using this site, consider having students create explainer videos to modify their learning using My Simpleshow, reviewed here, and to demonstrate tools that need a more detailed explanation than what is on the site. Have students create stories to show what they have learned about literature, geography, history, science concepts, and more. As a more "serious" approach, use Choice of Games to present opinion pieces where you take a position and allow readers to click on questions about it. They could also click on statements expressing opposing views so you can write counterarguments to their points. This idea could end up being a powerful way to present an argument and evidence as required by Common Core writing standards. Redefine student learning by having them include their text-based game as part of a collaborative multi-media presentation created using Sway, reviewed here. In addition to their game, ask students to include their written documents, images, and video creations.

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UL Xplorlabs - Underwriters Laboratories

Grades
7 to 12
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Xplorerlabs provides free STEM learning activities for middle school educators through exploration modules and hands-on learning all correlated to Next Generation Science Standards....more
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Xplorerlabs provides free STEM learning activities for middle school educators through exploration modules and hands-on learning all correlated to Next Generation Science Standards. Begin each module with a short overview of the topic then follow each step to investigate and solve through evidence-based collaboration. Each module requires one to two class periods to complete. In addition to learning modules, Xplorerlabs also includes Xtensions including additional experiments and challenges. All of the experiments on the site include student and teacher guides for download.

tag(s): electricity (96), energy (212), fire (27), fire safety (15), heat (17), problem solving (296), STEM (209)

In the Classroom

You and your students will benefit from this site's free materials to include in your science lab activities to teach content, problem-solving, and scientific investigation techniques. As students begin activities replace paper and pencil and use a digital graphic organizer such as one found at TUZZit, reviewed here, to organize questions and gather information. Upon completion of experiments, enhance learning and have students share their work using Printing Press, reviewed here, to create a one-page newspaper or brochure including images and text. At the end of your unit, have students use Biteable, reviewed here, to redefine their learning and create an explainer video sharing and demonstrating the results of their lab activities.
 This resource requires PDF reader software like Adobe Acrobat.

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Those Amazing Engineers - Those Amazing Professions Inc

Grades
6 to 12
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Those Amazing Engineers provides an introduction to engineering and careers in engineering through vibrant images, text, and video. Scroll through the home page to explore the many...more
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Those Amazing Engineers provides an introduction to engineering and careers in engineering through vibrant images, text, and video. Scroll through the home page to explore the many different types of engineers and follow links to learn more about each specific field. Additional links share information on workplaces, getting started in the field of engineering, and exploring options to find the type of engineering that appeals to individual interests. If your school blocks YouTube be sure to look at alternatives for sharing the videos on classroom computers.

tag(s): careers (149), engineering (133), STEM (209)

In the Classroom

Share this site with students as part of career exploration lessons. Instead of creating a list of sites to share with students, replace the list by saving bookmarks with Symbaloo, reviewed here, to make information easy to find and access. After researching the different engineering fields ask students to modify learning and create a web page sharing a day in the life of their chosen field. Carrd, reviewed here, is a free webpage creation tool that provides many tools for professional-looking pages. Find many other resources to encourage creativity and engineering at TeachersFirst Makerspace Resources, reviewed here.

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Expii - Expii, Inc.

Grades
6 to 12
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Expii is a free resource for learning about math and science topics creatively through video and written explanations provided by different expert contributors. Math content begins...more
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Expii is a free resource for learning about math and science topics creatively through video and written explanations provided by different expert contributors. Math content begins with pre-algebra and moves up through advanced topics. Many units also offer options for practice. Expii also encourages students and teachers to add their content. Search for topics by keyword or choose from the different math and science topics to begin learning. Use Expii without registering; however, free registration allows you to save favorites for later use. If your district blocks YouTube, then the videos may not be viewable.

tag(s): atoms (55), cells (102), charts and graphs (203), decimals (125), earth (224), electricity (96), equations (155), fractions (230), magnetism (40), molecules (47), number lines (33), number sense (97), planets (136), ratios (65), space (232), stars (71), STEM (209), sun (71), transformations (19), variables (20)

In the Classroom

Include Expii with your links for students to use at home and in class. Expii is an excellent way to provide content explanation through the voice of many different speakers, allowing the opportunity to increase student understanding. To enhance learning, ask groups of students to view lessons provided by the different contributors, then ask them to compare and contrast information by creating a concept map or Venn Diagram using Canva, reviewed here. At the end of a teaching unit, ask students to redefine what they learned using a multimedia tool like Adobe Spark in K-12, reviewed here, or Sway, reviewed here, to share their learning. Be sure to have them include their own video explanation of the content.

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Science News for Students - Society for Science and the Public

Grades
4 to 8
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Science News for Students publishes daily science articles aimed at readers 9-14 years old. Written by science experts, this site features a variety of topics geared toward preteens....more
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Science News for Students publishes daily science articles aimed at readers 9-14 years old. Written by science experts, this site features a variety of topics geared toward preteens. Each story includes highlighted "power" words including providing definitions for lesser-known vocabulary. At the end of each article, find a readability score using the Flesch-Kincaid algorithm. Browse the site's home page for the most recent posts or use the Topics link to find information sorted into categories. This site also includes a keyword search to use when looking for specific information. Some articles include YouTube videos; if your district blocks YouTube, then they may not be viewable.

tag(s): body systems (59), brain (67), careers (149), earth (224), environment (322), evolution (104), genetics (88), human body (131), space (232), STEM (209)

In the Classroom

Include a link to Science News for Students on classroom computers to include with other non-fiction reading resources for students. Have students browse through the site to find information of interest when choosing science fair or research topics. Alter students' learning by asking them to create an infographic related to a science topic using Canva Infographic Creator, reviewed here. This very easy to use tool includes drag and drop tools for easy creation of infographics using included templates or your own design. Take student research a step further and redefine their learning by having students use ThingLink, reviewed here, to upload an image related to their science research and add annotations. Thinglink offers tools for adding text, audio, video, and more to images. Weaker readers will need a reading buddy for some of the more challenging article. Classes in lower grades will want to read the articles together. A quick check on one article using Juicy Studio's Readability test, reviewed here, provided an approximate grade level of 6.5. Check articles before assigning to elementary students. You might also want to use Word Sift, reviewed here, to quickly identify important words that appear in the text.

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