Grades4 to 12
In the ClassroomShare these modules for students to complete during any lessons on Internet safety. Ask students to contribute to a collaborative document sharing examples they have seen of cyberbullying or deceptive news practice. Replace pencil and paper notetaking by sharing an online tool such as Webnote, reviewed here, for students to use to take notes on any website. When finished, have them share their notes using the URL created for use in classroom discussions. Reinforce online safety concepts through gameplay using Baamboozle, reviewed here. Enhance student learning by asking students to create a game in Baamboozle for their peers to play to identify best practices in creating a safe online presence. After completing your digital safety unit, modify classroom technology use and extend learning by asking students to create explainer videos using FlexClip, reviewed here, with suggestions on how to identify fake news, how to create a positive digital footprint or ways to support peers when faced with cyberbullying. Share student videos on your class website and with younger students.
GradesK to 12
In the ClassroomBookmark this site to use as a resource as you teach about digital citizenship. Learn about the five competencies, then use them as a basis for instruction. Encourage students to become engaged in the conversation by sharing their understanding of different topics. For example, as you teach about the concept of being aware, use a concept mapping resource like MindMaps, reviewed here for students to visualize and share ideas related to being aware of online actions. As you continue in your lessons of awareness, enhance student learning by incorporating teaching strategies to encourage students to personalize learning experiences through the use of journals or blogs. Edublog, reviewed here is an excellent blogging tool that provides a safe resource for student writing in addition to providing you the ability to moderate content and privacy settings. As students develop an understanding of each competency, encourage them to continue learning and applying the lessons to their everyday use of online resources. Have groups of students become experts in different competencies and share their knowledge with younger students through the creation of explainer videos using My Simpleshow, reviewed here, podcasts using Buzzsprout, reviewed here, or digital books created with Book Creator, reviewed here.
Grades6 to 12
In the ClassroomBookmark this site as an excellent resource for planning for and teaching about media literacy. Include information from the Clearinghouse using lessons created with Actively Learn , reviewed here. Actively Learn offers tools for creating interactive, critical thinking lessons using materials found on their site and your own while providing you feedback on student responses and learning. As you continue with lessons on media literacy, collaborate with students on how to interpret online information using Fiskkit, reviewed here. Use Fiskkit to replace paper and pencil by sharing the URL of online articles and have students highlight and comment on any areas. Use this in lessons asking students to identify false or misleading information or to highlight areas that provide facts and information to support a claim. As students become familiar with online cues for understanding media, ask them to use Free Screen Recorder Online, reviewed here, to modify classroom technology use by creating a short video tutorial of their own sharing insights and information from an online article.
Grades6 to 12
In the ClassroomUse this quiz as an introduction to any online safety lessons or unit. Complete the quiz together as a class on your interactive whiteboard or have students take the quiz on their own. If students complete the quiz individually, compile statistics on individual questions and percentage correct on the overall quiz. Use your statistics to modify technology use by creating a simple infographic and chart using Venngage, reviewed here. Discuss the questions that gave students the most difficulty and use that as a starting point for further lessons. Augment classroom technology by having students share their knowledge of online safety through podcasts using Buzzsprout, reviewed here. Use Buzzsprout to schedule and share podcasts through weekly "chapters" that include links to further information.
GradesK to 5
In the ClassroomTake advantage of the lessons and materials on this site to introduce computer and computational skills to elementary-age students. Several activities incorporate music and art concepts; collaborate with your school's special area teachers to teach lessons found on the site. Use a portfolio tool such as Seesaw, reviewed here, to have students enhance and share their learning successes through sharing pictures of projects and written reflections on learning activities. Work together as a class to modify classroom technology by creating a digital book using WriteReader, reviewed here, to feature class learning of computer concepts.
GradesK to 12
In the ClassroomTake advantage of this free online tool to guide your district toward planning and implementing your technology plan. Share with administrators as an option for use with your technology committee. As you gather and share information with your community and staff to use in your guide, consider using a collaboration tool like Padlet, reviewed here. Use Padlet to share technology options with the community and gather comments. Create another Padlet to gather comments and ideas from staff. When considering more complex ideas during your planning, use FlipGrid, reviewed here, to create and share video discussions. Use Flipgrid's MixTape feature to build a "mix" of responses to highlight and share. Help build community support for your technology plan by creating ongoing podcasts using Anchor, reviewed here. Share podcasts with your community throughout the planning process to discuss ideas, update listeners on your goals and progress, and to compare and contrast options considered for your plan.
Grades6 to 12
In the ClassroomNova Labs provides many opportunities for engaging students in authentic learning situations. Consider using this site as an introduction to any of the included topics. For example, begin your energy unit by assigning the energy lab as homework or as a flipped learning activity. Watch the introductory video together, then allow students to explore the site on their own. Use Playposit, reviewed here, extend technology use by adding questions and student responses to videos to encourage critical thinking skills. Have students share their learning after participating in the lab by annotating images using ThingLink, reviewed here. Thinglink presents a variety of levels for technology use depending on teacher requirements for the project, or even student ability; it allows for adding narration, videos, text, and links to help explain the project. Ask tech-savvy students to create their own learning games with Scratch, reviewed here, using information learned from their research.
Grades4 to 12
In the ClassroomUse Blockly as an interesting way to introduce coding to your class for beginners and experienced coders. Display Blockly on your interactive whiteboard or projector as you explore the different features of the site, then have students create and explore on their own. To generate ideas on how to use Blockly, have students practice using Blockly at Blockly Games, reviewed here. After school clubs can use Blockly to learn to code. Use this tool with gifted students for a great challenge. Set up a coding activity center for interested students when they finish class work or for rainy days and snow days. Share this link on your class website for students to access both in and out of the classroom.
Grades5 to 12
In the ClassroomInclude the information from this site with your other resources for teaching about online safety. Instead of creating a list of links for students, share safety tips with students by replacing the list using a bookmarking tool like Padlet, reviewed here, to share all resources including videos, websites, and more in one place. Invite students to add their own resources to the Padlet as a collaborative activity on internet safety. Create quizzes using Baamboozle, reviewed here, as a formative assessment during your online safety unit. Baamboozle is a quick and easy quiz creation tool to replace paper and pencil. Divide the class into groups to research the different topics found on this site then let them create their own Baamboozle quizzes for their classmates. Instead of teaching online safety in individual lessons, consider using Symbaloo Learning Paths, reviewed here, to create a learning path including all of your lessons. Have students follow at their own pace and use tools with the Learning Paths to offer differentiation for the abilities and interests of your students. To modify learning and further challenge students, have them create their own internet safety Learning Paths for classmates to complete.
Grades7 to 12
In the ClassroomMore than ever, understanding the use of media to manipulate readers is a critical skill. Use this game as a supplement to lessons on verifying news sources and fact-checking. Help students discover trigger words found in fake news articles by creating lists of sensational words. Replace word lists with a word cloud creator like Wordsift, reviewed here, to help visualize the use of trigger words found in online news. Have students find fake news online to analyze for misrepresentations of facts. Instead of doing this as a pencil and paper project, ask students to transform their learning and use ThingLink, reviewed here, to share an image of the article and add links, images, and videos to "debunk" false information. As students become more familiar with recognizing fake news, have them use a comic creation tool like ToonyTool, reviewed here, to modify their learning by creating single frame cartoons with tips for avoiding false information then share these comics on your class or school webpage.
GradesK to 12
tag(s): american revolution (74), climate change (74), critical thinking (100), environment (220), martin luther king (32), media literacy (89), middle east (37), nutrition (132), OER (31), presidents (115), russia (30), social media (47)
In the ClassroomBecome acquainted with these free curriculum kits and lessons to integrate media literacy within content already taught in the classroom. As you teach lessons found on the site, incorporate technology to enhance learning and build student understanding. Use Vocabulary.com, reviewed here, to introduce and develop vocabulary during individual activities. This tool allows you to enhance classroom technology use and create assignments using individual vocabulary lists then provide feedback and options for student revisions and peer feedback. Incorporate images with annotations to help students understand "big picture" ideas using ThingLink, reviewed here. For younger students create a ThingLink together as a class to add text, video, and more to images. Ask older students to create their own ThingLink sharing information learned throughout your lessons. Be sure to share all of your images on your class website for students to view at any time. To transform classroom technology use and as a culminating activity, use a digital book creation tool like Book Creator, reviewed here, as an alternative assessment to quizzes or tests. Include student-created writing, ThingLink images, and add videos with student commentary within each book. Be sure to provide students with your rubric to use as a guide before turning in digital books. Find many ideas for implementing rubrics for assessment along with examples and online tools at TeachersFirst Rubrics to the Rescue, reviewed here. Whether students work individually or in groups, be sure to share your new digital library related to your lesson topic with students to review and revisit at any time!
Grades2 to 6
In the ClassroomAny teacher will benefit from the free materials and activities on this site to teach online safety to students either directly through these materials, or as additional resources to your current online safety materials. As a substitute for links on paper or in a word processing tool, use a bookmarking tool like Symbaloo, reviewed here, to share online resources with students on classroom computers and your class website. Enhance student understanding by challenging students to create digital books teaching online safety using Book Creator, reviewed here. Book Creator includes tools for adding videos, images, and more into books.
GradesK to 12
tag(s): browser (5)
In the ClassroomKeeping your browsers updated helps to provide the latest security for your computers. Use this site to discover the most popular browsers available. Download different browsers to compare and contrast features to find the one that is most user-friendly for your needs.
Grades8 to 12
In the ClassroomBookmark this site to stay up to date on the latest information on news literacy. Take advantage of the free lessons and courses to include with your lessons on evaluating news and news sources. Ask students to review online news and take notes with a tool such as Webnote, reviewed here; tell students to be sure to save the URL to share their notes and questions with you and their peers. Ask students to create a screencast using Free Screen Recorder Online, reviewed here. In their screencast ask them to share different online articles and compare and contrast information shared by different sources. Share with parents as a resource for finding information to discuss with their student regarding the reliability of information and sources.
GradesK to 12
In the ClassroomShare this site with younger students to practice computer mouse skills. In art class, have students use this site to draw different images quickly, then have them use the links to view how others drew them. Discuss as a class what parts of drawings are essential in making the item identifiable.
GradesK to 8
In the ClassroomAdd this site to your tool kit of December teaching resources. Include the games on classroom computers and add to your class website. Replace paper posters and have students share their favorite activities using an on line poster creator like Web Poster Wizard, reviewed here, or PicLits, reviewed here. After practicing coding using the games provided on this site, enhance learning by challenging students to create their own game using a tool such as Scratch, reviewed here.
GradesK to 12
In the ClassroomExplore these resources for use with after-school computer clubs or as an excellent tool when recruiting skilled parent volunteers. Turn the intimidating content of computer programming into an exciting learning adventure for all with these helpful sites!
Grades2 to 6
In the ClassroomTake advantage of these free materials to plan your Hour of Code activities for your school or classroom. Although created for Hour of Code, use these materials to create student interest in computer science at any time. Find many other coding activities and tutorials for all ability levels at Code, reviewed here. Instead of using the invitation provided in this activity, enhance learning and have students personalize and create their own flyer and invitations using Canva for Education, reviewed here. Use Canva after your activity to send thank you notes to volunteers. Extend learning and have students share their coding stories (including successes and failures) using FlipGrid, reviewed here. Encourage students to continue to learn about coding and computer science using Scratch, reviewed here, to create their own learning games.
Grades4 to 12
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